on *:TEXT:!dm off*:#:{ if ($nick isop $chan || $nick == Null) { set %zips. [ $+ [ $chan ] ] off msg $chan 14 Dm game is now turned off in 2 $chan } } on *:TEXT:!dm on*:#:{ if ($nick isop $chan || $nick == Null) { set %zips. [ $+ [ $chan ] ] on msg $chan 14 Dm game is now turned ON in 2 $chan } } on *:TEXT:!dm:#:{ if (%zips. [ $+ [ $chan ] ] == off) { notice $nick 14 The Dm game is turned off in this channel halt } if ($nick == %play) { notice $nick 14 wate 15 secs before playing agian!! halt } if ($readini(pdm.ini,$chan,Player1) == $nick || $readini(pdm.ini,$chan,Player2) == $nick) { notice $nick 14Your already in the game. halt } if ($readini(dm.ini,$chan,Status) == ON2) { notice $nick 14There is already a DM. halt } if ($readini(dm.ini,$chan,Status) == ON) { writeini pdm.ini $chan Player2 $nick writeini dm.ini $chan Status ON2 writeini hp.ini $chan Player2 99 writeini turn.ini $chan Turn 1 writeini shark.ini $chan Player2 20 writeini spec.ini $chan Player2 100 writeini spec.ini $chan Player1 100 msg $chan 14 The Fite is.2 $readini(pdm.ini,$chan,Player1) 14Vs.2 $readini(pdm.ini,$chan,Player2) msg $chan 2!dmcommands 14 For DM2 Commands12. 14 For Dm Stats type 2 !wins notice $readini(pdm.ini,$chan,Player2) 14You have2 99 14Hit Points and2 20 14Shark that heal2 20 14Health each. halt } if ($readini(dm.ini,$chan,Status) == $null) { writeini pdm.ini $chan Player1 $nick writeini dm.ini $chan Status ON writeini hp.ini $chan Player1 99 writeini shark.ini $chan Player1 20 msg $chan 2 $+ $readini(pdm.ini,$chan,Player1) 14 is Looking for a Dm. Type 2!dm14 to fight 2 $readini(pdm.ini,$chan,Player1) $+ . notice $readini(pdm.ini,$chan,Player1) 14You have2 99 14Hit Points and2 20 14Shark that heal2 20 14Health each. halt } } ON *:TEXT:!whip*:#:{ if ($readini(dm.ini,$chan,Status) == $null) { notice $nick 14There is no DM on. Type2 !DM 14To start one. halt } if ($readini(dm.ini,$chan,Status) == ON) { notice $nick 14You need someone to attack.... halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { writeini hit.ini $chan Hit $rand(0,35) writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(hit.ini,$chan,hit) ) if ($readini(hp.ini,$chan,Player2) <= 0 ) { msg $chan 2 $+ $readini(pdm.ini,$chan,Player1) 14 swings at 2 $readini(pdm.ini,$chan,Player2) 14 hitting a 2 $readini(hit.ini,$chan,Hit) $+ . 14 Leaving him with2 0 14Hitpoints. timer 1 3 msg $chan 2 $+ $readini(pdm.ini,$chan,Player1) 14 has won! remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total writeini ye.ini $chan $nick $calc( $readini(ye.ini,$chan,$nick) + 1) set %play $nick timer 1 15 unset %play halt } else { msg $chan 2 $+ $readini(pdm.ini,$chan,Player1) 14 swings at 2 $readini(pdm.ini,$chan,Player2) 14 hitting a 2 $readini(hit.ini,$chan,Hit) $+ . 14 Leaving him with2 $readini(hp.ini,$chan,Player2) 14 Hitpoints. writeini turn.ini $chan Turn 2 halt } } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { writeini hit.ini $chan Hit $rand(0,35) writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(hit.ini,$chan,hit) ) if ($readini(hp.ini,$chan,Player1) <= 0 ) { msg $chan 2 $+ $readini(pdm.ini,$chan,Player2) 14 swings at 2 $readini(pdm.ini,$chan,Player1) 14 hitting a 2 $readini(hit.ini,$chan,Hit) $+ . 14 Leaving him with2 0 14Hitpoints. timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has won! remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total writeini ye.ini $chan $nick $calc( $readini(ye.ini,$chan,$nick) + 1) set %play $nick timer 1 15 unset %play halt } else { msg $chan 2 $+ $readini(pdm.ini,$chan,Player2) 14 swings at 2 $readini(pdm.ini,$chan,Player1) 14 hitting a 2 $readini(hit.ini,$chan,Hit) $+ . 