StepMania CVS 4.0 CVS crash report (build 46, Thu Jul 05 10:32:19 2007) -------------------------------------- Crash reason: Access Violation Thread: Main thread RageFileDriverDirectHelpers.cpp:225 C:/program files/stepmania cvs/songs/My Creations/* RageFileDriverDirectHelpers.cpp:225 D:/program files/stepmania/songs/My Creations/Cillit Bang/* RageFileDriverDirectHelpers.cpp:225 D:/program files/stepmania/songs/My Creations/* RageFileDriverDirectHelpers.cpp:225 C:/program files/StepMania CVS/BackgroundEffects/* RageTextureManager.cpp:126 RageTextureManager::LoadTexture(/AdditionalSongs/My Creations/Cillit Bang/cillit.mpg). Thread: Decode thread RageSoundDriver_Generic_Software.cpp:197 RageSoundDriver_Generic_Software.cpp:197 RageSoundDriver_Generic_Software.cpp:197 RageSoundDriver_Generic_Software.cpp:197 RageSoundDriver_Generic_Software.cpp:197 Thread: Mixer thread Thread: Music thread RageFileDriverDirectHelpers.cpp:225 C:/program files/StepMania CVS/Themes/default/Sounds/* RageFileDriverDirectHelpers.cpp:225 C:/program files/stepmania cvs/songs/My Creations/* RageFileDriverDirectHelpers.cpp:225 C:/program files/stepmania cvs/songs/My Creations/Cillit Bang/* Thread: Worker thread (MemoryCardWorker) Thread: Worker thread (/@mc1int/) Thread: Worker thread (/@mc2int/) Thread: DirectInput thread InputHandler_DirectInput.cpp:631 InputHandler_DirectInput.cpp:607 InputHandler_DirectInput.cpp:626 InputHandler_DirectInput.cpp:631 InputHandler_DirectInput.cpp:607 100029c3: avcodec-51!avcodec_init [10000000+299d+26] 00764588: MovieDecoder_Theora::MovieDecoder_Theora(void) [00400000+364555+33] 00764646: MovieTexture_Theora::MovieTexture_Theora(struct RageTextureID) [00400000+364613+33] 00764d6d: class RageMovieTexture * RageMovieTextureDriver_Theora::Create(struct RageTextureID,class StdString::CStdStr &) [00400000+364d25+48] 7c3a4f7c: MSVCP71!std::basic_string,std::allocator >::_Grow [7c3a0000+4f5a+22] 7c3416f8: MSVCR71!malloc [7c340000+16e9+f] 0079490a: void * operator new(unsigned int) [00400000+3948ec+1e] 004712aa: RageTextureID::RageTextureID(struct RageTextureID const &) [00400000+7124f+5b] 0075efe6: class RageMovieTexture * RageMovieTexture::Create(struct RageTextureID) [00400000+35ee8e+158] 0043de5f: StdString::CStdStr::CStdStr(void) [00400000+3de4b+14] 7c3a6730: MSVCP71!std::basic_string,std::allocator >::basic_string,std::allocator > [7c3a0000+6710+20] 0043de92: StdString::CStdStr::CStdStr(class StdString::CStdStr const &) [00400000+3de7b+17] 004712aa: RageTextureID::RageTextureID(struct RageTextureID const &) [00400000+7124f+5b] 0068935b: class RageTexture * RageTextureManager::LoadTextureInternal(struct RageTextureID) [00400000+2891ed+16e] 7c3a493d: MSVCP71!std::basic_string,std::allocator >::compare [7c3a0000+48f3+4a] 7c3b2c26: MSVCP71!??$?8DU?$char_traits@D@std@@V?