Callstack: antrix.exe!Unit::smsg_AttackStop(Unit * pVictim=0x618f4678) Line 1518 + 0x5 C++ antrix.exe!Object::DealDamage(Unit * pVictim=0x12503a40, unsigned long damage=289, unsigned long targetEvent=2, unsigned long unitEvent=0, unsigned long spellId=27026, bool no_remove_auras=false) Line 1584 C++ antrix.exe!Object::SpellNonMeleeDamageLog(Unit * pVictim=0x12503a40, unsigned long spellID=27026, unsigned long damage=289, bool allowProc=true, bool no_remove_auras=false) Line 2037 C++ antrix.exe!Spell::SpellEffectSchoolDMG(unsigned long i=0) Line 369 C++ antrix.exe!Spell::HandleEffects(unsigned __int64 guid=4294967371, unsigned long i=0) Line 2415 + 0x1f C++ antrix.exe!Spell::cast(bool check=false) Line 1611 + 0x16 C++ antrix.exe!Spell::prepare(SpellCastTargets * targets=0x1858fc3c) Line 1236 C++ antrix.exe!GameObject::Update(unsigned long p_time=100) Line 177 C++ antrix.exe!GameObject::TrapSearchTarget() Line 132 + 0xf C++ antrix.exe!CallbackP0::execute() Line 37 + 0x1d C++ antrix.exe!EventableObjectHolder::Update(unsigned long time_difference=109) Line 263 + 0x14 C++ antrix.exe!MapMgr::_PerformObjectDuties() Line 1164 C++ antrix.exe!MapMgr::Do() Line 1002 C++ antrix.exe!MapMgr::run() Line 963 + 0xb C++ antrix.exe!thread_func(void * args=0x10542830) Line 35 + 0xd C++ antrix.exe!_threadstartex(void * ptd=0x106787d8) Line 241 + 0xd C kernel32.dll!77e64829() Locals: + this 0x12503a40 {InvisibilityDetectBonus=0x12503b30 m_addDmgOnce=??? m_TotemSlots=0x12503b48 ...} Unit * const + pVictim 0x618f4678 {InvisibilityDetectBonus=0x618f4768 m_addDmgOnce=??? m_TotemSlots=0x618f4780 ...} Unit * + data {m_opcode=324 } WorldPacket