//Samp Server Script(programm = Pawno) //------------------------------------------------------------------------------ ////////////////////////////////////////////// // //// // //// // // //Name : <|-|Ls_†dM-S†3aL|f3|-|> // // // // // // //// //Scripter:[WCK]Murph,[WCK]G_sTaR // // // // // // // // //Version:0.2.1 // //// //// ///// // // //Script-Version: v.1 // -------------------------------- //Copright (c) bY [WCK]G_sTaR and [WCK]Murph// WCK || WEST COAST KILLAZ ////////////////////////////////////////////// -------------------------------- //------------------------------------------------------------------------------ //Includes #include #include #include #include //Defines #define SLOTS 100 #define COLOR_BLACK 0xFFFFFFF #define COLOR_DUNKELGRUEN 0x004604AA #define COLOR_ORANGE 0xFF9900AA #define COLOR_PINK 0xFF00FFAA #define COLOR_BLUE 0x0000BBAA #define COLOR_BROWN 0x8B4513AA #define COLOR_LILA 0xA020F0AA #define COLOR_VERWRED 0xDD0000FF #define COLOR_GREY 0xAFAFAFAA #define COLOR_GREEN 0x33AA33AA #define COLOR_RED 0xAA3333AA #define COLOR_YELLOW 0xFFFF00AA #define COLOR_WHITE 0xFFFFFFAA #define COLOR_MESSAGEGREEN 0x00DD00FF #define COLOR_HELLBLAU 0x6CAFF9FF #define COLOR_DARKRED 0x660000AA //Team Defines #define TEAM_WCK 0 #define TEAM_SKATER 1 #define TEAM_FASTFOOD 2 #define TEAM_MAFIA 3 #define TEAM_SECRUITY 4 #define TEAM_MECHANIKER 5 //New new Float:X250[MAX_PLAYERS]; new Float:Y250[MAX_PLAYERS]; new Float:Z250[MAX_PLAYERS]; new player_zone[MAX_PLAYERS]; new SpeedMode = 0; new Menu:shopmenu[MAX_PLAYERS]; new Veicolo[MAX_PLAYERS]; new tk_Message[256]; static gTeam[MAX_PLAYERS]; new gPlayerClass[MAX_PLAYERS]; new UpdateSeconds = 1; enum SavePlayerPosEnum { Float:LastX, Float:LastY, Float:LastZ } //Weapon Drop(onplayerDeath) new weapmod[600] = {1212,331,333,334,335,336,337,338,339,341,321,322,323,324, 325,326,342,343,344,345,345,345,346,347,348,349,350,351,352,353,355,356,372,357, 358,359,360,361,362,363,364,365,366,367,368,369,371}; new PickUpMoney[101] = {false, ...}; new DropPick[101] = {false, ...}; Float:GetPlayerArmourEx(p) { new Float:a; GetPlayerArmour(p, a); return a; } // // Forwards forward UpdateSpeed(); forward Zonetimer(); forward PickDestroy(o); forward ZahlTag(); forward FuelDown(); forward FuelRefill(playerid); forward CheckGas(); forward SecondRoutine(); //------------------------------------------------------------------------------ new SavePlayerPos[SLOTS][SavePlayerPosEnum]; //------------------------------------------------------------------------------ new Float:BuyCarBack[5][3] = { {836.5704,-2005.3254,12.8672}, {1024.5927,-1039.9196,31.5736}, {2647.6230,-1240.8638,49.8436}, {1849.4784,-1282.0640,13.3883}, {940.8798,-1332.1254,13.3828} }; //------------------------------------------------------------------------------ enum zoneinfo { zone_name[27], Float:zone_minx, Float:zone_miny, Float:zone_minz, Float:zone_maxx, Float:zone_maxy, Float:zone_maxz } new Float:zones[][zoneinfo] = { { "'The Big Ear'", -410.00, 1403.30, -3.00, -137.90, 1681.20, 200.00}, { "Aldea Malvada", -1372.10, 2498.50, 0.00, -1277.50, 2615.30, 200.00}, { "Angel Pine", -2324.90, -2584.20, -6.10, -1964.20, -2212.10, 200.00}, { "Arco del Oeste", -901.10, 2221.80, 0.00, -592.00, 2571.90, 200.00}, { "Avispa Country Club", -2646.40, -355.40, 0.00, -2270.00, -222.50, 200.00}, { "Avispa Country Club", -2831.80, -430.20, -6.10, -2646.40, -222.50, 200.00}, { "Avispa Country Club", -2361.50, -417.10, 0.00, -2270.00, -355.40, 200.00}, { "Avispa Country Club", -2667.80, -302.10, -28.80, -2646.40, -262.30, 71.10}, { "Avispa Country Club", -2470.00, -355.40, 0.00, -2270.00, -318.40, 46.10}, { "Avispa Country Club", -2550.00, -355.40, 0.00, -2470.00, -318.40, 39.70}, { "Back o Beyond", -1166.90, -2641.10, 0.00, -321.70, -1856.00, 200.00}, { "Battery Point", -2741.00, 1268.40, -4.50, -2533.00, 1490.40, 200.00}, { "Bayside", -2741.00, 2175.10, 0.00, -2353.10, 2722.70, 200.00}, { "Bayside Marina", -2353.10, 2275.70, 0.00, -2153.10, 2475.70, 200.00}, { "Beacon Hill", -399.60, -1075.50, -1.40, -319.00, -977.50, 198.50}, { "Blackfield", 964.30, 1203.20, -89.00, 1197.30, 1403.20, 110.90}, { "Blackfield", 964.30, 1403.20, -89.00, 1197.30, 1726.20, 110.90}, { "Blackfield