ON *:TEXT:!dm:#:{ if ($nick==$nick) || ($4a) if ($readini(pdm.ini,$chan,Player1) == $nick || $readini(pdm.ini,$chan,Player2) == $nick) { notice $nick 12Your already in the game. halt } if ($readini(dm.ini,$chan,Status) == ON2) { notice $nick 12There is already a DM. halt } if ($readini(dm.ini,$chan,Status) == ON) { writeini pdm.ini $chan Player2 $nick writeini dm.ini $chan Status ON2 writeini hp.ini $chan Player2 99 writeini turn.ini $chan Turn $rand(1,2) writeini shark.ini $chan Player2 20 writeini anti.ini $chan Player2 8 writeini spec.ini $chan Player2 100 writeini spec.ini $chan Player1 100 writeini dh.ini $chan Player2 2 writeini dh.ini $chan Player1 2 writeini poison.ini $chan Player2 1 writeini poison.ini $chan Player1 1 23. writeini froze.ini $chan Player2 1 24. writeini froze.ini $chan Player1 1 25. writeini ice.ini $chan Player1 100 26. writeini ice.ini $chan Player2 100 27. writeini mage.ini $chan Player1 1 28. writeini mage.ini $chan Player2 1 29. writeini ppoints.ini $chan Player1 25 30. writeini ppoints.ini $chan Player2 25 31. writeini pstatus.ini $chan Player1 off 32. writeini pstatus.ini $chan Player2 off 33. msg $chan 12The Fight is4 $readini(pdm.ini,$chan,Player1) 12(3 $readini(win.ini,$readini(pdm.ini,$chan,player1),win) 12wins,3 $readini(lose.ini,$nick,lose) 12loses) 12Vs.4 $readini(pdm.ini,$chan,Player2) 12(3 $readini(win.ini,$nick,win) 12wins,3 $readini(lose.ini,$nick,lose) 12loses). 34. msg $chan 12!dmcommands For DM4 Commands12. 35. if ($readini(turn.ini,$chan,turn) == 1 ) { 36. msg $chan 12 $+ $readini(pdm.ini,$chan,player1) Starts the Deathmatch. 37. } 38. if ($readini(turn.ini,$chan,turn) == 2 ) { 39. msg $chan 12 $+ $readini(pdm.ini,$chan,player2) Starts the Deathmatch. 40. } 41. notice Waterray 12 Dm on $chan 42. notice $readini(pdm.ini,$chan,Player2) 12You have4 99 12Hit Points and4 20 12Shark that heal4 20 12Health each. 43. halt 44. } 45. if ($readini(dm.ini,$chan,Status) == $null) { 46. writeini pdm.ini $chan Player1 $nick 47. writeini dm.ini $chan Status ON 48. writeini hp.ini $chan Player1 99 49. writeini shark.ini $chan Player1 20 50. writeini anti.ini $chan Player1 8 51. msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has initiated the DM Command. Type 4!dm12 to fight $readini(pdm.ini,$chan,Player1) $+ . 52. notice $readini(pdm.ini,$chan,Player1) 12You have4 99 12Hit Points and4 20 12Shark that heal4 20 12Health each. 53. halt 54. } 55. } 56. ON *:TEXT:!whip*:#:{ 57. if ($readini(dm.ini,$chan,Status) == $null) { 58. notice $nick 12There is no DM on. Type4 !DM 12To start one. 59. halt 60. } 61. if ($readini(dm.ini,$chan,Status) == ON) { 62. notice $nick 12You need someone to attack.... 63. halt 64. } 65. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(froze.ini,$chan,Player1) <= 0 ) { 66. notice $nick 12You cant use melee attackes while frozen. 67. halt 68. } 69. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(froze.ini,$chan,Player2) <= 0 ) { 70. notice $nick 12You cant use melee attackes while frozen. 71. halt 72. } 73. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { 74. if ($readini(pray.ini,$chan,player1) == 0 ) { 75. writeini hit.ini $chan hit $rand(0,20) 76. } 77. else { 78. writeini hit.ini $chan Hit $rand(0,35) 79. } 80. writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(hit.ini,$chan,hit) ) 81. writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) + 5 ) 82. writeini mage.ini $chan PLayer1 1 83. if ($readini(pstatus.ini,$chan,Player1) == on ) { 84. if ($calc($readini(ppoints.ini,$chan,Player1) - 5 ) <= 0 ) { 85. /notice $nick 12 You ran outa prayer points. 86. writeini pstatus.ini $chan Player1 off 87. } 88. else { 89. writeini ppoints.ini $chan Player1 $calc($readini(ppoints.ini,$chan,Player1) - 5 ) 90. } 91. } 92. if ($readini(poison.ini,$chan,Player1) <= 0 ) { 93. if ($calc($readini(hp.ini,$chan,Player1) - 6 ) <= 0 ) { 94. msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) 12gets9 $readini(hp.ini,$chan,Player1) 12damage because of poison which leaves him with4 0 12Hitpoints. 95. msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) dies because of poison! 96. timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has won! 97. remini dm.ini $chan Status 98. remini shark.ini $chan Player1 99. remini shark.ini $chan Player2 100. remini Hit.ini $chan Hit 101. remini Hit.ini $chan Hit2 102. remini hp.ini $chan Player1 103. remini hp.ini $chan Player2 104. remini pdm.ini $chan Player1 105. remini pdm.ini $chan Player2 106. remini dds.ini $chan Total 107. remini dh.ini $chan Player1 108. remini dh.ini $chan Player2 109. remini range.ini $chan Total 110. remini poison.ini $chan Player1 111. remini poison.ini $chan Player2 112. remini anti.ini $chan Player1 113. remini anti.ini $chan Player2 114. remini froze.ini $chan Player2 115. remini froze.ini $chan Player1 116. remini ice.ini $chan Player1 117. remini ice.ini $chan Player2 118. remini block.ini $chan Player1 119. remini block.ini $chan Player2 120. remini spell.ini $chan Player1 121. remini spell.ini $chan Player2 122. remini mage.ini $chan Player1 123. remini mage.ini $chan Player2 124. remini pray.ini $chan Player1 125. remini pray.ini $chan Player2 126. remini pstatus.ini $chan Player1 127. remini pstatus.ini $chan Player2 128. remini ppoints.ini $chan Player1 129. remini ppoints.ini $chan Player2 130. halt 131. } 132. else { 133. writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - 6 ) 134. msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) 12gets9 612 damage because of poison which leaves him with4 $readini(hp.ini,$chan,Player1) 12Hitpoints. 135. } 136. } 137. if ($readini(hp.ini,$chan,Player2) <= 0 ) { 138. msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) swings at $readini(pdm.ini,$chan,Player2) hitting a $calc( $readini(hp.ini,$chan,Player2) + $readini(hit.ini,$chan,hit) ) $+ . Leaving him with4 0 12Hitpoints. 139. timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has won! 140. remini dm.ini $chan Status 141. remini shark.ini $chan Player1 142. remini shark.ini $chan Player2 143. remini Hit.ini $chan Hit 144. remini Hit.ini $chan Hit2 145. remini hp.ini $chan Player1 146. remini hp.ini $chan Player2 147. remini pdm.ini $chan Player1 148. remini pdm.ini $chan Player2 149. remini dds.ini $chan Total 150. remini dh.ini $chan Player1 151. remini dh.ini $chan Player2 152. remini range.ini $chan Total 153. remini poison.ini $chan Player1 154. remini poison.ini $chan Player2 155. remini anti.ini $chan Player1 156. remini anti.ini $chan Player2 157. remini froze.ini $chan Player2 158. remini froze.ini $chan Player1 159. remini ice.ini $chan Player1 160. remini ice.ini $chan Player2 161. remini block.ini $chan Player1 162. remini block.ini $chan Player2 163. remini spell.ini $chan Player1 164. remini spell.ini $chan Player2 165. remini mage.ini $chan Player1 166. remini mage.ini $chan Player2 167. remini pray.ini $chan Player1 168. remini pray.ini $chan Player2 169. remini pstatus.ini $chan Player1 170. remini pstatus.ini $chan Player2 171. remini ppoints.ini $chan Player1 172. remini ppoints.ini $chan Player2 173. halt 174. } 175. else { 176. msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) swings at $readini(pdm.ini,$chan,Player2) hitting a $readini(hit.ini,$chan,Hit) $+ . Leaving him with4 $readini(hp.ini,$chan,Player2) 12Hitpoints. 177. writeini turn.ini $chan Turn 2 178. halt 179. } 180. } 181. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { 182. if ($readini(pray.ini,$chan,player2) == 0 ) { 183. writeini hit.ini $chan Hit $rand(0,20) 184. } 185. else { 186. writeini hit.ini $chan Hit $rand(0,35) 187. } 188. writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(hit.ini,$chan,hit) ) 189. writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) + 5 ) 190. writeini mage.ini $chan Player2 1 191. if ($readini(pstatus.ini,$chan,Player2) == on ) { 192. if ($calc($readini(ppoints.ini,$chan,Player2) - 5 ) <= 0 ) { 193. /notice $nick 12 You ran outa prayer points. 194. writeini pstatus.ini $chan Player2 off 195. } 196. else { 197. writeini ppoints.ini $chan Player2 $calc($readini(ppoints.ini,$chan,Player2) - 5 ) 198. } 199. } 200. if ($readini(poison.ini,$chan,Player2) <= 0 ) { 201. if ($calc($readini(hp.ini,$chan,Player2) - 6 ) <= 0 ) { 202. msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) 12gets9 $readini(hp.ini,$chan,Player2) 12damage because of poison which leaves him with4 0 12Hitpoints. 203. msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) dies because of poison! 204. timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has won! 205. remini dm.ini $chan Status 206. remini shark.ini $chan Player1 207. remini shark.ini $chan Player2 208. remini Hit.ini $chan Hit 209. remini Hit.ini $chan Hit2 210. remini hp.ini $chan Player1 211. remini hp.ini $chan Player2 212. remini pdm.ini $chan Player1 213. remini pdm.ini $chan Player2 214. remini dds.ini $chan Total 215. remini dh.ini $chan Player1 216. remini dh.ini $chan Player2 217. remini range.ini $chan Total 218. remini poison.ini $chan Player1 219. remini poison.ini $chan Player2 220. remini anti.ini $chan Player1 221. remini anti.ini $chan Player2 222. remini froze.ini $chan Player2 223. remini froze.ini $chan Player1 224. remini ice.ini $chan Player1 225. remini ice.ini $chan Player2 226. remini block.ini $chan Player1 227. remini block.ini $chan Player2 228. remini spell.ini $chan Player1 229. remini spell.ini $chan Player2 230. remini mage.ini $chan Player1 231. remini mage.ini $chan Player2 232. remini pray.ini $chan Player1 233. remini pray.ini $chan Player2 234. remini pstatus.ini $chan Player1 235. remini pstatus.ini $chan Player2 236. remini ppoints.ini $chan Player1 237. remini ppoints.ini $chan Player2 238. halt 239. } 240. else { 241. writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - 6 ) 242. msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) 12gets9 6 12damage because of poison which leaves them with4 $readini(hp.ini,$chan,Player2) 12Hitpoints. 243. } 244. } 245. if ($readini(hp.ini,$chan,Player1) <= 0 ) { 246. msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) 12swings at $readini(pdm.ini,$chan,Player1) hitting a $calc( $readini(hp.ini,$chan,Player1) + $readini(hit.ini,$chan,hit) ) $+ . Leaving him with4 0 12Hitpoints. 247. timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has won! 248. remini dm.ini $chan Status 249. remini shark.ini $chan Player1 250. remini shark.ini $chan Player2 251. remini Hit.ini $chan Hit 252. remini Hit.ini $chan Hit2 253. remini hp.ini $chan Player1 254. remini hp.ini $chan Player2 255. remini pdm.ini $chan Player1 256. remini pdm.ini $chan Player2 257. remini dds.ini $chan Total 258. remini dh.ini $chan Player1 259. remini dh.ini $chan Player2 260. remini range.ini $chan Total 261. remini poison.ini $chan Player1 262. remini poison.ini $chan Player2 263. remini anti.ini $chan Player1 264. remini anti.ini $chan Player2 265. remini pstatus.ini $chan Player1 266. remini pstatus.ini $chan Player2 267. remini ppoints.ini $chan Player1 268. remini ppoints.ini $chan Player2 269. remini froze.ini $chan Player2 270. remini froze.ini $chan Player1 271. remini ice.ini $chan Player1 272. remini ice.ini $chan Player2 273. remini block.ini $chan Player1 274. remini block.ini $chan Player2 275. remini spell.ini $chan Player1 276. remini spell.ini $chan Player2 277. remini mage.ini $chan Player1 278. remini mage.ini $chan Player2 279. remini pray.ini $chan Player1 280. remini pray.ini $chan Player2 281. halt 282. } 283. else { 284. msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) 12swings at $readini(pdm.ini,$chan,Player1) hitting a $readini(hit.ini,$chan,Hit) $+ . Leaving him with4 $readini(hp.ini,$chan,Player1) 12Hitpoints. 285. writeini turn.ini $chan Turn 1 286. halt 287. } 288. } 289. else { 290. notice $nick 12Its not your turn or your not in this round. 291. } 292. } 293. ON *:TEXT:!dh*:#:{ 294. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(hp.ini,$chan,Player2) <= 30 ) { 295. notice $nick 12You cant use the4 !dh12 attack when your Opponent has less than 30 Hit Points. 296. halt 297. } 298. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(hp.ini,$chan,Player1) <= 30 ) { 299. notice $nick 12You cant use the4 !dh12 attack when your Opponent has less than 30 Hit Points. 300. halt 301. } 302. if ($readini(dm.ini,$chan,Status) == $null) { 303. notice $nick 12There is no DM on. Type4 !dm 12To start one. 304. halt 305. } 306. if ($readini(dm.ini,$chan,Status) == ON) { 307. notice $nick 12You need someone to attack.... 308. halt 309. } 310. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(dh.ini,$chan,Player1) <= 0 ) { 311. notice $nick 12Your Great Axe is broken. 312. halt 313. } 314. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(dh.ini,$chan,Player2) <= 0 ) { 315. notice $nick 12Your Great Axe is broken. 316. halt 317. } 318. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(froze.ini,$chan,Player1) <= 0 ) { 319. notice $nick 12You cant use melee attackes while frozen. 