on $*:TEXT:/^[.!@](setpcw|setworld|change)/Si:#mainpc-staff:{ if ($2 == %pcworld [ $+ [ #mainpc ] ]) { notice $nick 2This world has already been set! } else { if ($3 == na) { set %pcsetter [ $+ [ #mainpc ] ] N/A set %pcworld [ $+ [ #mainpc ] ] $2 set %pcwtime. [ $+ [ #mainpc ] ] $ctime /timer 2 0 /msg #mainpc 2The World Has Been Updated by4 %pcsetter [ $+ [ #mainpc ] ] $+ 2! New World:4 %pcworld [ $+ [ #mainpc ] ] $+ 2. /timer 0 20 /msg #mainpc 2 The Current Pestcontrol world is 4 %pcworld Last Updated:4 $duration($calc( $ctime - %pcwtime. [ $+ [ #mainpc ] ] )) $+ 2. } } else { set %pcsetter [ $+ [ #mainpc ] ] $nick set %pcworld [ $+ [ #mainpc ] ] $2 set %pcwtime. [ $+ [ #mainpc ] ] $ctime /timer 1 0 /msg +#MainPC 2The World Has Been Updated by4 %pcsetter [ $+ [ #mainpc ] ] $+ 2! New World:4 %pcworld [ $+ [ #mainpc ] ] $+ 2. /timer 0 20 /msg #mainpc 2 The Current Pestcontrol world is 4 %pcworld Last Updated:4 $duration($calc( $ctime - %pcwtime. [ $+ [ #mainpc ] ] )) $+ 2. } } } on *:text:!stoppcm:#: { if (!%pcworld [ $+ [ #mainpc ] ]) { msg $chan 2World isn't even set! } else { timer1 off msg $chan 2Auto pc world messaging has been ended type !pcw to view the world! } } off $*:TEXT:/^[.!@](pcw|world|w)/Si:#:{ if (!%pcworld [ $+ [ #mainpc ] ]) { msg $chan 2There is no pc world anymore. PC is stopped by %pcstopper [ $+ [ #fastpcw ] ] $+ . Ask him/her why he stopped PC or ask if PC may be set again. } else { notice $nick 2Current World:4 %pcworld [ $+ [ #fastpcw ] ] $+ 2. Set by:4 %pcsetter [ $+ [ #fastpcw ] ] $+ 2. Last Updated:4 $duration($calc( $ctime - %pcwtime. [ $+ [ #fastpcw ] ] )) $+ 2. } } on *:text:!stoppcw:#: { if (!%pcworld [ $+ [ #mainpc ] ]) { notice $nick 2PC have already been set off! } elseif ($nick ishop $chan || $nick isop $chan) { set %pcstopper [ $+ [ #mainpc ] ] $nick unset %pcworld [ $+ [ #mainpc ] ] unset %pcsetter [ $+ [ #mainpc ] ] timer1 off notice $nick 2No pc world anymore! } }