#include // This is a comment // uncomment the line below if you want to write a filterscript //#define FILTERSCRIPT #define COLOR_RED 0xAA3333AA #define COLOR_ORANGE 0xFF9900AA #define TEAM_RED 0 #define TEAM_ORANGE 1 static gTeam[MAX_PLAYERS]; // Tracks the team assignment for each player new gPlayerClass[MAX_PLAYERS]; new Menu:VMain; new Menu:WMain; forward SetupPlayerForClassSelection(playerid); forward Time(); forward Exit(); #if defined FILTERSCRIPT public OnFilterScriptInit() { print("\n--------------------------------------"); print(" Blank Filterscript by your name here"); print("--------------------------------------\n"); return 1; } public OnFilterScriptExit() { return 1; } #else main() { print("\n----------------------------------"); print(" This is GameMode Xie"); print("----------------------------------\n"); } #endif public OnGameModeInit() { SetTimer("Exit",1200000,0); SetTimer("Time", 600000, 1); // Don't use these lines if it's a filterscript SetGameModeText("Xie"); AddPlayerClass(60,2844.5024,1291.6553,11.3906,106.1010,0,0,0,0,0,0); AddPlayerClass(101,1035.8816,1840.3611,11.4683,98.5249,0,0,0,0,0,0); AddStaticVehicle(522,2834.9280,1311.5413,10.3497,179.5828,6,25); // AddStaticVehicle(529,2834.2874,1282.7986,10.4107,184.7345,42,42); // AddStaticVehicle(541,2833.8850,1268.1299,10.4028,179.0264,58,8); // AddStaticVehicle(541,2833.7871,1324.1587,10.4027,354.4240,58,8); // AddStaticVehicle(541,1020.9497,1833.3663,10.4452,81.4285,58,8); // AddStaticVehicle(522,1025.4763,1833.3470,10.3852,91.4181,8,82); // AddStaticVehicle(529,1039.2119,1834.4541,10.4511,266.2548,62,62); // AddStaticVehicle(522,1033.5278,1832.0598,10.3865,272.1257,36,105); // AddStaticPickup(360,19,2183.6887,1110.9854,12.2135); return 1; } public SetupPlayerForClassSelection(playerid) { SetPlayerInterior(playerid,14); SetPlayerPos(playerid,258.4893,-41.4008,1002.0234); SetPlayerFacingAngle(playerid, 90.0); SetPlayerCameraPos(playerid,256.0815,-43.0475,1003.0234); SetPlayerCameraLookAt(playerid,258.4893,-41.4008,1002.0234); } public OnPlayerRequestClass(playerid, classid) { SetPlayerClass(playerid, classid); SetupPlayerForClassSelection(playerid); gPlayerClass[playerid] = classid; switch (classid) { case 0: { GameTextForPlayer(playerid, "~r~RED Team", 500, 3); } case 1: { GameTextForPlayer(playerid, "ORANGE Team", 500, 3); } } return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnPlayerConnect(playerid) { SendClientMessage(playerid,COLOR_RED,"Welcome to this nice Server"); return 1; } public OnPlayerDisconnect(playerid, reason) { return 1; } public OnPlayerSpawn(playerid) { SetPlayerInterior(playerid,0); if(gTeam[playerid] == TEAM_RED) { SetPlayerColor(playerid,COLOR_RED); // Green } else if(gTeam[playerid] == TEAM_ORANGE) { SetPlayerColor(playerid,COLOR_ORANGE); // Red } return 1; } public OnPlayerDeath(playerid, killerid, reason) { DisablePlayerCheckpoint(playerid); if(killerid == INVALID_PLAYER_ID) { SendDeathMessage(INVALID_PLAYER_ID,playerid,reason); } else { if(gTeam[killerid] != gTeam[playerid]) { // Valid kill SendDeathMessage(killerid,playerid,reason); SetPlayerScore(killerid,GetPlayerScore(killerid)+1); GivePlayerMoney(killerid, 1000); } else { //Team Killer! new warning[256]; format(warning, sizeof(warning), "Be careful! You have been punished for teamkilling."); SendClientMessage(killerid, 0xFFFF00AA, warning); SendDeathMessage(killerid,playerid,reason); GivePlayerMoney(killerid, -1000); SetPlayerScore(killerid, GetPlayerScore(killerid) - 1); } {AddStaticPickup(360,19,2183.6887,1110.9854,12.2135);} } return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } public OnPlayerPrivmsg(playerid, recieverid, text[]) { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { new idx; new cmd[255]; cmd = strtok(cmdtext, idx ); if (strcmp("/kill", cmdtext, true, 10) == 0) { SetPlayerScore(playerid, -1); DisablePlayerCheckpoint(playerid); SetPlayerHealth(playerid,0); AddStaticPickup(360,19,2183.6887,1110.9854,12.2135); return 1; } if (strcmp("/scoreadd",cmdtext, true ,10)==0) { SetPlayerScore(playerid, 10); SendClientMessage(playerid,COLOR_RED,"You got 10 points!"); return 1; } if(strcmp(cmdtext,"/not ",true,4)==0 && IsPlayerAdmin(playerid)==1) { new output[255]; strmid(output,cmdtext,4,strlen(cmdtext)); GameTextForAll(output,4000,3); return 1; } if(strcmp(cmdtext,"/Weapons",true,4)==0 && IsPlayerAdmin(playerid)==1) { GivePlayerWeapon(playerid,23,500); return 