Revision: 548 Author: fishbait Date: 10:43:27 AM, Tuesday, June 26, 2007 Message: « Added Flag auto return after 5 seconds of being dropped « Fixed WSG message sending Revision: 547 Author: fishbait Date: 8:40:13 AM, Tuesday, June 26, 2007 Message: « Fixed Enchanting to now allow enchanting of Shields, Cloaks and Rings. « Enchanting in the trade window will now update the visible item data to the trade target on enchant spell complete. Revision: 546 Author: Burlex Date: 7:40:37 AM, Tuesday, June 26, 2007 Message: - Added AI_REACTION sending on aggro - aggro sound effect. - Fixed SMSG_FRIENDS_LIST packet. - Fixed instances closing instantly if cooldown = 0. Revision: 545 Author: fishbait Date: 7:06:47 AM, Tuesday, June 26, 2007 Message: « Corrected the enchantment Slots used by Permanent and Temporary Enchants (Slot 0 and 1 respectively). Should now receive proper Enchant Overwrite confirmation pop-ups. « Can now have temporary and permanent enchant on one item. (Eg. Beastslaying and Rockbiter). « Made the enchanting function to always use the slot value passed to it, to allow use of Slot 0. « Added FindFreeEnchantSlot to every call of AddEnchantment where slot is not 0 or 1 Revision: 544 Author: Burlex Date: 3:34:51 AM, Tuesday, June 26, 2007 Message: - Multiple crash fixes. - Fixed instance onkill loading. Revision: 543 Author: Burlex Date: 2:48:09 AM, Tuesday, June 26, 2007 Message: - Fixed vs2005 issues. Revision: 542 Author: Zack Date: 2:00:39 AM, Tuesday, June 26, 2007 Message: just adding some stuff to amuse myself later. Revision: 541 Author: Zack Date: 11:20:59 PM, Monday, June 25, 2007 Message: tested and fixed/adjusted : Nature's grace tested and fixed summon wild. Even though there are 560 spells that use this effect my db actually had only creature template support for spell 8986 (lol, very useful effect indeed, but not for me xD) -tested immolate and conflagrate. Work like a charm Revision: 540 Author: Zack Date: 10:04:09 PM, Monday, June 25, 2007 Message: better have these checks then feel sorry. Revision: 539 Author: Zack Date: 8:37:29 PM, Monday, June 25, 2007 Message: - Upgrade for Aurastates, maybe immolate+conflagrate will work on some level (consume to be made probably) - added basic Summon wild. 560 spells are using this effect :D. Do not use it yet ;) Of course not tested yet. "Blow it out your ass". Revision: 538 Author: Zack Date: 7:14:50 PM, Monday, June 25, 2007 Message: updated shaman todo. Mostly i'm done with shaman and moving to next class after i check my changes. Revision: 537 Author: Zack Date: 7:04:34 PM, Monday, June 25, 2007 Message: added shaman talent : Nature's Guardian. So much work for only 1 spell. Damn. still not tested :P. Balls of steel :D Revision: 536 Author: Zack Date: 6:12:00 PM, Monday, June 25, 2007 Message: added handle Spell aura 117= mechanic resistance. Uh uh big change not test :P. 52 spells using it. If it goes wrong you will miss with a lot of spells :P Revision: 535 Author: Zack Date: 5:29:06 PM, Monday, June 25, 2007 Message: - added proc flag for shaman-ancestral healing talent (not tested) - changed aura state for immolate (not tested but old one was not working anyway) Revision: 534 Author: Shock Date: 4:29:00 PM, Monday, June 25, 2007 Message: - Updating svn revision. plis no forget zis again! Revision: 533 Author: Zack Date: 4:14:52 PM, Monday, June 25, 2007 Message: hopefully a fix for players getting teleported to graveyard after 6 minutes when using feign death. Revision: 532 Author: Zack Date: 4:11:06 PM, Monday, June 25, 2007 Message: added resist critical strike spell aura. Used by 11 spells/talents (like elemental shield). Not tested yet, but in worst case it should not make a difference :P. Revision: 531 Author: Burlex Date: 3:43:14 PM, Monday, June 25, 2007 Message: - Removed an un-necessary call to HandleEvent in ModConfuse. Revision: 530 Author: Burlex Date: 3:41:39 PM, Monday, June 25, 2007 Message: + Added spell_disable and spell_disable_trainers tables. Using these you can disable spells from being listed in trainers, or disable them completely from the server. Revision: 529 Author: Burlex Date: 3:28:10 PM, Monday, June 25, 2007 Message: - Optimized reputation on kill functions. + Added requested feature: mapid reputation bonuses. - Started to implement command system via gm script. Revision: 528 Author: Burlex Date: 3:05:54 PM, Monday, June 25, 2007 Message: - Changed replimit to use points instead of ranks, as the change is in points, this makes sense. Revision: 527 Author: Burlex Date: 2:50:45 PM, Monday, June 25, 2007 Message: - Updating svn revision. Revision: 526 Author: Burlex Date: 2:48:49 PM, Monday, June 25, 2007 Message: - Fixed all known cases where an object's SetUInt32Value would be called from an external thread, possibly causing corruption or infinite loops inside the STL set class. This will result in better stability and no more crashes in std::tree, etc. * Moved aura relocate calls to Unit::OnPushToWorld. - Fixed some other misc crashes. - Party loot money will now be shared among only the zoned players, in the same instance, but they will receive the correct amount instead of less, now. Revision: 525 Author: Burlex Date: 1:38:37 PM, Monday, June 25, 2007 Message: - Fixed a possible crash in faction.h. * Optimization: added I value prehashing on ReloadAccount(). Revision: 524 Author: Burlex Date: 1:17:07 PM, Monday, June 25, 2007 Message: - Forgot to include sys/resource.h Revision: 523 Author: Burlex Date: 1:15:57 PM, Monday, June 25, 2007 Message: - Fixed crashes in LS<->WS handler due to bad pointers. + Added getrlimit/setrlimit to enable core dump saving. Revision: 522 Author: Burlex Date: 8:28:02 AM, Monday, June 25, 2007 Message: - Fixed compiling issue here, my bad, sorry. Revision: 521 Author: Burlex Date: 8:12:00 AM, Monday, June 25, 2007 Message: - Bugfix: Instance mobs will now not deaggro at range. Revision: 520 Author: Burlex Date: 8:05:31 AM, Monday, June 25, 2007 Message: - Fixed epoll/kqueue fd errors because the fd was closed before it was removed from the event list. Revision: 519 Author: Burlex Date: 7:55:23 AM, Monday, June 25, 2007 Message: - Heal stuff only takes effect in PvE. Revision: 518 Author: Burlex Date: 7:51:59 AM, Monday, June 25, 2007 Message: - Healers will now get flagged for combat when they heal someone who is in combat if they aren't previously in combat. Revision: 517 Author: Burlex Date: 7:39:49 AM, Monday, June 25, 2007 Message: - Rewrote part of threat system, optimized it, and it works again :P Revision: 516 Author: Burlex Date: 7:17:51 AM, Monday, June 25, 2007 Message: - Cosmetic change - version updated to 2.1.2, added display of build config into welcome message. Revision: 515 Author: Burlex Date: 7:11:05 AM, Monday, June 25, 2007 Message: - Actually, we'll use /bin/sh for this, for FreeBSD users. Revision: 514 Author: Burlex Date: 7:10:27 AM, Monday, June 25, 2007 Message: - Added make_precompiled_header script for *nix users :) Revision: 513 Author: Burlex Date: 7:05:14 AM, Monday, June 25, 2007 Message: - Rewrote ping/pong system of logonserver. This will solve the 'realm connection dropped' messages. - Changed the complexity of the crypto for LS<->WS communication. This will fix the bug where realms didn't register. - Removed some deprecated code in AuthSocket, as well as optimized the IPBanner class in regards to parameter passing on *nix systems. Revision: 512 Author: Burlex Date: 6:16:13 AM, Monday, June 25, 2007 Message: - fixed compiling problem Revision: 511 Author: Burlex Date: 6:04:51 AM, Monday, June 25, 2007 Message: - Fixed bug that caused huge crit damage increases. - Fixed bug where it was possible to possess a pet or totem. Revision: 510 Author: Burlex Date: 5:29:29 AM, Monday, June 25, 2007 Message: - Fixed fishing loot. Revision: 509 Author: Burlex Date: 5:26:04 AM, Monday, June 25, 2007 Message: - Fixed array size in config reader, thanks for pointing that out, muxum. Revision: 508 Author: Burlex Date: 5:23:25 AM, Monday, June 25, 2007 Message: - Applied fix for possible end iterator dereference from SplaT Revision: 507 Author: Burlex Date: 5:15:45 AM, Monday, June 25, 2007 Message: - Applied patch from brandon for gcc warnings / warrior fixes Revision: 506 Author: Zack Date: 1:42:19 AM, Monday, June 25, 2007 Message: added shaman parry talent, now parry test should be more flexible faster and sexy. But i didn't test if it works for other chars then tauren :D Revision: 505 Author: M4ksiu Date: 12:29:39 AM, Monday, June 25, 2007 Message: * Some fixes and other stuff. Try it and report back bugs. Revision: 504 Author: Zack Date: 11:15:41 PM, Sunday, June 24, 2007 Message: lightning shield is working again. ROFL. i got to lvl 49 with my shaman using all time this spell when i noticed it is not working :D Revision: 503 Author: Zack Date: 10:33:29 PM, Sunday, June 24, 2007 Message: guid compression buffer "issue" from muxum. This changes nothing :P, But it is a correct notice. Revision: 502 Author: Burlex Date: 4:43:11 PM, Sunday, June 24, 2007 Message: + Added Player::m_lastSpeed floats. These store the last speeds sent to the client, avoiding the need to send UpdateSpeed packets all the time. This will both reduce bandwidth usage of the server a lot, as well as fix the client temporary freezeups in populated areas. Revision: 501 Author: Burlex Date: 4:08:43 PM, Sunday, June 24, 2007 Message: - Fixed possible call to Removesocket on *nix systems. Revision: 500 Author: Burlex Date: 4:05:42 PM, Sunday, June 24, 2007 Message: - Muhahaha.. rev 500. Congrats guys. Revision: 499 Author: Burlex Date: 4:05:09 PM, Sunday, June 24, 2007 Message: - Fixed all instances of inet_ntoa causing possible crashes on freebsd systems. Revision: 498 Author: M4ksiu Date: 12:04:55 AM, Sunday, June 24, 2007 Message: * The Shattered Halls - part 2. Revision: 497 Author: M4ksiu Date: 11:58:47 PM, Saturday, June 23, 2007 Message: * The Shattered Halls - rewritten part 1. Revision: 496 Author: M4ksiu Date: 11:49:46 PM, Saturday, June 23, 2007 Message: * Fixed typo in Hellfire Ramparts script. Revision: 495 Author: M4ksiu Date: 11:22:17 PM, Saturday, June 23, 2007 Message: * Forgot to edit those two. Revision: 494 Author: M4ksiu Date: 11:20:23 PM, Saturday, June 23, 2007 Message: * More rewrote scripts (Blood Furnace and Hellfire Ramparts). * Added base script for Guard AIs (for now contains only Undercity Guardian with it's Disease Cloud). Many things which will be in it can be done by editing DB, but I think it's better to keep that all in one place. Revision: 493 Author: Zack Date: 9:58:28 PM, Saturday, June 23, 2007 Message: Player pet crash on out of range. Burl Please review this fix cause it;s you code and i made only a quickfix. Patch from IcemanSCG Revision: 492 Author: Zack Date: 9:22:23 PM, Saturday, June 23, 2007 Message: I should stop coding ear;y in the morning :( Revision: 491 Author: M4ksiu Date: 8:17:35 PM, Saturday, June 23, 2007 Message: * Updated scripts to fit new function and give ability to use cooldowns as well as percent chance. Thx to mmcs for idea and his great support <3 * Changed name of SteamVault instance to The Steamvault. Revision: 490 Author: Zack Date: 6:30:55 PM, Saturday, June 23, 2007 Message: Fixed bug (and exploit) where you could adjust you attackspeed with containers (damn if i would have known this and others don't :P ) Revision: 489 Author: M4ksiu Date: 6:28:09 PM, Saturday, June 23, 2007 Message: W00T? That was totally wrong and overpowers Warlord. Revision: 488 Author: Captnoord Date: 6:21:04 PM, Saturday, June 23, 2007 Message: * some minor optimalisation Revision: 487 Author: M4ksiu Date: 6:17:44 PM, Saturday, June 23, 2007 Message: * Rewrite Steamvault. Some serious problems detected in new function (after casts mobs will attack immediately). Also after discussion