320. halt 321. } 322. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(froze.ini,$chan,Player2) <= 0 ) { 323. notice $nick 12You cant use melee attackes while frozen. 324. halt 325. } 326. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { 327. if ($readini(pray.ini,$chan,player1) == 0 ) { 328. writeini hit.ini $chan hit $rand(0,30) 329. } 330. else { 331. writeini hit.ini $chan Hit $rand(0,75) 332. } 333. writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(hit.ini,$chan,hit) ) 334. writeini dh.ini $chan Player1 $calc( $readini(dh.ini,$chan,Player1) - $rand(0,2) ) 335. writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) + 5 ) 336. writeini mage.ini $chan Player1 1 337. if ($readini(pstatus.ini,$chan,Player1) == on ) { 338. writeini ppoints.ini $chan Player1 $calc($readini(ppoints.ini,$chan,Player1) - 5 ) 339. } 340. if ($readini(pstatus.ini,$chan,Player1) == on ) { 341. if ($calc($readini(ppoints.ini,$chan,Player1) - 5 ) <= 0 ) { 342. /notice $nick 12 You ran outa prayer points. 343. writeini pstatus.ini $chan Player1 off 344. } 345. else { 346. writeini ppoints.ini $chan Player1 $calc($readini(ppoints.ini,$chan,Player1) - 5 ) 347. } 348. } 349. if ($readini(poison.ini,$chan,Player1) <= 0 ) { 350. if ($calc($readini(hp.ini,$chan,Player1) - 6 ) <= 0 ) { 351. msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) 12gets9 $readini(hp.ini,$chan,Player1) 12damage because of poison which leaves him with4 0 12Hitpoints. 352. msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) dies because of poison! 353. timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has won! 354. remini dm.ini $chan Status 355. remini shark.ini $chan Player1 356. remini shark.ini $chan Player2 357. remini Hit.ini $chan Hit 358. remini Hit.ini $chan Hit2 359. remini hp.ini $chan Player1 360. remini hp.ini $chan Player2 361. remini pdm.ini $chan Player1 362. remini pdm.ini $chan Player2 363. remini dds.ini $chan Total 364. remini dh.ini $chan Player1 365. remini dh.ini $chan Player2 366. remini range.ini $chan Total 367. remini pstatus.ini $chan Player1 368. remini pstatus.ini $chan Player2 369. remini ppoints.ini $chan Player1 370. remini ppoints.ini $chan Player2 371. remini block.ini $chan Player1 372. remini block.ini $chan Player2 373. remini spell.ini $chan Player1 374. remini spell.ini $chan Player2 375. remini mage.ini $chan Player1 376. remini mage.ini $chan Player2 377. remini pray.ini $chan Player1 378. remini pray.ini $chan Player2 379. remini poison.ini $chan Player1 380. remini poison.ini $chan Player2 381. remini anti.ini $chan Player1 382. remini anti.ini $chan Player2 383. remini froze.ini $chan Player2 384. remini froze.ini $chan Player1 385. remini ice.ini $chan Player1 386. remini ice.ini $chan Player2 387. halt 388. } 389. else { 390. writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - 6 ) 391. msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) 12gets9 6 12damage because of poison which leaves him with4 $readini(hp.ini,$chan,Player1) 12Hitpoints. 392. } 393. } 394. if ($readini(hp.ini,$chan,Player2) <= 0 ) { 395. msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) hacks at $readini(pdm.ini,$chan,Player2) hitting a $calc( $readini(hp.ini,$chan,Player2) + $readini(hit.ini,$chan,hit) ) $+ . Leaving him with4 0 12Hitpoints. 396. timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has won! 397. remini dm.ini $chan Status 398. remini shark.ini $chan Player1 399. remini shark.ini $chan Player2 400. remini Hit.ini $chan Hit 401. remini Hit.ini $chan Hit2 402. remini hp.ini $chan Player1 403. remini hp.ini $chan Player2 404. remini pdm.ini $chan Player1 405. remini dds.ini $chan Total 406. remini pdm.ini $chan Player2 407. remini dh.ini $chan Player1 408. remini dh.ini $chan Player2 409. remini pstatus.ini $chan Player1 410. remini pstatus.ini $chan Player2 411. remini ppoints.ini $chan Player1 412. remini ppoints.ini $chan Player2 413. remini range.ini $chan Total 414. remini poison.ini $chan Player1 415. remini poison.ini $chan Player2 416. remini anti.ini $chan Player1 417. remini anti.ini $chan Player2 418. remini froze.ini $chan Player2 419. remini froze.ini $chan Player1 420. remini ice.ini $chan Player1 421. remini ice.ini $chan Player2 422. remini block.ini $chan Player1 423. remini block.ini $chan Player2 424. remini spell.ini $chan Player1 425. remini spell.ini $chan Player2 426. remini mage.ini $chan Player1 427. remini mage.ini $chan Player2 428. remini pray.ini $chan Player1 429. remini pray.ini $chan Player2 430. halt 431. } 432. else { 433. msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) hacks at $readini(pdm.ini,$chan,Player2) hitting a $readini(hit.ini,$chan,Hit) $+ . Leaving him with4 $readini(hp.ini,$chan,Player2) 12Hitpoints. 434. writeini turn.ini $chan Turn 2 435. halt 436. } 437. } 438. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { 439. if ($readini(pray.ini,$chan,player2) == 0 ) { 440. writeini hit.ini $chan hit $rand(0,30) 441. } 442. else { 443. writeini hit.ini $chan Hit $rand(0,75) 444. } 445. writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(hit.ini,$chan,hit) ) 446. writeini dh.ini $chan Player2 $calc( $readini(dh.ini,$chan,Player2) - $rand(0,2) ) 447. writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) + 5 ) 448. writeini mage.ini $chan Player2 1 449. if ($readini(pstatus.ini,$chan,Player2) == on ) { 450. if ($calc($readini(ppoints.ini,$chan,Player2) - 5 ) <= 0 ) { 451. /notice $nick 12 You ran outa prayer points. 452. writeini pstatus.ini $chan Player2 off 453. } 454. else { 455. writeini ppoints.ini $chan Player2 $calc($readini(ppoints.ini,$chan,Player2) - 5 ) 456. } 457. } 458. if ($readini(poison.ini,$chan,Player2) <= 0 ) { 459. if ($calc($readini(hp.ini,$chan,Player2) - 6 ) <= 0 ) { 460. msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) 12gets9 $readini(hp.ini,$chan,Player2) 12damage because of poison which leaves him with4 0 12Hitpoints. 461. msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) dies because of poison! 462. timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has won! 463. remini dm.ini $chan Status 464. remini shark.ini $chan Player1 465. remini shark.ini $chan Player2 466. remini Hit.ini $chan Hit 467. remini Hit.ini $chan Hit2 468. remini hp.ini $chan Player1 469. remini hp.ini $chan Player2 470. remini pdm.ini $chan Player1 471. remini pdm.ini $chan Player2 472. remini dds.ini $chan Total 473. remini dh.ini $chan Player1 474. remini dh.ini $chan Player2 475. remini range.ini $chan Total 476. remini poison.ini $chan Player1 477. remini poison.ini $chan Player2 478. remini anti.ini $chan Player1 479. remini anti.ini $chan Player2 480. remini froze.ini $chan Player2 481. remini froze.ini $chan Player1 482. remini pstatus.ini $chan Player1 483. remini pstatus.ini $chan Player2 484. remini ppoints.ini $chan Player1 485. remini ppoints.ini $chan Player2 486. remini ice.ini $chan Player1 487. remini block.ini $chan Player1 488. remini block.ini $chan Player2 489. remini spell.ini $chan Player1 490. remini spell.ini $chan Player2 491. remini mage.ini $chan Player1 492. remini mage.ini $chan Player2 493. remini pray.ini $chan Player1 494. remini pray.ini $chan Player2 495. remini ice.ini $chan Player2 496. halt 497. } 498. else { 499. writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - 6 ) 500. msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) 12gets9 6 12damage because of poison which leaves him with4 $readini(hp.ini,$chan,Player2) 12Hitpoints. 501. } 502. } 503. if ($readini(hp.ini,$chan,Player1) <= 0 ) { 504. msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) hacks at $readini(pdm.ini,$chan,Player1) hitting a $calc( $readini(hp.ini,$chan,Player1) + $readini(hit.ini,$chan,hit) ) $+ . Leaving him with4 0 12Hitpoints. 505. timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has won! 506. remini dm.ini $chan Status 507. remini shark.ini $chan Player1 508. remini shark.ini $chan Player2 509. remini Hit.ini $chan Hit 510. remini Hit.ini $chan Hit2 511. remini hp.ini $chan Player1 512. remini hp.ini $chan Player2 513. remini pdm.ini $chan Player1 514. remini pdm.ini $chan Player2 515. remini dds.ini $chan Total 516. remini dh.ini $chan Player1 517. remini dh.ini $chan Player2 518. remini range.ini $chan Total 519. remini poison.ini $chan Player1 520. remini poison.ini $chan Player2 521. remini anti.ini $chan Player1 522. remini anti.ini $chan Player2 523. remini froze.ini $chan Player2 524. remini froze.ini $chan Player1 525. remini ice.ini $chan Player1 526. remini ice.ini $chan Player2 527. remini block.ini $chan Player1 528. remini block.ini $chan Player2 529. remini spell.ini $chan Player1 530. remini spell.ini $chan Player2 531. remini mage.ini $chan Player1 532. remini pstatus.ini $chan Player1 533. remini pstatus.ini $chan Player2 534. remini ppoints.ini $chan Player1 535. remini ppoints.ini $chan Player2 536. remini mage.ini $chan Player2 537. remini pray.ini $chan Player1 538. remini pray.ini $chan Player2 539. halt 540. } 541. else { 542. msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) hacks at $readini(pdm.ini,$chan,Player1) hitting a $readini(hit.ini,$chan,Hit) $+ . Leaving him with4 $readini(hp.ini,$chan,Player1) 12Hitpoints. 543. writeini turn.ini $chan Turn 1 544. halt 545. } 546. } 547. else { 548. notice $nick 12Its not your turn or your not in this round. 549. } 550. } 551. ON *:TEXT:!eat*:#:{ 552. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(shark.ini,$chan,Player2) <= 0 ) { 553. Notice $nick 12You dont have any shark left because u ate them all like a fatty.(safer) 554. halt 555. } 556. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(shark.ini,$chan,Player1) <= 0 ) { 557. Notice $nick 12You dont have any shark left because u ate them all like a fatty.(safer_ 558. halt 559. } 560. if ($readini(dm.ini,$chan,Status) == $null) { 561. notice $nick 12There is no DM on. Type4 !DM 12To start one. 562. halt 563. } 564. if ($readini(dm.ini,$chan,Status) == ON) { 565. notice $nick 12You can't eat yet..... 566. halt 567. } 568. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { 569. writeini froze.ini $chan Player1 1 570. writeini mage.ini $chan Player1 1 571. if ($readini(pstatus.ini,$chan,Player1) == on ) { 572. if ($calc($readini(ppoints.ini,$chan,Player1) - 5 ) <= 0 ) { 573. /notice $nick 12 You ran outa prayer points. 574. writeini pstatus.ini $chan Player1 off 575. } 576. else { 577. writeini ppoints.ini $chan Player1 $calc($readini(ppoints.ini,$chan,Player1) - 5 ) 578. } 579. } 580. if ($readini(poison.ini,$chan,Player1) <= 0 ) { 581. if ($calc($readini(hp.ini,$chan,Player1) - 6 ) <= 0 ) { 582. msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) 12gets9 $readini(hp.ini,$chan,Player1) 12damage because of poison which leaves him with4 0 12Hitpoints. 583. msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) dies because of poison! 584. timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has won! 585. remini dm.ini $chan Status 586. remini shark.ini $chan Player1 587. remini shark.ini $chan Player2 588. remini Hit.ini $chan Hit 589. remini Hit.ini $chan Hit2 590. remini hp.ini $chan Player1 591. remini hp.ini $chan Player2 592. remini pdm.ini $chan Player1 593. remini pdm.ini $chan Player2 594. remini dds.ini $chan Total 595. remini dh.ini $chan Player1 596. remini dh.ini $chan Player2 597. remini range.ini $chan Total 598. remini poison.ini $chan Player1 599. remini poison.ini $chan Player2 600. remini anti.ini $chan Player1 601. remini anti.ini $chan Player2 602. remini froze.ini $chan Player2 603. remini froze.ini $chan Player1 604. remini ice.ini $chan Player1 605. remini ice.ini $chan Player2 606. remini block.ini $chan Player1 607. remini pstatus.ini $chan Player1 608. remini pstatus.ini $chan Player2 609. remini ppoints.ini $chan Player1 610. remini ppoints.ini $chan Player2 611. remini block.ini $chan Player2 612. remini spell.ini $chan Player1 613. remini spell.ini $chan Player2 614. remini mage.ini $chan Player1 615. remini mage.ini $chan Player2 616. remini pray.ini $chan Player1 617. remini pray.ini $chan Player2 618. halt 619. } 620. else { 621. writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - 6 ) 622. msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) 12gets9 6 12damage because of poison which leaves him with4 $readini(hp.ini,$chan,Player1) 12Hitpoints. 623. } 624. } 625. if ($calc($readini(hp.ini,$chan,Player1) + 20 ) > 99 ) { 626. writeini hp.ini $chan Player1 99 627. writeini shark.ini $chan Player1 $calc( $readini(shark.ini,$chan,Player1) - 1) 628. writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) + 5 ) 629. msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) eats a shark giving him4 9912 Hitpoints. 