14 Leaving him with2 $readini(hp.ini,$chan,Player1) 14Hitpoints. writeini turn.ini $chan Turn 1 halt } } else { notice $nick 14Its not your turn or your not this Dm. } } on *:TEXT:!wins*:#:{ ($2 == null) { notice $nick 14 You have 2 $readini(ye.ini,$chan,$nick) 14Wins! } else { notice $nick 2 $2 14 has 2 $readini(ye.ini,$chan,$2) 14 wins! } } on *:TEXT:@wins*:#:{ if ($2 == $null) { msg $chan 2 $nick 14 has 2 $readini(ye.ini,$chan,$nick) 14 Wins! } else { msg $chan 2 $2 14 has 2 $readini(ye.ini,$chan,$2) 14 wins! } } ON *:TEXT:!eat*:#:{ if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(shark.ini,$chan,Player2) <= 0 ) { Notice $nick 14You dont have any shark left.... halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(shark.ini,$chan,Player1) <= 0 ) { Notice $nick 14You dont have any shark left.... halt } if ($readini(dm.ini,$chan,Status) == $null) { notice $nick 14There is no DM on. Type2 !DM 14To start one. halt } if ($readini(dm.ini,$chan,Status) == ON) { notice $nick 14 You can't eat yet..... halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) + 20 ) writeini shark.ini $chan Player1 $calc( $readini(shark.ini,$chan,Player1) - 1) notice $readini(pdm.ini,$chan,Player1) 14 You now have2 $readini(shark.ini,$chan,Player1) 14Shark left. msg $chan 2 $+ $readini(pdm.ini,$chan,Player1) 14 eats a shark giving him2 $readini(hp.ini,$chan,Player1) 14Hit Points. writeini turn.ini $chan Turn 2 halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) + 20 ) writeini shark.ini $chan Player2 $calc( $readini(shark.ini,$chan,Player2) - 1) notice $readini(pdm.ini,$chan,Player2) 14You now have2 $readini(shark.ini,$chan,Player2) 14Shark left. msg $chan 2 $+ $readini(pdm.ini,$chan,Player2)14 eats a shark giving him2 $readini(hp.ini,$chan,Player2) 14Hit Points. writeini turn.ini $chan Turn 1 halt } else { notice $nick 14Its not your turn or your not in this round. } } ON *:TEXT:!dds*:#:{ if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) <= 24 ) { notice $nick 14You dont have any special Left. halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) <= 24 ) { notice $nick 14You dont have any special Left. halt } if ($readini(dm.ini,$chan,Status) == $null) { notice $nick 14There is no DM on. Type2 !DM 12To start one. halt } if ($readini(dm.ini,$chan,Status) == ON) { notice $nick 14 You need someone to attack.... halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { writeini hit.ini $chan Hit $rand(0,30) writeini hit.ini $chan Hit2 $rand(0,30) writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) ) writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(dds.ini,$chan,total) ) writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) - 25 ) if ($readini(hp.ini,$chan,Player2) <= 0 ) { msg $chan 2 $+ $readini(pdm.ini,$chan,Player1) 14 Specials at 2 $readini(pdm.ini,$chan,Player2) 14 hitting a 2 $readini(hit.ini,$chan,hit) 14 and 2 $readini(hit.ini,$chan,hit2) $+ . 14 Leaving him with2 0 14 Hitpoints. timer 1 3 msg $chan 2 $+ $readini(pdm.ini,$chan,Player1)14 has won! remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total writeini ye.ini $chan $nick $calc( $readini(ye.ini,$chan,$nick) + 1) set %play $nick timer 1 15 unset %play halt } else { notice $nick 14You have2 $readini(spec.ini,$chan,Player1) $+ 14% of your Special Bar left. msg $chan 2 $+ $readini(pdm.ini,$chan,Player1) 14 specials at 2 $readini(pdm.ini,$chan,Player2) 14 hitting a 2 $readini(hit.ini,$chan,hit) 14 and 2 $readini(hit.ini,$chan,hit2)$+ . 14 Leaving him with2 $readini(hp.ini,$chan,Player2) 14 Hitpoints. writeini turn.ini $chan Turn 2 halt } } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { writeini hit.ini $chan Hit $rand(0,30) writeini hit.ini $chan Hit2 $rand(0,30) writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) ) writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(dds.ini,$chan,total) ) writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) - 25 ) if ($readini(hp.ini,$chan,Player1) <= 0 ) { msg $chan 2 $+ $readini(pdm.ini,$chan,Player2) 14 Specials at 2 $readini(pdm.ini,$chan,Player1) 14 hitting a 2 $readini(hit.ini,$chan,hit) 14 and 2 $readini(hit.ini,$chan,hit2) $+ . 