method CheckForDebuffs() { variable int Index = 1 do { if !${Me.Buff[${Index}](exists)} { break } if ${Me.Buff[${Index}].DispelType.Equal[Poison]} { Toon:CastSpell[Cure Poison] This:Output["Curing Poison"] } if ${Me.Buff[${Index}].DispelType.Equal[Disease]} { Toon:CastSpell[Cure Disease] This:Output["Curing Disease"] } Index:Inc } while ${Index} <= 10 }