on $*:TEXT:$(/^(\Q $+ $me $+ \E,? )?[!@.]Rank/Si):#:{ if ($readini(Status.ini,$network,$chan) == DChan && $remove($1,$chr(44)) != $me) { halt } else { var %i = $rand(10000,99999) set %display $& $iif($left($iif($remove($1,$chr(44)) == $me,$iif($nick ison $.chan,$2),$1),1) == @,$iif($remove($1,$chr(44)) != $me && $readini(Status2.ini,$network,$chan),.notice $nick,msg $chan),.notice $nick) if (!$iif($remove($1,$chr(44)) == $me,$3-,$2-)) { $($+(%,rank,.,display,.,%i),2) $logo $c1(You must provide an Skill!) | Halt } if (!$iif($remove($1,$chr(44)) == $me,$4-,$3-)) { $($+(%,rank,.,display,.,%i),2) $logo $c1(You must provide an User!) | Halt } if ($chr(42) !isin $2-) { set %nick $+ rank. $+ %i $+ . $+ 1 $nick set %rank.rank. $+ %i $+ . $+ 1 $iif($remove($1,$chr(44)) == $me,$4,$3) set %rank.skill. $+ %i $+ . $+ 1 $skillsnumba($iif($remove($1,$chr(44)) == $me,$3,$2)) sockopen rank. $+ %i $+ . $+ 1 hiscore.runescape.com 80 } Else { var %z = 1 while (%z <= $calc($count($1-,$chr(42)) +1)) { var %i = $rand(10000,99999) if (%z > 3) { var %z = $calc($count($1-,$chr(42)) +2) } else { set %nick $+ rank. $+ %i $+ . $+ %z $nick set %rank.rank. $+ %i $+ . $+ %z $gettok($iif($remove($1,$chr(44)) == $me,$4-,$3-),%z,42) set %rank.skill. $+ %i $+ . $+ %z $skillsnumba($gettok($iif($remove($1,$chr(44)) == $me,$3-,$2-),%z,42)) sockopen rank. $+ %i $+ . $+ %z hiscore.runescape.com 80 inc %z } } } } } on *:SOCKOPEN:rank*: { Sockwrite -nt $sockname GET /overall.ws?table= $+ $($+(%,rank,.,skill,.,$gettok($sockname,2,46),.,$gettok($sockname,3,46)),2) $+ &rank= $+ $($+(%,rank,.,rank,.,$gettok($sockname,2,46),.,$gettok($sockname,3,46)),2) HTTP/1.1 Sockwrite -nt $sockname Host: hiscore.runescape.com Sockwrite -nt $sockname $crlf } on *:SOCKREAD:rank*: { var %sockread sockread %sockread if (** iswm %sockread) { set %rank.xp. $+ $gettok($sockname,2,46) $+ . $+ $gettok($sockname,3,46) $($+(%,answers,.,$gettok($sockname,2,46),.,$gettok($sockname,3,46)),2) $htmlfree(%sockread) } if (** iswm %sockread) { if ($htmlfree(%sockread) isnum 1-99) { set %rank.level. $+ $gettok($sockname,2,46) $+ . $+ $gettok($sockname,3,46) $($+(%,answers,.,$gettok($sockname,2,46),.,$gettok($sockname,3,46)),2) $htmlfree(%sockread) } else { set %rank.name. $+ $gettok($sockname,2,46) $+ . $+ $gettok($sockname,3,46) $($+(%,answers,.,$gettok($sockname,2,46),.,$gettok($sockname,3,46)),2) $htmlfree(%sockread) } } if (*Scroll Up* iswm %sockread) { $($+(%,rank,.,display,.,$gettok($sockname,2,46)),2) $logo $c1(Rank) $c2($chr(35) $+ $($+(%,Rank,.,Rank,.,$gettok($sockname,2,46),.,$gettok($sockname,3,46)),2)) $c1(for) $c2($skillsname($($+(%,Rank,.,skill,.,$gettok($sockname,2,46),.,$gettok($sockname,3,46)),2))) $c1(is) $c2($($+(%,Rank,.,name,.,$gettok($sockname,2,46),.,$gettok($sockname,3,46)),2)) $c1(at level) $c2($($+(%,Rank,.,level,.,$gettok($sockname,2,46),.,$gettok($sockname,3,46)),2)) $c1(with) $c2($($+(%,Rank,.,xp,.,$gettok($sockname,2,46),.,$gettok($sockname,3,46)),2)) $c1(EXP) unset %rank.*. $+ $gettok($sockname,2,46)),2) unset %rank.*. $+ $gettok($sockname,2,46)),2) $+ .* } } alias skillsnumba { if ($1 == 0) || ($regex($1,/^(st|(skill)?total|overall)$/Si)) return 0 elseif ($1 == 1) || ($regex($1,/^at(t|k|tack)$/Si)) return 1 elseif ($1 == 2) || ($regex($1,/^def(en[cs]e)?