630. notice $readini(pdm.ini,$chan,Player1) 12You now have4 $readini(shark.ini,$chan,Player1) 12Shark left. 631. writeini turn.ini $chan Turn 2 632. halt 633. } 634. else { 635. writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) + 20 ) 636. writeini shark.ini $chan Player1 $calc( $readini(shark.ini,$chan,Player1) - 1) 637. writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) + 5 ) 638. } 639. notice $readini(pdm.ini,$chan,Player1) 12You now have4 $readini(shark.ini,$chan,Player1) 12Shark left. 640. msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) eats a shark giving him4 $readini(hp.ini,$chan,Player1) 12Hit Points. 641. writeini turn.ini $chan Turn 2 642. halt 643. } 644. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { 645. writeini froze.ini $chan Player2 1 646. writeini mage.ini $chan Player2 1 647. if ($readini(pstatus.ini,$chan,Player2) == on ) { 648. if ($calc($readini(ppoints.ini,$chan,Player2) - 5 ) <= 0 ) { 649. /notice $nick 12 You ran outa prayer points. 650. writeini pstatus.ini $chan Player2 off 651. } 652. else { 653. writeini ppoints.ini $chan Player2 $calc($readini(ppoints.ini,$chan,Player2) - 5 ) 654. } 655. } 656. if ($readini(poison.ini,$chan,Player2) <= 0 ) { 657. if ($calc($readini(hp.ini,$chan,Player2) - 6 ) <= 0 ) { 658. msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) 12gets9 $readini(hp.ini,$chan,Player2) 12damage because of poison which leaves him with4 0 12Hitpoints. 659. msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) dies because of poison! 660. timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has won! 661. remini dm.ini $chan Status 662. remini shark.ini $chan Player1 663. remini shark.ini $chan Player2 664. remini Hit.ini $chan Hit 665. remini Hit.ini $chan Hit2 666. remini hp.ini $chan Player1 667. remini hp.ini $chan Player2 668. remini pdm.ini $chan Player1 669. remini pdm.ini $chan Player2 670. remini dds.ini $chan Total 671. remini dh.ini $chan Player1 672. remini dh.ini $chan Player2 673. remini range.ini $chan Total 674. remini poison.ini $chan Player1 675. remini poison.ini $chan Player2 676. remini anti.ini $chan Player1 677. remini anti.ini $chan Player2 678. remini froze.ini $chan Player2 679. remini froze.ini $chan Player1 680. remini ice.ini $chan Player1 681. remini ice.ini $chan Player2 682. remini pstatus.ini $chan Player1 683. remini pstatus.ini $chan Player2 684. remini ppoints.ini $chan Player1 685. remini ppoints.ini $chan Player2 686. remini block.ini $chan Player1 687. remini block.ini $chan Player2 688. remini spell.ini $chan Player1 689. remini spell.ini $chan Player2 690. remini mage.ini $chan Player1 691. remini mage.ini $chan Player2 692. remini pray.ini $chan Player1 693. remini pray.ini $chan Player2 694. halt 695. } 696. else { 697. writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - 6 ) 698. msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) 12gets9 6 12damage because of poison which leaves him with4 $readini(hp.ini,$chan,Player2) 12Hitpoints. 699. } 700. } 701. if ($calc($readini(hp.ini,$chan,Player2) + 20 ) > 99 ) { 702. writeini hp.ini $chan Player2 99 703. writeini shark.ini $chan Player1 $calc( $readini(shark.ini,$chan,Player2) - 1) 704. writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) + 5 ) 705. msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) eats a shark giving him4 9912 Hitpoints. 706. notice $readini(pdm.ini,$chan,Player2) 12You now have4 $readini(shark.ini,$chan,Player2) 12Shark left. 707. writeini turn.ini $chan Turn 1 708. halt 709. } 710. else { 711. writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) + 20 ) 712. writeini shark.ini $chan Player2 $calc( $readini(shark.ini,$chan,Player2) - 1) 713. writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) + 5 ) 714. } 715. notice $readini(pdm.ini,$chan,Player2) 12You now have4 $readini(shark.ini,$chan,Player2) 12Shark left. 716. msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) eats a shark giving him4 $readini(hp.ini,$chan,Player2) 12Hit Points. 717. writeini turn.ini $chan Turn 1 718. halt 719. } 720. else { 721. notice $nick 12Its not your turn or your not in this round. 722. } 723. } 724. ON *:TEXT:!anti*:#:{ 725. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(anti.ini,$chan,Player2) <= 0 ) { 726. Notice $nick 12You dont have any antipots left.... 727. halt 728. } 729. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(anti.ini,$chan,Player1) <= 0 ) { 730. Notice $nick 12You dont have any antipots left.... 731. halt 732. } 733. if ($readini(dm.ini,$chan,Status) == $null) { 734. notice $nick 12There is no DM on. Type4 !dm 12To start one. 735. halt 736. } 737. if ($readini(dm.ini,$chan,Status) == ON) { 738. notice $nick 12You can't drink yet..... 739. halt 740. } 741. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { 742. writeini poison.ini $chan Player1 1 743. writeini anti.ini $chan Player1 $calc( $readini(anti.ini,$chan,Player1) - 1 ) 744. writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) + 5 ) 745. writeini froze.ini $chan Player1 1 746. writeini mage.ini $chan Player1 1 747. if ($readini(pstatus.ini,$chan,Player1) == on ) { 748. if ($calc($readini(ppoints.ini,$chan,Player1) - 5 ) <= 0 ) { 749. /notice $nick 12 You ran outa prayer points. 750. writeini pstatus.ini $chan Player1 off 751. } 752. else { 753. writeini ppoints.ini $chan Player1 $calc($readini(ppoints.ini,$chan,Player1) - 5 ) 754. } 755. } 756. notice $readini(pdm.ini,$chan,Player1) 12You can drink antipoison4 $readini(anti.ini,$chan,Player1) 12more times now. 757. msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) drinks an anti releasing him from the poison. 758. writeini turn.ini $chan Turn 2 759. halt 760. } 761. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { 762. writeini poison.ini $chan Player2 1 763. writeini anti.ini $chan Player2 $calc( $readini(anti.ini,$chan,Player2) - 1) 764. writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) + 5 ) 765. writeini froze.ini $chan Player 2 766. writeini mage.ini $chan Player2 1 767. if ($readini(pstatus.ini,$chan,Player2) == on ) { 768. if ($calc($readini(ppoints.ini,$chan,Player2) - 5 ) <= 0 ) { 769. /notice $nick 12 You ran outa prayer points. 770. writeini pstatus.ini $chan Player2 off 771. } 772. else { 773. writeini ppoints.ini $chan Player2 $calc($readini(ppoints.ini,$chan,Player2) - 5 ) 774. } 775. } 776. notice $readini(pdm.ini,$chan,Player2) 12You can drink antipoison4 $readini(anti.ini,$chan,Player2) 12more times now. 777. msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) drinks an anti releasing him from the poison. 778. writeini turn.ini $chan Turn 1 779. halt 780. } 781. else { 782. notice $nick 12Its not your turn or your not in this round. 783. } 784. } 785. ON *:TEXT:!dds*:#:{ 786. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) <= 0 ) { 787. notice $nick 12You dont have any special Left. 788. halt 789. } 790. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) <= 0 ) { 791. notice $nick 12You dont have any special Left. 792. halt 793. } 794. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $calc( $readini(spec.ini,$chan,Player1) - 25 ) < 0 ) { 795. notice $nick 12You dont have any special Left. 796. halt 797. } 798. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $calc( $readini(spec.ini,$chan,Player2) -25 ) < 0 ) { 799. notice $nick 12You dont have any special Left. 800. halt 801. } 802. if ($readini(dm.ini,$chan,Status) == $null) { 803. notice $nick 12There is no DM on. Type4 !dm 12To start one. 804. halt 805. } 806. if ($readini(dm.ini,$chan,Status) == ON) { 807. notice $nick 12You need someone to attack.... 808. halt 809. } 810. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(froze.ini,$chan,Player1) <= 0 ) { 811. notice $nick 12You cant use melee attackes while frozen. 812. halt 813. } 814. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(froze.ini,$chan,Player2) <= 0 ) { 815. notice $nick 12You cant use melee attackes while frozen. 816. halt 817. } 818. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { 819. if ($readini(pray.ini,$chan,player1) == 0 ) { 820. writeini hit.ini $chan hit $rand(0,10) 821. writeini hit.ini $chan hit2 $rand(0,10) 822. } 823. else { 824. writeini hit.ini $chan Hit $rand(0,25) 825. writeini hit.ini $chan Hit2 $rand(0,25) 826. } 827. writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) ) 828. writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(dds.ini,$chan,total) ) 829. writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) - 20 ) 830. writeini poison.ini $chan Player2 0 831. writeini mage.ini $chan Player1 1 832. if ($readini(pstatus.ini,$chan,Player1) == on ) { 833. if ($calc($readini(ppoints.ini,$chan,Player1) - 5 ) <= 0 ) { 834. /notice $nick 12 You ran outa prayer points. 835. writeini pstatus.ini $chan Player1 off 836. } 837. else { 838. writeini ppoints.ini $chan Player1 $calc($readini(ppoints.ini,$chan,Player1) - 5 ) 839. } 840. } 841. if ($readini(poison.ini,$chan,Player1) <= 0 ) { 842. if ($calc($readini(hp.ini,$chan,Player1) - 6 ) <= 0 ) { 843. msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) 12gets9 $readini(hp.ini,$chan,Player1) 12damage because of poison which leaves him with4 0 12Hitpoints. 844. msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) dies because of poison! 845. timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has won! 846. remini dm.ini $chan Status 847. remini shark.ini $chan Player1 848. remini shark.ini $chan Player2 849. remini Hit.ini $chan Hit 850. remini Hit.ini $chan Hit2 851. remini hp.ini $chan Player1 852. remini hp.ini $chan Player2 853. remini pdm.ini $chan Player1 854. remini pdm.ini $chan Player2 855. remini dds.ini $chan Total 856. remini dh.ini $chan Player1 857. remini dh.ini $chan Player2 858. remini range.ini $chan Total 859. remini poison.ini $chan Player1 860. remini poison.ini $chan Player2 861. remini anti.ini $chan Player1 862. remini anti.ini $chan Player2 863. remini pstatus.ini $chan Player1 864. remini pstatus.ini $chan Player2 865. remini ppoints.ini $chan Player1 866. remini ppoints.ini $chan Player2 867. remini froze.ini $chan Player2 868. remini froze.ini $chan Player1 869. remini ice.ini $chan Player1 870. remini ice.ini $chan Player2 871. remini block.ini $chan Player1 872. remini block.ini $chan Player2 873. remini spell.ini $chan Player1 874. remini spell.ini $chan Player2 875. remini mage.ini $chan Player1 876. remini mage.ini $chan Player2 877. remini pray.ini $chan Player1 878. remini pray.ini $chan Player2 879. halt 880. } 881. else { 882. writeini hp.ini $chan Player1 $calc($readini(hp.ini,$chan,Player1) - 6 ) 883. msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) 12gets9 6 12damage because of poison which leaves him with4 $readini(hp.ini,$chan,Player1) 12Hitpoints. 884. } 885. } 886. if ($readini(hp.ini,$chan,Player2) <= 0 ) { 887. msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) specials at $readini(pdm.ini,$chan,Player2) hitting a $calc( $readini(hp.ini,$chan,Player2) + $readini(dds.ini,$chan,total) ) and a 0 $+ . Leaving him with4 0 12Hitpoints. 888. timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has won! 889. remini dm.ini $chan Status 890. remini shark.ini $chan Player1 891. remini shark.ini $chan Player2 892. remini Hit.ini $chan Hit 893. remini Hit.ini $chan Hit2 894. remini hp.ini $chan Player1 895. remini hp.ini $chan Player2 896. remini pdm.ini $chan Player1 897. remini pdm.ini $chan Player2 898. remini dds.ini $chan Total 899. remini dh.ini $chan Player1 900. remini dh.ini $chan Player2 901. remini range.ini $chan Total 902. remini poison.ini $chan Player1 903. remini poison.ini $chan Player2 904. remini anti.ini $chan Player1 905. remini anti.ini $chan Player2 906. remini froze.ini $chan Player2 907. remini froze.ini $chan Player1 908. remini pstatus.ini $chan Player1 909. remini pstatus.ini $chan Player2 910. remini ppoints.ini $chan Player1 911. remini ppoints.ini $chan Player2 912. remini ice.ini $chan Player1 913. remini ice.ini $chan Player2 914. remini block.ini $chan Player1 915. remini block.ini $chan Player2 916. remini spell.ini $chan Player1 917. remini spell.ini $chan Player2 918. remini mage.ini $chan Player1 919. remini mage.ini $chan Player2 920. remini pray.ini $chan Player1 921. remini pray.ini $chan Player2 922. halt 923. } 924. else { 925. notice $nick 12You have4 $readini(spec.ini,$chan,Player1) $+ 12% of your Special Bar left. 926. msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) specials at $readini(pdm.ini,$chan,Player2) hitting a $readini(hit.ini,$chan,hit) and $readini(hit.ini,$chan,hit2)$+ . Leaving him with4 $readini(hp.ini,$chan,Player2) 12Hitpoints. 927. msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) is poisoned! 928. writeini turn.ini $chan Turn 2 929. halt 930. } 931. } 932. