car { //amsg $1 You have 10 minutes to move your car. //timer 1 300 //amsg $1 You have 5 minutes to move your car. //timer 1 600 //amsg $1 Your car has been impounded. //timer 1 660 //amsg $1 Your car has been crushed. //timer 1 720 //amsg $1 You have 10 minutes to move your cube. }