with mmcs I will rewrite this function to be able to use % chances as well as cooldowns =/ Revision: 486 Author: Zack Date: 6:01:47 PM, Saturday, June 23, 2007 Message: hehe, fixed shamanistic rage value bug. Have to be carefull about those nasty ints/floats Revision: 485 Author: Burlex Date: 5:47:38 PM, Saturday, June 23, 2007 Message: - Added replimit check to OnQuestFinished. Revision: 484 Author: Burlex Date: 5:45:28 PM, Saturday, June 23, 2007 Message: - Added requested fields to reputation / quest tables. (for rep limits) Reputation tables format: CREATE TABLE `reputation_creature_onkill` ( `creature_id` int(30) NOT NULL, `faction_change_alliance` int(30) NOT NULL, `faction_change_horde` int(30) NOT NULL, `change_value` int(30) NOT NULL, `rep_limit` int(30) NOT NULL, KEY `index` (`creature_id`) ) ENGINE=MyISAM DEFAULT CHARSET=latin1; Quest update: alter table quests add RewRepLimit int(11) default 0 not null after RewRepValue2; Revision: 483 Author: Zack Date: 4:43:10 PM, Saturday, June 23, 2007 Message: patch from IcemanSCG : farsight display id. (did not test it, trust the man and die happy :D) Revision: 482 Author: Zack Date: 4:19:46 PM, Saturday, June 23, 2007 Message: applied patch from brandon regarding warrior execute spell Revision: 481 Author: Zack Date: 4:13:37 PM, Saturday, June 23, 2007 Message: -Added aurastate change for immolate. Too bad flags are wrong so it will not trigger conflagrate usage ,maybe later ) -removed must be in front check for warlock curses. This might lead to some exploits. Will vote for it's removal later. Revision: 480 Author: Zack Date: 3:23:47 PM, Saturday, June 23, 2007 Message: added aurastate required for spells that trigger on 35% health. Thanks SB@lL Revision: 479 Author: Zack Date: 3:14:01 PM, Saturday, June 23, 2007 Message: warrior execute and all other spells that trigger on 20% target health. Thanks to SB@lL Revision: 478 Author: Zack Date: 2:53:33 PM, Saturday, June 23, 2007 Message: corrected regen typo (first time this week that i had to occasion to start a client :( ) Revision: 477 Author: Burlex Date: 1:17:31 PM, Saturday, June 23, 2007 Message: - Applied patch for Parry by xinef Revision: 476 Author: Burlex Date: 12:08:06 PM, Saturday, June 23, 2007 Message: - removed kqueue debug "removed invalid fd" message, useless flood :p Revision: 475 Author: Burlex Date: 12:06:08 PM, Saturday, June 23, 2007 Message: - Whoops, this wasn't right. Revision: 474 Author: Burlex Date: 12:04:06 PM, Saturday, June 23, 2007 Message: - Fixed a possible stack corruption in logonserver, this usually happens mostly on FreeBSD systems. Revision: 473 Author: Burlex Date: 11:40:21 AM, Saturday, June 23, 2007 Message: - Fixed npc possess command on players. - Fixed movement while possessed. Revision: 472 Author: fishbait Date: 10:29:37 AM, Saturday, June 23, 2007 Message: « Fixed implementation of Critical Bonus Damage Revision: 471 Author: fishbait Date: 8:10:29 AM, Saturday, June 23, 2007 Message: « Fixed a AttributesEx check on Interupting Auras to allow Nature's Swiftness to cooldown after its effect is used. Revision: 470 Author: Zack Date: 3:17:10 AM, Saturday, June 23, 2007 Message: Added regen patch from xinef. Now Health or focus regen is not interrupted on spell cast(Only mana regen). Also removed exploit that in some cases you were able to stop regen on target for 5 seconds (PVP) Revision: 469 Author: Zack Date: 2:39:36 AM, Saturday, June 23, 2007 Message: added patch from Onemore for fishing. Hopefully stability will not sleep with the fishes :P Revision: 468 Author: Zack Date: 2:36:35 AM, Saturday, June 23, 2007 Message: Damage reduction formula from xinef. This is only for testing. Please post on EP if you think the old one was better. Revision: 467 Author: M4ksiu Date: 1:10:20 AM, Saturday, June 23, 2007 Message: * Fully rewritten Underbog instance with added more mobs, spells and other stuff. What's missing at bottom of the script. Revision: 466 Author: M4ksiu Date: 7:42:48 PM, Friday, June 22, 2007 Message: * Rewrote The Slave Pens. Revision: 465 Author: Burlex Date: 6:26:17 PM, Friday, June 22, 2007 Message: - Fixed typo in LogonCommHandler. Revision: 464 Author: M4ksiu Date: 6:13:37 PM, Friday, June 22, 2007 Message: * Deleting commented line in Guard Gossip script (no need to keep not correct data) * Added AIs for most/all mobs that should have it. Revision: 463 Author: Zack Date: 5:56:08 PM, Friday, June 22, 2007 Message: patch from Teto18 for shaman trainer location Revision: 462 Author: Burlex Date: 12:23:48 PM, Friday, June 22, 2007 Message: - vc8 fixes in config file code (should stop the assert) Revision: 461 Author: fishbait Date: 7:19:48 AM, Friday, June 22, 2007 Message: « Targets should also be silenced in Polymorph Revision: 460 Author: fishbait Date: 7:11:52 AM, Friday, June 22, 2007 Message: « Corrected a Spell Id for Conjure Water Rank 8 Revision: 459 Author: Burlex Date: 4:06:56 AM, Friday, June 22, 2007 Message: - blah, typo Revision: 458 Author: Burlex Date: 4:06:43 AM, Friday, June 22, 2007 Message: * possible crash fixes Revision: 457 Author: Burlex Date: 4:04:25 AM, Friday, June 22, 2007 Message: - Linux fixes Revision: 456 Author: Burlex Date: 3:58:08 AM, Friday, June 22, 2007 Message: - This should be TerminateThread, not TerminateProcess. Revision: 455 Author: Burlex Date: 3:57:26 AM, Friday, June 22, 2007 Message: + SIGHUP for Worldserver, will reload config file. - Fixed plugins (again) - Config file fixes.. Revision: 454 Author: Burlex Date: 3:38:31 AM, Friday, June 22, 2007 Message: - gawd i need to stop committing broken code :/ Revision: 453 Author: Burlex Date: 3:37:08 AM, Friday, June 22, 2007 Message: - and here Revision: 452 Author: Burlex Date: 3:36:20 AM, Friday, June 22, 2007 Message: woah, nice assert here Revision: 451 Author: Burlex Date: 3:34:30 AM, Friday, June 22, 2007 Message: - whoops, forgot to comment the debug define :P Revision: 450 Author: Burlex Date: 3:30:57 AM, Friday, June 22, 2007 Message: - Added ddos protection again to logonserver, but with a 4minute countdown this time. Revision: 449 Author: Burlex Date: 3:29:03 AM, Friday, June 22, 2007 Message: - Added rehash command to chat. (z/admin only) - .changepassword command changed to z command group (you can override via sql) Revision: 448 Author: Burlex Date: 3:26:31 AM, Friday, June 22, 2007 Message: - VC8 project / linux makefile.am fixes. - Fixed script references to config. - Formatting in config files. - Realms.conf updated. - support in Master.cpp Revision: 447 Author: Burlex Date: 3:09:59 AM, Friday, June 22, 2007 Message: - Config file system fixes (wouldn't work with muliple parameters on the same line :P) Revision: 446 Author: Burlex Date: 2:58:35 AM, Friday, June 22, 2007 Message: - Config Rewrite part 2 Revision: 445 Author: M4ksiu Date: 2:13:49 AM, Friday, June 22, 2007 Message: * Converted Blood Furnace bosses to new coding style. * Some clean ups in Shadow Labyrinth reg. part. * Some fixes in Shattered Halls script. * Added to Blood Furnace, Shattered Halls and Hellfire Ramparts little modification to not let those creatures go out of combat until target/party won't leave instance. Thx Dynad for pointing that. Also I think we should recheck all creatures to gather infos if some of those shouldn't have that function (as some creatures should have their range of Out of Combat [to not leave rooms for example]). Revision: 444 Author: M4ksiu Date: 7:56:08 PM, Thursday, June 21, 2007 Message: * Rewriten Shattered Halls. Test it! * Little changes in Hellfire Ramparts Revision: 443 Author: Burlex Date: 1:15:52 PM, Thursday, June 21, 2007 Message: - Updated logonserver.conf. - Server will compile with new command system, however antrix.conf still needs to be updated, will do later :P ***not production ready?*** ? :) Revision: 442 Author: Burlex Date: 12:53:20 PM, Thursday, June 21, 2007 Message: * Fixed GO Spawn command (rotations) + .npc possess will now work on players. Revision: 441 Author: Burlex Date: 12:09:17 PM, Thursday, June 21, 2007 Message: - Started rewrite of config system. ***this will not compile*** Revision: 440 Author: Zack Date: 11:02:26 AM, Thursday, June 21, 2007 Message: applied patch from MotiveMe Revision: 439 Author: Zack Date: 11:00:49 AM, Thursday, June 21, 2007 Message: applied disenchant patch from aries Revision: 438 Author: Burlex Date: 5:37:19 AM, Thursday, June 21, 2007 Message: - Changed trade code to use a guid reference instead of pointer (to avoid crashes here, I think the cause was the bug in ResetTradeVariables though, which I fixed too). - Fixed a possible crash in pet code and faction code. Revision: 437 Author: Burlex Date: 5:19:34 AM, Thursday, June 21, 2007 Message: - AreaTrigger support for GMScript (when you haven't got it allocated in the database) Revision: 436 Author: M4ksiu Date: 2:44:09 AM, Thursday, June 21, 2007 Message: Last change in Onyxia script for today. Revision: 435 Author: M4ksiu Date: 2:04:08 AM, Thursday, June 21, 2007 Message: Typo day? Revision: 434 Author: M4ksiu Date: 1:53:21 AM, Thursday, June 21, 2007 Message: * Changed again Onyxia Text. Damn u LordDrake. Revision: 433 Author: M4ksiu Date: 1:50:55 AM, Thursday, June 21, 2007 Message: * Fixed compilation * Changed Onyxia OnCombatStart text to blizzlike (I hope). Thx to LordDraike for his stubborn :P Revision: 432 Author: M4ksiu Date: 1:13:50 AM, Thursday, June 21, 2007 Message: * Added more stuff to Script TO DO. Should be now cleaner what is under development and what will be in future etc. Revision: 431 Author: Burlex Date: 12:15:18 AM, Thursday, June 21, 2007 Message: - Added more debug information to MapMgr, in regard to its methods being called by external threads. Hopefully this will help us to nerf the crashes in ObjectUpdated, etc. Revision: 430 Author: M4ksiu Date: 12:05:00 AM, Thursday, June 21, 2007 Message: * Fixed saving honor. Patch provided by jajcer. * Added all Instance_HellfireRamparts.cpp mobs. All should work correctly. Note: Event is unfinished and what must be done now is to script fully Herald/Nazan etc. * Added Script TO DO.txt file to add there all bugs/things to do, show roadmap and notes to instances. I hope it will be filled quickly. Revision: 429 Author: Zack Date: 1:59:22 PM, Wednesday, June 20, 2007 Message: wow, how did that happen ? Revision: 428 Author: Burlex Date: 1:04:35 PM, Wednesday, June 20, 2007 Message: - Fixed possible money exploit in BuyStableSlot. Revision: 427 Author: Zack Date: 11:17:08 AM, Wednesday, June 20, 2007 Message: Added aurastate flags from SB@lL, should enable Revenge ,Riposte, Fatal Sting, Counterattack,Judgement,Berserking and maybe others on client side. Revision: 426 Author: Zack Date: 11:07:54 AM, Wednesday, June 20, 2007 Message: added aura 165 patch by SB@lL Revision: 425 Author: Burlex Date: 4:09:30 AM, Wednesday, June 20, 2007 Message: - Whoops, this should be > not >= Revision: 424 Author: Burlex Date: 3:39:11 AM, Wednesday, June 20, 2007 Message: - Added some debug code to m_AddItem to hopefully kill that assertion. Revision: 423 Author: Burlex Date: 3:20:02 AM, Wednesday, June 20, 2007 Message: - Fixed crash in UpdateVisibility, because of double iterator increment, thanks yoda for pointing that out. Revision: 422 Author: Burlex Date: 2:19:57 AM, Wednesday, June 20, 2007 Message: - Multiple crash fixes, server should be rock solid now. Revision: 421 Author: Zack Date: 8:46:46 PM, Tuesday, June 19, 2007 Message: typo fix from avenger Revision: 420 Author: Zack Date: 12:46:17 PM, Tuesday, June 19, 2007 Message: - reverted attack power mess. Sorry i told you was not sure :( - removed saving of proc auras on logout until proper load is made - very ugly solution for stormstrike. It's better then nothing but worse then something. I will work on this.