$allocator@D@1@@std@@YA_NABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@PBD@Z [7c3a0000+12c19+d] 0043de92: StdString::CStdStr::CStdStr(class StdString::CStdStr const &) [00400000+3de7b+17] 004712aa: RageTextureID::RageTextureID(struct RageTextureID const &) [00400000+7124f+5b] 006893c5: class RageTexture * RageTextureManager::LoadTexture(struct RageTextureID) [00400000+289397+2e] 004712aa: RageTextureID::RageTextureID(struct RageTextureID const &) [00400000+7124f+5b] 006dd237: void Sprite::LoadFromTexture(struct RageTextureID) [00400000+2dd1e3+54] 7c3a5665: MSVCP71!std::basic_string,std::allocator >::assign [7c3a0000+55fe+67] 006dd393: void Sprite::LoadFromNode(class XNode const *) [00400000+2dd2b0+e3] 7c3a6da3: MSVCP71!std::basic_string,std::allocator >::operator= [7c3a0000+6d96+d] 7c91056d: ntdll!RtlFreeHeap [7c900000+1043d+130] 006b1dec: luaH_next() [00400000+2b1b3b+2b1] 006b21a3: luaH_getn() [00400000+2b2111+92] 7c3416db: MSVCR71!_crtLCMapStringA [7c340000+13ae+32d] 7c91056d: ntdll!RtlFreeHeap [7c900000+1043d+130] 7c34218a: MSVCR71!free [7c340000+2151+39] 7c34218f: MSVCR71!free [7c340000+2151+3e] 7c3416b8: MSVCR71!_crtLCMapStringA [7c340000+13ae+30a] 7c34218f: MSVCR71!free [7c340000+2151+3e] 00708966: void std::_Tree,class std::allocator >,0> >::_Erase(struct std::_Tree_nod,class std::allocator >,0> >::_Node *) [00400000+308943+23] 7c90e2f1: ntdll!NtReleaseMutant [7c900000+e2e5+c] 7c8024b7: kernel32!ReleaseMutex [7c800000+24a7+10] 0076a4f5: void MutexImpl_Win32::Unlock(void) [00400000+36a4df+16] 0070a31b: unsigned int std::_Tree,class std::allocator >,0> >::erase(struct lua_State * const &) [00400000+30a2e0+3b] 0076a4e9: void MutexImpl_Win32::Unlock(void) [00400000+36a4df+a] 00704c48: void LuaManager::Release(struct lua_State * &) [00400000+304bb5+93] 006b5de3: void Actor::SetParent(class Actor *) [00400000+2b5d76+6d] 006dd2ba: void Sprite::LoadFromNode(class XNode const *) [00400000+2dd2b0+a] 006c8f00: class Actor * ActorUtil::LoadFromNode(class XNode const *,class Actor *) [00400000+2c8d5e+1a2] 7c3a4f31: MSVCP71!std::basic_string,std::allocator >::compare [7c3a0000+4f13+1e] 7c3a493d: MSVCP71!std::basic_string,std::allocator >::compare [7c3a0000+48f3+4a] 7c3a1ce3: MSVCP71!std::basic_string,std::allocator >::_Tidy [7c3a0000+1c9e+45] 006bf1d0: void ActorFrame::LoadChildrenFromNode(class XNode const *) [00400000+2bf131+9f] 0058d042: float ScreenDimensions::GetScreenHeight(void) [00400000+18cfb6+8c] 006bf228: void ActorFrame::LoadFromNode(class XNode const *) [00400000+2bf200+28] 006bf20a: void ActorFrame::LoadFromNode(class XNode const *) [00400000+2bf200+a] 006c8f00: class Actor * ActorUtil::LoadFromNode(class XNode const *,class Actor *) [00400000+2c8d5e+1a2] 7c3a1ce3: MSVCP71!std::basic_string,std::allocator >::_Tidy [7c3a0000+1c9e+45] 006c8950: enum FileType ActorUtil::GetFileType(class StdString::CStdStr const &) [00400000+2c87d3+17d] 0043de92: StdString::CStdStr::CStdStr(class StdString::CStdStr const &) [00400000+3de7b+17] 006c9b12: class Actor * ActorUtil::MakeActor(class StdString::CStdStr const &,class Actor *) [00400000+2c98a6+26c] 7c3416b8: MSVCR71!