14 Leaving him with2 0 14Hitpoints. timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has won! remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total writeini ye.ini $chan $nick $calc( $readini(ye.ini,$chan,$nick) + 1) set %play $nick timer 1 15 unset %play halt } else { notice $nick 14You have2 $readini(spec.ini,$chan,Player2) $+ 14% of your Special Bar left. msg $chan 2 $+ $readini(pdm.ini,$chan,Player2) 14 specials at 2 $readini(pdm.ini,$chan,Player1) 14 hitting a 2 $readini(hit.ini,$chan,hit) 14 and 2 $readini(hit.ini,$chan,hit2)$+ . 14 Leaving him with2 $readini(hp.ini,$chan,Player1) 14Hitpoints. writeini turn.ini $chan Turn 1 halt } } else { notice $nick 14Its not your turn or your not in this round. } } ON *:TEXT:!stopDM*:#:{ if ($readini(dm.ini,$chan,Status) == $null) { notice $nick 14There is no DM for this channel halt } if ($nick isop $chan || $nick ishop $chan) { msg $chan 14DM Halted by 2 $nick $+ . remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total } else { notice $nick 14You need halfop+ } } ON *:TEXT:!dmcommands:#:{ notice $nick 14!StopDM notice $nick 14!DM notice $nick 14!Whip notice $nick 14!DDS notice $nick 14!Gaxe notice $nick 14!Barrage notice $nick 14!Eat notice $nick 14!tele notice $nick 14!Guthans notice $nick 14!Dlong notice $nick 14!Dragmace } ON *:TEXT:!tele*:#:{ if ($readini(dm.ini,$chan,Status) == $null) { notice $nick 14There is no DM on. Type2 !DM 14 To start one. halt } if ($readini(dm.ini,$chan,Status) == ON) { notice $nick 14 You cant Tele yet rofl. halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { msg $chan 2 $+ $readini(pdm.ini,$chan,Player1) 14 has just teled. msg $chan 2 $+ $readini(pdm.ini,$chan,Player2) 14 wins! remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { msg $chan 2 $+ $readini(pdm.ini,$chan,Player2) 14has just teled. msg $chan 2 $+ $readini(pdm.ini,$chan,Player1) 14wins! remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total } } ON *:TEXT:!Dlong*:#:{ if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) <= 24 ) { notice $nick 14 You dont have any special Left. halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) <= 24 ) { notice $nick 14 You dont have any special Left. halt } if ($readini(dm.ini,$chan,Status) == $null) { notice $nick 14 There is no DM on. Type2 !DM 14 To start one. halt } if ($readini(dm.ini,$chan,Status) == ON) { notice $nick 14 You need someone to attack.... halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { writeini hit.ini $chan Hit $rand(0,40) writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) ) writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(dds.ini,$chan,total) ) writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) - 25 ) if ($readini(hp.ini,$chan,Player2) <= 0 ) { msg $chan 2 $+ $readini(pdm.ini,$chan,Player1) 14 Swings at 2 $readini(pdm.ini,$chan,Player2) 14 with a D Long spec hitting a 2 $readini(hit.ini,$chan,hit) $+ . 14 Leaving him with2 0 14 Hitpoints. timer 1 3 msg $chan 2 $+ $readini(pdm.ini,$chan,Player1)14 has won! remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total writeini ye.ini $chan $nick $calc( $readini(ye.ini,$chan,$nick) + 1) set %play $nick timer 1 15 unset %play halt } else { notice $nick 14 You have2 $readini(spec.ini,$chan,Player1) $+ 14% of your Special Bar left. msg $chan 2 $+ $readini(pdm.ini,$chan,Player1) 14 Swings at 2 $readini(pdm.ini,$chan,Player2) 14 with a D Long spec hitting a2 $readini(hit.ini,$chan,hit)$+ . 14Leaving him with2 $readini(hp.ini,$chan,Player2) 14Hitpoints. writeini turn.ini $chan Turn 2 halt } } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { writeini hit.ini $chan Hit $rand(0,40) writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) ) writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(dds.ini,$chan,total) ) writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) - 25 ) if ($readini(hp.ini,$chan,Player1) <= 0 ) { msg $chan 2 $+ $readini(pdm.ini,$chan,Player2) 14 Swings at 2 $readini(pdm.ini,$chan,Player1) 14 with a D Long spec hitting a 2 $readini(hit.ini,$chan,hit)$+ . 