(1 effect is removed so target does not gain stormstrike on counterstrike) Revision: 419 Author: Burlex Date: 12:34:32 PM, Tuesday, June 19, 2007 Message: - Fixed mind control, you can now move a possessed target. I'm going to sleep. :P Revision: 418 Author: sinistry Date: 11:37:24 AM, Tuesday, June 19, 2007 Message: -fixed crash from a deleted item due to duplicated item in the inventory while player is loading. I always told that hacks sucked ass ^^ Revision: 417 Author: fishbait Date: 9:59:40 AM, Tuesday, June 19, 2007 Message: « Changed Permanent Enchant and Temporary Enchants to only use Enchant Slot 1 « Removed the force check of Enchant Slot 1 from FindFreeEnchantSlot Revision: 416 Author: Burlex Date: 9:02:54 AM, Tuesday, June 19, 2007 Message: - Fixed a low-risk crash in AIInterface. Revision: 415 Author: sinistry Date: 8:46:06 AM, Tuesday, June 19, 2007 Message: -fixed pvp flagging on enemy cities. -removed realm disconnect while idle since it makes players that are on char enum to force logging again if they idle a litle. -fixed realm reconnects flooding due to too low ping time checks.. Revision: 414 Author: Burlex Date: 7:52:53 AM, Tuesday, June 19, 2007 Message: - Added Creature::CanAddToWorld, this will fix the OnRemoveCorpse crash. Revision: 413 Author: Burlex Date: 5:22:33 AM, Tuesday, June 19, 2007 Message: - Fixed another crash in spellauras Revision: 412 Author: Burlex Date: 4:26:32 AM, Tuesday, June 19, 2007 Message: - Fixed crash in Aura::SpellAuraIncreaseSpellDamageBySpr. + Added antrix.pid file writing, requested by war|child Revision: 411 Author: Burlex Date: 3:54:48 AM, Tuesday, June 19, 2007 Message: - #ifdef'ed out AI Debug messages, ready for production. - updated svn revision Revision: 410 Author: Burlex Date: 2:14:57 AM, Tuesday, June 19, 2007 Message: - Eek, forgot to commit this. Initializes network subsystem before loading scripts, so the ircplugin can connect. Revision: 409 Author: Burlex Date: 2:10:43 AM, Tuesday, June 19, 2007 Message: - More work on IRC Plugin. Revision: 408 Author: Burlex Date: 1:01:38 AM, Tuesday, June 19, 2007 Message: - removed packetlog echoing, this was never meant to be active :P Revision: 407 Author: Zack Date: 9:16:44 PM, Monday, June 18, 2007 Message: added aura support : increase spell hit rate. Required by shaman elemental precision and Balance of power. Revision: 406 Author: Zack Date: 8:36:54 PM, Monday, June 18, 2007 Message: -added flag to shaman - eye of storm to be triggered -some experiment to recover aura charges on login -corrected output type for aura value (can be negative too) -another experiment for stormstrike target aquire (what the hell is wrong here ?) Revision: 405 Author: Zack Date: 7:21:02 PM, Monday, June 18, 2007 Message: Added cast time range check. There were some spell combinations which made cast time go negative (huge number as unsigned) and spell was casting forever. Reported by dulcimea warlock's bane talent + hellfire. Revision: 404 Author: Burlex Date: 1:03:24 PM, Monday, June 18, 2007 Message: - More work on irc plugin - Config fixes Revision: 403 Author: Burlex Date: 12:47:03 PM, Monday, June 18, 2007 Message: - Started work on serverside irc plugin *this is by no means ready yet* Revision: 402 Author: Zack Date: 11:09:26 AM, Monday, June 18, 2007 Message: Better have 1 inner fire for priest then nothing (now how the hell do i set stack count?) Revision: 401 Author: Burlex Date: 6:55:28 AM, Monday, June 18, 2007 Message: - Fixed pet spell auto casters. - Spell cooldown support in AIInterface. Revision: 400 Author: Burlex Date: 6:39:54 AM, Monday, June 18, 2007 Message: - Aura Mod Stealth for Units * units can now use stealth, whee! * Revision: 399 Author: Burlex Date: 6:39:11 AM, Monday, June 18, 2007 Message: - Spell Aura Invisibility for Units. - Added Unit::UpdateVisibility, removed Player::UpdateVisibility Revision: 398 Author: Burlex Date: 6:19:10 AM, Monday, June 18, 2007 Message: - Memory saving: don't duplicate ai_spell structs. - Expanded invisibility flag struct to include type 9 Revision: 397 Author: Burlex Date: 5:30:04 AM, Monday, June 18, 2007 Message: - fixed creaturename lowercase_name Revision: 396 Author: Burlex Date: 4:54:02 AM, Monday, June 18, 2007 Message: + Added change password command, .changepassword , and .changepassword . Revision: 395 Author: Burlex Date: 4:44:01 AM, Monday, June 18, 2007 Message: - Added spell packet redirection support for units (to send cast result when charmed) + Handler: MSG_ADD_DYNAMIC_TARGET_OBSOLETE Revision: 394 Author: Burlex Date: 4:30:11 AM, Monday, June 18, 2007 Message: - Rewrote tasklist system. This stops any race conditions or crashes during loading because one thread lags. Revision: 393 Author: Burlex Date: 4:02:37 AM, Monday, June 18, 2007 Message: - Mind Control/Possess rewrite part 1 (almost works, just gotta fix the target being rooted for some reason). - Added .npc possess and .npc unpossess commands. Revision: 392 Author: Burlex Date: 3:31:00 AM, Monday, June 18, 2007 Message: - Fixed AISpell bug where a spell with <5 max range would cause unit movement to totally fuck up Revision: 391 Author: Burlex Date: 3:26:10 AM, Monday, June 18, 2007 Message: - AI Optimization / Spell Rewrite Part 4 (no guarantee this one will work, it's untested) Revision: 390 Author: Burlex Date: 12:13:52 AM, Monday, June 18, 2007 Message: - AISpell rewrite part 3 - some mobs will still have issues when using melee in combat Revision: 389 Author: Burlex Date: 11:49:50 PM, Sunday, June 17, 2007 Message: - AI Spell Rewrite Part 2 Revision: 388 Author: Burlex Date: 11:16:28 PM, Sunday, June 17, 2007 Message: - AI Spell Rewrite Part 1 - This is *not* production-ready yet. Revision: 387 Author: Burlex Date: 10:48:28 PM, Sunday, June 17, 2007 Message: - Fixed item prototype struct (added other item fields) - Fixed item page query packet struct Revision: 386 Author: Burlex Date: 10:30:12 PM, Sunday, June 17, 2007 Message: - fixed bug in storage where entry would be looked up even though its not necessary Revision: 385 Author: Zack Date: 6:28:17 PM, Sunday, June 17, 2007 Message: - moar sql errors removed - removed inner fire to be saved on logout. I got some urgent beer drinking issue to attend right now. When i get back i make a proper fix :P Revision: 384 Author: sinistry Date: 6:25:41 PM, Sunday, June 17, 2007 Message: -fixed heap crash on storage system at shutdown when attempting to unload itempages. -fixed crash while using books or items that started a quest due to bad data on itempages. -fixed .addipban that could otherwise corrupt tables and making logon server crash. Revision: 383 Author: Zack Date: 5:46:32 PM, Sunday, June 17, 2007 Message: Actually Attack power is used from now only ? I might be wrong but for CalculateDamage only bonuses were set for players ? If you are bored check this please :P Revision: 382 Author: fishbait Date: 8:40:22 AM, Sunday, June 17, 2007 Message: « Fixed totem target removal. No more infinite ranged searing totem xD Revision: 381 Author: fishbait Date: 8:39:14 AM, Sunday, June 17, 2007 Message: « Made pacify and silence only affect the relavent Spell Schools Revision: 380 Author: fishbait Date: 8:35:32 AM, Sunday, June 17, 2007 Message: « Added Spirit of Redemption effects and handling Revision: 379 Author: Burlex Date: 5:46:48 AM, Sunday, June 17, 2007 Message: - and who the hell commented that? Revision: 378 Author: Burlex Date: 5:44:38 AM, Sunday, June 17, 2007 Message: - compile fix here Revision: 377 Author: Burlex Date: 5:43:24 AM, Sunday, June 17, 2007 Message: - fixed item page struct (shouldn't have been using std::string) - dropped warning level down to 3 (whoever set that to 4 is a dumb twit and i will kill you) Revision: 376 Author: fishbait Date: 5:09:09 AM, Sunday, June 17, 2007 Message: « Trade Window Enchanting <- final last finished « Added a spell effect check when trying to target trade window items so that only selected spells can target traded items Revision: 375 Author: sinistry Date: 1:02:45 AM, Sunday, June 17, 2007 Message: -fixed self casting that would flag player for pvp. -implemented proper pvp toggle function -added REALM TYPE to config and sources, update config files. PVP: -added zone checks for sub areas that otherwise would prevent proper pvp flagging. -fixed any issues that would prevent proper pvp unflag when world porting. -fixed a issue that would prevent pvp unflag on contested zones. -fixed any issues that would prevent proper pvp flaggging/unflagging on contested/arena/allied territorys. Revision: 374 Author: M4ksiu Date: 12:24:37 AM, Sunday, June 17, 2007 Message: * Added Script Instance_HellfireRamparts.cpp which includes for now 2/3 bosses of that instance. Revision: 373 Author: Zack Date: 12:02:00 AM, Sunday, June 17, 2007 Message: Fixed "Last Stand" AGAIN (exploit of not removing effect). Also removed PLAYER::Updatefieldexpire so spells stay with spells. Revision: 372 Author: Aim Date: 10:51:35 PM, Saturday, June 16, 2007 Message: Capt: * more warnings nuking Revision: 371 Author: Aim Date: 10:29:28 PM, Saturday, June 16, 2007 Message: Capt: * warnings nuked Revision: 370 Author: M4ksiu Date: 10:11:13 PM, Saturday, June 16, 2007 Message: * Added to The Shattered Halls script Shattered Hand Brawler AI (not sure if it's complete) Revision: 369 Author: M4ksiu Date: 9:50:03 PM, Saturday, June 16, 2007 Message: * Fixed typo in Mana Tombs script * Added more mobs in The Shattered Halls script. Revision: 368 Author: Burlex Date: 9:34:12 PM, Saturday, June 16, 2007 Message: - fixed bug where water level would remain persistant across logout Revision: 367 Author: Burlex Date: 9:20:28 PM, Saturday, June 16, 2007 Message: - storage system will now load a table with too many columns. Revision: 366 Author: Burlex Date: 8:01:34 PM, Saturday, June 16, 2007 Message: - eek, possible crashfix here Revision: 365 Author: M4ksiu Date: 7:47:05 PM, Saturday, June 16, 2007 Message: * Corrected some texts. Thx to Hypnotoad. * Added some more npcs to ShatteredHalls Revision: 364 Author: fishbait Date: 6:18:20 PM, Saturday, June 16, 2007 Message: « More fixes for cooldowns (thanks mmcs) Revision: 363 Author: fishbait Date: 6:12:18 PM, Saturday, June 16, 2007 Message: « more silly fixes to my patches Revision: 362 Author: fishbait Date: 5:54:14 PM, Saturday, June 16, 2007 Message: « whoops Revision: 361 Author: fishbait Date: 5:40:58 PM, Saturday, June 16, 2007 Message: « Fixes for my Enchanting in trade window stuff Revision: 360 Author: fishbait Date: 5:22:56 PM, Saturday, June 16, 2007 Message: « typos ! Revision: 359 Author: sinistry Date: 5:02:19 PM, Saturday, June 16, 2007 Message: -crash fix for invalid items in char enum. People should make sure items actualy exist. deletion wont happen but the item will be attempted to be added on each login. -fixed pvp contested zones flag issues Revision: 358 Author: fishbait Date: 4:54:47 PM, Saturday, June 16, 2007 Message: « missed a couple of lines :\ Revision: 357 Author: fishbait Date: 4:46:31 PM, Saturday, June 16, 2007 Message: « Implemented Cooldown reduction « Allowed spells which reset cooldowns (eg. Cold Snap) to start working again. Revision: 356 Author: M4ksiu Date: 3:35:44 PM, Saturday, June 16, 2007 Message: * Added Instance_TheShatteredHalls.cpp where you can find all 4 bosses. Note that some of them can (but don't have to) have more spells on off than in script (cause lack of infos from off =(). Also Grand Warlock Nethekurse spells should be correct, but we need more core support for them. Revision: 355 Author: sinistry Date: 6:09:33 AM, Saturday, June 16, 2007 Message: PVP CHANGES: -players will now be unflagged for pvp on sanctuary zones automaticaly. -removed pvparea code from the source. Now using area tables dbc instead. -All constested and arena areas should work propely now. -added honor points spliting for groups, members in visible