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { 933. if ($readini(pray.ini,$chan,player2) == 0 ) { 934. writeini hit.ini $chan hit $rand(0,10) 935. writeini hit.ini $chan hit2 $rand(0,10) 936. } 937. else { 938. writeini hit.ini $chan Hit $rand(0,25) 939. writeini hit.ini $chan Hit2 $rand(0,25) 940. } 941. writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) ) 942. writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(dds.ini,$chan,total) ) 943. writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) - 20 ) 944. writeini poison.ini $chan Player1 0 945. writeini mage.ini $chan Player2 1 946. if ($readini(pstatus.ini,$chan,Player2) == on ) { 947. if ($calc($readini(ppoints.ini,$chan,Player2) - 5 ) <= 0 ) { 948. /notice $nick 12 You ran outa prayer points. 949. writeini pstatus.ini $chan Player2 off 950. } 951. else { 952. writeini ppoints.ini $chan Player2 $calc($readini(ppoints.ini,$chan,Player2) - 5 ) 953. } 954. } 955. if ($readini(poison.ini,$chan,Player2) <= 0 ) { 956. if ($calc($readini(hp.ini,$chan,Player2) - 6 ) <= 0 ) { 957. msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) 12gets9 $readini(hp.ini,$chan,Player2) 12damage because of poison which leaves him with4 0 12Hitpoints. 958. msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) dies because of poison! 959. timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has won! 960. remini dm.ini $chan Status 961. remini shark.ini $chan Player1 962. remini shark.ini $chan Player2 963. remini Hit.ini $chan Hit 964. remini Hit.ini $chan Hit2 965. remini hp.ini $chan Player1 966. remini hp.ini $chan Player2 967. remini pdm.ini $chan Player1 968. remini pdm.ini $chan Player2 969. remini dds.ini $chan Total 970. remini dh.ini $chan Player1 971. remini dh.ini $chan Player2 972. remini range.ini $chan Total 973. remini poison.ini $chan Player1 974. remini poison.ini $chan Player2 975. remini anti.ini $chan Player1 976. remini anti.ini $chan Player2 977. remini froze.ini $chan Player2 978. remini froze.ini $chan Player1 979. remini ice.ini $chan Player1 980. remini ice.ini $chan Player2 981. remini block.ini $chan Player1 982. remini block.ini $chan Player2 983. remini spell.ini $chan Player1 984. remini spell.ini $chan Player2 985. remini mage.ini $chan Player1 986. remini mage.ini $chan Player2 987. remini pray.ini $chan Player1 988. remini pstatus.ini $chan Player1 989. remini pstatus.ini $chan Player2 990. remini ppoints.ini $chan Player1 991. remini ppoints.ini $chan Player2 992. remini pray.ini $chan Player2 993. halt 994. } 995. else { 996. writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player2) - 6 ) 997. msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) 12gets9 6 12damage because of poison which leaves him with4 $readini(hp.ini,$chan,Player2) 12Hitpoints. 998. } 999. } 1000. if ($readini(hp.ini,$chan,Player1) <= 0 ) { 1001. msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) specials at $readini(pdm.ini,$chan,Player1) hitting a $calc( $readini(hp.ini,$chan,Player1) + $readini(dds.ini,$chan,total) ) and a 0 $+ . Leaving him with4 0 12Hitpoints. 1002. timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has won! 1003. remini dm.ini $chan Status 1004. remini shark.ini $chan Player1 1005. remini shark.ini $chan Player2 1006. remini Hit.ini $chan Hit 1007. remini Hit.ini $chan Hit2 1008. remini hp.ini $chan Player1 1009. remini hp.ini $chan Player2 1010. remini pdm.ini $chan Player1 1011. remini pdm.ini $chan Player2 1012. remini dds.ini $chan Total 1013. remini dh.ini $chan Player1 1014. remini dh.ini $chan Player2 1015. remini range.ini $chan Total 1016. remini poison.ini $chan Player1 1017. remini poison.ini $chan Player2 1018. remini anti.ini $chan Player1 1019. remini anti.ini $chan Player2 1020. remini froze.ini $chan Player2 1021. remini froze.ini $chan Player1 1022. remini ice.ini $chan Player1 1023. remini ice.ini $chan Player2 1024. remini block.ini $chan Player1 1025. remini block.ini $chan Player2 1026. remini spell.ini $chan Player1 1027. remini spell.ini $chan Player2 1028. remini mage.ini $chan Player1 1029. remini mage.ini $chan Player2 1030. remini pray.ini $chan Player1 1031. remini pray.ini $chan Player2 1032. remini pstatus.ini $chan Player1 1033. remini pstatus.ini $chan Player2 1034. remini ppoints.ini $chan Player1 1035. remini ppoints.ini $chan Player2 1036. halt 1037. } 1038. else { 1039. notice $nick 12You have4 $readini(spec.ini,$chan,Player2) $+ 12% of your Special Bar left. 1040. 1041. msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) specials at $readini(pdm.ini,$chan,Player1) hitting a $readini(hit.ini,$chan,hit) and $readini(hit.ini,$chan,hit2)$+ . Leaving him with4 $readini(hp.ini,$chan,Player1) 12Hitpoints. 1042. msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) is poisoned! 1043. writeini turn.ini $chan Turn 1 1044. halt 1045. } 1046. } 1047. else { 1048. notice $nick 12Its not your turn or your not in this round. 1049. } 1050. } 1051. ON *:TEXT:!dart*:#:{ 1052. if ($readini(dm.ini,$chan,Status) == $null) { 1053. notice $nick 12There is no DM on. Type4 !dm 12To start one. 1054. halt 1055. } 1056. if ($readini(dm.ini,$chan,Status) == ON) { 1057. notice $nick 12You need someone to attack.... 1058. halt 1059. } 1060. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { 1061. if ($readini(pray.ini,$chan,player1) == 1 ) { 1062. writeini hit.ini $chan hit $rand(0,8) 1063. writeini hit.ini $chan hit2 $rand(0,8) 1064. writeini hit.ini $chan hit3 $rand(0,8) 1065. } 1066. else { 1067. writeini hit.ini $chan Hit $rand(0,15) 1068. writeini hit.ini $chan Hit2 $rand(0,15) 1069. writeini hit.ini $chan Hit3 $rand(0,15) 1070. } 1071. writeini range.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) + $readini(hit.ini,$chan,Hit3) ) 1072. writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(range.ini,$chan,total) ) 1073. writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) +5 ) 1074. writeini mage.ini $chan Player1 1 1075. writeini froze.ini $chan player1 1 1076. if ($readini(pstatus.ini,$chan,Player1) == on ) { 1077. if ($calc($readini(ppoints.ini,$chan,Player1) - 5 ) <= 0 ) { 1078. /notice $nick 12 You ran outa prayer points. 1079. writeini pstatus.ini $chan Player1 off 1080. } 1081. else { 1082. writeini ppoints.ini $chan Player1 $calc($readini(ppoints.ini,$chan,Player1) - 5 ) 1083. } 1084. } 1085. if ($readini(poison.ini,$chan,Player1) <= 0 ) { 1086. if ($calc($readini(hp.ini,$chan,Player1) - 6 ) <= 0 ) { 1087. msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) 12gets9 $readini(hp.ini,$chan,Player1) 12damage because of poison which leaves him with4 0 12Hitpoints. 1088. msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) dies because of poison! 1089. timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has won! 1090. remini dm.ini $chan Status 1091. remini shark.ini $chan Player1 1092. remini shark.ini $chan Player2 1093. remini Hit.ini $chan Hit 1094. remini Hit.ini $chan Hit2 1095. remini hp.ini $chan Player1 1096. remini hp.ini $chan Player2 1097. remini pdm.ini $chan Player1 1098. remini pdm.ini $chan Player2 1099. remini dds.ini $chan Total 1100. remini dh.ini $chan Player1 1101. remini dh.ini $chan Player2 1102. remini range.ini $chan Total 1103. remini poison.ini $chan Player1 1104. remini poison.ini $chan Player2 1105. remini anti.ini $chan Player1 1106. remini anti.ini $chan Player2 1107. remini froze.ini $chan Player2 1108. remini froze.ini $chan Player1 1109. remini ice.ini $chan Player1 1110. remini ice.ini $chan Player2 1111. remini block.ini $chan Player1 1112. remini block.ini $chan Player2 1113. remini spell.ini $chan Player1 1114. remini spell.ini $chan Player2 1115. remini mage.ini $chan Player1 1116. remini mage.ini $chan Player2 1117. remini pray.ini $chan Player1 1118. remini pray.ini $chan Player2 1119. remini pstatus.ini $chan Player1 1120. remini pstatus.ini $chan Player2 1121. remini ppoints.ini $chan Player1 1122. remini ppoints.ini $chan Player2 1123. halt 1124. } 1125. else { 1126. writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - 6 ) 1127. msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) 12gets9 6 12damage because of poison which leaves him with4 $readini(hp.ini,$chan,Player1) 12Hitpoints. 1128. } 1129. } 1130. if ($readini(hp.ini,$chan,Player2) <= 0 ) { 1131. msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) fast throws 3 darts at $readini(pdm.ini,$chan,Player2) hitting a $calc( $readini(hp.ini,$chan,Player2) + $readini(range.ini,$chan,total) - 1 ) $+ ,a 0 and an 1. Leaving him with4 0 12Hitpoints. 1132. timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has won! 1133. remini dm.ini $chan Status 1134. remini shark.ini $chan Player1 1135. remini shark.ini $chan Player2 1136. remini Hit.ini $chan Hit 1137. remini Hit.ini $chan Hit2 1138. remini hp.ini $chan Player1 1139. remini hp.ini $chan Player2 1140. remini pdm.ini $chan Player1 1141. remini pdm.ini $chan Player2 1142. remini dds.ini $chan Total 1143. remini dh.ini $chan Player1 1144. remini dh.ini $chan Player2 1145. remini range.ini $chan Total 1146. remini poison.ini $chan Player1 1147. remini poison.ini $chan Player2 1148. remini anti.ini $chan Player1 1149. remini anti.ini $chan Player2 1150. remini froze.ini $chan Player2 1151. remini froze.ini $chan Player1 1152. remini ice.ini $chan Player1 1153. remini ice.ini $chan Player2 1154. remini block.ini $chan Player1 1155. remini block.ini $chan Player2 1156. remini spell.ini $chan Player1 1157. remini spell.ini $chan Player2 1158. remini mage.ini $chan Player1 1159. remini mage.ini $chan Player2 1160. remini pray.ini $chan Player1 1161. remini pray.ini $chan Player2 1162. remini pstatus.ini $chan Player1 1163. remini pstatus.ini $chan Player2 1164. remini ppoints.ini $chan Player1 1165. remini ppoints.ini $chan Player2 1166. halt 1167. } 1168. else { 1169. msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) fast throws 3 darts at $readini(pdm.ini,$chan,Player2) hitting a $readini(hit.ini,$chan,hit) and $readini(hit.ini,$chan,hit2) and $readini(hit.ini,$chan,Hit3) $+ . Leaving him with4 $readini(hp.ini,$chan,Player2) 12Hitpoints. 1170. writeini turn.ini $chan Turn 2 1171. halt 1172. } 1173. } 1174. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { 1175. if ($readini(pray.ini,$chan,player2) == 1 ) { 1176. writeini hit.ini $chan hit $rand(0,8) 1177. writeini hit.ini $chan hit2 $rand(0,8) 1178. writeini hit.ini $chan hit3 $rand(0,8) 1179. } 1180. else { 1181. writeini hit.ini $chan Hit $rand(0,15) 1182. writeini hit.ini $chan Hit2 $rand(0,15) 1183. writeini hit.ini $chan Hit3 $rand(0,15) 1184. } 1185. writeini range.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) + $readini(hit.ini,$chan,Hit3) ) 1186. writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(range.ini,$chan,total) ) 1187. writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) + 5 ) 1188. writeini mage.ini $chan Player2 1 1189. writeini froze.ini $chan player2 1 1190. if ($readini(pstatus.ini,$chan,Player2) == on ) { 1191. if ($calc($readini(ppoints.ini,$chan,Player2) - 5 ) <= 0 ) { 1192. /notice $nick 12 You ran outa prayer points. 1193. writeini pstatus.ini $chan Player2 off 1194. } 1195. else { 1196. writeini ppoints.ini $chan Player2 $calc($readini(ppoints.ini,$chan,Player2) - 5 ) 1197. } 1198. } 1199. if ($readini(poison.ini,$chan,Player2) <= 0 ) { 1200. if ($calc($readini(hp.ini,$chan,Player1) - 6 ) <= 0 ) { 1201. msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) 12gets9 $readini(hp.ini,$chan,Player2) 12damage because of poison which leaves him with4 0 12Hitpoints. 1202. msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) dies because of poison! 1203. timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has won! 1204. remini dm.ini $chan Status 1205. remini shark.ini $chan Player1 1206. remini shark.ini $chan Player2 1207. remini Hit.ini $chan Hit 1208. remini Hit.ini $chan Hit2 1209. remini hp.ini $chan Player1 1210. remini hp.ini $chan Player2 1211. remini pdm.ini $chan Player1 1212. remini pdm.ini $chan Player2 1213. remini dds.ini $chan Total 1214. remini dh.ini $chan Player1 1215. remini dh.ini $chan Player2 1216. remini range.ini $chan Total 1217. remini poison.ini $chan Player1 1218. remini poison.ini $chan Player2 1219. remini anti.ini $chan Player1 1220. remini anti.ini $chan Player2 1221. remini froze.ini $chan Player2 1222. remini froze.ini $chan Player1 1223. remini ice.ini $chan Player1 1224. remini block.ini $chan Player1 1225. remini block.ini $chan Player2 1226. remini spell.ini $chan Player1 1227. remini spell.ini $chan Player2 1228. remini mage.ini $chan Player1 1229. remini mage.ini $chan Player2 1230. remini pray.ini $chan Player1 1231. remini pray.ini $chan Player2 1232. remini ice.ini $chan Player2 1233. remini pstatus.ini $chan Player1 1234. remini pstatus.ini $chan Player2 1235. remini ppoints.ini $chan Player1 1236. remini ppoints.ini $chan Player2 1237. halt 1238. } 1239. else { 1240. writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - 6 ) 1241. msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) 12gets9 6 12damage because of poison which leaves him with4 $readini(hp.ini,$chan,Player2) 12Hitpoints. 