14 Leaving him with2 0 14Hitpoints. timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has won! remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total writeini ye.ini $chan $nick $calc( $readini(ye.ini,$chan,$nick) + 1) set %play $nick timer 1 15 unset %play halt } else { notice $nick 14 You have2 $readini(spec.ini,$chan,Player2) $+ 14% of your Special Bar left. msg $chan 2 $+ $readini(pdm.ini,$chan,Player2) 14 Swings at 2 $readini(pdm.ini,$chan,Player1) 14 with a D Long spec hitting a 2 $readini(hit.ini,$chan,hit)$+ . 14 Leaving him with2 $readini(hp.ini,$chan,Player1) 14 Hitpoints. writeini turn.ini $chan Turn 1 halt } } else { notice $nick 14 Its not your turn or your not in this round. } } ON *:TEXT:!Dragmace*:#:{ if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) <= 24 ) { notice $nick 14 You dont have any special Left. halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) <= 24 ) { notice $nick 14 You dont have any special Left. halt } if ($readini(dm.ini,$chan,Status) == $null) { notice $nick 14 There is no DM on. Type2 !DM 14 To start one. halt } if ($readini(dm.ini,$chan,Status) == ON) { notice $nick 14 You need someone to attack.... halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { writeini hit.ini $chan Hit $rand(0,55) writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) ) writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(dds.ini,$chan,total) ) writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) - 25 ) if ($readini(hp.ini,$chan,Player2) <= 0 ) { msg $chan 2 $+ $readini(pdm.ini,$chan,Player1) 14 Joustes at 2 $readini(pdm.ini,$chan,Player2) 14 with a D Mace spec hitting a 2 $readini(hit.ini,$chan,hit) $+ . 14 Leaving him with2 0 14 Hitpoints. timer 1 3 msg $chan 2 $+ $readini(pdm.ini,$chan,Player1)14 has won! remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total writeini ye.ini $chan $nick $calc( $readini(ye.ini,$chan,$nick) + 1) set %play $nick timer 1 15 unset %play halt } else { notice $nick 14 You have2 $readini(spec.ini,$chan,Player1) $+ 14% of your Special Bar left. msg $chan 2 $+ $readini(pdm.ini,$chan,Player1) 14 Joustes at 2 $readini(pdm.ini,$chan,Player2) 14 with a D Mace spec hitting a2 $readini(hit.ini,$chan,hit)$+ . 14Leaving him with2 $readini(hp.ini,$chan,Player2) 14Hitpoints. writeini turn.ini $chan Turn 2 halt } } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { writeini hit.ini $chan Hit $rand(0,30) writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) ) writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(dds.ini,$chan,total) ) writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) - 25 ) if ($readini(hp.ini,$chan,Player1) <= 0 ) { msg $chan 2 $+ $readini(pdm.ini,$chan,Player2) 14 Joustes at 2 $readini(pdm.ini,$chan,Player1) 14 with a D Mace spec hitting a 2 $readini(hit.ini,$chan,hit)$+ . 14 Leaving him with2 0 14Hitpoints. timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has won! remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total writeini ye.ini $chan $nick $calc( $readini(ye.ini,$chan,$nick) + 1) set %play $nick timer 1 15 unset %play halt } else { notice $nick 14 You have2 $readini(spec.ini,$chan,Player2) $+ 14% of your Special Bar left. msg $chan 2 $+ $readini(pdm.ini,$chan,Player2) 14 Joustes at 2 $readini(pdm.ini,$chan,Player1) 14 with a D Mace spec hitting a 2 $readini(hit.ini,$chan,hit)$+ . 14 Leaving him with2 $readini(hp.ini,$chan,Player1) 14 Hitpoints. writeini turn.ini $chan Turn 1 halt } } else { notice $nick 14 Its not your turn or your not in this round. } } ON *:TEXT:!Barrage*:#:{ if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) <= 49 ) { notice $nick 14 You dont have any special Left. halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) <= 49 ) { notice $nick 14 You dont have any special Left. halt } if ($readini(dm.ini,$chan,Status) == $null) { notice $nick 14 There is no DM on. Type2 !DM 14 To start one. halt } if ($readini(dm.ini,$chan,Status) == ON) { notice $nick 14 You need someone to attack.... halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { writeini hit.ini $chan Hit $rand(0,30) writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) ) writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(dds.ini,$chan,total) ) writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) - 50 ) if ($readini(hp.ini,$chan,Player2) <= 0 ) { msg $chan 2 $+ $readini(pdm.ini,$chan,Player1) 14 Cast ice barrage at $readini(pdm.ini,$chan,Player2) 12 Freezing 14 him, and hitting a 2 $readini(hit.ini,$chan,hit) $+ . 