Program received signal SIGSEGV, Segmentation fault. [Switching to Thread -1754444880 (LWP 15974)] std::_Rb_tree >*>, std::_Select1st >*> >, std::less, std::allocator >*> > >::_M_ erase (this=0xf7009d8, __x=0x4691a5b6) at /usr/lib/gcc/i486-linux-gnu/4.1.2/../../../../include/c++/4.1.2/bits/stl_ tree.h:1264 1264 _M_erase(_S_right(__x)); (gdb) bt #0 std::_Rb_tree >*>, std::_Select1st >*> >, std::less, std::allocator >*> > >: :_M_erase (this=0xf7009d8, __x=0x4691a5b6) at /usr/lib/gcc/i486-linux-gnu/4.1.2/../../../../include/c++/4.1.2/bits/stl_ tree.h:1264 #1 0x080e5d96 in FillLoot (loot=0xf7009c0, loot_id=18974, store=@0x835b0cc) at /usr/lib/gcc/i486-linux-gnu/4.1.2/../../../../include/c++/4.1.2/bits/stl_ tree.h:692 #2 0x0817d7b9 in Player::SendLoot (this=0x93a56610, guid=17293840161300023725, loot_type=LOOT_CORPSE) at Player.cpp:5980 #3 0x08281f66 in WorldSession::HandleLootOpcode (this=0xe71e860, recv_data=@0xff6d668) at LootHandler.cpp:199 #4 0x081f9fa9 in WorldSession::Update (this=0xe71e860, diff=108) at WorldSession.cpp:544 #5 0x081f05c7 in World::UpdateSessions (this=0x8490c80, diff=108) at World.cpp:1303 #6 0x081f26f1 in World::Update (this=0x8490c80, diff=108) at World.cpp:752 #7 0x080bf3d7 in WorldRunnable::run (this=0x8fc3e40) at WorldRunnable.cpp:53 #8 0xb7bd3229 in ZThread::ThreadImpl::dispatch (parent=0x8490998, impl=0x8c512b8, task=@0x976d4424) at ThreadImpl.cxx:407 #9 0xb7bd5894 in ZThread::(anonymous namespace)::Launcher::run ( ---Type to continue, or q to quit--- this=0xbfbc78fc) at ThreadImpl.cxx:49 #10 0xb7bd935c in _dispatch (arg=0xf7009dc) at posix/ThreadOps.cxx:137 #11 0xb7b9b240 in start_thread () from /lib/tls/i686/cmov/libpthread.so.0 #12 0xb7a1a3de in clone () from /lib/tls/i686/cmov/libc.so.6