Index: src/game/Map.cpp =================================================================== --- src/game/Map.cpp (revision 4039) +++ src/game/Map.cpp (working copy) @@ -169,8 +169,15 @@ i_maxPlayers = fields[0].GetUInt32(); i_resetDelayTime = fields[1].GetUInt32(); i_resetTime = (time_t) fields[2].GetUInt64(); - if (i_resetTime == 0) InitResetTime(); } + else + { + sLog.outErrorDb("There is no information about %u instance (Map: %u) in DB. Using default settings.",i_InstanceId,id); + i_maxPlayers = sConfig.GetIntDefault("InstanceMaxPlayers",0); + i_resetDelayTime = sConfig.GetIntDefault("InstanceResetDelayTime",0); + i_resetTime = (time_t)0; + } + if (i_resetTime == 0) InitResetTime(); delete result; }