1; } if(strcmp(cmdtext, "/Wmenu",true)==0){ WMain = CreateMenu(" ",1,100,200,90,25); AddMenuItem(WMain,0,"Colt 45"); AddMenuItem(WMain,0,"Desert Eagle"); AddMenuItem(WMain,0,"Uzi"); AddMenuItem(WMain,0,"AK-47"); AddMenuItem(WMain,0,"MP5"); AddMenuItem(WMain,0,"Sawn-Off Shotgun"); AddMenuItem(WMain,0,"Grenade"); AddMenuItem(WMain,0,"Baseball Bat"); AddMenuItem(WMain,0,"TEC-9"); AddMenuItem(WMain,0,"Special One!"); ShowMenuForPlayer(WMain,playerid); return 1; } if(strcmp(cmdtext, "/Carmenu", true) == 0) { VMain = CreateMenu(" ",1,100,200,90,25); AddMenuItem(VMain,0,"NRG"); AddMenuItem(VMain,0,"Elegy"); AddMenuItem(VMain,0,"Turismo"); AddMenuItem(VMain,0,"Super GT"); AddMenuItem(VMain,0,"Phoenix"); AddMenuItem(VMain,0,"Banshee"); AddMenuItem(VMain,0,"Sultan"); AddMenuItem(VMain,0,"Sabre"); AddMenuItem(VMain,0,"Clover"); AddMenuItem(VMain,0,"Lowrider"); ShowMenuForPlayer(VMain,playerid); return 1; } if(strcmp(cmdtext, "/CarDealers", true)==0) { SetPlayerPos(playerid,2080.01,1683.779,10.56309); SetPlayerFacingAngle(playerid,270.0); } if(strcmp(cmd, "/create", true) == 0 ){ if(IsPlayerAdmin(playerid) == 1){ new tmp[256]; new objid; new rot; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_RED, "/create [objid] [rot]"); return 1; } objid = strval(tmp); tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_RED, "/create [objid] [rot]"); return 1; } new Float:X, Float:Y,Float:Z,Float:rX,Float:rY; GetPlayerPos(playerid, X, Y, Z); rot = strval(tmp); SetPlayerPos(playerid,X,Y,Z +5); CreateObject(objid, X, Y, Z, rX, rY, rot); } return 1; } return 0; } public OnPlayerInfoChange(playerid) { return 1; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { return 1; } public OnPlayerEnterCheckpoint(playerid) { GetPlayerTeam(playerid); if (gTeam[playerid]==TEAM_RED) { GameTextForAll("Team Red Wins!",1000,3); GameModeExit(); } else if GameTextForAll("Team Orange Wins!",1000,3)*then GameModeExit(); return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { GetPlayerTeam(playerid); if (gTeam[playerid] == TEAM_RED){ GameTextForAll("Team RED got the Flag!",1000,3); SetPlayerCheckpoint(playerid,2844.5024,1291.6553,11.3906,6); } else GameTextForAll("Team Orange got the Flag!",1000,3); SetPlayerCheckpoint(playerid,1035.8816,1840.3611,11.4683,6); return 1; } public OnPlayerExitedMenu(playerid) { return 1; } public OnGameModeExit() { return 1; } SetPlayerClass(playerid, classid) { if(classid == 0) { gTeam[playerid] = TEAM_RED; } else if(classid == 1) { gTeam[playerid] = TEAM_ORANGE; } } public Exit() { GameModeExit(); } public Time() { new sText[255]; format(sText,sizeof(sText),"Rules: Don't Cheat, don't shit and Listen to admins!",GetTickCount()); print(sText); SendClientMessageToAll(0xFF0000, sText); } public OnPlayerSelectedMenuRow(playerid, row) { new Menu:Current = GetPlayerMenu(playerid); if (Current == VMain) { switch(row) { case 0: {CreateVehicle(522,2084.01,1683.779,10.56309,60,-1,-1,10000);} case 1: {CreateVehicle(562,2084.01,1683.779,10.56309,60,-1,-1,10000);} case 2: {CreateVehicle(451,2084.01,1683.779,10.56309,60,-1,-1,10000);} case 3: {CreateVehicle(506,2084.01,1683.779,10.56309,60,-1,-1,10000);} case 4: {CreateVehicle(603,2084.01,1683.779,10.56309,60,-1,-1,10000);} case 5: {CreateVehicle(429,2084.01,1683.779,10.56309,60,-1,-1,10000);} case 6: {CreateVehicle(560,2084.01,1683.779,10.56309,60,-1,-1,10000);} case 7: {CreateVehicle(475,2084.01,1683.779,10.56309,60,-1,-1,10000);} case 8: {CreateVehicle(542,2084.01,1683.779,10.56309,60,-1,-1,10000);} case 9: {CreateVehicle(567,2084.01,1683.779,10.56309,60,-1,-1,10000);} } } if (Current == WMain ) { switch(row) { case 0: {GivePlayerWeapon(playerid,23,500);} case 1: {GivePlayerWeapon(playerid,24,500);} case 2: {GivePlayerWeapon(playerid,28,500);} case 3: {GivePlayerWeapon(playerid,30,500);} case 4: {GivePlayerWeapon(playerid,29,500);} case 5: {GivePlayerWeapon(playerid,26,500);} case 6: {GivePlayerWeapon(playerid,16,500);} case 7: {GivePlayerWeapon(playerid,5,500);} case 8: {GivePlayerWeapon(playerid,32,500);} case 9: {GivePlayerWeapon(playerid,12,500);} }} return 1; } strtok(const string[], &index) { new length = strlen(string); while ((index < length) && (string[index] <= ' ')) { index++; } new offset = index; new result[20]; while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1))) { result[index - offset] = string[index]; index++; } result[index - offset] = EOS; return result; }