fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x163520) : stub, simulating 64MB for now, returning 64MB left fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x162c88)->(0x10024,00000811) fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to 16fixme:d3d:IWineD3DDeviceImpl_CreateSurface Trying to create a render target that isn't in the default pool fixme:d3d:IWineD3DDeviceImpl_SetRenderState WINED3DRS_POINTSIZE_MIN not supported on this opengl fixme:d3d:IWineD3DDeviceImpl_SetRenderState WINED3DRS_POINTSIZE_MAX not supported on this opengl wine: Unhandled page fault on write access to 0x00000000 at address 0x507473 (thread 0009), starting debugger... err:seh:start_debugger Couldn't start debugger ("winedbg --auto 8 128") (2) Read the Wine Developers Guide on how to set up winedbg or another debugger fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x162c88)->((nil),00000008) fixme:d3d:IWineD3DStateBlockImpl_Release Releasing primary stateblock