14 Leaving him with2 0 14Hitpoints. timer 1 3 msg $chan 2 $+ $readini(pdm.ini,$chan,Player1)14 has won! remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total writeini ye.ini $chan $nick $calc( $readini(ye.ini,$chan,$nick) + 1) set %play $nick timer 1 15 unset %play halt } else { notice $nick 14 You have2 $readini(spec.ini,$chan,Player1) $+ 14% of your Special Bar left. msg $chan 2 $+ $readini(pdm.ini,$chan,Player1) 14 Cast ice barrage at 2 $readini(pdm.ini,$chan,Player2) 12 Freezing 14 him, and hitting a2 $readini(hit.ini,$chan,hit)$+ . 14Leaving him with2 $readini(hp.ini,$chan,Player2) 14Hitpoints. msg $chan 14 it is still 2 $readini(pdm.ini,$chan,Player1) 's 14 turn! writeini turn.ini $chan Turn 1 halt } } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { writeini hit.ini $chan Hit $rand(0,30) writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) ) writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(dds.ini,$chan,total) ) writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) - 50 ) if ($readini(hp.ini,$chan,Player1) <= 0 ) { msg $chan 2 $+ $readini(pdm.ini,$chan,Player2) 14 Cast ice Barrage at 2 $readini(pdm.ini,$chan,Player1) 12 Freezing 14 him, and hitting a 2 $readini(hit.ini,$chan,hit)$+ . 14 Leaving him with2 0 14Hitpoints. timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has won! remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total writeini ye.ini $chan $nick $calc( $readini(ye.ini,$chan,$nick) + 1) set %play $nick timer 1 15 unset %play halt } else { notice $nick 14 You have2 $readini(spec.ini,$chan,Player2) $+ 14% of your Special Bar left. msg $chan 2 $+ $readini(pdm.ini,$chan,Player2) 14 Cast ice barrage at 2 $readini(pdm.ini,$chan,Player1) 12 Freezing 14 him, and hitting a 2 $readini(hit.ini,$chan,hit)$+ . 14 Leaving him with2 $readini(hp.ini,$chan,Player1) 14 Hitpoints. msg $chan 14 It is still 2 $readini(pdm.ini,$chan,Player2) 's 14 Turn! writeini turn.ini $chan Turn 2 halt } } else { notice $nick 14 Its not your turn or your not in this round. } } ON *:TEXT:!Rock*:#:{ if ($nick == Null) || ($nick == Null-Pl0x) || ($nick == PC|Null) || ($nick == PC|Null-Pl0x) { if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) <= 0 ) { notice $nick 14 You dont have any special Left. halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) <= 0 ) { notice $nick 14 You dont have any special Left. halt } if ($readini(dm.ini,$chan,Status) == $null) { notice $nick 14 There is no DM on. Type2 !DM 14 To start one. halt } if ($readini(dm.ini,$chan,Status) == ON) { notice $nick 14 You need someone to attack.... halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { writeini hit.ini $chan Hit $rand(1,10) writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) ) writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(dds.ini,$chan,total) ) writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) - 1 ) if ($readini(hp.ini,$chan,Player2) <= 0 ) { msg $chan 2 $+ $readini(pdm.ini,$chan,Player1) 14 Throws a rock at $readini(pdm.ini,$chan,Player2) 7 Stunning 14 him, and hitting a 2 $readini(hit.ini,$chan,hit) $+ . 