Chapel", 1375.60, 596.30, -89.00, 1558.00, 823.20, 110.90}, { "Blackfield Chapel", 1325.60, 596.30, -89.00, 1375.60, 795.00, 110.90}, { "Blackfield Intersection", 1197.30, 1044.60, -89.00, 1277.00, 1163.30, 110.90}, { "Blackfield Intersection", 1166.50, 795.00, -89.00, 1375.60, 1044.60, 110.90}, { "Blackfield Intersection", 1277.00, 1044.60, -89.00, 1315.30, 1087.60, 110.90}, { "Blackfield Intersection", 1375.60, 823.20, -89.00, 1457.30, 919.40, 110.90}, { "Blueberry", 104.50, -220.10, 2.30, 349.60, 152.20, 200.00}, { "Blueberry", 19.60, -404.10, 3.80, 349.60, -220.10, 200.00}, { "Blueberry Acres", -319.60, -220.10, 0.00, 104.50, 293.30, 200.00}, { "Caligula's Palace", 2087.30, 1543.20, -89.00, 2437.30, 1703.20, 110.90}, { "Caligula's Palace", 2137.40, 1703.20, -89.00, 2437.30, 1783.20, 110.90}, { "Calton Heights", -2274.10, 744.10, -6.10, -1982.30, 1358.90, 200.00}, { "Chinatown", -2274.10, 578.30, -7.60, -2078.60, 744.10, 200.00}, { "City Hall", -2867.80, 277.40, -9.10, -2593.40, 458.40, 200.00}, { "Come-A-Lot", 2087.30, 943.20, -89.00, 2623.10, 1203.20, 110.90}, { "Commerce", 1323.90, -1842.20, -89.00, 1701.90, -1722.20, 110.90}, { "Commerce", 1323.90, -1722.20, -89.00, 1440.90, -1577.50, 110.90}, { "Commerce", 1370.80, -1577.50, -89.00, 1463.90, -1384.90, 110.90}, { "Commerce", 1463.90, -1577.50, -89.00, 1667.90, -1430.80, 110.90}, { "Commerce", 1583.50, -1722.20, -89.00, 1758.90, -1577.50, 110.90}, { "Commerce", 1667.90, -1577.50, -89.00, 1812.60, -1430.80, 110.90}, { "Conference Center", 1046.10, -1804.20, -89.00, 1323.90, -1722.20, 110.90}, { "Conference Center", 1073.20, -1842.20, -89.00, 1323.90, -1804.20, 110.90}, { "Cranberry Station", -2007.80, 56.30, 0.00, -1922.00, 224.70, 100.00}, { "Creek", 2749.90, 1937.20, -89.00, 2921.60, 2669.70, 110.90}, { "Dillimore", 580.70, -674.80, -9.50, 861.00, -404.70, 200.00}, { "Doherty", -2270.00, -324.10, -0.00, -1794.90, -222.50, 200.00}, { "Doherty", -2173.00, -222.50, -0.00, -1794.90, 265.20, 200.00}, { "Downtown", -1982.30, 744.10, -6.10, -1871.70, 1274.20, 200.00}, { "Downtown", -1871.70, 1176.40, -4.50, -1620.30, 1274.20, 200.00}, { "Downtown", -1700.00, 744.20, -6.10, -1580.00, 1176.50, 200.00}, { "Downtown", -1580.00, 744.20, -6.10, -1499.80, 1025.90, 200.00}, { "Downtown", -2078.60, 578.30, -7.60, -1499.80, 744.20, 200.00}, { "Downtown", -1993.20, 265.20, -9.10, -1794.90, 578.30, 200.00}, { "Downtown Los Santos", 1463.90, -1430.80, -89.00, 1724.70, -1290.80, 110.90}, { "Downtown Los Santos", 1724.70, -1430.80, -89.00, 1812.60, -1250.90, 110.90}, { "Downtown Los Santos", 1463.90, -1290.80, -89.00, 1724.70, -1150.80, 110.90}, { "Downtown Los Santos", 1370.80, -1384.90, -89.00, 1463.90, -1170.80, 110.90}, { "Downtown Los Santos", 1724.70, -1250.90, -89.00, 1812.60, -1150.80, 110.90}, { "Downtown Los Santos", 1370.80, -1170.80, -89.00, 1463.90, -1130.80, 110.90}, { "Downtown Los Santos", 1378.30, -1130.80, -89.00, 1463.90, -1026.30, 110.90}, { "Downtown Los Santos", 1391.00, -1026.30, -89.00, 1463.90, -926.90, 110.90}, { "Downtown Los Santos", 1507.50, -1385.20, 110.90, 1582.50, -1325.30, 335.90}, { "East Beach", 2632.80, -1852.80, -89.00, 2959.30, -1668.10, 110.90}, { "East Beach", 2632.80, -1668.10, -89.00, 2747.70, -1393.40, 110.90}, { "East Beach", 2747.70, -1668.10, -89.00, 2959.30, -1498.60, 110.90}, { "East Beach", 2747.70, -1498.60, -89.00, 2959.30, -1120.00, 110.90}, { "East Los Santos", 2421.00, -1628.50, -89.00, 2632.80, -1454.30, 110.90}, { "East Los Santos", 2222.50, -1628.50, -89.00, 2421.00, -1494.00, 110.90}, { "East Los Santos", 2266.20, -1494.00, -89.00, 2381.60, -1372.00, 110.90}, { "East Los Santos", 2381.60, -1494.00, -89.00, 2421.00, -1454.30, 110.90}, { "East Los Santos", 2281.40, -1372.00, -89.00, 2381.60, -1135.00, 110.90}, { "East Los Santos", 2381.60, -1454.30, -89.00, 2462.10, -1135.00, 110.90}, { "East Los Santos", 2462.10, -1454.30, -89.00, 2581.70, -1135.00, 110.90}, { "Easter Basin", -1794.90, 249.90, -9.10, -1242.90, 578.30, 200.00}, { "Easter Basin", -1794.90, -50.00, -0.00, -1499.80, 249.90, 200.00}, { "Easter Bay Airport", -1499.80, -50.00, -0.00, -1242.90, 249.90, 200.00}, { "Easter Bay Airport", -1794.90, -730.10, -3.00, -1213.90, -50.00, 200.00}, { "Easter Bay