1242. } 1243. } 1244. if ($readini(hp.ini,$chan,Player1) <= 0 ) { 1245. msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) fast throws 3 darts $readini(pdm.ini,$chan,Player1) hitting a $calc( $readini(hp.ini,$chan,Player1) + $readini(range.ini,$chan,total) - 1 ) a 0 and an 1. Leaving him with4 0 12Hitpoints. 1246. timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has won! 1247. remini dm.ini $chan Status 1248. remini shark.ini $chan Player1 1249. remini shark.ini $chan Player2 1250. remini Hit.ini $chan Hit 1251. remini Hit.ini $chan Hit2 1252. remini hp.ini $chan Player1 1253. remini hp.ini $chan Player2 1254. remini pdm.ini $chan Player1 1255. remini pdm.ini $chan Player2 1256. remini dds.ini $chan Total 1257. remini dh.ini $chan Player1 1258. remini dh.ini $chan Player2 1259. remini range.ini $chan Total 1260. remini poison.ini $chan Player1 1261. remini poison.ini $chan Player2 1262. remini anti.ini $chan Player1 1263. remini anti.ini $chan Player2 1264. remini froze.ini $chan Player2 1265. remini froze.ini $chan Player1 1266. remini ice.ini $chan Player1 1267. remini ice.ini $chan Player2 1268. remini block.ini $chan Player1 1269. remini block.ini $chan Player2 1270. remini spell.ini $chan Player1 1271. remini spell.ini $chan Player2 1272. remini mage.ini $chan Player1 1273. remini mage.ini $chan Player2 1274. remini pray.ini $chan Player1 1275. remini pray.ini $chan Player2 1276. remini pstatus.ini $chan Player1 1277. remini pstatus.ini $chan Player2 1278. remini ppoints.ini $chan Player1 1279. remini ppoints.ini $chan Player2 1280. halt 1281. } 1282. else { 1283. msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) fast throws 3 darts $readini(pdm.ini,$chan,Player1) hitting a $readini(hit.ini,$chan,hit) and $readini(hit.ini,$chan,hit2) and $readini(hit.ini,$chan,Hit3)$+ . Leaving him with4 $readini(hp.ini,$chan,Player1) 12Hitpoints. 1284. writeini turn.ini $chan Turn 1 1285. halt 1286. } 1287. } 1288. else { 1289. notice $nick 12Its not your turn or your not in this round. 1290. } 1291. } 1292. ON *:TEXT:!range*:#:{ 1293. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) <= 0 ) { 1294. notice $nick 12You dont have any special Left. 1295. halt 1296. } 1297. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) <= 0 ) { 1298. notice $nick 12You dont have any special Left. 1299. halt 1300. } 1301. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $calc( $readini(spec.ini,$chan,Player1) - 50 ) < 0 ) { 1302. notice $nick 12You dont have any special Left. 1303. halt 1304. } 1305. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $calc( $readini(spec.ini,$chan,Player2) - 50 ) < 0 ) { 1306. notice $nick 12You dont have any special Left. 1307. halt 1308. } 1309. if ($readini(dm.ini,$chan,Status) == $null) { 1310. notice $nick 12There is no DM on. Type4 !dm 12To start one. 1311. halt 1312. } 1313. if ($readini(dm.ini,$chan,Status) == ON) { 1314. notice $nick 12You need someone to attack.... 1315. halt 1316. } 1317. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { 1318. if ($readini(pray.ini,$chan,player1) == 1 ) { 1319. writeini hit.ini $chan hit $rand(0,10) 1320. writeini hit.ini $chan hit2 $rand(0,10) 1321. } 1322. else { 1323. writeini hit.ini $chan Hit $rand(0,20) 1324. writeini hit.ini $chan Hit2 $rand(0,20) 1325. } 1326. writeini range.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) ) 1327. writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(range.ini,$chan,total) ) 1328. writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) - 45 ) 1329. writeini froze.ini $chan Player1 1 1330. writeini mage.ini $chan Player1 1 1331. if ($readini(pstatus.ini,$chan,Player1) == on ) { 1332. if ($calc($readini(ppoints.ini,$chan,Player1) - 5 ) <= 0 ) { 1333. /notice $nick 12 You ran outa prayer points. 1334. writeini pstatus.ini $chan Player1 off 1335. } 1336. else { 1337. writeini ppoints.ini $chan Player1 $calc($readini(ppoints.ini,$chan,Player1) - 5 ) 1338. } 1339. } 1340. if ($readini(poison.ini,$chan,Player1) <= 0 ) { 1341. if ($calc($readini(hp.ini,$chan,Player1) - 6 ) <= 0 ) { 1342. msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) 12gets9 $readini(hp.ini,$chan,Player1) 12damage because of poison which leaves him with4 0 12Hitpoints. 1343. msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) dies because of poison! 1344. timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has won! 1345. remini dm.ini $chan Status 1346. remini shark.ini $chan Player1 1347. remini shark.ini $chan Player2 1348. remini Hit.ini $chan Hit 1349. remini Hit.ini $chan Hit2 1350. remini hp.ini $chan Player1 1351. remini hp.ini $chan Player2 1352. remini pdm.ini $chan Player1 1353. remini pdm.ini $chan Player2 1354. remini dds.ini $chan Total 1355. remini dh.ini $chan Player1 1356. remini dh.ini $chan Player2 1357. remini range.ini $chan Total 1358. remini poison.ini $chan Player1 1359. remini poison.ini $chan Player2 1360. remini anti.ini $chan Player1 1361. remini anti.ini $chan Player2 1362. remini froze.ini $chan Player2 1363. remini froze.ini $chan Player1 1364. remini ice.ini $chan Player1 1365. remini ice.ini $chan Player2 1366. remini block.ini $chan Player1 1367. remini block.ini $chan Player2 1368. remini spell.ini $chan Player1 1369. remini spell.ini $chan Player2 1370. remini mage.ini $chan Player1 1371. remini mage.ini $chan Player2 1372. remini pray.ini $chan Player1 1373. remini pray.ini $chan Player2 1374. remini pstatus.ini $chan Player1 1375. remini pstatus.ini $chan Player2 1376. remini ppoints.ini $chan Player1 1377. remini ppoints.ini $chan Player2 1378. halt 1379. } 1380. else { 1381. writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - 6 ) 1382. msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) 12gets9 6 12damage because of poison which leaves him with4 $readini(hp.ini,$chan,Player1) 12Hitpoints. 1383. } 1384. } 1385. if ($readini(hp.ini,$chan,Player2) <= 0 ) { 1386. msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) specials at $readini(pdm.ini,$chan,Player2) hitting a $calc( $readini(hp.ini,$chan,Player2) + $readini(range.ini,$chan,total) ) and a 0 $+ . Leaving him with4 0 12Hitpoints. 1387. timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has won! 1388. remini dm.ini $chan Status 1389. remini shark.ini $chan Player1 1390. remini shark.ini $chan Player2 1391. remini Hit.ini $chan Hit 1392. remini Hit.ini $chan Hit2 1393. remini hp.ini $chan Player1 1394. remini hp.ini $chan Player2 1395. remini pdm.ini $chan Player1 1396. remini pdm.ini $chan Player2 1397. remini dds.ini $chan Total 1398. remini dh.ini $chan Player1 1399. remini dh.ini $chan Player2 1400. remini range.ini $chan Total 1401. remini poison.ini $chan Player1 1402. remini poison.ini $chan Player2 1403. remini anti.ini $chan Player1 1404. remini anti.ini $chan Player2 1405. remini froze.ini $chan Player2 1406. remini froze.ini $chan Player1 1407. remini ice.ini $chan Player1 1408. remini ice.ini $chan Player2 1409. remini block.ini $chan Player1 1410. remini block.ini $chan Player2 1411. remini spell.ini $chan Player1 1412. remini spell.ini $chan Player2 1413. remini mage.ini $chan Player1 1414. remini mage.ini $chan Player2 1415. remini pray.ini $chan Player1 1416. remini pstatus.ini $chan Player1 1417. remini pstatus.ini $chan Player2 1418. remini ppoints.ini $chan Player1 1419. remini ppoints.ini $chan Player2 1420. remini pray.ini $chan Player2 1421. halt 1422. } 1423. else { 1424. notice $nick 12You have4 $readini(spec.ini,$chan,Player1) $+ 12% of your Special Bar left. 1425. msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) specials at $readini(pdm.ini,$chan,Player2) hitting a $readini(hit.ini,$chan,hit) and $readini(hit.ini,$chan,hit2)$+ . Leaving him with4 $readini(hp.ini,$chan,Player2) 12Hitpoints. 1426. writeini turn.ini $chan Turn 2 1427. halt 1428. } 1429. } 1430. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { 1431. if ($readini(pray.ini,$chan,player1) == 1 ) { 1432. writeini hit.ini $chan hit $rand(0,10) 1433. writeini hit.ini $chan hit2 $rand(0,10) 1434. } 1435. else { 1436. writeini hit.ini $chan Hit $rand(0,25) 1437. writeini hit.ini $chan Hit2 $rand(0,25) 1438. } 1439. writeini range.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) ) 1440. writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(range.ini,$chan,total) ) 1441. writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) - 45 ) 1442. writeini froze.ini $chan Player2 1 1443. writeini mage.ini $chan Player2 1 1444. if ($readini(pstatus.ini,$chan,Player2) == on ) { 1445. if ($calc($readini(ppoints.ini,$chan,Player2) - 5 ) <= 0 ) { 1446. /notice $nick 12 You ran outa prayer points. 1447. writeini pstatus.ini $chan Player2 off 1448. } 1449. else { 1450. writeini ppoints.ini $chan Player2 $calc($readini(ppoints.ini,$chan,Player2) - 5 ) 1451. } 1452. } 1453. if ($readini(poison.ini,$chan,Player2) <= 0 ) { 1454. if ($calc($readini(hp.ini,$chan,Player1) - 6 ) <= 0 ) { 1455. msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) 12gets9 $readini(hp.ini,$chan,Player2) 12damage because of poison which leaves him with4 0 12Hitpoints. 1456. msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) dies because of poison! 1457. timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has won! 1458. remini dm.ini $chan Status 1459. remini shark.ini $chan Player1 1460. remini shark.ini $chan Player2 1461. remini Hit.ini $chan Hit 1462. remini Hit.ini $chan Hit2 1463. remini hp.ini $chan Player1 1464. remini hp.ini $chan Player2 1465. remini pdm.ini $chan Player1 1466. remini pdm.ini $chan Player2 1467. remini dds.ini $chan Total 1468. remini dh.ini $chan Player1 1469. remini dh.ini $chan Player2 1470. remini range.ini $chan Total 1471. remini poison.ini $chan Player1 1472. remini poison.ini $chan Player2 1473. remini anti.ini $chan Player1 1474. remini anti.ini $chan Player2 1475. remini froze.ini $chan Player2 1476. remini froze.ini $chan Player1 1477. remini ice.ini $chan Player1 1478. remini ice.ini $chan Player2 1479. remini block.ini $chan Player1 1480. remini block.ini $chan Player2 1481. remini spell.ini $chan Player1 1482. remini spell.ini $chan Player2 1483. remini mage.ini $chan Player1 1484. remini mage.ini $chan Player2 1485. remini pray.ini $chan Player1 1486. remini pray.ini $chan Player2 1487. remini pstatus.ini $chan Player1 1488. remini pstatus.ini $chan Player2 1489. remini ppoints.ini $chan Player1 1490. remini ppoints.ini $chan Player2 1491. halt 1492. } 1493. else { 1494. writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - 6 ) 1495. msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) 12gets9 6 12damage because of poison which leaves him with4 $readini(hp.ini,$chan,Player2) 12Hitpoints. 1496. } 1497. } 1498. if ($readini(hp.ini,$chan,Player1) <= 0 ) { 1499. msg $chan 12 $+ 12 $readini(pdm.ini,$chan,Player2) specials at $readini(pdm.ini,$chan,Player1) hitting a $calc( $readini(hp.ini,$chan,Player1) + $readini(range.ini,$chan,total) ) and 0 $+ . Leaving him with4 0 12Hitpoints. 1500. timer 1 3 msg $chan 12 $+ 12 $readini(pdm.ini,$chan,Player2) has won! 1501. remini dm.ini $chan Status 1502. remini shark.ini $chan Player1 1503. remini shark.ini $chan Player2 1504. remini Hit.ini $chan Hit 1505. remini Hit.ini $chan Hit2 1506. remini hp.ini $chan Player1 1507. remini hp.ini $chan Player2 1508. remini pdm.ini $chan Player1 1509. remini pdm.ini $chan Player2 1510. remini dds.ini $chan Total 1511. remini dh.ini $chan Player1 1512. remini dh.ini $chan Player2 1513. remini range.ini $chan Total 1514. remini poison.ini $chan Player1 1515. remini poison.ini $chan Player2 1516. remini anti.ini $chan Player1 1517. remini anti.ini $chan Player2 1518. remini froze.ini $chan Player2 1519. remini froze.ini $chan Player1 1520. remini ice.ini $chan Player1 1521. remini ice.ini $chan Player2 1522. remini block.ini $chan Player1 1523. remini block.ini $chan Player2 1524. remini spell.ini $chan Player1 1525. remini spell.ini $chan Player2 1526. remini mage.ini $chan Player1 1527. remini mage.ini $chan Player2 1528. remini pray.ini $chan Player1 1529. remini pstatus.ini $chan Player1 1530. remini pstatus.ini $chan Player2 1531. remini ppoints.ini $chan Player1 1532. remini ppoints.ini $chan Player2 1533. remini pray.ini $chan Player2 1534. halt 1535. } 1536. else { 1537. notice $nick 12You have4 $readini(spec.ini,$chan,Player2) $+ 12% of your Special Bar left. 1538. 1539. msg $chan 12 $+ 12 $readini(pdm.ini,$chan,Player2) specials at $readini(pdm.ini,$chan,Player1) hitting a $readini(hit.ini,$chan,hit) and $readini(hit.ini,$chan,hit2)$+ . Leaving him with4 $readini(hp.ini,$chan,Player1) 12Hitpoints. 1540. writeini turn.ini $chan Turn 1 1541. halt 1542. } 1543. } 1544. else { 1545. notice $nick 12Its not your turn or your not in this round. 1546. } 1547. } 1548. ON *:TEXT:!stopDM*:#:{ 1549. if ($readini(dm.ini,$chan,Status) == $null) { 1550. notice $nick 13There is no DM for this channel 1551. halt 1552. } 1553. if ($nick isop $chan || $nick ishop $chan || $address($nick,2) == $address($me,2) ) { 1554. msg $chan 12DM Halted by $nick $+ . 