stock OnPlayerEnterArea(playerid,areaid) { if(areaid == Area[0]) { Text[0] = TextDrawCreate(320.0, 200.0, "My text !"); TextDrawFont(Text[0],2); TextDrawSetShadow(Text[0],0); TextDrawSetOutline(Text[0],1); TextDrawColor(Text[0],0x49005FFF); TextDrawAlignment(Text[0],2); TextDrawLetterSize(Text[0],0.7,1.8); TextDrawShowForPlayer(playerid,Text[0]); SetTimerEx("HideTextDraw",10000,0,"i",playerid); } } public HideTextDraw(playerid) { TextDrawHideForPlayer(playerid,BText[0]); // Used fo an other text, same problem TextDrawHideForPlayer(playerid,BText[1]); // TextDrawHideForPlayer(playerid,Text[0]); }