iterating shaders! Traceback (most recent call last): File "", line 22, in ? File "/Library/Frameworks/Python.framework/Versions/2.4/lib/python2.4/site-packages/btor/BtoRMain.py", line 376, in __init__ self.getShaderSourceList(self.paths[0].pathName.getValue()) File "/Library/Frameworks/Python.framework/Versions/2.4/lib/python2.4/site-packages/btor/BtoRMain.py", line 703, in getShaderSourceList if (parms[0][0] == "surface"): IndexError: list index out of range