#include #include #include #include main() { print("\n----------------------------------"); print(" Blank Gamemode by your name here"); print("----------------------------------\n"); } public OnGameModeInit() { SetGameModeText("Blank Script"); AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); //Spawnpoints: CreateVehicle(468, -1404.566650, -593.657715, 1059.458008, 85, -1, -1, 120000); //spawnpoint CreateVehicle(468, -1408.259155, -588.916565, 1058.217407, 85, -1, -1, 120000); //spawnpoint (2) CreateVehicle(468, -1410.240112, -585.756958, 1057.612427, 85, -1, -1, 120000); //spawnpoint (3) CreateVehicle(468, -1409.233765, -587.429077, 1057.923218, 85, -1, -1, 120000); //spawnpoint (4) CreateVehicle(468, -1405.781372, -592.176758, 1058.992432, 85, -1, -1, 120000); //spawnpoint (5) CreateVehicle(468, -1407.149658, -590.658081, 1058.576294, 85, -1, -1, 120000); //spawnpoint (6) CreateVehicle(468, -1411.379395, -584.253479, 1057.271362, 85, -1, -1, 120000); //spawnpoint (7) CreateVehicle(468, -1412.437378, -582.690796, 1056.891968, 85, -1, -1, 120000); //spawnpoint (8) CreateVehicle(468, -1402.227539, -592.866272, 1059.459229, 85, -1, -1, 120000); //spawnpoint (9) CreateVehicle(468, -1403.259399, -591.406677, 1059.283691, 85, -1, -1, 120000); //spawnpoint (10) CreateVehicle(468, -1404.140259, -589.695923, 1059.166748, 85, -1, -1, 120000); //spawnpoint (11) CreateVehicle(468, -1405.173584, -588.201782, 1058.888550, 85, -1, -1, 120000); //spawnpoint (12) CreateVehicle(468, -1406.300659, -586.565613, 1058.531738, 85, -1, -1, 120000); //spawnpoint (13) CreateVehicle(468, -1407.526245, -584.994995, 1058.177368, 85, -1, -1, 120000); //spawnpoint (14) CreateVehicle(468, -1409.622314, -581.953125, 1057.480835, 85, -1, -1, 120000); //spawnpoint (16) CreateVehicle(468, -1408.754272, -583.431824, 1057.788940, 85, -1, -1, 120000); //spawnpoint (18) CreateVehicle(468, -1400.496582, -592.019592, 1059.415649, 85, -1, -1, 120000); //spawnpoint (19) CreateVehicle(468, -1401.526733, -590.393616, 1059.257080, 85, -1, -1, 120000); //spawnpoint (20) CreateVehicle(468, -1402.285522, -588.841248, 1059.135864, 85, -1, -1, 120000); //spawnpoint (21) CreateVehicle(468, -1403.052490, -587.446228, 1059.046387, 85, -1, -1, 120000); //spawnpoint (22) CreateVehicle(468, -1403.868652, -585.974243, 1058.951904, 85, -1, -1, 120000); //spawnpoint (23) CreateVehicle(468, -1404.737427, -584.573547, 1058.758057, 85, -1, -1, 120000); //spawnpoint (24) CreateVehicle(468, -1405.823853, -582.977600, 1058.387817, 85, -1, -1, 120000); //spawnpoint (25) CreateVehicle(468, -1399.593994, -593.726868, 1059.645508, 85, -1, -1, 120000); //spawnpoint (26) CreateVehicle(468, -1402.854492, -583.290894, 1058.748047, 85, -1, -1, 120000); //spawnpoint (24) CreateVehicle(468, -1402.106445, -584.667297, 1058.868774, 85, -1, -1, 120000); //spawnpoint (25) CreateVehicle(468, -1401.226929, -586.065735, 1058.984497, 85, -1, -1, 120000); //spawnpoint (26) CreateVehicle(468, -1400.448364, -587.385559, 1059.070435, 85, -1, -1, 120000); //spawnpoint (27) CreateVehicle(468, -1399.466553, -588.723694, 1059.192139, 85, -1, -1, 120000); //spawnpoint (28) CreateVehicle(468, -1398.766235, -590.245117, 