Airport", -1213.90, -730.10, 0.00, -1132.80, -50.00, 200.00}, { "Easter Bay Airport", -1242.90, -50.00, 0.00, -1213.90, 578.30, 200.00}, { "Easter Bay Airport", -1213.90, -50.00, -4.50, -947.90, 578.30, 200.00}, { "Easter Bay Airport", -1315.40, -405.30, 15.40, -1264.40, -209.50, 25.40}, { "Easter Bay Airport", -1354.30, -287.30, 15.40, -1315.40, -209.50, 25.40}, { "Easter Bay Airport", -1490.30, -209.50, 15.40, -1264.40, -148.30, 25.40}, { "Easter Bay Chemicals", -1132.80, -768.00, 0.00, -956.40, -578.10, 200.00}, { "Easter Bay Chemicals", -1132.80, -787.30, 0.00, -956.40, -768.00, 200.00}, { "El Castillo del Diablo", -464.50, 2217.60, 0.00, -208.50, 2580.30, 200.00}, { "El Castillo del Diablo", -208.50, 2123.00, -7.60, 114.00, 2337.10, 200.00}, { "El Castillo del Diablo", -208.50, 2337.10, 0.00, 8.40, 2487.10, 200.00}, { "El Corona", 1812.60, -2179.20, -89.00, 1970.60, -1852.80, 110.90}, { "El Corona", 1692.60, -2179.20, -89.00, 1812.60, -1842.20, 110.90}, { "El Quebrados", -1645.20, 2498.50, 0.00, -1372.10, 2777.80, 200.00}, { "Esplanade East", -1620.30, 1176.50, -4.50, -1580.00, 1274.20, 200.00}, { "Esplanade East", -1580.00, 1025.90, -6.10, -1499.80, 1274.20, 200.00}, { "Esplanade East", -1499.80, 578.30, -79.60, -1339.80, 1274.20, 20.30}, { "Esplanade North", -2533.00, 1358.90, -4.50, -1996.60, 1501.20, 200.00}, { "Esplanade North", -1996.60, 1358.90, -4.50, -1524.20, 1592.50, 200.00}, { "Esplanade North", -1982.30, 1274.20, -4.50, -1524.20, 1358.90, 200.00}, { "Fallen Tree", -792.20, -698.50, -5.30, -452.40, -380.00, 200.00}, { "Fallow Bridge", 434.30, 366.50, 0.00, 603.00, 555.60, 200.00}, { "Fern Ridge", 508.10, -139.20, 0.00, 1306.60, 119.50, 200.00}, { "Financial", -1871.70, 744.10, -6.10, -1701.30, 1176.40, 300.00}, { "Fisher's Lagoon", 1916.90, -233.30, -100.00, 2131.70, 13.80, 200.00}, { "Flint Intersection", -187.70, -1596.70, -89.00, 17.00, -1276.60, 110.90}, { "Flint Range", -594.10, -1648.50, 0.00, -187.70, -1276.60, 200.00}, { "Fort Carson", -376.20, 826.30, -3.00, 123.70, 1220.40, 200.00}, { "Foster Valley", -2270.00, -430.20, -0.00, -2178.60, -324.10, 200.00}, { "Foster Valley", -2178.60, -599.80, -0.00, -1794.90, -324.10, 200.00}, { "Foster Valley", -2178.60, -1115.50, 0.00, -1794.90, -599.80, 200.00}, { "Foster Valley", -2178.60, -1250.90, 0.00, -1794.90, -1115.50, 200.00}, { "Frederick Bridge", 2759.20, 296.50, 0.00, 2774.20, 594.70, 200.00}, { "Gant Bridge", -2741.40, 1659.60, -6.10, -2616.40, 2175.10, 200.00}, { "Gant Bridge", -2741.00, 1490.40, -6.10, -2616.40, 1659.60, 200.00}, { "Ganton", 2222.50, -1852.80, -89.00, 2632.80, -1722.30, 110.90}, { "Ganton", 2222.50, -1722.30, -89.00, 2632.80, -1628.50, 110.90}, { "Garcia", -2411.20, -222.50, -0.00, -2173.00, 265.20, 200.00}, { "Garcia", -2395.10, -222.50, -5.30, -2354.00, -204.70, 200.00}, { "Garver Bridge", -1339.80, 828.10, -89.00, -1213.90, 1057.00, 110.90}, { "Garver Bridge", -1213.90, 950.00, -89.00, -1087.90, 1178.90, 110.90}, { "Garver Bridge", -1499.80, 696.40, -179.60, -1339.80, 925.30, 20.30}, { "Glen Park", 1812.60, -1449.60, -89.00, 1996.90, -1350.70, 110.90}, { "Glen Park", 1812.60, -1100.80, -89.00, 1994.30, -973.30, 110.90}, { "Glen Park", 1812.60, -1350.70, -89.00, 2056.80, -1100.80, 110.90}, { "Green Palms", 176.50, 1305.40, -3.00, 338.60, 1520.70, 200.00}, { "Greenglass College", 964.30, 1044.60, -89.00, 1197.30, 1203.20, 110.90}, { "Greenglass College", 964.30, 930.80, -89.00, 1166.50, 1044.60, 110.90}, { "Hampton Barns", 603.00, 264.30, 0.00, 761.90, 366.50, 200.00}, { "Hankypanky Point", 2576.90, 62.10, 0.00, 2759.20, 385.50, 200.00}, { "Harry Gold Parkway", 1777.30, 863.20, -89.00, 1817.30, 2342.80, 110.90}, { "Hashbury", -2593.40, -222.50, -0.00, -2411.20, 54.70, 200.00}, { "Hilltop Farm", 967.30, -450.30, -3.00, 1176.70, -217.90, 200.00}, { "Hunter Quarry", 337.20, 710.80, -115.20, 860.50, 1031.70, 203.70}, { "Idlewood", 1812.60, -1852.80, -89.00, 1971.60, -1742.30, 110.90}, { "Idlewood", 1812.60, -1742.30, -89.00, 1951.60, -1602.30, 110.90}, { "Idlewood", 1951.60, -1742.30, -89.00, 2124.60, -1602.30, 110.90}, { "Idlewood", 1812.60, -1602.30, -89.00, 2124.60, -1449.60, 110.90}, { "Idlewood", 2124.60, -1742.30, -89.00, 2222.50, -1494.00, 110.90}, { "Idlewood", 