$$/Si)) return 2 elseif ($1 == 3) || ($regex($1,/^str(ength)?$/Si)) return 3 elseif ($1 == 4) || ($regex($1,/^hp|hit(s|points?)?$/Si)) return 4 elseif ($1 == 5) || ($regex($1,/^r(ng|ange|anged|angeing|anger)?$/Si)) return 5 elseif ($1 == 6) || ($regex($1,/^Pray(er)?$$/Si)) return 6 elseif ($1 == 7) || ($regex($1,/^mag(e|ic)$$/Si)) return 7 elseif ($1 == 8) || ($regex($1,/^cook(ing)?$/Si)) return 8 elseif ($1 == 9) || ($regex($1,/^wc|wood(cut(ting)?)?$/Si)) return 9 elseif ($1 == 10) || ($regex($1,/^fletch(ing)?$/Si)) return 10 elseif ($1 == 11) || ($regex($1,/^fish(ing)?$/Si)) return 11 elseif ($1 == 12) || ($regex($1,/^(fire|fm)(make?(ing)?|ing)?$/Si)) return 12 elseif ($1 == 13) || ($regex($1,/^craft(ing)?$/Si)) return 13 elseif ($1 == 14) || ($regex($1,/^(smith|smelt)(ing)?$/Si)) return 14 elseif ($1 == 15) || ($regex($1,/^mine(ing)?$/Si)) return 15 elseif ($1 == 16) || ($regex($1,/^herb(law|lore)?$/Si)) return 16 elseif ($1 == 17) || ($regex($1,/^agil(ity)?$/Si)) return 17 elseif ($1 == 18) || ($regex($1,/^(th(ei|ie)[fv](e|ing)?)$/Si)) return 18 elseif ($1 == 19) || ($regex($1,/^slay(er|ing)?$/Si)) return 19 elseif ($1 == 20) || ($regex($1,/^farm(er|ing)?$/Si)) return 20 elseif ($1 == 21) || ($regex($1,/^(rc|runecraft)(er|ing)?$/Si)) return 21 elseif ($1 == 22) || ($regex($1,/^(con)(struct)?(ion|ing)?$/Si)) return 23 elseif ($1 == 23) || ($regex($1,/^(hunt)(er|ing)?$/Si)) return 22 } alias skillsname { if ($1 == 0) || ($regex($1,/^(st|(skill)?total|overall)$/Si)) return Overall elseif ($1 == 1) || ($regex($1,/^at(t|k|tack)$/Si)) return Attack elseif ($1 == 2) || ($regex($1,/^def(en[cs]e)?$$/Si)) return Defence elseif ($1 == 3) || ($regex($1,/^str(ength)?$/Si)) return Strength elseif ($1 == 4) || ($regex($1,/^hp|hit(s|points?)?$/Si)) return Hitpoints elseif ($1 == 5) || ($regex($1,/^r(ng|ange|anged|angeing|anger)?$/Si)) return Ranged elseif ($1 == 6) || ($regex($1,/^Pray(er)?$$/Si)) return Prayer elseif ($1 == 7) || ($regex($1,/^mag(e|ic)$$/Si)) return Magic elseif ($1 == 8) || ($regex($1,/^cook(ing)?$/Si)) return Cooking elseif ($1 == 9) || ($regex($1,/^wc|wood(cut(ting)?)?$/Si)) return Woodcutting elseif ($1 == 10) || ($regex($1,/^fletch(ing)?$/Si)) return Fletching elseif ($1 == 11) || ($regex($1,/^fish(ing)?$/Si)) return Fishing elseif ($1 == 12) || ($regex($1,/^(fire|fm)(make?(ing)?|ing)?$/Si)) return Firemaking elseif ($1 == 13) || ($regex($1,/^craft(ing)?$/Si)) return Crafting elseif ($1 == 14) || ($regex($1,/^(smith|smelt)(ing)?$/Si)) return Smithing elseif ($1 == 15) || ($regex($1,/^mine(ing)?$/Si)) return Mining elseif ($1 == 16) || ($regex($1,/^herb(law|lore)?$/Si)) return Herblore elseif ($1 == 17) || ($regex($1,/^agil(ity)?$/Si)) return Agility elseif ($1 == 18) || ($regex($1,/^(th(ei|ie)[fv](e|ing)?)$/Si)) return Thieving elseif ($1 == 19) || ($regex($1,/^slay(er|ing)?$/Si)) return Slayer elseif ($1 == 20) || ($regex($1,/^farm(er|ing)?$/Si)) return Farming elseif ($1 == 21) || ($regex($1,/^(rc|runecraft)(er|ing)?$/Si)) return Runecraft elseif ($1 == 22) || ($regex($1,/^(con)(struct)?(ion|ing)?$/Si)) return Construction elseif ($1 == 23) || ($regex($1,/^(hunt)(er|ing)?$/Si)) return Hunter }