range will get honor points. honor points are splited between members. just a quick mention that pvp toggle is kinda weird still and arena grouping isnt working yet due to some updating issues. Need to figure a solution. Revision: 354 Author: fishbait Date: 3:51:05 PM, Friday, June 15, 2007 Message: « moar fixes! lol Revision: 353 Author: fishbait Date: 3:38:00 PM, Friday, June 15, 2007 Message: « Floats and ints don't mix, my bad Revision: 352 Author: Zack Date: 2:12:23 PM, Friday, June 15, 2007 Message: For the love of God (not you aim) you call this a problem ? Revision: 351 Author: fishbait Date: 2:10:35 PM, Friday, June 15, 2007 Message: « fixed my typos Revision: 350 Author: Zack Date: 2:00:15 PM, Friday, June 15, 2007 Message: Fixed : on buy item honor currency looped (-1=huge value). Not tested yet. Revision: 349 Author: fishbait Date: 1:20:57 PM, Friday, June 15, 2007 Message: « Starting basis for my Spirit of Redemption patch Revision: 348 Author: Zack Date: 12:20:41 PM, Friday, June 15, 2007 Message: added proc flag for shaman elemental focus talent to get triggered added some dmg update to shaman attack power event spell Revision: 347 Author: fishbait Date: 11:49:14 AM, Friday, June 15, 2007 Message: « Made commanding shout health increase be handled by UpdateStats() « Made all EventFieldUpdateExpire calls to be used before UpdateStats to avoid losing more HP than needed Revision: 346 Author: fishbait Date: 11:29:23 AM, Friday, June 15, 2007 Message: « Added Spell Mod SMT_EFFECT as a flat modifier also « Added Spell Mod SMT_EFFECT to Spirit to Spell damage and Spirit to healing. Revision: 345 Author: Zack Date: 11:16:05 AM, Friday, June 15, 2007 Message: Fixed Commanding shout to loose it's effect when other spells are casted. Revision: 344 Author: fishbait Date: 10:52:17 AM, Friday, June 15, 2007 Message: « Changed a lot of Spell Auras to be positive if their mod->m_amount value is 0 (where necessary) Revision: 343 Author: M4ksiu Date: 8:40:34 AM, Friday, June 15, 2007 Message: * Added Instance_Scholomance.cpp with most of minibosses (thx for wasting my time) * Added Instance_BloodFurnace.cpp which contains 3 bosses from that instance. Revision: 342 Author: fishbait Date: 7:25:29 AM, Friday, June 15, 2007 Message: « More changes for Last Stand and Gift of Life Revision: 341 Author: fishbait Date: 6:53:36 AM, Friday, June 15, 2007 Message: « Changed Last Stand and Gift of Life to cast the auras, and change the hp removal handling to occur on aura removal Revision: 340 Author: grep Date: 6:22:47 AM, Friday, June 15, 2007 Message: - updatin the svn revision :> Revision: 339 Author: grep Date: 6:17:41 AM, Friday, June 15, 2007 Message: - Fixed levelup code where it would use the wrong next level xp. Revision: 338 Author: grep Date: 6:13:55 AM, Friday, June 15, 2007 Message: - Added more crash protection to several crashes that were possible in chat commands. - Fixed MapScriptInterface::SpawnCreature. - Applied NeoXon's breathing system patch. Revision: 337 Author: fishbait Date: 6:04:42 AM, Friday, June 15, 2007 Message: « Fist Weapons now using the Unarmed skill Revision: 336 Author: grep Date: 5:49:46 AM, Friday, June 15, 2007 Message: - Fixed my shitty fuck up in item prototypes (forgot that they weren't using arrays when i rewrote storage) :P * stats/mounts/spell items will work now * Revision: 335 Author: fishbait Date: 5:35:45 AM, Friday, June 15, 2007 Message: « Added a forced check to Enchanting slot 1 in FindFreeEnchantSlot before checking after gems Revision: 334 Author: grep Date: 2:39:22 AM, Friday, June 15, 2007 Message: + Added command override system, allows you to change groupings of commands via sql, data is overriden at startup. Revision: 333 Author: Zack Date: 10:55:26 PM, Thursday, June 14, 2007 Message: corrected formula and tested shamanistic rage Revision: 332 Author: M4ksiu Date: 8:15:38 PM, Thursday, June 14, 2007 Message: * Fixed faction problem caused by previous patches (in faction.h). Now it shouldn't crash server (tested and works fine). Revision: 331 Author: fishbait Date: 7:28:58 PM, Thursday, June 14, 2007 Message: « Fixed my problem in faction.h (thanks Captnoord ;) ) « Updated some of the todo's Revision: 330 Author: Zack Date: 6:39:20 PM, Thursday, June 14, 2007 Message: Should be a fix for spells that give you a chance to do something on next cast. Like presence of mind made your spells instant spells. Revision: 329 Author: Zack Date: 5:13:16 PM, Thursday, June 14, 2007 Message: added Shamanistic rage talent. (will test it when i get home but worst case it will not work :P :D ) Revision: 328 Author: fishbait Date: 2:15:54 PM, Thursday, June 14, 2007 Message: « Made a check to make sure there is a m_nextTarget before doing an isAttackable on it Revision: 327 Author: fishbait Date: 11:59:47 AM, Thursday, June 14, 2007 Message: « Reverted formatstring for items. Seemed it was only me with a screwy field :\ Revision: 326 Author: fishbait Date: 9:49:43 AM, Thursday, June 14, 2007 Message: « Fixed items database formatstring Revision: 325 Author: fishbait Date: 8:33:28 AM, Thursday, June 14, 2007 Message: « Oops, typos Revision: 324 Author: fishbait Date: 8:10:42 AM, Thursday, June 14, 2007 Message: « Add some checks for totems so that they recheck targets if the targets isAttackable result changes. (ie. At the start or end of a duel) « Added to a duel complete, the calling off of pets. Revision: 323 Author: fishbait Date: 4:55:22 AM, Thursday, June 14, 2007 Message: « Changes to isHostile to make totems and pets not attack un-PvP flagged players from opposing factions Revision: 322 Author: fishbait Date: 4:30:37 AM, Thursday, June 14, 2007 Message: « Made Feigh Death return false in isAttackable « Made any Unattackable flags or Untouchable flag return false in isAttackable Revision: 321 Author: fishbait Date: 4:11:19 AM, Thursday, June 14, 2007 Message: « More Sanctuary Zone stuff « Possibly made totems work in duels « Added Pet and Totem checks to isAttackable() Revision: 320 Author: M4ksiu Date: 12:22:29 AM, Thursday, June 14, 2007 Message: * Added Instance_ShadowLabyrinth. It's almost fully done (I couldn't find about 2 spells and several mobs are unscripted, because of lack of infos). Enjoy as it looks nice. Test Murmur ;) * Fixed Makefile.am and 2k5 Project to make now all scripts compilable. Revision: 319 Author: Zack Date: 10:32:15 PM, Wednesday, June 13, 2007 Message: fix (hopefully) : bug with items that made your stats loop (-value = huge value) using broken items (i don't remember exact the steps, and this ain't a tale book to write it down here :P ) Revision: 318 Author: Zack Date: 9:12:31 PM, Wednesday, June 13, 2007 Message: -fixed my fix :P. Was causing some passive talents to loop forever on char login. Proccharges cannot be set to -1 for all spells (now i know). Sorry burl for waisting your time :( - moved AOE sancuary check to spell target aquire. Was causing players to not be able to cast AOE spells at all :( Revision: 317 Author: grep Date: 8:48:29 PM, Wednesday, June 13, 2007 Message: lets update this guy :p Revision: 316 Author: grep Date: 8:47:25 PM, Wednesday, June 13, 2007 Message: - Allowed reloadtable to access all storage containers. - Fixed incorrect unsigned integer in spell entry which should've been signed causing infinite loop on some passive spells. Revision: 315 Author: grep Date: 8:35:44 PM, Wednesday, June 13, 2007 Message: - Added new static TimedEvent::Allocate function so TimedEvent can be allocated outside of core without memory ownership issues. Revision: 314 Author: grep Date: 8:26:18 PM, Wednesday, June 13, 2007 Message: - Migrated npctext to new storage system. - Added slightly more output.. w000t. Revision: 313 Author: grep Date: 8:09:48 PM, Wednesday, June 13, 2007 Message: * Migrated graveyards, teleport coords, pvpareas and fishing to new storage system. Revision: 312 Author: grep Date: 7:48:52 PM, Wednesday, June 13, 2007 Message: - Moved quest system over to new storage system. This still isn't what I would call production-ready yet. Revision: 311 Author: grep Date: 7:07:27 PM, Wednesday, June 13, 2007 Message: - Fixed crash in console at shutdown. - Implemented Storage_ReloadTable routine. - Removed ObjectMgr::ReloadTables. - .dbreload command -> .reloadtable , so e.g. .reloadtable items will reload items. - Fixed possible memory leak and socket not-getting-deleted-problem in logon comm handler. - Fixed callstack spam at shutdown of mapmgr. - Fixed AIAgent loading/start aura loading. Revision: 310 Author: Zack Date: 5:37:37 PM, Wednesday, June 13, 2007 Message: Nothing escapes the restless bugtester Blizzy. So i forgot to make the check for melee attacks in sanctuary zones. Now you should be able to duel in peace. Revision: 309 Author: Zack Date: 5:19:47 PM, Wednesday, June 13, 2007 Message: extended sancuary checks to disallow AOE spells and enable friendly spell casting. (damn blizzy has so much free time to bug me with these :P :D ) Revision: 308 Author: Zack Date: 5:09:51 PM, Wednesday, June 13, 2007 Message: fixed exploit : Alliance and horde was able to talk through emote. Slap blizzy real hard (and then slap him again just for fun) if i worked on this for nothing. Revision: 307 Author: grep Date: 5:01:46 PM, Wednesday, June 13, 2007 Message: - vc2005 project files Revision: 306 Author: grep Date: 4:52:19 PM, Wednesday, June 13, 2007 Message: - linux fixes Revision: 305 Author: grep Date: 4:47:01 PM, Wednesday, June 13, 2007 Message: - linux fixes ( i hope ) Revision: 304 Author: Zack Date: 4:27:57 PM, Wednesday, June 13, 2007 Message: oups forgot to remove forced resurrect event. Revision: 303 Author: Zack Date: 11:17:47 AM, Wednesday, June 13, 2007 Message: fixed : itemcooldown save to mysql sometime caused some query error. Revision: 302 Author: Zack Date: 10:11:35 AM, Wednesday, June 13, 2007 Message: cleaned up code a little bit. Do not use autokick yet, it might crash the server ;) Revision: 301 Author: grep Date: 5:34:41 AM, Wednesday, June 13, 2007 Message: - more storage system work :) it loads now :P Revision: 300 Author: grep Date: 5:02:57 AM, Wednesday, June 13, 2007 Message: - storage code fixes (STILL IS A BIG WORK IN PROGRESS) :P Revision: 299 Author: M4ksiu Date: 11:50:00 PM, Tuesday, June 12, 2007 Message: * Added trash mobs to Instance_SethekkHalls.cpp. There are still missing spells (2?) and some things needs to be corrected. * Added script Raid_CoT_BattleOfMountHyjal.cpp where is only scripted Archimonde :) Not fully as I couldn't find his spell Might of the Defiler and his Doomfire works on himself (no idea why, bugged in core?) but it looks pretty nice :) Also have to add to him more sounds (as I couldn't realize to what they really are). Revision: 298 Author: grep Date: 11:49:49 PM, Tuesday, June 12, 2007 Message: - Fixed Storage classes on linux (GCC AND TEMPLATES ARE EVIL!) Revision: 297 Author: Zack Date: 10:59:13 PM, Tuesday, June 12, 2007 Message: Shaman unleashed rage talent. Though visually you can't see the the attackpower change. Revision: 296 Author: grep Date: 9:11:08 PM, Tuesday, June 12, 2007 Message: - Started implementation of new storage backend. !!! THIS SHOULD NOT BE USED ON PRODUCTION SERVERS YET, IT IS MOST LIKELY PRONE TO BUGS/CRASHES! !!! Revision: 295 Author: Zack Date: 4:55:22 PM, Tuesday, June 12, 2007 Message: added Attack power percent mod aura. There are a few things here that needs to be checked, so better not update to this version right now. Revision: 294 Author: Zack Date: 3:07:52 PM, Tuesday, June 12, 2007 Message: Added Soft disconnect for AFK players. By default it's desabled. Set "KickAFKPlayers" in conf file to set an interval. Revision: 293 Author: Zack Date: 9:25:41 AM, Tuesday, June 12, 2007 Message: added check to cooldownsecurity. Maybe it's just me but i get strange values saved