1971.60, -1852.80, -89.00, 2222.50, -1742.30, 110.90}, { "Jefferson", 1996.90, -1449.60, -89.00, 2056.80, -1350.70, 110.90}, { "Jefferson", 2124.60, -1494.00, -89.00, 2266.20, -1449.60, 110.90}, { "Jefferson", 2056.80, -1372.00, -89.00, 2281.40, -1210.70, 110.90}, { "Jefferson", 2056.80, -1210.70, -89.00, 2185.30, -1126.30, 110.90}, { "Jefferson", 2185.30, -1210.70, -89.00, 2281.40, -1154.50, 110.90}, { "Jefferson", 2056.80, -1449.60, -89.00, 2266.20, -1372.00, 110.90}, { "Julius Thruway East", 2623.10, 943.20, -89.00, 2749.90, 1055.90, 110.90}, { "Julius Thruway East", 2685.10, 1055.90, -89.00, 2749.90, 2626.50, 110.90}, { "Julius Thruway East", 2536.40, 2442.50, -89.00, 2685.10, 2542.50, 110.90}, { "Julius Thruway East", 2625.10, 2202.70, -89.00, 2685.10, 2442.50, 110.90}, { "Julius Thruway North", 2498.20, 2542.50, -89.00, 2685.10, 2626.50, 110.90}, { "Julius Thruway North", 2237.40, 2542.50, -89.00, 2498.20, 2663.10, 110.90}, { "Julius Thruway North", 2121.40, 2508.20, -89.00, 2237.40, 2663.10, 110.90}, { "Julius Thruway North", 1938.80, 2508.20, -89.00, 2121.40, 2624.20, 110.90}, { "Julius Thruway North", 1534.50, 2433.20, -89.00, 1848.40, 2583.20, 110.90}, { "Julius Thruway North", 1848.40, 2478.40, -89.00, 1938.80, 2553.40, 110.90}, { "Julius Thruway North", 1704.50, 2342.80, -89.00, 1848.40, 2433.20, 110.90}, { "Julius Thruway North", 1377.30, 2433.20, -89.00, 1534.50, 2507.20, 110.90}, { "Julius Thruway South", 1457.30, 823.20, -89.00, 2377.30, 863.20, 110.90}, { "Julius Thruway South", 2377.30, 788.80, -89.00, 2537.30, 897.90, 110.90}, { "Julius Thruway West", 1197.30, 1163.30, -89.00, 1236.60, 2243.20, 110.90}, { "Julius Thruway West", 1236.60, 2142.80, -89.00, 1297.40, 2243.20, 110.90}, { "Juniper Hill", -2533.00, 578.30, -7.60, -2274.10, 968.30, 200.00}, { "Juniper Hollow", -2533.00, 968.30, -6.10, -2274.10, 1358.90, 200.00}, { "K.A.C.C. Military Fuels", 2498.20, 2626.50, -89.00, 2749.90, 2861.50, 110.90}, { "Kincaid Bridge", -1339.80, 599.20, -89.00, -1213.90, 828.10, 110.90}, { "Kincaid Bridge", -1213.90, 721.10, -89.00, -1087.90, 950.00, 110.90}, { "Kincaid Bridge", -1087.90, 855.30, -89.00, -961.90, 986.20, 110.90}, { "King's", -2329.30, 458.40, -7.60, -1993.20, 578.30, 200.00}, { "King's", -2411.20, 265.20, -9.10, -1993.20, 373.50, 200.00}, { "King's", -2253.50, 373.50, -9.10, -1993.20, 458.40, 200.00}, { "LVA Freight Depot", 1457.30, 863.20, -89.00, 1777.40, 1143.20, 110.90}, { "LVA Freight Depot", 1375.60, 919.40, -89.00, 1457.30, 1203.20, 110.90}, { "LVA Freight Depot", 1277.00, 1087.60, -89.00, 1375.60, 1203.20, 110.90}, { "LVA Freight Depot", 1315.30, 1044.60, -89.00, 1375.60, 1087.60, 110.90}, { "LVA Freight Depot", 1236.60, 1163.40, -89.00, 1277.00, 1203.20, 110.90}, { "Las Barrancas", -926.10, 1398.70, -3.00, -719.20, 1634.60, 200.00}, { "Las Brujas", -365.10, 2123.00, -3.00, -208.50, 2217.60, 200.00}, { "Las Colinas", 1994.30, -1100.80, -89.00, 2056.80, -920.80, 110.90}, { "Las Colinas", 2056.80, -1126.30, -89.00, 2126.80, -920.80, 110.90}, { "Las Colinas", 2185.30, -1154.50, -89.00, 2281.40, -934.40, 110.90}, { "Las Colinas", 2126.80, -1126.30, -89.00, 2185.30, -934.40, 110.90}, { "Las Colinas", 2747.70, -1120.00, -89.00, 2959.30, -945.00, 110.90}, { "Las Colinas", 2632.70, -1135.00, -89.00, 2747.70, -945.00, 110.90}, { "Las Colinas", 2281.40, -1135.00, -89.00, 2632.70, -945.00, 110.90}, { "Las Payasadas", -354.30, 2580.30, 2.00, -133.60, 2816.80, 200.00}, { "Las Venturas Airport", 1236.60, 1203.20, -89.00, 1457.30, 1883.10, 110.90}, { "Las Venturas Airport", 1457.30, 1203.20, -89.00, 1777.30, 1883.10, 110.90}, { "Las Venturas Airport", 1457.30, 1143.20, -89.00, 1777.40, 1203.20, 110.90}, { "Las Venturas Airport", 1515.80, 1586.40, -12.50, 1729.90, 1714.50, 87.50}, { "Last Dime Motel", 1823.00, 596.30, -89.00, 1997.20, 823.20, 110.90}, { "Leafy Hollow", -1166.90, -1856.00, 0.00, -815.60, -1602.00, 200.00}, { "Lil' Probe Inn", -90.20, 1286.80, -3.00, 153.80, 1554.10, 200.00}, { "Linden Side", 2749.90, 943.20, -89.00, 2923.30, 1198.90, 110.90}, { "Linden Station", 2749.90, 1198.90, -89.00, 2923.30, 1548.90, 110.90}, { "Linden Station", 2811.20, 1229.50, -39.50, 2861.20, 1407.50, 60.40}, { "Little Mexico", 