global TestAttunementForSomeInstance = function(plr) { // check for a quest if(plr.HasFinishedQuest(7487) == 1 && plr.IsGroupLeader()) { return 1; } plr.BroadcastMessage("You do not have the required attunement to enter this instance. j00 suck!"); return 0; } // register in script system .RegisterAreaTriggerEvent(2886, TestAttunementForSomeInstance);