sometimes which won;t let me cast spells for a loooong time. Revision: 292 Author: M4ksiu Date: 8:03:38 AM, Tuesday, June 12, 2007 Message: * Fixed exp from quests depended on server xprate. Thx to Iceman Revision: 291 Author: fishbait Date: 5:05:24 AM, Tuesday, June 12, 2007 Message: « Added attack interrupting and spell cast result fails when attacking players in Sanctuary zones Revision: 290 Author: M4ksiu Date: 12:06:51 AM, Tuesday, June 12, 2007 Message: Fully added Instance_SethekkHalls.cpp two bosses. Their spells work pretty cool (without blink and spawning spells). Test them. Also their sounds added. Revision: 289 Author: M4ksiu Date: 8:39:09 PM, Monday, June 11, 2007 Message: * Added more correct reputation_ table formats. Revision: 288 Author: M4ksiu Date: 8:11:49 PM, Monday, June 11, 2007 Message: DB sql update for rev. > 284 for reputation_creature_onkill and reputation_faction_onkill tables Revision: 287 Author: Zack Date: 6:26:33 PM, Monday, June 11, 2007 Message: slap me if this is wrong bu weapon dmg percent talent somehow was not correct (blame Canada !!! ) Revision: 286 Author: Zack Date: 5:49:09 PM, Monday, June 11, 2007 Message: fixed shaman block talent to not dissapear at first spell Revision: 285 Author: grep Date: 5:41:39 PM, Monday, June 11, 2007 Message: + Added changable reputation bonuses based on team (H/A), sql update needed/ Revision: 284 Author: fishbait Date: 11:38:54 AM, Monday, June 11, 2007 Message: + Made Blackwhelp Net only affect its proper target to avoid exploitation Revision: 283 Author: fishbait Date: 11:21:23 AM, Monday, June 11, 2007 Message: + Made Eye of Grillok unavailable, should fix it properly this time ;) Revision: 282 Author: fishbait Date: 9:57:57 AM, Monday, June 11, 2007 Message: +Fixed Warlock Minion hp values (typo's ftw?) Revision: 281 Author: fishbait Date: 9:32:23 AM, Monday, June 11, 2007 Message: + missed one Revision: 280 Author: fishbait Date: 9:21:38 AM, Monday, June 11, 2007 Message: + Removal of Soulstone effects when the caster and receiver no longer exist in the same party Revision: 279 Author: fishbait Date: 9:06:34 AM, Monday, June 11, 2007 Message: Added Reincarnation in a more proper way (which I had done 2 weeks ago) Revision: 278 Author: fishbait Date: 8:34:09 AM, Monday, June 11, 2007 Message: +Fixed Enchanting through Trade Windows Revision: 277 Author: M4ksiu Date: 12:37:27 AM, Monday, June 11, 2007 Message: * Fixed exp from quests. Now there won't be situations when someone gains too much or too less exp for completed quest. Patch provided by Iceman. * Added new GM command for SetStandState to set NPC state (like sleep). Patch provided by Aceindy. Revision: 276 Author: M4ksiu Date: 8:24:05 PM, Sunday, June 10, 2007 Message: * Changed comments for Raid_ scripts. * Fixed wrong direction for Warrior Trainer for Stormwind Guards. Thx ElderGod for pointing that. Revision: 275 Author: grep Date: 5:20:18 PM, Sunday, June 10, 2007 Message: - fixed crashes/loops in event code Revision: 274 Author: grep Date: 3:37:54 PM, Sunday, June 10, 2007 Message: - Added query buffer size to stats output and .info - Added gameobject move/rotate (these are dodgy) Revision: 273 Author: grep Date: 3:04:10 PM, Sunday, June 10, 2007 Message: - updating svn revision Revision: 272 Author: grep Date: 2:53:56 PM, Sunday, June 10, 2007 Message: - Fixed "teleport bug" where deleted events would still be considered active events. - Fixed bug where memory for events would be released later on than it could have been. Revision: 271 Author: grep Date: 2:43:35 PM, Sunday, June 10, 2007 Message: - Fixed bug where party/pets only display as 100 hp. - Fixed network code bug where packets would get halted (causing freezeups/132 crashes) because of buffer reversal. Revision: 270 Author: M4ksiu Date: 12:28:41 PM, Sunday, June 10, 2007 Message: * Little mistake. Revision: 269 Author: M4ksiu Date: 12:22:22 PM, Sunday, June 10, 2007 Message: * Script reorganization. Now they are parted on Raids and Instances. * Little changes in Instance_SteamVault script. * Changes in Raid_GruulsLair script. Now Gruul will cast his Regrowth spell OnCombatStart. Also added Enrage spell to High King Maulgar (and speech to it) and changed my typos in soundids. Now they should be correct. Revision: 268 Author: M4ksiu Date: 1:32:22 AM, Sunday, June 10, 2007 Message: * Changed file name from Raid_GrullsLair.cpp to RaidGruulsLair.cpp. Also added it to Makefile.am and projects. Revision: 267 Author: M4ksiu Date: 1:26:32 AM, Sunday, June 10, 2007 Message: * Added most sounds to High King Maulgar. I must still add Enrage spell (as there are sounds for it) + sounds (also found out that there are sounds for each "protector" death that can be added in future). Revision: 266 Author: M4ksiu Date: 12:57:04 AM, Sunday, June 10, 2007 Message: * Added rest of Raid_GrullsLair bosses/mobs. Original script provided by linbi4706 Note: Provided functions were commented as they cause crashes. Note it if you want to uncomment them. * Changed Steamvaults to Steamvault Revision: 265 Author: M4ksiu Date: 8:15:50 PM, Saturday, June 09, 2007 Message: * Most trash mobs added to Instance_TheUnderbog.cpp, but mostly they need heavy tests. Spells must be changed/corrected/deleted/replaced as source of informations wasn't very accurate. Report all bugs (the best with solution for problem) and wrong spells. Also report which mobs should be scripted and what spells should they have. * Uncommented Head Crack spell for Warlord Kalitresh. Revision: 264 Author: M4ksiu Date: 2:47:46 PM, Saturday, June 09, 2007 Message: * Added Grull's sounds. Note: Needs to rebuild spell sound function as some bosses have more than one sound per spell. Revision: 263 Author: M4ksiu Date: 1:48:39 PM, Saturday, June 09, 2007 Message: Added: * Instance_TheUnderbog.cpp (bosses + one trash mob only for now) - more later today * Raid_GrullsLair (boss Gruul the Dragonkiller only) thx to linbi4706 Note: I added 2 spells and changed some stuff. If sth is wrong then just report that. Changes in old scripts: * Added to Instance_ManaTombs.cpp to Ethereal Spellbinder spell "Summon Ethereal Wraith" - Wiki says it should be Mana Wraith, but can't find such spell in DBC (maybe it should be Mana Fiend or Beast?). If this is wrong, report it back (if you can with spell id) * Added AI for Ethereal Wraith * Added to Nexus-Prince Shaffar spell for summoning becons. It will work when core support for such spells will be added. * Cleaned Instance_TheSlavePens.cpp with useless stuff. * Fixed 2k5 project. Should work correctly now. Revision: 262 Author: Zack Date: 1:16:56 PM, Saturday, June 09, 2007 Message: To fix fire nova totems and magma totems run these sqls. Note: these will skip 1 step in totem spell casting simplifying the process so they are not the ones they should BUT they work :) fire nova spells UPDATE totemspells SET spellToCast1= 8349 WHERE spellId=1535 UPDATE totemspells SET spellToCast1= 8502 WHERE spellId=8498 UPDATE totemspells SET spellToCast1= 8503 WHERE spellId=8499 UPDATE totemspells SET spellToCast1= 11306 WHERE spellId=11314 UPDATE totemspells SET spellToCast1= 11307 WHERE spellId=11315 UPDATE totemspells SET spellToCast1= 11307 WHERE spellId=27623 magma UPDATE totemspells SET spellToCast1= 8187 WHERE spellId=8190 UPDATE totemspells SET spellToCast1= 10579 WHERE spellId=10585 UPDATE totemspells SET spellToCast1= 10580 WHERE spellId=10586 UPDATE totemspells SET spellToCast1= 10581 WHERE spellId=10587 Revision: 261 Author: M4ksiu Date: 11:47:52 PM, Friday, June 08, 2007 Message: Added Instance_TheSlavePens.cpp. Modified a little Instance_AuchenaiCrypts.cpp to prevent in future adding more than one summon spawns or adding none spawns (like if it hp needs to be on 15% to start "event", now it will be impossible to see jump from 16% to 14% hp and avoid that "event"). *All needs heavy tests (especially mobs with spells with TARGET_VARIOUS as this can cause crashes if they hit casters too [and can kill them = crash]). Revision: 260 Author: Zack Date: 8:47:51 PM, Friday, June 08, 2007 Message: updated reincarnation to depend upon "ankh" and cooldown. Revision: 259 Author: Zack Date: 7:39:11 PM, Friday, June 08, 2007 Message: fixed self res spell (it was wrong in more then 1 way ) Revision: 258 Author: Zack Date: 7:24:08 PM, Friday, June 08, 2007 Message: fixed reincarnation spell id typo Revision: 257 Author: grep Date: 6:51:38 PM, Friday, June 08, 2007 Message: - windows netcode fixes - memory "leak" fixes :P not really leaks but mehhh! xD Revision: 256 Author: grep Date: 6:25:58 PM, Friday, June 08, 2007 Message: - fix here Revision: 255 Author: grep Date: 6:17:18 PM, Friday, June 08, 2007 Message: - more memory leak fixes {still only at shutdown} Revision: 254 Author: grep Date: 6:11:25 PM, Friday, June 08, 2007 Message: - fixed deadlock situation in mapmgr - fixed memory leaks at shutdown Revision: 253 Author: mmcs Date: 4:33:31 PM, Friday, June 08, 2007 Message: ups fix to a typo Revision: 252 Author: mmcs Date: 4:30:29 PM, Friday, June 08, 2007 Message: scripts fixs Revision: 251 Author: grep Date: 4:13:04 PM, Friday, June 08, 2007 Message: - project file fixes for 2005/linux Revision: 250 Author: grep Date: 4:10:56 PM, Friday, June 08, 2007 Message: - fixed crash in instance deletion */me licks hz* Adding delete pending to mapmgr. Callstack: antrix.exe!StackWalker::ShowCallstack Line 920 antrix.exe!Map::DestroyMapMgrInstance Line 203 antrix.exe!WorldCreator::DeleteInstance Line 544 antrix.exe!Instance_Map_Info_Holder::RemoveGroup Line 659 antrix.exe!InstanceSavingManagement::ResetSavedInstancesForPlayer Line 161 antrix.exe!WorldSession::HandleGroupAcceptOpcode Line 135 antrix.exe!WorldSession::Update Line 134 antrix.exe!MapMgr::_PerformObjectDuties Line 1201 antrix.exe!MapMgr::Do Line 986 antrix.exe!MapMgr::run Line 947 antrix.exe!thread_func Line 38 MSVCR71.dll!endthreadex Line 0 kernel32.dll!GetModuleHandleA Line 0 - fixed crash in percent health stuff Revision: 249 Author: grep Date: 4:09:58 PM, Friday, June 08, 2007 Message: - applied instance work by M4ksiu/mmcs/iceman Revision: 248 Author: Zack Date: 3:34:05 PM, Friday, June 08, 2007 Message: shaman reincarnation spell Revision: 247 Author: grep Date: 2:31:00 PM, Friday, June 08, 2007 Message: - fixed crash in World::DeleteObject. - fixed mapmgr deletion crashes (also dumps callstack on win32) - added packet throttling support for worldsession (to prevent 132 crashes) Revision: 246 Author: Zack Date: 2:20:10 PM, Friday, June 08, 2007 Message: If you forget to push release spirit and 6 minutes passes, it will automatically release it for player Revision: 245 Author: Zack Date: 10:45:54 AM, Friday, June 08, 2007 Message: fix for 2 handed sword mixup from zcx Revision: 244 Author: Zack Date: 10:43:17 AM, Friday, June 08, 2007 Message: Xudd, i made a change in code that might fix your crash, please test it. (chances are small though :( ) Revision: 243 Author: Zack Date: 3:42:19 PM, Thursday, June 07, 2007 Message: fix : spells that modified maxhealth or maxmana (it all started with priest "Mental Strength") effect was removed as soon as some base stat changed. Revision: 242 Author: Zack Date: 3:28:52 PM, Thursday, June 07, 2007 Message: Hopefully a fix for attack rating related issues (you were able to stack them). Not tested. Might remove it if no effect :D Revision: 241 Author: grep Date: 2:17:03 PM, Thursday, June 07, 2007 Message: - ooh la la, updating the svn revision :P Revision: 240 Author: Zack Date: 12:17:16 PM, Thursday, June 07, 2007 Message: fix: lightning shield made player unable to attack. Practicly removed combat delay for triggered spells. This should fix other problems too related to combat unable to attack when onstruck/onhit spells were used. (not tested yet :P ) Revision: 239 Author: Zack Date: 10:31:14 AM, Thursday, June 