1701.90, -1842.20, -89.00, 1812.60, -1722.20, 110.90}, { "Little Mexico", 1758.90, -1722.20, -89.00, 1812.60, -1577.50, 110.90}, { "Los Flores", 2581.70, -1454.30, -89.00, 2632.80, -1393.40, 110.90}, { "Los Flores", 2581.70, -1393.40, -89.00, 2747.70, -1135.00, 110.90}, { "Los Santos International", 1249.60, -2394.30, -89.00, 1852.00, -2179.20, 110.90}, { "Los Santos International", 1852.00, -2394.30, -89.00, 2089.00, -2179.20, 110.90}, { "Los Santos International", 1382.70, -2730.80, -89.00, 2201.80, -2394.30, 110.90}, { "Los Santos International", 1974.60, -2394.30, -39.00, 2089.00, -2256.50, 60.90}, { "Los Santos International", 1400.90, -2669.20, -39.00, 2189.80, -2597.20, 60.90}, { "Los Santos International", 2051.60, -2597.20, -39.00, 2152.40, -2394.30, 60.90}, { "Marina", 647.70, -1804.20, -89.00, 851.40, -1577.50, 110.90}, { "Marina", 647.70, -1577.50, -89.00, 807.90, -1416.20, 110.90}, { "Marina", 807.90, -1577.50, -89.00, 926.90, -1416.20, 110.90}, { "Market", 787.40, -1416.20, -89.00, 1072.60, -1310.20, 110.90}, { "Market", 952.60, -1310.20, -89.00, 1072.60, -1130.80, 110.90}, { "Market", 1072.60, -1416.20, -89.00, 1370.80, -1130.80, 110.90}, { "Market", 926.90, -1577.50, -89.00, 1370.80, -1416.20, 110.90}, { "Market Station", 787.40, -1410.90, -34.10, 866.00, -1310.20, 65.80}, { "Martin Bridge", -222.10, 293.30, 0.00, -122.10, 476.40, 200.00}, { "Missionary Hill", -2994.40, -811.20, 0.00, -2178.60, -430.20, 200.00}, { "Montgomery", 1119.50, 119.50, -3.00, 1451.40, 493.30, 200.00}, { "Montgomery", 1451.40, 347.40, -6.10, 1582.40, 420.80, 200.00}, { "Montgomery Intersection", 1546.60, 208.10, 0.00, 1745.80, 347.40, 200.00}, { "Montgomery Intersection", 1582.40, 347.40, 0.00, 1664.60, 401.70, 200.00}, { "Mulholland", 1414.00, -768.00, -89.00, 1667.60, -452.40, 110.90}, { "Mulholland", 1281.10, -452.40, -89.00, 1641.10, -290.90, 110.90}, { "Mulholland", 1269.10, -768.00, -89.00, 1414.00, -452.40, 110.90}, { "Mulholland", 1357.00, -926.90, -89.00, 1463.90, -768.00, 110.90}, { "Mulholland", 1318.10, -910.10, -89.00, 1357.00, -768.00, 110.90}, { "Mulholland", 1169.10, -910.10, -89.00, 1318.10, -768.00, 110.90}, { "Mulholland", 768.60, -954.60, -89.00, 952.60, -860.60, 110.90}, { "Mulholland", 687.80, -860.60, -89.00, 911.80, -768.00, 110.90}, { "Mulholland", 737.50, -768.00, -89.00, 1142.20, -674.80, 110.90}, { "Mulholland", 1096.40, -910.10, -89.00, 1169.10, -768.00, 110.90}, { "Mulholland", 952.60, -937.10, -89.00, 1096.40, -860.60, 110.90}, { "Mulholland", 911.80, -860.60, -89.00, 1096.40, -768.00, 110.90}, { "Mulholland", 861.00, -674.80, -89.00, 1156.50, -600.80, 110.90}, { "Mulholland Intersection", 1463.90, -1150.80, -89.00, 1812.60, -768.00, 110.90}, { "North Rock", 2285.30, -768.00, 0.00, 2770.50, -269.70, 200.00}, { "Ocean Docks", 2373.70, -2697.00, -89.00, 2809.20, -2330.40, 110.90}, { "Ocean Docks", 2201.80, -2418.30, -89.00, 2324.00, -2095.00, 110.90}, { "Ocean Docks", 2324.00, -2302.30, -89.00, 2703.50, -2145.10, 110.90}, { "Ocean Docks", 2089.00, -2394.30, -89.00, 2201.80, -2235.80, 110.90}, { "Ocean Docks", 2201.80, -2730.80, -89.00, 2324.00, -2418.30, 110.90}, { "Ocean Docks", 2703.50, -2302.30, -89.00, 2959.30, -2126.90, 110.90}, { "Ocean Docks", 2324.00, -2145.10, -89.00, 2703.50, -2059.20, 110.90}, { "Ocean Flats", -2994.40, 277.40, -9.10, -2867.80, 458.40, 200.00}, { "Ocean Flats", -2994.40, -222.50, -0.00, -2593.40, 277.40, 200.00}, { "Ocean Flats", -2994.40, -430.20, -0.00, -2831.80, -222.50, 200.00}, { "Octane Springs", 338.60, 1228.50, 0.00, 664.30, 1655.00, 200.00}, { "Old Venturas Strip", 2162.30, 2012.10, -89.00, 2685.10, 2202.70, 110.90}, { "Palisades", -2994.40, 458.40, -6.10, -2741.00, 1339.60, 200.00}, { "Palomino Creek", 2160.20, -149.00, 0.00, 2576.90, 228.30, 200.00}, { "Paradiso", -2741.00, 793.40, -6.10, -2533.00, 1268.40, 200.00}, { "Pershing Square", 1440.90, -1722.20, -89.00, 1583.50, -1577.50, 110.90}, { "Pilgrim", 2437.30, 1383.20, -89.00, 2624.40, 1783.20, 110.90}, { "Pilgrim", 2624.40, 1383.20, -89.00, 2685.10, 1783.20, 110.90}, { "Pilson Intersection", 1098.30, 2243.20, -89.00, 1377.30, 2507.20, 110.90}, { "Pirates in Men's Pants", 1817.30, 1469.20, -89.00, 2027.40, 1703.20, 110.90}, { "Playa del Seville", 