if(gShowConnectMsg[playerid] == 1) { new bitch[256]; GetPlayerName(playerid,bitch,sizeof(bitch)); format(bitch,sizeof(bitch),"*** %s joined the server",bitch); SendClientMessageToAll(COLOR_GRAD1,bitch); } if(gShowConnectMsg[playerid] == 1) { new bitch[256]; GetPlayerName(playerid,bitch,sizeof(bitch)); format(bitch,sizeof(bitch),"*** %s left the server",bitch); SendClientMessageToAll(COLOR_GRAD1,bitch); } if(strcmp(cmd, "/jlmsg", true) == 0 && IsPlayerConnected(playerid)) { SendClientMessage(playerid, COLOR_GRAD3, " Join / Leave messages now enabled"); gShowConnectMsg[playerid] = 1; return 1; } if(strcmp(cmd, "/nojlmsg", true) == 0 && IsPlayerConnected(playerid)) { SendClientMessage(playerid, COLOR_GRAD3, " Join / Leave messages now disnabled"); gShowConnectMsg[playerid] = 0; return 1; }