07, 2007 Message: fixed halfway : cannot attack after casting lightning shield. (Somebody changed eventupdate function without thinking of the consequences). There is still aproblem in spells that sets attacktimer to 2+2+11+11(total 26 seconds) seconds that has to pass until you can hit again. Revision: 238 Author: grep Date: 2:03:20 AM, Thursday, June 07, 2007 Message: - updated conf files on svn.. (I'm supposed to be the lazy one damnit!) Revision: 237 Author: grep Date: 1:47:05 AM, Thursday, June 07, 2007 Message: - fixed script compiling (I HATE __declspec(dllexport)!) Revision: 236 Author: grep Date: 1:42:01 AM, Thursday, June 07, 2007 Message: - eek, crashlog should be disabled until use is needed. Revision: 235 Author: grep Date: 1:39:48 AM, Thursday, June 07, 2007 Message: - moar script fixes Revision: 234 Author: grep Date: 1:36:44 AM, Thursday, June 07, 2007 Message: - script fixes Revision: 233 Author: grep Date: 1:30:54 AM, Thursday, June 07, 2007 Message: - nix fixes Revision: 232 Author: grep Date: 1:25:59 AM, Thursday, June 07, 2007 Message: + rewrote logging system / framework. now everything can be dumped to file. - on crash {windows} callstacks will be saved to logfile. Revision: 231 Author: Zack Date: 10:57:44 PM, Wednesday, June 06, 2007 Message: -fixed searing totem. Run this sql to fix stoneclaw totem (lvl 1): UPDATE totemspells SET spellToCast1= 5729 WHERE spellId=5730 Note this spell id is not correct but it is better for this emu :) Revision: 230 Author: grep Date: 10:15:51 PM, Wednesday, June 06, 2007 Message: - A9 fixes / corrections - memory optimization - saved 8 bytes per go Revision: 229 Author: grep Date: 9:57:00 PM, Wednesday, June 06, 2007 Message: - possible fix for #132 crashes. - fixed problem where huge who list being sent would cause packet overflow in client. Revision: 228 Author: Zack Date: 6:36:05 PM, Wednesday, June 06, 2007 Message: some changes in those useless stuff Revision: 227 Author: Aim Date: 4:24:48 PM, Wednesday, June 06, 2007 Message: o added support for code coverage --enable-gcov o added support for debug mode build (without tweaking the .ac) --enable-debug Revision: 226 Author: Zack Date: 10:23:36 AM, Wednesday, June 06, 2007 Message: commited in a hurry, i forgot to remove some debug info. Revision: 225 Author: Zack Date: 9:44:26 AM, Wednesday, June 06, 2007 Message: Added a few things that are not really used right now :) *So you think i'm usless ? ) Revision: 224 Author: aim Date: 3:35:29 PM, Tuesday, June 05, 2007 Message: o linking of scripts failed under FreeBSD, rpath needs to be a full path. changed prefix to `pwd` instead of '.'. Revision: 223 Author: Zack Date: 3:09:57 PM, Tuesday, June 05, 2007 Message: muhaha. Added STFU noob command. No more beggars for my ears. "GM: do you have some gold?", "GM could rub my ass". Well no more sunny, go get ti yourself :P Revision: 222 Author: grep Date: 2:14:09 PM, Tuesday, June 05, 2007 Message: - test Revision: 221 Author: grep Date: 1:27:13 PM, Tuesday, June 05, 2007 Message: + Added encryption and authentication to LS<->WS communication. YOU MUST SET LogonServer.RemotePassword in both configs OR IT WILL NOT WORK! Don't come complaining "it doesn't work" if you haven't done that or I WILL KILL YOU! - Added proper percentage sending to creature health. - Added spawn creature command to gmscript. Revision: 220 Author: Zack Date: 9:44:11 AM, Tuesday, June 05, 2007 Message: fixed creture health in % and removed it. Need more info how to enable warrior-execute on client side :) Revision: 219 Author: Zack Date: 9:17:52 AM, Tuesday, June 05, 2007 Message: changed ghost wolf display id (from Debian) Revision: 218 Author: Zack Date: 8:52:41 AM, Tuesday, June 05, 2007 Message: fix for basestats update on level up by thewrs Revision: 217 Author: Zack Date: 8:30:33 AM, Tuesday, June 05, 2007 Message: Unique item multiplication oprtunity fix from thewrs Revision: 216 Author: Zack Date: 8:00:16 AM, Tuesday, June 05, 2007 Message: Updated and disabled summon guardian until proper AI is finished. Revision: 215 Author: grep Date: 6:01:06 PM, Monday, June 04, 2007 Message: - added error reporting to linux script loading Revision: 214 Author: Zack Date: 3:11:55 PM, Monday, June 04, 2007 Message: what was i thinking to forget this "if" Revision: 213 Author: Zack Date: 12:58:32 PM, Monday, June 04, 2007 Message: Hacky way to send healths as % required for warrior execute spell. Will make more tests to see how deeep would effect to make a non hacky implementation for this. Slap me if something is not working anymore. And i am sorry for all the healthbars that will show % values from now on :( but this is blizzlike :S Revision: 212 Author: Zack Date: 11:02:54 AM, Monday, June 04, 2007 Message: possible crash situation. Still not fixed the real crash problem :( Revision: 211 Author: Zack Date: 9:06:25 AM, Monday, June 04, 2007 Message: somebody made a type, only in comment but better be sure then sorry. From necromancer. Revision: 210 Author: Zack Date: 9:04:33 AM, Monday, June 04, 2007 Message: Flyform from frangs. Not tested though Revision: 209 Author: Zack Date: 8:56:21 AM, Monday, June 04, 2007 Message: Changed constant level_cap to be used from config file instead. Bevare what you wish for :P Revision: 208 Author: grep Date: 11:08:41 PM, Sunday, June 03, 2007 Message: - comment fix? :P - more missing dirty checks Revision: 207 Author: grep Date: 10:58:37 PM, Sunday, June 03, 2007 Message: - Added steamvaults script by Xroh and M4ksiu Revision: 206 Author: Zack Date: 10:34:46 PM, Sunday, June 03, 2007 Message: fixed SMSG_CAST_RESULT fro auto shot, now it should show proper error message Revision: 205 Author: Zack Date: 10:13:06 PM, Sunday, June 03, 2007 Message: now when autoshot is canceled due that target is too close, it will NOT exit combat. Revision: 204 Author: grep Date: 4:51:26 PM, Sunday, June 03, 2007 Message: - fixed item loss bug where dirty flag was necessary but not present. Revision: 203 Author: grep Date: 3:21:53 PM, Sunday, June 03, 2007 Message: - fixed deadlocking problem on linux (had the wrong syntax in AttemptAcquire) Revision: 202 Author: grep Date: 2:19:04 PM, Sunday, June 03, 2007 Message: - eek, this guy again :P Revision: 201 Author: grep Date: 2:16:44 PM, Sunday, June 03, 2007 Message: - fixed spawning (fuck you forte) Revision: 200 Author: grep Date: 2:09:22 PM, Sunday, June 03, 2007 Message: - w000t, rev 200 - fixed callstack dump in stackdumper. Revision: 199 Author: grep Date: 2:01:42 PM, Sunday, June 03, 2007 Message: - added dirty flagging support to items, it won't waste time sql querying on non-needed saves now. - optimized tutorial/cooldown saving a bit too Revision: 198 Author: grep Date: 1:43:04 PM, Sunday, June 03, 2007 Message: - fixed bug where world events wouldn't work Revision: 197 Author: grep Date: 12:56:12 PM, Sunday, June 03, 2007 Message: - fixed event system - no more deadlocks :> - reverted rogue spell patch - it's incorrect. Revision: 196 Author: grep Date: 11:33:25 AM, Sunday, June 03, 2007 Message: - A possible solution for the deadlocking thread problem. (insert pool for EventableObjectHolder) Revision: 195 Author: grep Date: 10:21:37 AM, Sunday, June 03, 2007 Message: - Fixed % damage modifiers, provided by TheNecromancer. - updated svn rev Revision: 194 Author: grep Date: 10:12:59 AM, Sunday, June 03, 2007 Message: - exploit fixes Revision: 193 Author: grep Date: 10:00:32 AM, Sunday, June 03, 2007 Message: - fixed item buying in slot exploit Revision: 192 Author: Aim Date: 1:22:54 AM, Sunday, June 03, 2007 Message: o test for cont. build system. Moo? Revision: 191 Author: Zack Date: 12:11:48 AM, Sunday, June 03, 2007 Message: added missing Holy Shock rank 4 rank 5 from blizzy Revision: 190 Author: grep Date: 8:34:47 PM, Saturday, June 02, 2007 Message: - added a better crash handling system (using a mutex and kills the thread if it can't save stuff, should stop the permanant freezeups) Revision: 189 Author: grep Date: 7:25:19 PM, Saturday, June 02, 2007 Message: - typo fix, whoops Revision: 188 Author: grep Date: 6:56:34 PM, Saturday, June 02, 2007 Message: - moo cant believe i forgot these :| Revision: 187 Author: grep Date: 6:32:52 PM, Saturday, June 02, 2007 Message: - fixed script crashes on *nix Revision: 186 Author: grep Date: 6:07:07 PM, Saturday, June 02, 2007 Message: - updating the shithead svn_revision.h Revision: 185 Author: grep Date: 6:06:09 PM, Saturday, June 02, 2007 Message: - added typeid checks, you can use player functions to script creatures now. Revision: 184 Author: grep Date: 4:49:13 PM, Saturday, June 02, 2007 Message: - added requested feature: output of error message if maps cannot be loaded Revision: 183 Author: grep Date: 4:10:10 PM, Saturday, June 02, 2007 Message: - added Rand(chance) function for scripting Revision: 182 Author: grep Date: 3:40:16 PM, Saturday, June 02, 2007 Message: - ooh la la, forgot this one Revision: 181 Author: grep Date: 3:40:04 PM, Saturday, June 02, 2007 Message: - fixed vc8 compiles :p Revision: 180 Author: grep Date: 3:33:26 PM, Saturday, June 02, 2007 Message: - added creature + gameobject scripting support via gm. (I know the execution/lookup code could be bound to pointers to save the hashmap + map search, but i'm too damn lazy atm) :p Revision: 179 Author: grep Date: 2:55:17 PM, Saturday, June 02, 2007 Message: - wewt, error dumping on function execute Revision: 178 Author: grep Date: 2:50:35 PM, Saturday, June 02, 2007 Message: - added more script functions - added script reload command Revision: 177 Author: grep Date: 2:50:07 PM, Saturday, June 02, 2007 Message: - moar linux fixes Revision: 176 Author: Zack Date: 2:35:36 PM, Saturday, June 02, 2007 Message: Added an extra 2 yards to spell range checking. This should solve the annoying client server mob placement difference,that made spells error : "not in range". Exploiting this difference can only be made by cheaters since client also makes checks(rare and small gain) Revision: 175 Author: grep Date: 2:35:15 PM, Saturday, June 02, 2007 Message: - updated script project files (moar includes) :p Revision: 174 Author: Zack Date: 2:31:34 PM, Saturday, June 02, 2007 Message: added extra check to go underwater. Some rare cases you had breath timer without water. Fix posted by Shadowhunter_22 Revision: 173 Author: grep Date: 2:29:50 PM, Saturday, June 02, 2007 Message: - forgot this Revision: 172 Author: grep Date: 2:21:36 PM, Saturday, June 02, 2007 Message: - added more script functions :D Revision: 171 Author: grep Date: 1:47:03 PM, Saturday, June 02, 2007 Message: - added more scriptable functions - added some example scripts to svn Revision: 170 Author: grep Date: 12:58:55 PM, Saturday, June 02, 2007 Message: - typo fixes (from m4ksiu) Revision: 169 Author: grep Date: 12:35:38 PM, Saturday, June 02, 2007 Message: - moar linux fixes (w00t) Revision: 168 Author: grep Date: 12:27:58 PM, Saturday, June 02, 2007 Message: - moar linux fixes :p Revision: 167 Author: grep Date: 12:21:59 PM, Saturday, June 02, 2007 Message: - Linux script fixes :) Revision: 166 Author: grep Date: 12:13:50 PM, Saturday, June 02, 2007 Message: - forgot these Revision: 165 Author: grep Date: 11:57:07 AM, Saturday, June 02, 2007 Message: - Started integration of GameMonkey script. Revision: 164 Author: grep Date: 5:26:41 AM, Saturday, June 02, 2007 Message: - added formation loading Revision: 163 Author: Zack Date: 5:08:44 PM, Friday, June 01, 2007 Message: fix : quest number check is made to 25 as should. Patch from NeoXon Revision: 162 Author: Aim Date: 1:56:08 PM, Friday, June 01, 2007 Message: o to be sure Revision: 161 Author: grep Date: 1:54:09 PM, Friday, June 01, 2007 Message: - added proper copyright notices Revision: 160 Author: grep Date: 1:12:54 PM, Friday, June 01, 2007 Message: - Emote fix - Duel