2703.50, -2126.90, -89.00, 2959.30, -1852.80, 110.90}, { "Prickle Pine", 1534.50, 2583.20, -89.00, 1848.40, 2863.20, 110.90}, { "Prickle Pine", 1117.40, 2507.20, -89.00, 1534.50, 2723.20, 110.90}, { "Prickle Pine", 1848.40, 2553.40, -89.00, 1938.80, 2863.20, 110.90}, { "Prickle Pine", 1938.80, 2624.20, -89.00, 2121.40, 2861.50, 110.90}, { "Queens", -2533.00, 458.40, 0.00, -2329.30, 578.30, 200.00}, { "Queens", -2593.40, 54.70, 0.00, -2411.20, 458.40, 200.00}, { "Queens", -2411.20, 373.50, 0.00, -2253.50, 458.40, 200.00}, { "Randolph Industrial Estate", 1558.00, 596.30, -89.00, 1823.00, 823.20, 110.90}, { "Redsands East", 1817.30, 2011.80, -89.00, 2106.70, 2202.70, 110.90}, { "Redsands East", 1817.30, 2202.70, -89.00, 2011.90, 2342.80, 110.90}, { "Redsands East", 1848.40, 2342.80, -89.00, 2011.90, 2478.40, 110.90}, { "Redsands West", 1236.60, 1883.10, -89.00, 1777.30, 2142.80, 110.90}, { "Redsands West", 1297.40, 2142.80, -89.00, 1777.30, 2243.20, 110.90}, { "Redsands West", 1377.30, 2243.20, -89.00, 1704.50, 2433.20, 110.90}, { "Redsands West", 1704.50, 2243.20, -89.00, 1777.30, 2342.80, 110.90}, { "Regular Tom", -405.70, 1712.80, -3.00, -276.70, 1892.70, 200.00}, { "Richman", 647.50, -1118.20, -89.00, 787.40, -954.60, 110.90}, { "Richman", 647.50, -954.60, -89.00, 768.60, -860.60, 110.90}, { "Richman", 225.10, -1369.60, -89.00, 334.50, -1292.00, 110.90}, { "Richman", 225.10, -1292.00, -89.00, 466.20, -1235.00, 110.90}, { "Richman", 72.60, -1404.90, -89.00, 225.10, -1235.00, 110.90}, { "Richman", 72.60, -1235.00, -89.00, 321.30, -1008.10, 110.90}, { "Richman", 321.30, -1235.00, -89.00, 647.50, -1044.00, 110.90}, { "Richman", 321.30, -1044.00, -89.00, 647.50, -860.60, 110.90}, { "Richman", 321.30, -860.60, -89.00, 687.80, -768.00, 110.90}, { "Richman", 321.30, -768.00, -89.00, 700.70, -674.80, 110.90}, { "Robada Intersection", -1119.00, 1178.90, -89.00, -862.00, 1351.40, 110.90}, { "Roca Escalante", 2237.40, 2202.70, -89.00, 2536.40, 2542.50, 110.90}, { "Roca Escalante", 2536.40, 2202.70, -89.00, 2625.10, 2442.50, 110.90}, { "Rockshore East", 2537.30, 676.50, -89.00, 2902.30, 943.20, 110.90}, { "Rockshore West", 1997.20, 596.30, -89.00, 2377.30, 823.20, 110.90}, { "Rockshore West", 2377.30, 596.30, -89.00, 2537.30, 788.80, 110.90}, { "Rodeo", 72.60, -1684.60, -89.00, 225.10, -1544.10, 110.90}, { "Rodeo", 72.60, -1544.10, -89.00, 225.10, -1404.90, 110.90}, { "Rodeo", 225.10, -1684.60, -89.00, 312.80, -1501.90, 110.90}, { "Rodeo", 225.10, -1501.90, -89.00, 334.50, -1369.60, 110.90}, { "Rodeo", 334.50, -1501.90, -89.00, 422.60, -1406.00, 110.90}, { "Rodeo", 312.80, -1684.60, -89.00, 422.60, -1501.90, 110.90}, { "Rodeo", 422.60, -1684.60, -89.00, 558.00, -1570.20, 110.90}, { "Rodeo", 558.00, -1684.60, -89.00, 647.50, -1384.90, 110.90}, { "Rodeo", 466.20, -1570.20, -89.00, 558.00, -1385.00, 110.90}, { "Rodeo", 422.60, -1570.20, -89.00, 466.20, -1406.00, 110.90}, { "Rodeo", 466.20, -1385.00, -89.00, 647.50, -1235.00, 110.90}, { "Rodeo", 334.50, -1406.00, -89.00, 466.20, -1292.00, 110.90}, { "Royal Casino", 2087.30, 1383.20, -89.00, 2437.30, 1543.20, 110.90}, { "San Andreas Sound", 2450.30, 385.50, -100.00, 2759.20, 562.30, 200.00}, { "Santa Flora", -2741.00, 458.40, -7.60, -2533.00, 793.40, 200.00}, { "Santa Maria Beach", 342.60, -2173.20, -89.00, 647.70, -1684.60, 110.90}, { "Santa Maria Beach", 72.60, -2173.20, -89.00, 342.60, -1684.60, 110.90}, { "Shady Cabin", -1632.80, -2263.40, -3.00, -1601.30, -2231.70, 200.00}, { "Shady Creeks", -1820.60, -2643.60, -8.00, -1226.70, -1771.60, 200.00}, { "Shady Creeks", -2030.10, -2174.80, -6.10, -1820.60, -1771.60, 200.00}, { "Sobell Rail Yards", 2749.90, 1548.90, -89.00, 2923.30, 1937.20, 110.90}, { "Spinybed", 2121.40, 2663.10, -89.00, 2498.20, 2861.50, 110.90}, { "Starfish Casino", 2437.30, 1783.20, -89.00, 2685.10, 2012.10, 110.90}, { "Starfish Casino", 2437.30, 1858.10, -39.00, 2495.00, 1970.80, 60.90}, { "Starfish Casino", 2162.30, 1883.20, -89.00, 2437.30, 2012.10, 110.90}, { "Temple", 1252.30, -1130.80, -89.00, 1378.30, -1026.30, 110.90}, { "Temple", 1252.30, -1026.30, -89.00, 1391.00, -926.90, 110.90}, { "Temple", 1252.30, -926.90, -89.00, 1357.00, -910.10, 110.90}, { "Temple", 952.60, -1130.80, -89.00, 1096.40, -937.10, 