1555. writeini dm.ini $chan STatus off 1556. remini dm.ini $chan Status 1557. remini shark.ini $chan Player1 1558. remini shark.ini $chan Player2 1559. remini Hit.ini $chan Hit 1560. remini Hit.ini $chan Hit2 1561. remini hp.ini $chan Player1 1562. remini hp.ini $chan Player2 1563. remini pdm.ini $chan Player1 1564. remini pdm.ini $chan Player2 1565. remini dds.ini $chan Total 1566. remini dh.ini $chan Player1 1567. remini dh.ini $chan Player2 1568. remini range.ini $chan Total 1569. remini poison.ini $chan Player1 1570. remini poison.ini $chan Player2 1571. remini anti.ini $chan Player1 1572. remini anti.ini $chan Player2 1573. remini froze.ini $chan Player2 1574. remini froze.ini $chan Player1 1575. remini ice.ini $chan Player1 1576. remini ice.ini $chan Player2 1577. remini block.ini $chan Player1 1578. remini block.ini $chan Player2 1579. remini spell.ini $chan Player1 1580. remini spell.ini $chan Player2 1581. remini mage.ini $chan Player1 1582. remini mage.ini $chan Player2 1583. remini pray.ini $chan Player1 1584. remini pray.ini $chan Player2 1585. remini pstatus.ini $chan Player1 1586. remini pstatus.ini $chan Player2 1587. remini ppoints.ini $chan Player1 1588. remini ppoints.ini $chan Player2 1589. } 1590. else { 1591. notice $nick 12You need halfop+ 1592. } 1593. } 1594. on *:text:!barrage*:#:{ 1595. if ($readini(dm.ini,$chan,Status) == $null) { 1596. notice $nick 12There is no DM on. Type4 !dm 12To start one. 1597. halt 1598. } 1599. if ($readini(dm.ini,$chan,Status) == ON) { 1600. notice $nick 12You need someone to attack.... 1601. halt 1602. } 1603. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(ice.ini,$chan,Player1) == 0 ) { 1604. notice $nick 12You are out of runes. 1605. halt 1606. } 1607. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(ice.ini,$chan,Player2) = 0 ) { 1608. notice $nick 12You are out of runes. 1609. halt 1610. } 1611. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(mage.ini,$chan,Player1) <= 0 ) { 1612. notice $nick 12Your mage lvl is too low for this spell. 1613. halt 1614. } 1615. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(mage.ini,$chan,Player2) <= 0 ) { 1616. notice $nick 12Your mage lvl is too low for this spell. 1617. halt 1618. } 1619. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spell.ini,$chan,Player1) <= 0 ) { 1620. notice $nick 12You can't use ancient spells this round, you chose for modern. 1621. halt 1622. } 1623. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spell.ini,$chan,Player2) <= 0 ) { 1624. notice $nick 12You can't use ancient spells this round, you chose for modern. 1625. halt 1626. } 1627. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(mage.ini,$chan,Player1) <= 0 ) { 1628. notice $nick 12Your mage lvl is too low for this spell. 1629. halt 1630. } 1631. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(mage.ini,$chan,Player2) <= 0 ) { 1632. notice $nick 12Your mage lvl is too low for this spell. 1633. halt 1634. } 1635. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { 1636. if ($readini(pray.ini,$chan,player1) == 2 ) { 1637. writeini hit.ini $chan hit $rand(0,15) 1638. } 1639. else { 1640. writeini hit.ini $chan Hit $rand(0,30) 1641. } 1642. writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(hit.ini,$chan,hit) ) 1643. writeini ice.ini $chan Player1 $calc($readini(ice.ini,$chan,$Player1) - 10 ) 1644. writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) + 5 ) 1645. writeini froze.ini $chan Player2 0 1646. writeini froze.ini $chan Player1 1 1647. writeini spell.ini $chan Player1 1 1648. if ($readini(pstatus.ini,$chan,Player1) == on ) { 1649. if ($calc($readini(ppoints.ini,$chan,Player1) - 5 ) <= 0 ) { 1650. /notice $nick 12 You ran outa prayer points. 1651. writeini pstatus.ini $chan Player1 off 1652. } 1653. else { 1654. writeini ppoints.ini $chan Player1 $calc($readini(ppoints.ini,$chan,Player1) - 5 ) 1655. } 1656. } 1657. if ($readini(poison.ini,$chan,Player1) <= 0 ) { 1658. if ($calc($readini(hp.ini,$chan,Player1) - 6 ) <= 0 ) { 1659. msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) 12gets9 $readini(hp.ini,$chan,Player1) 12damage because of poison which leaves him with4 0 12Hitpoints. 1660. msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) dies because of poison! 1661. timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has won! 1662. remini dm.ini $chan Status 1663. remini shark.ini $chan Player1 1664. remini shark.ini $chan Player2 1665. remini Hit.ini $chan Hit 1666. remini Hit.ini $chan Hit2 1667. remini hp.ini $chan Player1 1668. remini hp.ini $chan Player2 1669. remini pdm.ini $chan Player1 1670. remini pdm.ini $chan Player2 1671. remini dds.ini $chan Total 1672. remini dh.ini $chan Player1 1673. remini dh.ini $chan Player2 1674. remini range.ini $chan Total 1675. remini poison.ini $chan Player1 1676. remini poison.ini $chan Player2 1677. remini anti.ini $chan Player1 1678. remini anti.ini $chan Player2 1679. remini froze.ini $chan Player2 1680. remini froze.ini $chan Player1 1681. remini ice.ini $chan Player1 1682. remini ice.ini $chan Player2 1683. remini block.ini $chan Player1 1684. remini block.ini $chan Player2 1685. remini spell.ini $chan Player1 1686. remini spell.ini $chan Player2 1687. remini mage.ini $chan Player1 1688. remini mage.ini $chan Player2 1689. remini pray.ini $chan Player1 1690. remini pray.ini $chan Player2 1691. remini pstatus.ini $chan Player1 1692. remini pstatus.ini $chan Player2 1693. remini ppoints.ini $chan Player1 1694. remini ppoints.ini $chan Player2 1695. halt 1696. } 1697. else { 1698. writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - 6 ) 1699. msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) 12gets9 6 12damage because of poison which leaves him with4 $readini(hp.ini,$chan,Player1) 12Hitpoints. 1700. } 1701. } 1702. if ($readini(hp.ini,$chan,Player2) <= 0 ) { 1703. msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) casts an ice barrage at $readini(pdm.ini,$chan,Player2) hitting a $calc( $readini(hp.ini,$chan,Player2) + $readini(hit.ini,$chan,hit) ) $+ . Leaving him with4 0 12Hitpoints. 1704. timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has won! 1705. remini dm.ini $chan Status 1706. remini shark.ini $chan Player1 1707. remini shark.ini $chan Player2 1708. remini Hit.ini $chan Hit 1709. remini Hit.ini $chan Hit2 1710. remini hp.ini $chan Player1 1711. remini hp.ini $chan Player2 1712. remini pdm.ini $chan Player1 1713. remini dds.ini $chan Total 1714. remini pdm.ini $chan Player2 1715. remini dh.ini $chan Player1 1716. remini dh.ini $chan Player2 1717. remini range.ini $chan Total 1718. remini poison.ini $chan Player1 1719. remini poison.ini $chan Player2 1720. remini anti.ini $chan Player1 1721. remini anti.ini $chan Player2 1722. remini froze.ini $chan Player2 1723. remini froze.ini $chan Player1 1724. remini ice.ini $chan Player1 1725. remini block.ini $chan Player1 1726. remini block.ini $chan Player2 1727. remini spell.ini $chan Player1 1728. remini spell.ini $chan Player2 1729. remini mage.ini $chan Player1 1730. remini mage.ini $chan Player2 1731. remini pray.ini $chan Player1 1732. remini pray.ini $chan Player2 1733. remini ice.ini $chan Player2 1734. remini pstatus.ini $chan Player1 1735. remini pstatus.ini $chan Player2 1736. remini ppoints.ini $chan Player1 1737. remini ppoints.ini $chan Player2 1738. halt 1739. } 1740. else { 1741. msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) casts an ice barrage at $readini(pdm.ini,$chan,Player2) hitting a $readini(hit.ini,$chan,Hit) $+ . Leaving him with4 $readini(hp.ini,$chan,Player2) 12Hitpoints. 1742. msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) is frozen! 1743. writeini turn.ini $chan Turn 2 1744. halt 1745. } 1746. } 1747. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { 1748. if ($readini(pray.ini,$chan,player2) == 2 ) { 1749. writeini hit.ini $chan hit $rand(0,15) 1750. } 1751. else { 1752. writeini hit.ini $chan Hit $rand(0,30) 1753. } 1754. writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(hit.ini,$chan,hit) ) 1755. writeini ice.ini $chan Player2 $calc($readini(ice.ini,$chan,Player2) - 10 ) 1756. writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) + 5 ) 1757. writeini froze.ini $chan Player1 0 1758. writeini froze.ini $chan player2 1 1759. writeini spell.ini $chan Player2 1 1760. if ($readini(pstatus.ini,$chan,Player2) == on ) { 1761. if ($calc($readini(ppoints.ini,$chan,Player2) - 5 ) <= 0 ) { 1762. /notice $nick 12 You ran outa prayer points. 1763. writeini pstatus.ini $chan Player2 off 1764. } 1765. else { 1766. writeini ppoints.ini $chan Player2 $calc($readini(ppoints.ini,$chan,Player2) - 5 ) 1767. } 1768. } 1769. if ($readini(poison.ini,$chan,Player2) <= 0 ) { 1770. if ($calc($readini(hp.ini,$chan,Player2) - 6 ) <= 0 ) { 1771. msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) 12gets9 $readini(hp.ini,$chan,Player2) 12damage because of poison which leaves him with4 0 12Hitpoints. 1772. msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) dies because of poison! 1773. timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has won! 1774. remini dm.ini $chan Status 1775. remini shark.ini $chan Player1 1776. remini shark.ini $chan Player2 1777. remini Hit.ini $chan Hit 1778. remini Hit.ini $chan Hit2 1779. remini hp.ini $chan Player1 1780. remini hp.ini $chan Player2 1781. remini pdm.ini $chan Player1 1782. remini pdm.ini $chan Player2 1783. remini dds.ini $chan Total 1784. remini dh.ini $chan Player1 1785. remini dh.ini $chan Player2 1786. remini range.ini $chan Total 1787. remini poison.ini $chan Player1 1788. remini poison.ini $chan Player2 1789. remini anti.ini $chan Player1 1790. remini anti.ini $chan Player2 1791. remini froze.ini $chan Player2 1792. remini froze.ini $chan Player1 1793. remini ice.ini $chan Player1 1794. remini ice.ini $chan Player2 1795. remini block.ini $chan Player1 1796. remini block.ini $chan Player2 1797. remini spell.ini $chan Player1 1798. remini spell.ini $chan Player2 1799. remini mage.ini $chan Player1 1800. remini mage.ini $chan Player2 1801. remini pray.ini $chan Player1 1802. remini pray.ini $chan Player2 1803. remini pstatus.ini $chan Player1 1804. remini pstatus.ini $chan Player2 1805. remini ppoints.ini $chan Player1 1806. remini ppoints.ini $chan Player2 1807. halt 1808. } 1809. else { 1810. writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - 6 ) 1811. msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) 12gets9 6 12damage because of poison which leaves him with4 $readini(hp.ini,$chan,Player2) 12Hitpoints. 1812. } 1813. } 1814. if ($readini(hp.ini,$chan,Player1) <= 0 ) { 1815. msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) casts an ice barrage at $readini(pdm.ini,$chan,Player1) hitting a $calc( $readini(hp.ini,$chan,Player1) + $readini(hit.ini,$chan,hit) ) $+ . Leaving him with4 0 12Hitpoints. 1816. timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has won! 1817. remini dm.ini $chan Status 1818. remini shark.ini $chan Player1 1819. remini shark.ini $chan Player2 1820. remini Hit.ini $chan Hit 1821. remini Hit.ini $chan Hit2 1822. remini hp.ini $chan Player1 1823. remini hp.ini $chan Player2 1824. remini pdm.ini $chan Player1 1825. remini pdm.ini $chan Player2 1826. remini dds.ini $chan Total 1827. remini dh.ini $chan Player1 1828. remini dh.ini $chan Player2 1829. remini range.ini $chan Total 1830. remini poison.ini $chan Player1 1831. remini poison.ini $chan Player2 1832. remini anti.ini $chan Player1 1833. remini anti.ini $chan Player2 1834. remini froze.ini $chan Player2 1835. remini froze.ini $chan Player1 1836. remini ice.ini $chan Player1 1837. remini ice.ini $chan Player2 1838. remini block.ini $chan Player1 1839. remini block.ini $chan Player2 1840. remini spell.ini $chan Player1 1841. remini spell.ini $chan Player2 1842. remini mage.ini $chan Player1 1843. remini mage.ini $chan Player2 1844. remini pray.ini $chan Player1 1845. remini pray.ini $chan Player2 1846. remini pstatus.ini $chan Player1 1847. remini pstatus.ini $chan Player2 1848. remini ppoints.ini $chan Player1 1849. remini ppoints.ini $chan Player2 1850. halt 1851. } 1852. else { 1853. msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) casts an ice barrage at $readini(pdm.ini,$chan,Player1) hitting a $readini(hit.ini,$chan,Hit) $+ . Leaving him with4 $readini(hp.ini,$chan,Player1) 12Hitpoints. 1854. msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) is frozen! 1855. writeini turn.ini $chan Turn 1 1856. halt 1857. } 1858. } 1859. else { 1860. notice $nick 12Its not your turn or your not in this round. 1861. } 1862. } 1863. on *:text:!flames*:#:{ 1864. if ($readini(dm.ini,$chan,Status) == $null) { 1865. notice $nick 12There is no DM on. Type4 !dm 12To start one. 1866. halt 1867. } 1868. if ($readini(dm.ini,$chan,Status) == ON) { 1869. notice $nick 12You need someone to attack.... 