-- keyframe Toribash v0.0.1 --veb and NewbLuck function kick() run_cmd("echo Kick!") set_joint_state(0, 0, 3) set_joint_state(0, 1, 1) set_joint_state(0, 2, 3) set_joint_state(0, 3, 3) set_joint_state(0, 4, 3) set_joint_state(0, 5, 3) set_joint_state(0, 6, 3) set_joint_state(0, 7, 3) set_joint_state(0, 8, 3) set_joint_state(0, 9, 3) set_joint_state(0, 10, 3) set_joint_state(0, 11, 3) set_joint_state(0, 12, 3) set_joint_state(0, 13, 3) set_joint_state(0, 14, 1) set_joint_state(0, 15, 2) set_joint_state(0, 16, 2) set_joint_state(0, 17, 3) set_joint_state(0, 18, 3) set_joint_state(0, 19, 3) freeze_game() echo("freeze_game()") end function key_down(key) if (key == string.byte('k')) then kick() end return 0 end local function start() run_cmd("echo keyframe.lua") end start() add_hook("new_game", "keyframe", start) add_hook("key_down","keyframe",key_down) add_hook("enter_freeze", "random_lua", joint_random)