#include forward DelObj(playerid,Obj); public DelObj(playerid,Obj)DestroyPlayerObject(playerid,Obj); public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { if ((newkeys & KEY_FIRE)) { if (IsPlayerInAnyVehicle(playerid)) { new Float:x,Float:y,Float:z; new Float:x2,Float:y2,Float:az; GetPlayerPos(playerid,x,y,z); GetVehicleZAngle(GetPlayerVehicleID(playerid), az); x2 = x + (10 * floatsin(-az+5, degrees)); y2 = y + (10 * floatcos(-az+5, degrees)); new Obj=CreatePlayerObject(playerid,1245,x2,y2,z,0,0,az-90); SetTimerEx("DelObj",1500,0,"d d",playerid,Obj); } } } public OnFilterScriptInit() { print("\n----------------------------------"); print(" De[M]oN's [FS] Tramplins Spawn"); print("----------------------------------\n"); return 1; }