1059.219116, 85, -1, -1, 120000); //spawnpoint (29) CreateVehicle(468, -1397.420654, -593.316223, 1059.170044, 85, -1, -1, 120000); //spawnpoint (30) CreateVehicle(468, -1398.091553, -591.934570, 1059.186035, 85, -1, -1, 120000); //spawnpoint (31) //Objects: CreateObject(13631, -1401.851563, -666.179688, 1071.234375, 0, 0, 0); CreateObject(13632, -1405.546875, -779.054688, 1054.804688, 0, 0, 270); CreateObject(13633, -1404.984375, -664.843750, 1057.796875, 0, 0, 0); CreateObject(13662, -1435.750000, -652.664063, 1054.937500, 0, 0, 0); CreateObject(13663, -1435.750000, -652.664063, 1054.937500, 0, 0, 0); CreateObject(13664, -1435.750000, -652.664063, 1054.937500, 0, 0, 0); CreateObject(13665, -1435.750000, -652.664063, 1054.937500, 0, 0, 0); CreateObject(13667, -1455.046875, -634.015625, 1066.054688, 352.5214, 0, 0); CreateObject(8483, 2884.594238, -1963.589966, 7.924473, 6.0161, 0, 0); CreateObject(7916, 2889.872803, -1963.729126, 5.474525, 0, 0, 90); CreateObject(7916, 2888.674805, -1954.922974, 6.364121, 0, 0, 90.0001); CreateObject(7916, 2892.677490, -1960.622314, 4.578136, 0, 0, 90.0001); CreateObject(7916, 2887.717529, -1975.786743, 5.905384, 0, 0, 90); CreateObject(7392, 2885.466797, -1945.265991, 9.810330, 0, 0, 180); CreateObject(7388, 2883.614014, -1963.555298, -3.892570, 0, 0, 0); CreateObject(7073, 2889.667969, -1981.323608, 16.493292, 0, 0, 22.5); CreateObject(6865, 2891.287842, -1963.987183, 12.601286, 0, 0, 135); CreateObject(3877, 2910.854004, -1970.504761, 2.056871, 0, 0, 0); CreateObject(3877, 2905.681396, -1970.442017, 2.798001, 0, 0, 0); CreateObject(3877, 2899.790527, -1969.692505, 3.875200, 0, 0, 0); CreateObject(3877, 2912.297363, -1957.959351, 1.812901, 0, 0, 0); CreateObject(3877, 2906.486328, -1957.947266, 2.645672, 0, 0, 0); CreateObject(3877, 2899.691406, -1958.088257, 3.848787, 0, 0, 0); CreateObject(3528, 2890.434326, -1971.280762, 8.653168, 0, 0, 22.5); CreateObject(3528, 2888.170410, -1958.208740, 9.591211, 0, 0, 0); CreateObject(3524, 2899.828369, -1969.758667, 3.605539, 0, 0, 90); CreateObject(3524, 2899.616943, -1958.126709, 3.479127, 0, 0, 101.25); CreateObject(3461, 2900.399414, -1969.704102, 3.362765, 0, 0, 0); CreateObject(3461, 2900.163330, -1958.097778, 3.063740, 0, 0, 0); CreateObject(3461, 2899.753174, -1966.614746, 3.779693, 0, 0, 0); CreateObject(3461, 2899.597656, -1965.133667, 3.804892, 0, 0, 0); CreateObject(3461, 2899.483154, -1963.521240, 3.821342, 0, 0, 0); CreateObject(3461, 2899.559082, -1961.988037, 3.800054, 0, 0, 0); CreateObject(3461, 2899.353271, -1960.402222, 3.834908, 0, 0, 0); CreateObject(2780, 2918.074707, -1984.002563, 0.075890, 0, 0, 0); CreateObject(2780, 2910.411621, -1986.442017, 0.501712, 0, 0, 0); CreateObject(2780, 2904.251465, -1985.740112, 1.382465, 0, 0, 0); CreateObject(2780, 2896.926270, -1982.635498, 2.833753, 0, 0, 0); CreateObject(2780, 2913.350098, -1944.163574, 0.074959, 0, 0, 0); CreateObject(2780, 2904.324707, -1944.836304, 1.250912, 0, 0, 0); CreateObject(2780, 2897.049072, -1944.983887, 2.655224, 0, 0, 0); CreateObject(2780, 2890.041260, -1964.031982, 13.691269, 0, 0, 0); CreateObject(2780, 2882.644043, -1976.387451, 13.237722, 0, 