14 Leaving him with2 0 14Hitpoints. timer 1 3 msg $chan 2 $+ $readini(pdm.ini,$chan,Player1)14 has won! remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total writeini ye.ini $chan $nick $calc( $readini(ye.ini,$chan,$nick) + 1) set %play $nick timer 1 15 unset %play halt } else { notice $nick 14 You have2 $readini(spec.ini,$chan,Player1) $+ 14% of your Special Bar left. msg $chan 2 $+ $readini(pdm.ini,$chan,Player1) 14 Throws a rock at 2 $readini(pdm.ini,$chan,Player2) 7 Stunning 14 him, and hitting a2 $readini(hit.ini,$chan,hit)$+ . 14Leaving him with2 $readini(hp.ini,$chan,Player2) 14Hitpoints. msg $chan 14 it is still 2 $readini(pdm.ini,$chan,Player1) 's 14 turn! writeini turn.ini $chan Turn 1 halt } } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { writeini hit.ini $chan Hit $rand(1,10) writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) ) writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(dds.ini,$chan,total) ) writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) - 1 ) if ($readini(hp.ini,$chan,Player1) <= 0 ) { msg $chan 2 $+ $readini(pdm.ini,$chan,Player2) 14 Throws a rock at 2 $readini(pdm.ini,$chan,Player1) 7 Stunning14 him, and hitting a 2 $readini(hit.ini,$chan,hit)$+ . 14 Leaving him with2 0 14Hitpoints. timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has won! remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total writeini ye.ini $chan $nick $calc( $readini(ye.ini,$chan,$nick) + 1) set %play $nick timer 1 15 unset %play halt } else { notice $nick 14 You have2 $readini(spec.ini,$chan,Player2) $+ 14% of your Special Bar left. msg $chan 2 $+ $readini(pdm.ini,$chan,Player2) 14 Throws a rock at 2 $readini(pdm.ini,$chan,Player1) 7 Stunning 14 him, and hitting a 2 $readini(hit.ini,$chan,hit)$+ . 14 Leaving him with2 $readini(hp.ini,$chan,Player1) 14 Hitpoints. msg $chan 14 It is still 2 $readini(pdm.ini,$chan,Player2) 's 14 Turn! writeini turn.ini $chan Turn 2 halt } } else { notice $nick 14 Its not your turn or your not in this round. } } } ON *:TEXT:!Gaxe*:#:{ if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) <= 49 ) { notice $nick 14 You dont have any special Left. !Gaxe Takes 2 50% 14 Spec halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) <= 49 ) { notice $nick 12You dont have any special Left.!Gaxe Takes 2 50% 14 Spec halt } if ($readini(dm.ini,$chan,Status) == $null) { notice $nick 14 There is no DM on. Type2 !DM 14 To start one. halt } if ($readini(dm.ini,$chan,Status) == ON) { notice $nick 14 You need someone to attack.... halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { writeini hit.ini $chan Hit $rand(0,75) writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) ) writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(dds.ini,$chan,total) ) writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) - 50 ) if ($readini(hp.ini,$chan,Player2) <= 0 ) { msg $chan 2 $+ $readini(pdm.ini,$chan,Player1) 14 Hacks at 2 $readini(pdm.ini,$chan,Player2) 14 hitting a 2 $readini(hit.ini,$chan,hit) $+ . 14 Leaving him with2 0 14 Hitpoints. timer 1 3 msg $chan 2 $+ $readini(pdm.ini,$chan,Player1) 14 has won! remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total writeini ye.ini $chan $nick $calc( $readini(ye.ini,$chan,$nick) + 1) set %play $nick timer 1 15 unset %play halt } else { notice $nick 14You have2 $readini(spec.ini,$chan,Player1) $+ 14% of your Special Bar left. msg $chan 2 $+ $readini(pdm.ini,$chan,Player1) 14 Hacks at 2 $readini(pdm.ini,$chan,Player2) 14 hitting a 2 $readini(hit.ini,$chan,hit) $+ . 14 Leaving him with2 $readini(hp.ini,$chan,Player2) 14Hitpoints. writeini turn.ini $chan Turn 2 halt } } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { writeini hit.ini $chan Hit $rand(0,75) writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) ) writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(dds.ini,$chan,total) ) writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) - 50 ) if ($readini(hp.ini,$chan,Player1) <= 0 ) { msg $chan 2 $+ $readini(pdm.ini,$chan,Player2) 14 Hacks at 2 $readini(pdm.ini,$chan,Player1) 14 hitting a 2 $readini(hit.ini,$chan,hit) $+ . 