1870. halt 1871. } 1872. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(mage.ini,$chan,Player1) <= 0 ) { 1873. notice $nick 12Your mage lvl is too low for this spell. 1874. halt 1875. } 1876. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spell.ini,$chan,Player2) == 1 ) { 1877. notice $nick 12You can't use modern spells this round, you chose for ancient. 1878. halt 1879. } 1880. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spell.ini,$chan,Player1) == 1 ) { 1881. notice $nick 12You can't use modern spells this round, you chose for ancient. 1882. halt 1883. } 1884. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { 1885. if ($readini(pray.ini,$chan,player1) == 2 ) { 1886. writeini hit.ini $chan hit $rand(0,15) 1887. } 1888. else { 1889. writeini hit.ini $chan Hit $rand(0,30) 1890. } 1891. writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(hit.ini,$chan,hit) ) 1892. writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) + 5 ) 1893. writeini spell.ini $chan Player1 0 1894. writeini froze.ini $chan Player1 1 1895. writeini mage.ini $chan Player2 0 1896. if ($readini(pstatus.ini,$chan,Player1) == on ) { 1897. if ($calc($readini(ppoints.ini,$chan,Player1) - 5 ) <= 0 ) { 1898. /notice $nick 12 You ran outa prayer points. 1899. writeini pstatus.ini $chan Player1 off 1900. } 1901. else { 1902. writeini ppoints.ini $chan Player1 $calc($readini(ppoints.ini,$chan,Player1) - 5 ) 1903. } 1904. } 1905. if ($readini(poison.ini,$chan,Player1) <= 0 ) { 1906. if ($calc($readini(hp.ini,$chan,Player1) - 6 ) <= 0 ) { 1907. msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) 12gets9 $readini(hp.ini,$chan,Player1) 12damage because of poison which leaves him with4 0 12Hitpoints. 1908. msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) dies because of poison! 1909. timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has won! 1910. remini dm.ini $chan Status 1911. remini shark.ini $chan Player1 1912. remini shark.ini $chan Player2 1913. remini Hit.ini $chan Hit 1914. remini Hit.ini $chan Hit2 1915. remini hp.ini $chan Player1 1916. remini hp.ini $chan Player2 1917. remini pdm.ini $chan Player1 1918. remini pdm.ini $chan Player2 1919. remini dds.ini $chan Total 1920. remini dh.ini $chan Player1 1921. remini dh.ini $chan Player2 1922. remini range.ini $chan Total 1923. remini poison.ini $chan Player1 1924. remini poison.ini $chan Player2 1925. remini anti.ini $chan Player1 1926. remini anti.ini $chan Player2 1927. remini froze.ini $chan Player2 1928. remini froze.ini $chan Player1 1929. remini ice.ini $chan Player1 1930. remini ice.ini $chan Player2 1931. remini block.ini $chan Player1 1932. remini block.ini $chan Player2 1933. remini spell.ini $chan Player1 1934. remini spell.ini $chan Player2 1935. remini mage.ini $chan Player1 1936. remini mage.ini $chan Player2 1937. remini pray.ini $chan Player1 1938. remini pray.ini $chan Player2 1939. remini pstatus.ini $chan Player1 1940. remini pstatus.ini $chan Player2 1941. remini ppoints.ini $chan Player1 1942. remini ppoints.ini $chan Player2 1943. halt 1944. } 1945. else { 1946. writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - 6 ) 1947. msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) 12gets9 6 12damage because of poison which leaves him with4 $readini(hp.ini,$chan,Player1) 12Hitpoints. 1948. } 1949. } 1950. if ($readini(hp.ini,$chan,Player2) <= 0 ) { 1951. msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) casts Zammy flames at $readini(pdm.ini,$chan,Player2) hitting a $calc( $readini(hp.ini,$chan,Player2) + $readini(hit.ini,$chan,hit) ) $+ . Leaving him with4 0 12Hitpoints. 1952. timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has won! 1953. remini dm.ini $chan Status 1954. remini shark.ini $chan Player1 1955. remini shark.ini $chan Player2 1956. remini Hit.ini $chan Hit 1957. remini Hit.ini $chan Hit2 1958. remini hp.ini $chan Player1 1959. remini hp.ini $chan Player2 1960. remini pdm.ini $chan Player1 1961. remini dds.ini $chan Total 1962. remini pdm.ini $chan Player2 1963. remini dh.ini $chan Player1 1964. remini dh.ini $chan Player2 1965. remini range.ini $chan Total 1966. remini poison.ini $chan Player1 1967. remini poison.ini $chan Player2 1968. remini anti.ini $chan Player1 1969. remini anti.ini $chan Player2 1970. remini froze.ini $chan Player2 1971. remini froze.ini $chan Player1 1972. remini ice.ini $chan Player1 1973. remini ice.ini $chan Player2 1974. remini block.ini $chan Player1 1975. remini block.ini $chan Player2 1976. remini spell.ini $chan Player1 1977. remini spell.ini $chan Player2 1978. remini mage.ini $chan Player1 1979. remini mage.ini $chan Player2 1980. remini pray.ini $chan Player1 1981. remini pray.ini $chan Player2 1982. remini pstatus.ini $chan Player1 1983. remini pstatus.ini $chan Player2 1984. remini ppoints.ini $chan Player1 1985. remini ppoints.ini $chan Player2 1986. halt 1987. } 1988. else { 1989. msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) casts zammy flames at $readini(pdm.ini,$chan,Player2) hitting a $readini(hit.ini,$chan,Hit) $+ . Leaving him with4 $readini(hp.ini,$chan,Player2) 12Hitpoints. 1990. msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) $+ 's mage is lowered! 1991. writeini turn.ini $chan Turn 2 1992. halt 1993. } 1994. } 1995. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { 1996. if ($readini(pray.ini,$chan,player2) == 2 ) { 1997. writeini hit.ini $chan hit $rand(0,15) 1998. } 1999. else { 2000. writeini hit.ini $chan Hit $rand(0,30) 2001. } 2002. writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(hit.ini,$chan,hit) ) 2003. writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) + 5 ) 2004. writeini spell.ini $chan Player2 0 2005. writeini mage.ini $chan Player1 0 2006. writeini froze.ini $chan player2 1 2007. if ($readini(pstatus.ini,$chan,Player2) == on ) { 2008. if ($calc($readini(ppoints.ini,$chan,Player2) - 5 ) <= 0 ) { 2009. /notice $nick 12 You ran outa prayer points. 2010. writeini pstatus.ini $chan Player2 off 2011. } 2012. else { 2013. writeini ppoints.ini $chan Player2 $calc($readini(ppoints.ini,$chan,Player2) - 5 ) 2014. } 2015. } 2016. if ($readini(poison.ini,$chan,Player2) <= 0 ) { 2017. if ($calc($readini(hp.ini,$chan,Player2) - 6 ) <= 0 ) { 2018. msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) 12gets9 $readini(hp.ini,$chan,Player2) 12damage because of poison which leaves him with4 0 12Hitpoints. 2019. msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) dies because of poison! 2020. timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has won! 2021. remini dm.ini $chan Status 2022. remini shark.ini $chan Player1 2023. remini shark.ini $chan Player2 2024. remini Hit.ini $chan Hit 2025. remini Hit.ini $chan Hit2 2026. remini hp.ini $chan Player1 2027. remini hp.ini $chan Player2 2028. remini pdm.ini $chan Player1 2029. remini pdm.ini $chan Player2 2030. remini dds.ini $chan Total 2031. remini dh.ini $chan Player1 2032. remini dh.ini $chan Player2 2033. remini range.ini $chan Total 2034. remini poison.ini $chan Player1 2035. remini poison.ini $chan Player2 2036. remini anti.ini $chan Player1 2037. remini anti.ini $chan Player2 2038. remini froze.ini $chan Player2 2039. remini froze.ini $chan Player1 2040. remini ice.ini $chan Player1 2041. remini ice.ini $chan Player2 2042. remini block.ini $chan Player1 2043. remini block.ini $chan Player2 2044. remini spell.ini $chan Player1 2045. remini spell.ini $chan Player2 2046. remini mage.ini $chan Player1 2047. remini mage.ini $chan Player2 2048. remini pray.ini $chan Player1 2049. remini pray.ini $chan Player2 2050. remini pstatus.ini $chan Player1 2051. remini pstatus.ini $chan Player2 2052. remini ppoints.ini $chan Player1 2053. remini ppoints.ini $chan Player2 2054. halt 2055. } 2056. else { 2057. writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - 6 ) 2058. msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) 12gets9 6 12damage because of poison which leaves him with4 $readini(hp.ini,$chan,Player2) 12Hitpoints. 2059. } 2060. } 2061. if ($readini(hp.ini,$chan,Player1) <= 0 ) { 2062. msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) casts zammy flames at $readini(pdm.ini,$chan,Player1) hitting a $calc( $readini(hp.ini,$chan,Player1) + $readini(hit.ini,$chan,hit) ) $+ . Leaving him with4 0 12Hitpoints. 2063. timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has won! 2064. remini dm.ini $chan Status 2065. remini shark.ini $chan Player1 2066. remini shark.ini $chan Player2 2067. remini Hit.ini $chan Hit 2068. remini Hit.ini $chan Hit2 2069. remini hp.ini $chan Player1 2070. remini hp.ini $chan Player2 2071. remini pdm.ini $chan Player1 2072. remini pdm.ini $chan Player2 2073. remini dds.ini $chan Total 2074. remini dh.ini $chan Player1 2075. remini dh.ini $chan Player2 2076. remini range.ini $chan Total 2077. remini poison.ini $chan Player1 2078. remini poison.ini $chan Player2 2079. remini anti.ini $chan Player1 2080. remini anti.ini $chan Player2 2081. remini froze.ini $chan Player2 2082. remini froze.ini $chan Player1 2083. remini ice.ini $chan Player1 2084. remini ice.ini $chan Player2 2085. remini block.ini $chan Player1 2086. remini block.ini $chan Player2 2087. remini spell.ini $chan Player1 2088. remini spell.ini $chan Player2 2089. remini mage.ini $chan Player1 2090. remini mage.ini $chan Player2 2091. remini pray.ini $chan Player1 2092. remini pray.ini $chan Player2 2093. remini pstatus.ini $chan Player1 2094. remini pstatus.ini $chan Player2 2095. remini ppoints.ini $chan Player1 2096. remini ppoints.ini $chan Player2 2097. halt 2098. } 2099. else { 2100. msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) casts zammy flames at $readini(pdm.ini,$chan,Player1) hitting a $readini(hit.ini,$chan,Hit) $+ . Leaving him with4 $readini(hp.ini,$chan,Player1) 12Hitpoints. 2101. msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) $+ 's mage is lowered! 2102. writeini turn.ini $chan Turn 1 2103. halt 2104. } 2105. } 2106. else { 2107. notice $nick 12Its not your turn or your not in this round. 2108. } 2109. } 2110. ON *:TEXT:!dmcommands*:#:{ 2111. msg $nick 4---Waterray Script--- 2112. msg $nick 12!StopDM 2113. msg $nick 12!dm 2114. msg $nick 12!Whip 2115. msg $nick 12!DDS 2116. msg $nick 12!DH 2117. msg $nick 12!Range 2118. msg $nick 12!Eat 2119. msg $nick 12!Anti 2120. msg $nick 12!tele 2121. msg $nick 12!barrage 2122. msg $nick 12!flames 2123. msg $nick 12!dart 2124. msg $nick 12!pray melee/range/mage 2125. msg $nick 12!offpray 2126. msg $nick 4---Waterray Script--- 2127. msg $nick 4This script is protected Waterray All rights reserved 2128. } 2129. ON *:TEXT:!teleblock*:#:{ 2130. if ($readini(dm.ini,$chan,Status) == $null) { 2131. notice $nick 12There is no DM on. Type4 !dm 12To start one. 2132. halt 2133. } 2134. if ($readini(dm.ini,$chan,Status) == ON) { 2135. notice $nick 12You can't teleblock yet..... 2136. halt 2137. } 2138. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { 2139. writeini froze.ini $chan Player1 1 2140. writeini mage.ini $chan Player1 1 2141. writeini block.ini $chan Player2 0 2142. if ($readini(pstatus.ini,$chan,Player1) == on ) { 2143. if ($calc($readini(ppoints.ini,$chan,Player1) - 5 <= 0 ) { 2144. /notice $nick 12 You ran outa prayer points. 2145. writeini pstatus.ini $chan Player1 off 2146. } 2147. else { 2148. writeini ppoints.ini $chan Player1 $calc($readini(ppoints.ini,$chan,Player1) - 5 ) 2149. } 2150. } 2151. if ($readini(poison.ini,$chan,Player1) <= 0 ) { 2152. if ($calc($readini(hp.ini,$chan,Player1) - 6 ) <= 0 ) { 2153. msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) 12gets9 $readini(hp.ini,$chan,Player1) 12damage because of poison which leaves him with4 0 12Hitpoints. 2154. msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) dies because of poison! 2155. timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has won! 2156. remini dm.ini $chan Status 2157. remini shark.ini $chan Player1 2158. remini shark.ini $chan Player2 2159. remini Hit.ini $chan Hit 2160. remini Hit.ini $chan Hit2 2161. remini hp.ini $chan Player1 2162. remini hp.ini $chan Player2 2163. remini pdm.ini $chan Player1 2164. remini pdm.ini $chan Player2 2165. remini dds.ini $chan Total 2166. remini dh.ini $chan Player1 2167. remini dh.ini $chan Player2 2168. remini range.ini $chan Total 2169. remini poison.ini $chan Player1 2170. remini poison.ini $chan Player2 2171. remini anti.ini $chan Player1 2172. remini anti.ini $chan Player2 2173. remini froze.ini $chan Player2 2174. remini froze.ini $chan Player1 2175. remini ice.ini $chan Player1 2176. remini ice.ini $chan Player2 2177. remini block.ini $chan Player1 2178. remini block.ini $chan Player2 2179. remini spell.ini $chan Player1 2180. remini spell.ini $chan Player2 2181. remini mage.ini $chan Player1 2182. remini mage.ini $chan Player2 2183. remini pray.ini $chan Player1 2184. remini pray.ini $chan Player2 2185. remini pstatus.ini $chan Player1 2186. remini pstatus.ini $chan Player2 2187. remini ppoints.ini $chan Player1 2188. remini ppoints.ini $chan Player2 2189. halt 2190. } 2191. else { 2192. writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - 6 ) 2193. msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) 12gets9 6 12damage because of poison which leaves him with4 $readini(hp.ini,$chan,Player1) 12Hitpoints. 