if(IsPlayerInAnyVehicle(playerid)) { new Float:a; new Float:b; new Float:c; new VehicleID; GetPlayerPos(playerid, a, b, c); VehicleID = GetPlayerVehicleID(playerid); SetVehiclePos(VehicleID,1544.3234,-1355.1147,329.0515); SetPlayerInterior(playerid,0);} else{ SetPlayerInterior(playerid,0); SetPlayerPos(playerid,1544.3234,-1355.1147,329.0515); } return 1; } return 0; }