14 Leaving him with2 0 14 Hitpoints. timer 1 3 msg $chan 14 $+ $readini(pdm.ini,$chan,Player2) has won! remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total writeini ye.ini $chan $nick $calc( $readini(ye.ini,$chan,$nick) + 1) set %play $nick timer 1 15 unset %play halt } else { notice $nick 14You have2 $readini(spec.ini,$chan,Player2) $+ 14% of your Special Bar left. msg $chan 2 $+ $readini(pdm.ini,$chan,Player2) 2 Hacks at 14 $readini(pdm.ini,$chan,Player1) 14 hitting a 2 $readini(hit.ini,$chan,hit)$+ . 14 Leaving him with2 $readini(hp.ini,$chan,Player1) 14 Hitpoints. writeini turn.ini $chan Turn 1 halt } } else { notice $nick 14Its not your turn or your not in this round. } } ON *:TEXT:!gmaul*:#:{ if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) <= 99 ) { notice $nick 14You dont have any special Left. halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) <= 99 ) { notice $nick 14You dont have any special Left. halt } if ($readini(dm.ini,$chan,Status) == $null) { notice $nick 14There is no DM on. Type2 !DM 14To start one. halt } if ($readini(dm.ini,$chan,Status) == ON) { notice $nick 14You need someone to attack.... halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { writeini hit.ini $chan Hit $rand(0,25) writeini hit.ini $chan Hit2 $rand(0,25) writeini hit.ini $chan hit3 $rand(0,27) writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) + $readini(hit.ini,$chan,hit3) ) writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(dds.ini,$chan,total) ) writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) - 100 ) if ($readini(hp.ini,$chan,Player2) <= 0 ) { msg $chan 2 $+ $readini(pdm.ini,$chan,Player1) 14 Swings at 2 $readini(pdm.ini,$chan,Player2) 14 hitting a 2 $readini(hit.ini,$chan,hit) 14 and 2 $readini(hit.ini,$chan,hit2) 14 and 2 $readini(hit.ini,$chan,hit2) $+ . 14 Leaving him with2 0 12Hitpoints. timer 1 3 msg $chan 2 $+ $readini(pdm.ini,$chan,Player1) 14 has won! remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hit.ini $chan hit3 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total writeini ye.ini $chan $nick $calc( $readini(ye.ini,$chan,$nick) + 1) set %play $nick timer 1 15 unset %play halt } else { notice $nick 14 You have2 $readini(spec.ini,$chan,Player1) $+ 14% of your Special Bar left. msg $chan 2 $+ $readini(pdm.ini,$chan,Player1) 14 Swings at 2 $readini(pdm.ini,$chan,Player2) 14 hitting a 2 $readini(hit.ini,$chan,hit) 14 and 2 $readini(hit.ini,$chan,hit2) 14 and 2 $readini(hit.ini,$chan,hit3) $+ . 14 Leaving him with2 $readini(hp.ini,$chan,Player2) 14Hitpoints. writeini turn.ini $chan Turn 2 halt } } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { writeini hit.ini $chan Hit $rand(0,25) writeini hit.ini $chan Hit2 $rand(0,25) writeini hit.ini $chan hit3 $rand(0,27) writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) + $readini(hit.ini,$chan,hit3) ) writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(dds.ini,$chan,total) ) writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) - 100 ) if ($readini(hp.ini,$chan,Player1) <= 0 ) { msg $chan 2 $+ $readini(pdm.ini,$chan,Player2) 14 Swings at 2 $readini(pdm.ini,$chan,Player1) 14 hitting a 2 $readini(hit.ini,$chan,hit) 14 and 2 $readini(hit.ini,$chan,hit2) 14 and 2 $readini(hit.ini,$chan,hit3) $+ . 14 Leaving him with2 0 14 Hitpoints. timer 1 3 msg $chan 2 $+ $readini(pdm.ini,$chan,Player2) 14 has won! remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total writeini ye.ini $chan $nick $calc( $readini(ye.ini,$chan,$nick) + 1) set %play $nick timer 1 15 unset %play halt } else { notice $nick 14You have2 $readini(spec.ini,$chan,Player2) $+ 14% of your Special Bar left. msg $chan 2 $+ $readini(pdm.ini,$chan,Player2) 14 Swings at 2 $readini(pdm.ini,$chan,Player1) 14 hitting a 2 $readini(hit.ini,$chan,hit) 14 and 2 $readini(hit.ini,$chan,hit2) 14 and 2 $readini(hit.ini,$chan,hit3) $+ . 