2194. } 2195. else { 2196. msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) succesfully teleblocks $readini(pdm.ini,$chan,Player2) $+ . 2197. writeini turn.ini $chan turn 2 2198. halt 2199. } 2200. } 2201. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { 2202. writeini froze.ini $chan Player2 1 2203. writeini mage.ini $chan Player2 1 2204. writeini block.ini $chan Player1 0 2205. if ($readini(pstatus.ini,$chan,Player2) == on ) { 2206. if ($calc($readini(ppoints.ini,$chan,Player2) - 5 ) <= 0 ) { 2207. /notice $nick 12 You ran outa prayer points. 2208. writeini pstatus.ini $chan Player2 off 2209. } 2210. else { 2211. writeini ppoints.ini $chan Player2 $calc($readini(ppoints.ini,$chan,Player2) - 5 ) 2212. } 2213. } 2214. if ($readini(poison.ini,$chan,Player2) <= 0 ) { 2215. if ($calc($readini(hp.ini,$chan,Player1) - 6 ) <= 0 ) { 2216. msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) 12gets9 $readini(hp.ini,$chan,Player2) 12damage because of poison which leaves him with4 0 12Hitpoints. 2217. msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) dies because of poison! 2218. timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has won! 2219. remini dm.ini $chan Status 2220. remini shark.ini $chan Player1 2221. remini shark.ini $chan Player2 2222. remini Hit.ini $chan Hit 2223. remini Hit.ini $chan Hit2 2224. remini hp.ini $chan Player1 2225. remini hp.ini $chan Player2 2226. remini pdm.ini $chan Player1 2227. remini pdm.ini $chan Player2 2228. remini dds.ini $chan Total 2229. remini dh.ini $chan Player1 2230. remini dh.ini $chan Player2 2231. remini range.ini $chan Total 2232. remini poison.ini $chan Player1 2233. remini poison.ini $chan Player2 2234. remini anti.ini $chan Player1 2235. remini anti.ini $chan Player2 2236. remini froze.ini $chan Player2 2237. remini froze.ini $chan Player1 2238. remini ice.ini $chan Player1 2239. remini ice.ini $chan Player2 2240. remini block.ini $chan Player1 2241. remini block.ini $chan Player2 2242. remini spell.ini $chan Player1 2243. remini spell.ini $chan Player2 2244. remini mage.ini $chan Player1 2245. remini mage.ini $chan Player2 2246. remini pray.ini $chan Player1 2247. remini pray.ini $chan Player2 2248. remini pstatus.ini $chan Player1 2249. remini pstatus.ini $chan Player2 2250. remini ppoints.ini $chan Player1 2251. remini ppoints.ini $chan Player2 2252. halt 2253. } 2254. } 2255. else { 2256. writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - 6 ) 2257. msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) 12gets9 6 12damage because of poison which leaves him with4 $readini(hp.ini,$chan,Player2) 12Hitpoints. 2258. } 2259. msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) succesfully teleblocks $readini(pdm.ini,$chan,Player1) $+ . 2260. writeini turn.ini $chan Turn 1 2261. halt 2262. } 2263. else { 2264. notice $nick 12Its not your turn or your not in this round. 2265. } 2266. } 2267. } 2268. ON *:TEXT:!pray*:#:{ 2269. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(ppoints.ini,$chan,Player2) <= 0 ) { 2270. Notice $nick 12You dont have any prayer points left.... 2271. halt 2272. } 2273. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(ppoints.ini,$chan,Player1) <= 0 ) { 2274. Notice $nick 12You dont have any prayer points left.... 2275. halt 2276. } 2277. if ($readini(dm.ini,$chan,Status) == $null) { 2278. notice $nick 12There is no DM on. Type4 !dm 12To start one. 2279. halt 2280. } 2281. if ($readini(dm.ini,$chan,Status) == ON) { 2282. notice $nick 12You can't pray yet..... 2283. halt 2284. } 2285. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { 2286. writeini mage.ini $chan Player1 1 2287. if ($readini(pstatus.ini,$chan,Player1) == on ) { 2288. if ($calc($readini(ppoints.ini,$chan,Player1) - 5 ) <= 0 ) { 2289. /notice $nick 12 You ran outa prayer points. 2290. writeini pstatus.ini $chan Player1 off 2291. } 2292. else { 2293. writeini ppoints.ini $chan Player1 $calc($readini(ppoints.ini,$chan,Player1) - 5 ) 2294. } 2295. } 2296. if $2 == melee || $2 == range || $2 == mage || $2 == $null ) { 2297. if ($2 == melee) { 2298. if ($readini(pray.ini,$chan,Player2) == 2 || $readini(pray.ini,$chan,Player2) == 1 ) { 2299. /notice $nick you already have pray on. 2300. halt 2301. } 2302. writeini pray.ini $chan Player2 0 2303. writeini pstatus.ini $chan Player1 on 2304. } 2305. if ($2 == range) { 2306. if ($readini(pray.ini,$chan,Player2) == 2 || $readini(pray.ini,$chan,Player2) == 0 ) { 2307. /notice $nick you already have pray on. 2308. halt 2309. } 2310. writeini pray.ini $chan Player2 1 2311. writeini pstatus.ini $chan Player1 on 2312. } 2313. if ($2 == mage) { 2314. if ($readini(pray.ini,$chan,Player2) == 0 || $readini(pray.ini,$chan,Player2) == 1 ) { 2315. /notice $nick you already have pray on. 2316. halt 2317. } 2318. writeini pray.ini $chan Player2 2 2319. writeini pstatus.ini $chan Player1 on 2320. } 2321. if ($2 == $null) { 2322. notice $nick 12 You have to choose pray; melee, range or mage 2323. } 2324. } 2325. else { 2326. notice $nick 12 You have to choose pray melee, range or mage, not $2 $+ ... -.- 2327. } 2328. notice $readini(pdm.ini,$chan,Player1) 12You now have4 $readini(ppoints.ini,$chan,Player1) 12Prayer Points left. 2329. msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) puts $2 pray on, protecting him from $2 attackes. 2330. halt 2331. } 2332. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { 2333. writeini mage.ini $chan Player2 1 2334. if ($readini(pstatus.ini,$chan,Player1) == on ) { 2335. if ($calc($readini(ppoints.ini,$chan,Player1) - 5 ) <= 0 ) { 2336. /notice $nick 12 You ran outa prayer points. 2337. writeini pstatus.ini $chan Player1 off 2338. } 2339. else { 2340. writeini ppoints.ini $chan Player1 $calc($readini(ppoints.ini,$chan,Player2) - 5 ) 2341. } 2342. } 2343. if $2 == melee || $2 == range || $2 == mage || $2 == $null ) { 2344. if ($2 == melee) { 2345. if ($readini(pray.ini,$chan,Player1) == 2 || $readini(pray.ini,$chan,Player1) == 1 ) { 2346. /notice $nick you already have pray on. 2347. halt 2348. } 2349. writeini pray.ini $chan Player1 0 2350. writeini pstatus.ini $chan Player2 on 2351. } 2352. if ($2 == range) { 2353. if ($readini(pray.ini,$chan,Player1) == 2 || $readini(pray.ini,$chan,Player1) == 0 ) { 2354. /notice $nick you already have pray on. 2355. halt 2356. } 2357. writeini pray.ini $chan Player1 1 2358. writeini pstatus.ini $chan Player2 on 2359. } 2360. if ($2 == mage) { 2361. if ($readini(pray.ini,$chan,Player1) == 0 || $readini(pray.ini,$chan,Player1) == 1 ) { 2362. /notice $nick you already have pray on. 2363. halt 2364. } 2365. writeini pray.ini $chan Player1 2 2366. writeini pray.ini $chan Player2 on 2367. } 2368. if ($2 == $null) { 2369. notice $nick 12 You have to choose pray; melee, range or mage 2370. } 2371. } 2372. else { 2373. notice $nick 12 You have to choose pray melee, range or mage, not $2 $+ ... -.- 2374. } 2375. notice $readini(pdm.ini,$chan,Player2) 12You now have4 $readini(ppoints.ini,$chan,Player2) 12Prayer Points left. 2376. msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) puts $2 pray on, protecting him from $2 attackes. 2377. halt 2378. } 2379. else { 2380. notice $nick 12Its not your turn or your not in this round. 2381. } 2382. } 2383. ON *:TEXT:!offpray*:#:{ 2384. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(pstatus.ini,$chan,Player2) != on ) { 2385. Notice $nick 12You dont have pray on. 2386. halt 2387. } 2388. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(pstatus.ini,$chan,Player1) != on ) { 2389. Notice $nick 12You dont have pray on. 2390. halt 2391. } 2392. if ($readini(dm.ini,$chan,Status) == $null) { 2393. notice $nick 12There is no DM on. Type4 !dm 12To start one. 2394. halt 2395. } 2396. if ($readini(dm.ini,$chan,Status) == ON) { 2397. notice $nick 12You can't pray yet..... 2398. halt 2399. } 2400. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { 2401. writeini pstatus.ini $chan Player1 off 2402. writeini pray.ini $chan Player2 3 2403. notice $readini(pdm.ini,$chan,Player1) 12You now have4 $readini(ppoints.ini,$chan,Player1) 12Prayer Points left. 2404. msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) puts pray off. 2405. halt 2406. } 2407. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { 2408. writeini pstatus.ini $chan Player2 off 2409. writeini pray.ini $chan Player1 3 2410. notice $readini(pdm.ini,$chan,Player2) 12You now have4 $readini(ppoints.ini,$chan,Player2) 12Prayer Points left. 2411. msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) puts pray off. 2412. halt 2413. } 2414. else { 2415. notice $nick 12Its not your turn or your not in this round. 2416. } 2417. } 2418. ON *:TEXT:!tele*:#:{ 2419. if ($readini(dm.ini,$chan,Status) == $null) { 2420. notice $nick 12There is no DM on. Type4 !dm 12To start one. 2421. halt 2422. } 2423. if ($readini(dm.ini,$chan,Status) == ON) { 2424. notice $nick 12You cant Tele yet rofl.Stupid teletubbie 2425. halt 2426. } 2427. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(block.ini,$chan,Player2) <= 0 ) { 2428. notice $nick 12A magical force stops you from teleporting. You're teleblocked! 2429. halt 2430. } 2431. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(block.ini,$chan,Player2) <= 0 ) { 2432. notice $nick 12A magical force stops you from teleporting. You're teleblocked! 2433. halt 2434. } 2435. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) != 2 && $readini(pdm.ini,$chan,Player2) == $nick ) { 2436. notice $nick 12It's not your turn or you're not in this round. 2437. halt 2438. } 2439. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) != 1 && $readini(pdm.ini,$chan,Player1) == $nick ) { 2440. notice $nick 12It's not your turn or you're not in this round. 2441. halt 2442. } 2443. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { 2444. msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has just teled. 2445. msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 12wins! 2446. remini dm.ini $chan Status 2447. remini shark.ini $chan Player1 2448. remini shark.ini $chan Player2 2449. remini Hit.ini $chan Hit 2450. remini Hit.ini $chan Hit2 2451. remini hp.ini $chan Player1 2452. remini hp.ini $chan Player2 2453. remini pdm.ini $chan Player1 2454. remini pdm.ini $chan Player2 2455. remini dds.ini $chan Total 2456. remini dh.ini $chan Player1 2457. remini dh.ini $chan Player2 2458. remini range.ini $chan Total 2459. remini poison.ini $chan Player1 2460. remini poison.ini $chan Player2 2461. remini anti.ini $chan Player1 2462. remini anti.ini $chan Player2 2463. remini froze.ini $chan Player2 2464. remini froze.ini $chan Player1 2465. remini ice.ini $chan Player1 2466. remini ice.ini $chan Player2 2467. remini block.ini $chan Player1 2468. remini block.ini $chan Player2 2469. remini spell.ini $chan Player1 2470. remini spell.ini $chan Player2 2471. remini mage.ini $chan Player1 2472. remini mage.ini $chan Player2 2473. remini pray.ini $chan Player1 2474. remini pray.ini $chan Player2 2475. remini pstatus.ini $chan Player1 2476. remini pstatus.ini $chan Player2 2477. remini ppoints.ini $chan Player1 2478. remini ppoints.ini $chan Player2 2479. } 2480. if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { 2481. msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has just teled. 2482. msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 12wins! 2483. remini dm.ini $chan Status 2484. remini shark.ini $chan Player1 2485. remini shark.ini $chan Player2 2486. remini Hit.ini $chan Hit 2487. remini Hit.ini $chan Hit2 2488. remini hp.ini $chan Player1 2489. remini hp.ini $chan Player2 2490. remini pdm.ini $chan Player1 2491. remini pdm.ini $chan Player2 2492. remini dds.ini $chan Total 2493. remini dh.ini $chan Player1 2494. remini dh.ini $chan Player2 2495. remini range.ini $chan Total 2496. remini poison.ini $chan Player1 2497. remini poison.ini $chan Player2 2498. remini anti.ini $chan Player1 2499. remini anti.ini $chan Player2 2500. remini froze.ini $chan Player2 2501. remini froze.ini $chan Player1 2502. remini ice.ini $chan Player1 2503. remini ice.ini $chan Player2 2504. remini block.ini $chan Player1 2505. remini block.ini $chan Player2 2506. remini spell.ini $chan Player1 2507. remini spell.ini $chan Player2 2508. remini mage.ini $chan Player1 2509. remini mage.ini $chan Player2 2510. remini pray.ini $chan Player1 2511. remini pray.ini $chan Player2 2512. remini pstatus.ini $chan Player1 2513. remini pstatus.ini $chan Player2 2514. remini ppoints.ini $chan Player1 2515. remini ppoints.ini $chan Player2 2516. } 2517. }