110.90}, { "Temple", 1096.40, -1130.80, -89.00, 1252.30, -1026.30, 110.90}, { "Temple", 1096.40, -1026.30, -89.00, 1252.30, -910.10, 110.90}, { "The Camel's Toe", 2087.30, 1203.20, -89.00, 2640.40, 1383.20, 110.90}, { "The Clown's Pocket", 2162.30, 1783.20, -89.00, 2437.30, 1883.20, 110.90}, { "The Emerald Isle", 2011.90, 2202.70, -89.00, 2237.40, 2508.20, 110.90}, { "The Farm", -1209.60, -1317.10, 114.90, -908.10, -787.30, 251.90}, { "The Four Dragons Casino", 1817.30, 863.20, -89.00, 2027.30, 1083.20, 110.90}, { "The High Roller", 1817.30, 1283.20, -89.00, 2027.30, 1469.20, 110.90}, { "The Mako Span", 1664.60, 401.70, 0.00, 1785.10, 567.20, 200.00}, { "The Panopticon", -947.90, -304.30, -1.10, -319.60, 327.00, 200.00}, { "The Pink Swan", 1817.30, 1083.20, -89.00, 2027.30, 1283.20, 110.90}, { "The Sherman Dam", -968.70, 1929.40, -3.00, -481.10, 2155.20, 200.00}, { "The Strip", 2027.40, 863.20, -89.00, 2087.30, 1703.20, 110.90}, { "The Strip", 2106.70, 1863.20, -89.00, 2162.30, 2202.70, 110.90}, { "The Strip", 2027.40, 1783.20, -89.00, 2162.30, 1863.20, 110.90}, { "The Strip", 2027.40, 1703.20, -89.00, 2137.40, 1783.20, 110.90}, { "The Visage", 1817.30, 1863.20, -89.00, 2106.70, 2011.80, 110.90}, { "The Visage", 1817.30, 1703.20, -89.00, 2027.40, 1863.20, 110.90}, { "Unity Station", 1692.60, -1971.80, -20.40, 1812.60, -1932.80, 79.50}, { "Valle Ocultado", -936.60, 2611.40, 2.00, -715.90, 2847.90, 200.00}, { "Verdant Bluffs", 930.20, -2488.40, -89.00, 1249.60, -2006.70, 110.90}, { "Verdant Bluffs", 1073.20, -2006.70, -89.00, 1249.60, -1842.20, 110.90}, { "Verdant Bluffs", 1249.60, -2179.20, -89.00, 1692.60, -1842.20, 110.90}, { "Verdant Meadows", 37.00, 2337.10, -3.00, 435.90, 2677.90, 200.00}, { "Verona Beach", 647.70, -2173.20, -89.00, 930.20, -1804.20, 110.90}, { "Verona Beach", 930.20, -2006.70, -89.00, 1073.20, -1804.20, 110.90}, { "Verona Beach", 851.40, -1804.20, -89.00, 1046.10, -1577.50, 110.90}, { "Verona Beach", 1161.50, -1722.20, -89.00, 1323.90, -1577.50, 110.90}, { "Verona Beach", 1046.10, -1722.20, -89.00, 1161.50, -1577.50, 110.90}, { "Vinewood", 787.40, -1310.20, -89.00, 952.60, -1130.80, 110.90}, { "Vinewood", 787.40, -1130.80, -89.00, 952.60, -954.60, 110.90}, { "Vinewood", 647.50, -1227.20, -89.00, 787.40, -1118.20, 110.90}, { "Vinewood", 647.70, -1416.20, -89.00, 787.40, -1227.20, 110.90}, { "Whitewood Estates", 883.30, 1726.20, -89.00, 1098.30, 2507.20, 110.90}, { "Whitewood Estates", 1098.30, 1726.20, -89.00, 1197.30, 2243.20, 110.90}, { "Willowfield", 1970.60, -2179.20, -89.00, 2089.00, -1852.80, 110.90}, { "Willowfield", 2089.00, -2235.80, -89.00, 2201.80, -1989.90, 110.90}, { "Willowfield", 2089.00, -1989.90, -89.00, 2324.00, -1852.80, 110.90}, { "Willowfield", 2201.80, -2095.00, -89.00, 2324.00, -1989.90, 110.90}, { "Willowfield", 2541.70, -1941.40, -89.00, 2703.50, -1852.80, 110.90}, { "Willowfield", 2324.00, -2059.20, -89.00, 2541.70, -1852.80, 110.90}, { "Willowfield", 2541.70, -2059.20, -89.00, 2703.50, -1941.40, 110.90}, { "Yellow Bell Station", 1377.40, 2600.40, -21.90, 1492.40, 2687.30, 78.00}, { "Los Santos", 44.60, -2892.90, -242.90, 2997.00, -768.00, 900.00}, { "Las Venturas", 869.40, 596.30, -242.90, 2997.00, 2993.80, 900.00}, { "Bone County", -480.50, 596.30, -242.90, 869.40, 2993.80, 900.00}, { "Tierra Robada", -2997.40, 1659.60, -242.90, -480.50, 2993.80, 900.00}, { "Tierra Robada", -1213.90, 596.30, -242.90, -480.50, 1659.60, 900.00}, { "San Fierro", -2997.40, -1115.50, -242.90, -1213.90, 1659.60, 900.00}, { "Red County", -1213.90, -768.00, -242.90, 2997.00, 596.30, 900.00}, { "Flint County", -1213.90, -2892.90, -242.90, 44.60, -768.00, 900.00}, { "Whetstone", -2997.40, -2892.90, -242.90, -1213.90, -1115.50, 900.00} }; main() { print("\n----------------------------------"); print(" Samp 0.2.1 Server Script"); print(" This Game-Mode is Scripet bY"); print(" [WCK]Murph & [WCK]G_sTaR"); print("----------------------------------\n"); } public OnGameModeInit() { //stuff SetTimer("SecondRoutine",1000,1); SetTimer("ZahlTag",300000,1); SetTimer("UpdateSpeed", UpdateSeconds*1000, 1); SetGameModeText("0.2.1 Streetlife v.1"); //Player //Wck Player