end emote . Patches provided by TheNecromancer Revision: 159 Author: Zack Date: 12:29:44 PM, Friday, June 01, 2007 Message: Inkeeper gossip addons by blizzy Revision: 158 Author: Zack Date: 9:12:37 AM, Friday, June 01, 2007 Message: oops Revision: 157 Author: Zack Date: 9:06:38 AM, Friday, June 01, 2007 Message: fix : shaman rockbitter spell from thenecromancer forgot to say the other patch was posted by neoxon (was wrong but the idea counted :) ) Revision: 156 Author: Zack Date: 9:02:33 AM, Friday, June 01, 2007 Message: fix : creatures delaying spells made you exit combat prematurely. Revision: 155 Author: grep Date: 8:58:07 AM, Friday, June 01, 2007 Message: - fixed my fuckup in threading Revision: 154 Author: grep Date: 8:33:59 AM, Friday, June 01, 2007 Message: - decreased net buffer size - removed wtf variables (problem that they were a hackfix for has been resolved) Revision: 153 Author: grep Date: 7:36:52 AM, Friday, June 01, 2007 Message: - fixed the screwup in 'tocritchance' causing crashes on vs2005 and memory corruption. Revision: 152 Author: grep Date: 9:58:22 PM, Thursday, May 31, 2007 Message: - applied gossip patch from M4ksiu Revision: 151 Author: grep Date: 3:37:28 PM, Thursday, May 31, 2007 Message: - fixed mutex stuff on *nix Revision: 150 Author: fishbait Date: 3:09:49 PM, Thursday, May 31, 2007 Message: + Fixed Console command playerinfo Revision: 149 Author: grep Date: 3:05:18 PM, Thursday, May 31, 2007 Message: - fixed world/mapmgr events Revision: 148 Author: grep Date: 1:51:00 PM, Thursday, May 31, 2007 Message: - fixed posix! (this time :D) build Revision: 147 Author: grep Date: 12:23:08 PM, Thursday, May 31, 2007 Message: - changed reference functions to use InterlockedDecrement/InterlockedIncrement, for threadsafe. - someone needs to work that out on linux :p Revision: 146 Author: grep Date: 12:03:39 PM, Thursday, May 31, 2007 Message: - added proper thread shutdown support to network code, it will get killed at shutdown now without having to manually kill it. console rewrite is next :P - memory tweaks + memleak fixes - forgot to add these files Revision: 145 Author: grep Date: 11:44:26 AM, Thursday, May 31, 2007 Message: - rewrite of event system. * this is not production ready yet!! * - changed linux mutexes to be recursive (new event system depends on it) Revision: 144 Author: fishbait Date: 7:23:07 AM, Thursday, May 31, 2007 Message: + SpellAuraIncreaseMaxHealth effect added -> Commanding Shout now works again. Revision: 143 Author: Zack Date: 12:23:17 AM, Thursday, May 31, 2007 Message: updated SMSG_DEATH_NOTIFY_OBSOLETE to lock player when necessary. Revision: 142 Author: grep Date: 7:32:09 PM, Wednesday, May 30, 2007 Message: - fixed chairs/etc sitting. Revision: 141 Author: fishbait Date: 5:38:34 PM, Wednesday, May 30, 2007 Message: + VampiricTouch effect added Revision: 140 Author: Zack Date: 4:34:04 PM, Wednesday, May 30, 2007 Message: just browsing through todos. Revision: 139 Author: Zack Date: 3:41:40 PM, Wednesday, May 30, 2007 Message: Phear for duels. Still have to test this :D Revision: 138 Author: grep Date: 3:20:19 PM, Wednesday, May 30, 2007 Message: - allow utf8 characters in names / sql. adapted patch from thx1234 - optimizations Revision: 137 Author: grep Date: 3:08:23 PM, Wednesday, May 30, 2007 Message: - started to implement StackBuffer instead of WorldPacket. Revision: 136 Author: grep Date: 2:44:12 PM, Wednesday, May 30, 2007 Message: - whoops, committed a 'a' Revision: 135 Author: grep Date: 2:42:54 PM, Wednesday, May 30, 2007 Message: - added new SpellFailure.h Revision: 134 Author: grep Date: 2:39:47 PM, Wednesday, May 30, 2007 Message: - linux fix Revision: 133 Author: grep Date: 2:36:32 PM, Wednesday, May 30, 2007 Message: - added spell failure extractor Revision: 132 Author: fishbait Date: 2:06:23 PM, Wednesday, May 30, 2007 Message: + EventFieldUpdateExpire implemented to include Last Stand effects and Gift of Life effects Revision: 131 Author: grep Date: 1:40:25 PM, Wednesday, May 30, 2007 Message: - fixed a missing release of rwlock Revision: 130 Author: grep Date: 1:35:07 PM, Wednesday, May 30, 2007 Message: - fixed shutdown / console commands Revision: 129 Author: grep Date: 1:15:48 PM, Wednesday, May 30, 2007 Message: - blehhh Revision: 128 Author: grep Date: 1:11:20 PM, Wednesday, May 30, 2007 Message: - commented this, it breaks linux :p Revision: 127 Author: fishbait Date: 12:30:18 PM, Wednesday, May 30, 2007 Message: + Added Feign Death effect Revision: 126 Author: grep Date: 11:09:49 AM, Wednesday, May 30, 2007 Message: - applied the correct patch this time :P Revision: 125 Author: grep Date: 11:06:34 AM, Wednesday, May 30, 2007 Message: - More guard gossip added, provided by M4ksiu Revision: 124 Author: grep Date: 10:09:42 AM, Wednesday, May 30, 2007 Message: - fucking const Revision: 123 Author: grep Date: 10:07:33 AM, Wednesday, May 30, 2007 Message: - whoops, bad code strikes again =P Revision: 122 Author: grep Date: 10:06:16 AM, Wednesday, May 30, 2007 Message: - added mutex to main session map, weather system will work without crashing now. - fixed possible crash in CanCast() Revision: 121 Author: grep Date: 9:54:34 AM, Wednesday, May 30, 2007 Message: - fixed guild charter creation in release Revision: 120 Author: aim Date: 10:12:27 PM, Tuesday, May 29, 2007 Message: o tada.wav extensions o Partualy support for the Apple Darwin ppc/x86 platform tested on a Powerbook G4. Please submit any questions about this to Aim. Revision: 119 Author: fishbait Date: 9:19:00 PM, Tuesday, May 29, 2007 Message: + Modified SpellAuraModUnderwaterBreathing to change max time rather than the time subtracted Revision: 118 Author: Zack Date: 8:39:47 PM, Tuesday, May 29, 2007 Message: added a few todos if someone gets bo-red Revision: 117 Author: Zack Date: 8:11:36 PM, Tuesday, May 29, 2007 Message: ooops Revision: 116 Author: Zack Date: 8:03:11 PM, Tuesday, May 29, 2007 Message: TheNecromancer : throw weapon prices Revision: 115 Author: Zack Date: 7:54:11 PM, Tuesday, May 29, 2007 Message: map extract patch from Yamachi for 2.1.0. Slap him for errors :D Revision: 114 Author: grep Date: 6:00:10 PM, Tuesday, May 29, 2007 Message: - fixed incorrect spell failure message Revision: 113 Author: grep Date: 5:47:48 PM, Tuesday, May 29, 2007 Message: - fixed mana not displaying on creatures Revision: 112 Author: grep Date: 2:02:48 PM, Tuesday, May 29, 2007 Message: - fixed -fpermissive crap Revision: 111 Author: grep Date: 1:14:09 PM, Tuesday, May 29, 2007 Message: - Added stackbuffer class for faster packet building. I'm too lazy to actually go implement it yet, though :P Revision: 110 Author: Zack Date: 1:00:35 PM, Tuesday, May 29, 2007 Message: Started making summon guardian. They are still missing an AI to work properly. If the cast fails make sure you have the needed creature template(i'm missing 300 out of 700 right now ). Revision: 109 Author: grep Date: 11:43:16 AM, Tuesday, May 29, 2007 Message: - possible crash here. Revision: 108 Author: sinistry Date: 8:18:44 AM, Tuesday, May 29, 2007 Message: -fixed all related movement bugs that would happen most of times using basic movement functions. -added the actual instance reset to groups when switching difficulty. Revision: 107 Author: grep Date: 12:30:52 AM, Tuesday, May 29, 2007 Message: + Updated the SVN revision - OMG MOTIVE IS A DEV Revision: 106 Author: grep Date: 10:14:16 PM, Monday, May 28, 2007 Message: - fixed possible crash in ai with instance heroic shit ;p Revision: 105 Author: grep Date: 7:16:46 PM, Monday, May 28, 2007 Message: - fixed linux compile Revision: 104 Author: grep Date: 5:20:44 PM, Monday, May 28, 2007 Message: - added empty table struct - updated svn rev Revision: 103 Author: grep Date: 5:17:48 PM, Monday, May 28, 2007 Message: - Added monster say support from database. Revision: 102 Author: grep Date: 4:09:36 PM, Monday, May 28, 2007 Message: - updating this shithead again Revision: 101 Author: grep Date: 4:09:16 PM, Monday, May 28, 2007 Message: - Applied guard / battlemaster gossip scripts, provided by M4ksiu Revision: 100 Author: grep Date: 4:07:34 PM, Monday, May 28, 2007 Message: - fixed create item effect - fixed lookup so it doesnt return too many items causing overflow and disconnect ;p - W000T REV 100 Revision: 99 Author: grep Date: 3:30:02 PM, Monday, May 28, 2007 Message: - fixed messagechat packets for npc speaking. Revision: 98 Author: grep Date: 3:23:45 PM, Monday, May 28, 2007 Message: - bleh, updating this shithead again :p Revision: 97 Author: grep Date: 3:12:03 PM, Monday, May 28, 2007 Message: - fixed mobs getting rage Revision: 96 Author: grep Date: 2:59:50 PM, Monday, May 28, 2007 Message: - fixed grimores and other item casters sending "failed" message when clicked. Revision: 95 Author: grep Date: 2:40:54 PM, Monday, May 28, 2007 Message: - fixed pet spells not working if they were area auras Revision: 94 Author: grep Date: 2:35:43 PM, Monday, May 28, 2007 Message: - added dynamic mounting/unmounting of creature on enter/exit combat Revision: 93 Author: grep Date: 2:32:57 PM, Monday, May 28, 2007 Message: - fixed pet actionbar sending - fixed pet learn spell Revision: 92 Author: grep Date: 2:18:13 PM, Monday, May 28, 2007 Message: - linux fixes Revision: 91 Author: grep Date: 2:12:24 PM, Monday, May 28, 2007 Message: - added console command patch (btw motive rapes sheep <3) Revision: 90 Author: grep Date: 2:06:50 PM, Monday, May 28, 2007 Message: - fixed pet bug where they couldn't attack. Revision: 89 Author: grep Date: 1:57:16 PM, Monday, May 28, 2007 Message: - whooops Revision: 88 Author: grep Date: 1:52:42 PM, Monday, May 28, 2007 Message: - added spirit healer xyz sending at repop. - added pet action sound (they talk now!) Revision: 87 Author: grep Date: 12:58:07 PM, Monday, May 28, 2007 Message: - whoops. forgot these Revision: 86 Author: grep Date: 12:40:44 PM, Monday, May 28, 2007 Message: - bleh, this file should get updated every rev. Revision: 85 Author: grep Date: 12:37:24 PM, Monday, May 28, 2007 Message: - playerinfo will work with a specified player name now instead of having to select them. Revision: 84 Author: grep Date: 12:35:56 PM, Monday, May 28, 2007 Message: - Added LS<->WS account reload command. - Fixed setstanding/getstanding so it works on remote targets. - Added a cool item/creature name lookup (not using sql) for those lazy bastards out there (screw you all!) Revision: 83 Author: grep Date: 11:46:49 AM, Monday, May 28, 2007 Message: - eye of grillok fix Revision: 82 Author: grep Date: 11:45:27 AM, Monday, May 28, 2007 Message: - added dueling pvp flag fix by fishbait Revision: 81 Author: grep Date: 11:39:57 AM, Monday, May 28, 2007 Message: - added level 60+ different health/mana formulas. provided by Xpload Revision: 80 Author: grep Date: 11:35:20 AM, Monday, May 28, 2007 Message: - fixed npc spawn saving Revision: 79 Author: grep Date: 11:33:07 AM, Monday, May 28, 2007 Message: - added fishbait's conjure item fixes Revision: 78 Author: grep Date: 11:15:14 AM, Monday, May 28, 2007 Message: - optimizations + fixed 132 crash on party leave Revision: 77 Author: Zack Date: 10:45:59 PM, Sunday, May 27, 2007 Message: on looting quest items show count/remaining Revision: 76 Author: grep Date: 9:50:08 PM, Sunday, May 27, 2007 Message: - added sha1 password hash protection to logon database sql execute, to prevent outsiders from executing queries on unlucky servers :p Revision: 75 Author: grep Date: 7:43:30 PM, Sunday, May 27, 2007 Message: - fixed broken config paramter Revision: 74 Author: grep Date: 7:28:24 PM, Sunday, May 27, 2007 Message: - added customizable stats page output and refresh timer based on config setting Revision: 73 Author: Zack Date: 2:13:49 PM, Sunday, May 27, 2007 Message: Campfire was missing for cooking Revision: 72 Author: grep Date: 7:30:36 PM, Saturday, May 26, 2007 Message: - fixed logonserver etc path Revision: 71 Author: Zack Date: 6:27:50 PM, Saturday, May 26, 2007 Message: fix: quest window not closing sometimes on quest finish Revision: 70 Author: mmcs Date: 3:57:05 AM, Saturday, May 26, 2007 Message: made the player to auto unmount if starts a attackswing, to stop those exploiting attacking mounted fix to some mistake i made. Revision: 69 Author: mmcs Date: 3:36:36 AM, Saturday, May 26, 2007 Message: dam you svn ci, here is the naxx script update :/ Revision: 68 Author: mmcs Date: 3:25:18 AM, Saturday, May 26, 2007 Message: - updated naxx script with more boss's AI\n- fix for expensive arrows, selling and buying prices should be ok now for consumables\n- added support to quests system to cast the buffed spells rewards\n- fix to far sight not seeing stealth units (needs testing)\n- reduced a bit the formula for pet AP, dmg looks to be high still :s\n- fixed loading of scripts to linux, got broken some revisions ago...