_crtLCMapStringA [7c340000+13ae+30a] 7c9105c8: ntdll!RtlFreeHeap [7c900000+1043d+18b] 7c910551: ntdll!RtlFreeHeap [7c900000+1043d+114] 7c91056d: ntdll!RtlFreeHeap [7c900000+1043d+130] 7c3416b8: MSVCR71!_crtLCMapStringA [7c340000+13ae+30a] 7c3416f8: MSVCR71!malloc [7c340000+16e9+f] 7c3a55ea: MSVCP71!std::basic_string,std::allocator >::assign [7c3a0000+556f+7b] 7c3a55f5: MSVCP71!std::basic_string,std::allocator >::assign [7c3a0000+556f+86] 7c3a6730: MSVCP71!std::basic_string,std::allocator >::basic_string,std::allocator > [7c3a0000+6710+20] 0043de92: StdString::CStdStr::CStdStr(class StdString::CStdStr const &) [00400000+3de7b+17] 00447fe9: ??$_Construct@V?$CStdStr@D@StdString@@V12@@std@@YAXPAV?$CStdStr@D@StdString@@ABV12@@Z [00400000+47fc8+21] 7c9105c8: ntdll!RtlFreeHeap [7c900000+1043d+18b] 7c910551: ntdll!RtlFreeHeap [7c900000+1043d+114] 7c91056d: ntdll!RtlFreeHeap [7c900000+1043d+130] 7c3a55ea: MSVCP71!std::basic_string,std::allocator >::assign [7c3a0000+556f+7b] 7c3a55f5: MSVCP71!std::basic_string,std::allocator >::assign [7c3a0000+556f+86] 7c3a6730: MSVCP71!std::basic_string,std::allocator >::basic_string,std::allocator > [7c3a0000+6710+20] 7c9105c8: ntdll!RtlFreeHeap [7c900000+1043d+18b] 7c910551: ntdll!RtlFreeHeap [7c900000+1043d+114] 7c91056d: ntdll!RtlFreeHeap [7c900000+1043d+130] 004c9ad7: class StdString::CStdStr StdString::CStdStr::Right(int)const [00400000+c9a63+74] 7c9106eb: ntdll!RtlAllocateHeap [7c900000+105d4+117] 7c3416b3: MSVCR71!_crtLCMapStringA [7c340000+13ae+305] 7c3416b8: MSVCR71!_crtLCMapStringA [7c340000+13ae+30a] 7c91056d: ntdll!RtlFreeHeap [7c900000+1043d+130] 7c34218a: MSVCR71!free [7c340000+2151+39] 7c34218f: MSVCR71!free [7c340000+2151+3e] 7c3a1ce3: MSVCP71!std::basic_string,std::allocator >::_Tidy [7c3a0000+1c9e+45] 7c91056d: ntdll!RtlFreeHeap [7c900000+1043d+130] 7c34218a: MSVCR71!free [7c340000+2151+39] 7c34218f: MSVCR71!free [7c340000+2151+3e] 0043fb75: ??$_Destroy_range@V?$CStdStr@D@StdString@@V?$allocator@V?$CStdStr@D@StdString@@@std@@@std@@YAXPAV?$CStdStr@D@StdString@@0AAV?$allocator@V?$CStdStr@D@StdString@@@0@U_Nonscalar_ptr_iterator_tag@0@@Z [00400000+3fb67+e] 0044059a: ??$_Destroy_range@V?$CStdStr@D@StdString@@V?$allocator@V?$CStdStr@D@StdString@@@std@@@std@@YAXPAV?$CStdStr@D@StdString@@0AAV?$allocator@V?$CStdStr@D@StdString@@@0@@Z [00400000+40585+15] 006c98b0: class Actor * ActorUtil::MakeActor(class StdString::CStdStr const &,class Actor *) [00400000+2c98a6+a] 00603098: bool BackgroundImpl::Layer::CreateBackground(class Song const *,struct BackgroundDef const &,class Actor *) [00400000+2029f6+6a2] 7c91056d: ntdll!RtlFreeHeap [7c900000+1043d+130] 7c34218a: MSVCR71!free [7c340000+2151+39] 7c34218f: MSVCR71!free [7c340000+2151+3e] 7c910d5c: ntdll!wcsncpy [7c900000+10a8f+2cd] 7c910e91: ntdll!wcsncpy [7c900000+10a8f+402] 7c91056d: ntdll!RtlFreeHeap [7c900000+1043d+130] 0043fb75: ??