### (Log + Branch) combi=start id=makehotfire req=7 req=24 gen=7 gen=24 genname=make hotfire script=start local $nearbyfurnace; $nearbyfurnace=0; loop("objects",214){ local $dist; local $id; $id=loop_id(); $dist=distance("unit",1,"object",$id); if($dist<100){ $nearbyfurnace=$id; } } if ($nearbyfurnace==0){ msg "You need a nearby furnace!",4; } else{ addstate "object",$nearbyfurnace,"hotfire"; play "barkbranchfire.wav"; freestored "unit",1,24,1; freestored "unit",1,7,1; } script=end combi=end