\n- reduced the proc chance to frostband and alike spells to 35% chance and made unit to dont proc on dualwield Revision: 67 Author: Zack Date: 11:04:54 PM, Friday, May 25, 2007 Message: Cheaters favorite feature : gm auto-unstuck command. Similar as hearthstone but can be used while dead too. Revision: 66 Author: Zack Date: 10:39:17 PM, Friday, May 25, 2007 Message: Aquatic form can be used only in water (locked the monkey in his cage). No perfect cause if you jump out of the water it will remove the form. Also please report if any changes regarding cheats is malfunctioning (changed some flags). Revision: 65 Author: sinistry Date: 10:28:44 PM, Friday, May 25, 2007 Message: ups forgot to add a field to creature_proto Revision: 64 Author: sinistry Date: 10:07:07 PM, Friday, May 25, 2007 Message: -fixed a crash at shutdown when a thread related to console was running while being deleted. -fixed a crash due to a bad for loop while thread was being shutdown. -fixed a issue where units couldnt cast spells due to player attacks. Units will now avoid casting time delay. -fixed a bug where u couldnt enter a heroic instance propely or couldnt leave one. -added Heroic support to instances. --Npcs will gain 1.5x more hp, damage and health and also increase in level depending on worldmap_info lvl_mod_a column. --Added Heroic lockout to instance save manager. default lockout is 15 hours. -fixed a bug where you could duplicate charters and when deleting one would bug the other after a relog. -added thread locking to all instance save manager classes. -fixed a bug that didnt allow players to join proper saved instance after a server restart due to a bad guid. -instance difficulty now gets saved. update worldmapinfo, instances and characters. Revision: 63 Author: grep Date: 9:35:31 PM, Friday, May 25, 2007 Message: - linux compile fix Revision: 62 Author: Zack Date: 8:11:37 PM, Friday, May 25, 2007 Message: fixed fix : can't finish quest if don't have slot for item Revision: 61 Author: Zack Date: 7:08:20 PM, Friday, May 25, 2007 Message: Some sensible gm had a problem with auto response msg. Anyway it's authentic now :S. Another EMO gm saved. :P Revision: 60 Author: grep Date: 7:07:19 PM, Friday, May 25, 2007 Message: more prefix fixes Revision: 59 Author: grep Date: 6:57:50 PM, Friday, May 25, 2007 Message: - Fixed prefix/sysconfdir stuff. :p Revision: 58 Author: grep Date: 6:04:40 PM, Friday, May 25, 2007 Message: - fixed channel spells (arcane missles) - fixed tame beast ( still need to log & fix pet spells packet ) Revision: 57 Author: grep Date: 4:41:44 PM, Friday, May 25, 2007 Message: - Unix fixes from Midar :) Revision: 56 Author: Zack Date: 2:03:50 PM, Friday, May 25, 2007 Message: check if can store quest items before finishing quest Revision: 55 Author: Zack Date: 12:52:21 PM, Friday, May 25, 2007 Message: patch by fishbait : periodic heal while dead Revision: 54 Author: Zack Date: 2:17:44 PM, Thursday, May 24, 2007 Message: Maybe it fixes : drowning while dead. Not checked though :D Revision: 53 Author: Zack Date: 1:56:45 PM, Thursday, May 24, 2007 Message: remove shapeshift for taxi ride(No more animal sex) Revision: 52 Author: Zack Date: 1:35:02 PM, Thursday, May 24, 2007 Message: - update world.cpp to use name crc instead of string comparison when possible (faster loading) - one per caster : "Curse of Weakness","Curse of Agony","Curse of Recklessness","Curse of Tongues","Curse of the Elements","Curse of Idiocy","Curse of Shadow","Curse of Doom" - one at a time : "Divine Spirit","Prayer of Spirit" - one at a time : "Power Word: Fortitude","Prayer of Fortitude" - one at a time : "Lightning Shield","Earth Shield","Water Shield" - priest one at a time : "Shadow Protection","Prayer of Shadow Protection" - only 1 at a time : "Fire Ward" "Frost Ward" - mage 1 buff at a time : "Amplify Magic" "Dampen Magic" - mage can have only 1 : "Arcane Intellect" , "Arcane Brilliance" - druid should have only 1 active of : ("Mark of the Wild" - "Gift of the Wild") - Hunter 1 track : "Track Beasts" "Track Humanoids" "Track Undead" "Track Hidden" "Track Elementals" "Track Demons" "Track Giants" "Track Dragonkin" - only 1 trap for hunter : "Immolation Trap" "Freezing Trap" "Frost Trap" "Explosive Trap" "Snake Trap" -oooops forgot to add a funtion :P Revision: 51 Author: grep Date: 1:19:54 PM, Thursday, May 24, 2007 Message: - fix compile issue in savemgr Revision: 50 Author: Zack Date: 1:09:52 PM, Thursday, May 24, 2007 Message: You can polymorph only 1 target at a time Revision: 49 Author: grep Date: 11:42:47 AM, Thursday, May 24, 2007 Message: - this isnt needed Revision: 48 Author: grep Date: 11:38:40 AM, Thursday, May 24, 2007 Message: - fixed null pointer check in authsocket::OnDisconnect Revision: 47 Author: grep Date: 10:47:20 AM, Thursday, May 24, 2007 Message: - removed evil code, leaker found :p Revision: 46 Author: grep Date: 10:35:29 AM, Thursday, May 24, 2007 Message: - fixed ac lib on linux Revision: 45 Author: grep Date: 9:52:04 AM, Thursday, May 24, 2007 Message: - updated lib file Revision: 44 Author: grep Date: 9:46:24 AM, Thursday, May 24, 2007 Message: - changed all spaces to tabs. - started anticheat external library (this rev will not compile on linux atm) Revision: 43 Author: grep Date: 9:44:44 PM, Wednesday, May 23, 2007 Message: - added onyxia ai to Setup.cpp for instance scripts Revision: 42 Author: grep Date: 6:27:14 PM, Wednesday, May 23, 2007 Message: - fixed tag in chat and in channels for players with gm flag on. Revision: 41 Author: grep Date: 6:20:54 PM, Wednesday, May 23, 2007 Message: - fixed my fuckup in pvp/exploration Revision: 40 Author: grep Date: 6:04:49 PM, Wednesday, May 23, 2007 Message: - Fixed possible race condition with levelup info generation. Revision: 39 Author: grep Date: 5:47:11 PM, Wednesday, May 23, 2007 Message: - added fishbait's attack power / damage changes. - Fixed World::SendWorldText Revision: 38 Author: grep Date: 4:52:27 PM, Wednesday, May 23, 2007 Message: - fixed party for 2.1.0 Revision: 37 Author: grep Date: 4:10:12 PM, Wednesday, May 23, 2007 Message: - unix socket fixes Revision: 36 Author: grep Date: 3:58:55 PM, Wednesday, May 23, 2007 Message: - moar possible crash fixes :p dunno damn corrupted characters cause shit :P Revision: 35 Author: grep Date: 3:27:32 PM, Wednesday, May 23, 2007 Message: - fixed speed change, fixed more procs, fixed mounts etc. Revision: 34 Author: grep Date: 2:22:25 PM, Wednesday, May 23, 2007 Message: - fixed 2.1.0 proc spells and rank protection Revision: 33 Author: grep Date: 2:02:38 PM, Wednesday, May 23, 2007 Message: - script fixes Revision: 32 Author: grep Date: 1:43:44 PM, Wednesday, May 23, 2007 Message: - Fixed spell casting result (in combat bug) - Fixed possible crashes with invalid character. - Fixed revision display at login. Revision: 31 Author: grep Date: 12:22:58 PM, Wednesday, May 23, 2007 Message: - belh.. another combopoint fix Revision: 30 Author: grep Date: 12:16:47 PM, Wednesday, May 23, 2007 Message: - fixed bad field :p and combopoints.. my mistake Revision: 29 Author: grep Date: 11:41:31 AM, Wednesday, May 23, 2007 Message: - Fixed system message / whispers :> Revision: 28 Author: grep Date: 11:38:37 AM, Wednesday, May 23, 2007 Message: - Fixed all chat (apart from system messages) Revision: 27 Author: grep Date: 11:23:45 AM, Wednesday, May 23, 2007 Message: - The rest of the dbc structure changes for 2.1.0. Any huge bugs let me know. Revision: 26 Author: grep Date: 11:03:55 AM, Wednesday, May 23, 2007 Message: - 2.1.0 Spell.dbc struct update, still gotta check the rest Revision: 25 Author: grep Date: 10:34:25 AM, Wednesday, May 23, 2007 Message: - 2.1.0 update part 2: Item wdb structure changes Revision: 24 Author: grep Date: 10:27:22 AM, Wednesday, May 23, 2007 Message: - 2.1.0 patch part 1: Updatefields update, combopoint rewrite (differnet system with 2.1.0+) - THIS IS NOT CONSIDERED STABLE YET! USE AT YOUR OWN RISK! Revision: 23 Author: grep Date: 7:56:03 PM, Tuesday, May 22, 2007 Message: - possible crash here Revision: 22 Author: grep Date: 7:43:22 PM, Tuesday, May 22, 2007 Message: - optmized database delay query, it wont allocate a huge 16kb chunk for every query now :P Revision: 21 Author: Aim Date: 7:29:08 AM, Tuesday, May 22, 2007 Message: HAH! ATLAST! i've setted the svn propset svn:eol-style to native. since windows doesnt use the unix style eol, or is it the other way around? :) Aim Revision: 20 Author: Aim Date: 7:14:11 AM, Tuesday, May 22, 2007 Message: o remove windows style EOL's (fucked up the config.status) o set propset svn:eol-style to native Revision: 19 Author: grep Date: 2:56:01 PM, Monday, May 21, 2007 Message: - more linux fixes, w00t Revision: 18 Author: grep Date: 2:47:24 PM, Monday, May 21, 2007 Message: - fixed configure.ac on linux with new svn rev calc Revision: 17 Author: grep Date: 11:24:50 AM, Monday, May 21, 2007 Message: - added gender/pvpflag to status plugin Revision: 16 Author: grep Date: 10:53:36 AM, Monday, May 21, 2007 Message: - Whoops.. messed up the pointer :p Revision: 15 Author: grep Date: 10:52:05 AM, Monday, May 21, 2007 Message: - Added dynamic extraction of svn revision. w/ svn properties Revision: 14 Author: grep Date: 10:47:42 AM, Monday, May 21, 2007 Message: - testing Revision: 13 Author: grep Date: 10:31:03 AM, Monday, May 21, 2007 Message: - Fixed possible crashes in auction house. - Made Item destructor virtual - no need to typecast to Container upon deletion anymore. Revision: 12 Author: grep Date: 9:25:45 AM, Monday, May 21, 2007 Message: - minion damage fix from fishbait <3 Revision: 11 Author: grep Date: 9:01:56 AM, Monday, May 21, 2007 Message: + Implemented: Multiple taxi routes (doing >1 node at once).. node list still has to be fixed on talk, use debugger to set all to -1 to test. Revision: 10 Author: grep Date: 7:51:23 AM, Monday, May 21, 2007 Message: - fix for character delete not removing cached player name info. Revision: 9 Author: Shock Date: 4:02:46 PM, Sunday, May 20, 2007 Message: Terms of use Revision: 8 Author: grep Date: 3:53:11 PM, Sunday, May 20, 2007 Message: - this might help some people :P Revision: 7 Author: grep Date: 3:47:37 PM, Sunday, May 20, 2007 Message: - fixed vc8 compile issues - fixed vc7 compile issues - fixed combat bug Revision: 6 Author: grep Date: 12:10:46 PM, Sunday, May 20, 2007 Message: - Scripts Revision: 5 Author: grep Date: 10:58:13 AM, Sunday, May 20, 2007 Message: - fixed linux makefile.. :p Revision: 4 Author: grep Date: 9:10:19 AM, Sunday, May 20, 2007 Message: - didn't save :O Revision: 3 Author: grep Date: 9:08:07 AM, Sunday, May 20, 2007 Message: - Bleh.. compile fixes :/ Revision: 2 Author: grep Date: 4:32:49 AM, Sunday, May 20, 2007 Message: - Un-needed files. Revision: 1 Author: grep Date: 4:29:33 AM, Sunday, May 20, 2007 Message: - Initial Repository.