0, 0); CreateObject(2780, 2876.272217, -1971.072021, 18.556555, 0, 0, 0); CreateObject(2780, 2879.334961, -1941.447632, 16.423334, 0, 0, 0); CreateObject(2780, 2879.094482, -1948.413330, 16.604679, 0, 0, 0); CreateObject(1222, 2910.760254, -1966.552002, 0.868951, 0, 0, 0); CreateObject(1222, 2911.618408, -1962.215820, 0.733134, 0, 0, 0); CreateObject(1222, 2906.111328, -1962.203369, 1.522337, 0, 0, 0); CreateObject(1222, 2906.081299, -1966.445435, 1.539177, 0, 0, 0); CreateObject(3461, 2911.544678, -1962.135498, -0.193552, 0, 0, 0); CreateObject(3461, 2910.652588, -1966.454590, 0.000139, 0, 0, 0); CreateObject(3461, 2906.277100, -1966.427979, 0.659292, 0, 0, 0); CreateObject(3461, 2906.266357, -1962.248291, 0.532457, 0, 0, 0); CreateObject(3515, 2897.250244, -1964.166992, 0.010231, 0, 335.9358, 180); /*Checkpoints: SetPlayerRaceCheckpoint(playerid, 0, -1432.451660, -587.545593, 1054.405884, -1459.082764, -613.808167, 1052.369385, 3.1); SetPlayerRaceCheckpoint(playerid, 0, -1459.082764, -613.808167, 1052.369385, -1384.397339, -684.029907, 1052.600220, 3.1); SetPlayerRaceCheckpoint(playerid, 0, -1384.397339, -684.029907, 1052.600220, -1432.390625, -587.601196, 1054.409546, 2.5); SetPlayerRaceCheckpoint(playerid, 0, -1432.390625, -587.601196, 1054.409546, -1459.077515, -613.647278, 1052.211182, 3.1); SetPlayerRaceCheckpoint(playerid, 0, -1459.077515, -613.647278, 1052.211182, -1384.431519, -684.020447, 1052.597900, 3.1); SetPlayerRaceCheckpoint(playerid, 0, -1384.431519, -684.020447, 1052.597900, -1432.506104, -587.467590, 1054.398560, 2.5); SetPlayerRaceCheckpoint(playerid, 0, -1432.506104, -587.467590, 1054.398560, -1459.067627, -613.498657, 1052.612549, 3.1); SetPlayerRaceCheckpoint(playerid, 0, -1459.067627, -613.498657, 1052.612549, -1384.188477, -684.023865, 1052.606201, 3.1); SetPlayerRaceCheckpoint(playerid, 0, -1384.188477, -684.023865, 1052.606201, -1432.411377, -587.536804, 1054.406006, 2.5); SetPlayerRaceCheckpoint(playerid, 0, -1432.411377, -587.536804, 1054.406006, -1432.411377, -587.536804, 1054.406006, 3.1);*/ return 1; } public OnGameModeExit() { return 1; } public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid, 2906.441895, -1964.434814, 1.790866); SetPlayerFacingAngle(playerid, 271); SetPlayerCameraPos(playerid, 2918.079102, -1964.920288, 1.125446); SetPlayerCameraLookAt(playerid, 2906.441895, -1964.434814, 2.790866); return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnPlayerConnect(playerid) { return 1; } public OnPlayerDisconnect(playerid, reason) { return 1; } public OnPlayerSpawn(playerid) { return 1; } public OnPlayerDeath(playerid, killerid, reason) { return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } public OnPlayerPrivmsg(playerid, recieverid, text[]) { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/help", cmdtext, true, 10) == 0) { // Do something here return 1; } return 0; } public OnPlayerInfoChange(playerid) { return 1; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { return 1; } public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { return 1; } public OnPlayerSelectedMenuRow(playerid, row) { return 1; } public OnPlayerExitedMenu(playerid) { return 1; }