14 Leaving him with2 $readini(hp.ini,$chan,Player1) 14Hitpoints. writeini turn.ini $chan Turn 1 halt } } else { notice $nick 14Its not your turn or your not in this round. } } ON *:TEXT:!Guthans*:#:{ if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) <= 0 ) { notice $nick 12You dont have any special Left. halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) <= 0 ) { notice $nick 12You dont have any special Left. halt } if ($readini(dm.ini,$chan,Status) == $null) { notice $nick 14There is no DM on. Type2 !DM 14To start one. halt } if ($readini(dm.ini,$chan,Status) == ON) { notice $nick 14You need someone to attack.... halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { writeini hit.ini $chan Hit $rand(0,35) writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) ) writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(dds.ini,$chan,total) ) writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) - 25 ) writeini hp.ini $chan Player1 $calc($readini(hp.ini,$chan,Player1) + $rand(0,20)) if ($readini(hp.ini,$chan,Player2) <= 0 ) { msg $chan 2 $+ $readini(pdm.ini,$chan,Player1) 14 Slashes at 2 $readini(pdm.ini,$chan,Player2) 14 hitting a 2 $readini(hit.ini,$chan,hit) $+ . 14 Leaving him with2 0 14Hitpoints. timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has won! remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total writeini ye.ini $chan $nick $calc( $readini(ye.ini,$chan,$nick) + 1) set %play $nick timer 1 15 unset %play halt } else { notice $nick 14 You have2 $readini(spec.ini,$chan,Player1) $+ 14% of your Special Bar left. msg $chan 2 $+ $readini(pdm.ini,$chan,Player1) 14 slashes at 2 $readini(pdm.ini,$chan,Player2) 14 hitting a 2 $readini(hit.ini,$chan,hit) $+ . 14 Leaving him with2 $readini(hp.ini,$chan,Player2) 14Hitpoints. msg $chan 2 $+ $readini(pdm.ini,$chan,player1) 14 Heals off the guthan spec and know has 2 $readini(hp.ini,$chan,Player1) 14 Hp! writeini turn.ini $chan Turn 2 halt } } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { writeini hit.ini $chan Hit $rand(0,35) writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) ) writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(dds.ini,$chan,total) ) writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) - 25 ) writeini hp.ini $chan Player2 $calc($readini(hp.ini,$chan,Player2) + $rand(0,20)) if ($readini(hp.ini,$chan,Player1) <= 0 ) { msg $chan 2 $+ $readini(pdm.ini,$chan,Player2) 14 Slashes at 2 $readini(pdm.ini,$chan,Player1) 14 hitting a 2 $readini(hit.ini,$chan,hit) $+ . 14 Leaving him with2 0 14 Hitpoints. timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has won! remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total writeini ye.ini $chan $nick $calc( $readini(ye.ini,$chan,$nick) + 1) set %play $nick timer 1 15 unset %play halt } else { notice $nick 14You have2 $readini(spec.ini,$chan,Player2) $+ 14% of your Special Bar left. msg $chan 2 $+ $readini(pdm.ini,$chan,Player2) 14 slashes at 2 $readini(pdm.ini,$chan,Player1) 14 hitting a 2 $readini(hit.ini,$chan,hit)$+ . 14 Leaving him with2 $readini(hp.ini,$chan,Player1) 14Hitpoints. msg $chan 2 $+ $readini(pdm.ini,$chan,player2) 14 healed off the guthans spec and know has 2 $readini(hp.ini,$chan,player2) 14 Hp!  writeini turn.ini $chan Turn 1 halt } } else { notice $nick 12Its not your turn or your not in this round. } } ON *:TEXT:!Recharge*:#:{ if ($readini(dm.ini,$chan,Status) == $null) { notice $nick 14 There is no DM on. Type2 !DM 12To start one. halt } if ($readini(dm.ini,$chan,Status) == ON) { notice $nick 14 You Recharge spec yet..... halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) + 25 ) msg $chan 2 $readini(pdm.ini,$chan,player1) 14 Has incressed spec by 2 25 % 14 and know has 2 $readini(spec.ini,$chan,player1) % 14 spec! writeini turn.ini $chan Turn 2 halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) + 25 ) msg $chan 2 $readini(pdm.ini,$chan,player2) 14 has incressed spec by 2 25% 14 and know has 2 $readini(spec.ini,$chan,player2) % 14 Spec! writeini turn.ini $chan Turn 1 halt } else { notice $nick 14 Its not your turn or your not in this round. } }