$_Destroy_range@V?$CStdStr@D@StdString@@V?$allocator@V?$CStdStr@D@StdString@@@std@@@std@@YAXPAV?$CStdStr@D@StdString@@0AAV?$allocator@V?$CStdStr@D@StdString@@@0@U_Nonscalar_ptr_iterator_tag@0@@Z [00400000+3fb67+e] 0044059a: ??$_Destroy_range@V?$CStdStr@D@StdString@@V?$allocator@V?$CStdStr@D@StdString@@@std@@@std@@YAXPAV?$CStdStr@D@StdString@@0AAV?$allocator@V?$CStdStr@D@StdString@@@0@@Z [00400000+40585+15] 004add33: class std::vector,class std::allocator > >::iterator std::vector,class std::allocator > >::erase(class std::vector,class std::allocator > >::iterator) [00400000+add10+23] Static log: StepMania CVS 4.0 CVS Compiled Thu Jul 05 10:32:19 2007 (build 46) Log starting 2007-07-07 22:14:33 Loading window: win32 Windows 5.1 (WinXP) build 2600 [Service Pack 2] Memory: 2047mb total, 1897mb swap (1213mb swap avail) Video driver: NVIDIA GeForce 6800 Ultra [NVIDIA] 6.14.10.9371, 10-22-2006 [pci\ven_10de&dev_0040] Drive: "SONY DVD RW DRU-810A" Driver: nvatabus DMA: N/A Drive: "WDC WD740GD-00FLA1" Driver: nvatabus DMA: N/A Drive: "WDC WD2500JD-00HBB0" Driver: nvatabus DMA: N/A Drive: "WDC WD2000JD-22HBC0" Driver: nvatabus DMA: N/A Drive: "Generic DVD-ROM 1.0" Driver: d347prt DMA: N/A Drive: "SCSIVAX DVD/CD-ROM 2.7a" Driver: Vax347s DMA: N/A Sound device 0: SB X-Fi Audio [9000], 5.10, MID 1, PID 100 DirectSound Driver: Primary Sound Driver DirectSound Driver: SB X-Fi Audio [9000] ctaud2k.sys 5.12.01.1187-2.09.3060 [500480b, 08-17-2006] DirectSound sample rates: 1..192000 (continuous) Software mixing at 44100 hz Sound driver: DirectSound-sw Lights driver: SystemMessage Lights driver: Export Video renderers: 'opengl,d3d' Mode: ICD 32 (888) 24 depth 64 accum OpenGL shading language: 1.10 NVIDIA via Cg 1.3 compiler Paletted textures disabled: GL_EXT_paletted_texture missing. OGL Vendor: NVIDIA Corporation OGL Renderer: GeForce 6800 Ultra/AGP/SSE2/3DNOW! OGL Version: 2.0.3 OGL Max texture size: 4096 OGL Texture units: 4 GLU Version: 1.2.2.0 Microsoft Corporation OGL Extensions: GL_ARB: color_buffer_float, depth_texture, draw_buffers, fragment_program, fragment_program_shadow, fragment_shader, half_float_pixel, imaging, multisample, multitexture, occlusion_query, pixel_buffer_object, point_parameters, point_sprite, shader_objects, shading_language_100, shadow, texture_border_clamp, texture_compression, texture_cube_map, texture_env_add, texture_env_combine, texture_env_dot3, texture_float, texture_mirrored_repeat, texture_non_power_of_two, texture_rectangle, transpose_matrix, vertex_buffer_object, vertex_program, vertex_shader, window_pos GL_ATI: draw_buffers, texture_float, texture_mirror_once GL_EXT: Cg_shader, abgr, bgra, blend_color, blend_equation_separate, blend_func_separate, blend_minmax, blend_subtract, compiled_vertex_array, depth_bounds_test, draw_range_elements, fog_coord, framebuffer_object, multi_draw_arrays, packed_depth_stencil, packed_pixels, pixel_buffer_object, point_parameters, rescale_normal, secondary_color, separate_specular_color, shadow_funcs, stencil_two_side, stencil_wrap, texture3D, texture_compression_s3tc, texture_cube_map, texture_edge_clamp, texture_env_add, texture_env_combine, texture_env_dot3, texture_filter_anisotropic, texture_lod, texture_lod_bias, texture_mirror_clamp, texture_object, texture_sRGB, timer_query, vertex_array GL_IBM: rasterpos_clip, texture_mirrored_repeat GL_KTX_buffer_region GL_NVX_conditional_render GL_NV: blend_square, copy_depth_to_color, depth_clamp, fence, float_buffer, fog_distance, fragment_program, fragment_program2, fragment_program_option, half_float, light_max_exponent, multisample_filter_hint, occlusion_query, packed_depth_stencil, pixel_data_range, point_sprite, primitive_restart, register_combiners, register_combiners2, texgen_reflection, texture_compression_vtc, texture_env_combine4, texture_expand_normal, texture_rectangle, texture_shader, texture_shader2, texture_shader3, vertex_array_range, vertex_array_range2, vertex_program, vertex_program1_1, vertex_program2, vertex_program2_option, vertex_program3 GL_S3_s3tc GL_SGIS: generate_mipmap, texture_lod GL_SGIX: depth_texture, shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control OpenGL Fullscreen 1152x864 32 color 32 texture 60Hz NoVsync SmoothLines Found 3 DirectInput devices: 0: 'Keyboard' axes: 0, hats: 0, buttons: 256 (buffered) 1: 'Bluetooth HID Joystick' axes: 0, hats: 0, buttons: 0 (buffered) 2: 'Logitech WingMan Cordless Gamepad USB' axes: 5, hats: 1, buttons: 11 (buffered) Players joined: P1 Lost focus to: StepMania.exe Language: en Current renderer: OpenGL Theme: default Partial log: 00:44.331: Loading /NoteSkins/common/common/Fallback Hold Explosion 2x1.png, type FileType_Bitmap 00:44.331: Loading /NoteSkins/dance/default/Down Tap Explosion Dim.png, type FileType_Bitmap 00:44.332: Loading /NoteSkins/dance/default/Down Tap Explosion Bright.png, type FileType_Bitmap 00:44.332: Loading /NoteSkins/common/common/Fallback HitMine Explosion.png, type FileType_Bitmap 00:44.333: InitSongQueues 00:44.333: Song::LoadFromSMFile(Cache/Songs/AdditionalSongs_My Creations_Cillit Bang) 00:44.356: Song::LoadFromSMFile(Cache/Songs/AdditionalSongs_My Creations_Cillit Bang) 00:44.370: Loading /AdditionalSongs/My Creations/Cillit Bang/cillit.mpg, type FileType_Movie 00:44.370: Movie /AdditionalSongs/My Creations/Cillit Bang/cillit.mpg has handler 'MPEG', type 'MPEG' 00:44.370: Initializing driver: Theora -- End of report