if ( SERVER ) then AddCSLuaFile( "shared.lua" ) SWEP.HoldType = "ar2" end if ( CLIENT ) then SWEP.PrintName = "M1 Carbine" SWEP.Author = "Erempiris" SWEP.ViewModelFOV = 46 SWEP.Slot = 3 SWEP.SlotPos = 1 SWEP.IconLetter = "b" killicon.AddFont( "weapon_ak47", "CSKillIcons", SWEP.IconLetter, Color( 255, 80, 0, 255 ) ) end SWEP.Base = "weapon_dod_base" SWEP.ViewModelFlip = false SWEP.Spawnable = true SWEP.AdminSpawnable = true SWEP.ViewModel = "models/weapons/v_m1carbine.mdl" SWEP.WorldModel = "models/weapons/w_m1carbine.mdl" SWEP.Weight = 5 SWEP.AutoSwitchTo = true SWEP.AutoSwitchFrom = true SWEP.DrawCrosshair = 1 SWEP.Primary.Sound = Sound( "Weapon_Carbine.shoot" ) SWEP.Primary.Recoil = 1 SWEP.Primary.Damage = 70 SWEP.Primary.Delay = 0.0 SWEP.Primary.NumShots = 1 SWEP.Primary.Cone = 0.0 SWEP.Primary.ClipSize = 15 SWEP.Primary.Delay = 0.1 SWEP.Primary.DefaultClip = 301 SWEP.Primary.Automatic = false SWEP.Primary.Ammo = "smg1" SWEP.Secondary.ClipSize = -1 SWEP.Secondary.DefaultClip = -1 SWEP.Secondary.Automatic = false SWEP.Secondary.Ammo = "none" SWEP.IronSightsPos = Vector( -6.87, -10, 3.3 ) end function SWEP:SecondaryAttack() SWEP.DrawCrosshair = 0 end function SWEP:PrimaryAttack() SWEP.DrawCrosshair = 1 end