AddPlayerClass(180,1239.6560,-2036.9485,59.9206,270.1710,0,0,0,0,0,0); // AddPlayerClass(47,1239.6560,-2036.9485,59.9206,270.1710,0,0,0,0,0,0); // AddPlayerClass(48,1239.6560,-2036.9485,59.9206,270.1710,0,0,0,0,0,0); // //Skater AddPlayerClass(23,1880.9904,-1368.9338,13.5694,176.6284,0,0,0,0,0,0); // AddPlayerClass(21,1880.9904,-1368.9338,13.5694,176.6284,0,0,0,0,0,0); // AddPlayerClass(19,1880.9904,-1368.9338,13.5694,176.6284,0,0,0,0,0,0); // //Fast Food Cluckingbell AddPlayerClass(167,2380.4954,-1913.1130,13.5469,89.0391,0,0,0,0,0,0); // //Fast Food Burgershoot AddPlayerClass(205,793.5456,-1625.4705,13.3828,135.8478,0,0,0,0,0,0); // //fast Food new Stacked pizza AddPlayerClass(155,2115.4819,-1782.8937,13.3881,87.6342,0,0,0,0,0,0); // //Mafia AddPlayerClass(124,2424.1514,-1220.3323,25.4835,187.0618,0,0,0,0,0,0); // AddPlayerClass(125,2424.1514,-1220.3323,25.4835,187.0618,0,0,0,0,0,0); // AddPlayerClass(120,2424.1514,-1220.3323,25.4835,187.0618,0,0,0,0,0,0); // AddPlayerClass(127,2424.1514,-1220.3323,25.4835,187.0618,0,0,0,0,0,0); // //Secruity AddPlayerClass(165,1129.3090,-1428.0911,15.7969,359.2758,0,0,0,0,0,0); // AddPlayerClass(166,1129.3090,-1428.0911,15.7969,359.2758,0,0,0,0,0,0); // //Mechaniker AddPlayerClass(50,1050.9435,-1056.6696,34.8040,359.3966,0,0,0,0,0,0); // //Cars (zum kaufen Sf) AddStaticVehicle(412,-1954.4905,300.8902,40.8873,23.2267,11,1); // AddStaticVehicle(445,-1955.2858,272.8495,40.9233,49.0415,35,35); // AddStaticVehicle(492,-1949.0813,259.9540,40.8335,318.6274,77,26); // AddStaticVehicle(576,-1945.4998,271.3635,40.6617,0.7957,68,96); // AddStaticVehicle(402,-1956.9180,296.9178,35.3032,223.3635,13,13); // AddStaticVehicle(494,-1958.2123,304.6512,35.3696,89.8447,36,13); // AddStaticVehicle(560,-1962.5247,288.2635,35.1799,180.0406,9,39); // AddStaticVehicle(565,-1961.4702,282.4962,35.0993,299.2897,42,42); // AddStaticVehicle(541,-1960.9528,276.5092,35.0973,304.2914,58,8); // AddStaticVehicle(506,-1961.4663,270.1057,35.1785,253.4474,6,6); // AddStaticVehicle(451,-1959.3589,263.9748,35.1810,187.8316,16,16); // AddStaticVehicle(411,-1960.9675,256.7340,35.2024,309.1208,64,1); // AddStaticVehicle(475,-1953.6573,259.6150,35.2764,143.1670,9,39); // AddStaticVehicle(507,-1954.3115,269.6134,35.2967,211.2944,42,42); // AddStaticVehicle(461,-1947.8849,275.2763,35.0422,178.7815,37,1); // AddStaticVehicle(522,-1943.3895,275.6576,35.0189,164.0682,8,82); // AddStaticVehicle(567,-1945.8735,266.6150,35.3493,226.6143,88,64); // AddStaticVehicle(534,-1944.9845,260.0085,35.1953,89.8628,42,42); // AddStaticVehicle(467,-1945.0632,254.3689,35.2068,88.4753,58,8); // //Cars (zum kaufen Lv) AddStaticVehicle(522,1702.2904,1316.8094,10.3954,89.1345,39,106); // AddStaticVehicle(541,1688.8329,1306.0743,10.4441,181.0874,60,1); // AddStaticVehicle(411,1695.3776,1297.7007,10.5499,179.5501,123,1); // AddStaticVehicle(522,1682.1389,1297.4373,10.3777,182.3534,51,118); // AddStaticVehicle(402,1676.1193,1288.0369,10.6500,3.0312,22,22); // AddStaticVehicle(475,1667.7721,1297.9510,10.6255,88.4777,17,1); // AddStaticVehicle(567,1673.0140,1315.8490,10.6904,359.2271,90,96); // AddStaticVehicle(487,1651.3582,1311.8300,10.9994,91.1467,54,29); // AddStaticVehicle(487,1651.4993,1291.7656,11.0046,86.3788,26,3); // return 1; } public OnGameModeExit() { return 1; } //------------------------------------------------------------------------------ public ZahlTag() { for (new i; i < MAX_PLAYERS; i++) { if (IsPlayerConnected(i)) { GivePlayerMoney(i,10000); SendClientMessage(i,COLOR_YELLOW,"Für deine Zeit auf den Server bekommst du 100000 $"); } } } //------------------------------------------------------------------------------ public OnPlayerRequestClass(playerid, classid) { SetPlayerClass(playerid, classid); gPlayerClass[playerid] = classid; switch (classid) { case 0: { SetPlayerPos(playerid,1117.3440,-2037.0118,78.7500); SetPlayerCameraPos(playerid,1119.9695,-2036.9099,78.2109); SetPlayerCameraLookAt(playerid,1117.3440,-2037.0118,78.7500); SetPlayerFacingAngle(playerid,270.0000); SetPlayerInterior(playerid,0); GameTextForPlayer(playerid, "~r~WCK ~b~| ~w~Only for WCK-Member", 2000, 3); SendClientMessage(playerid,COLOR_VERWRED,"This Skin is Only for WCK Member"); SendClientMessage(playerid,COLOR_VERWRED,"Logged in,or you kick by Console"); } case 1: { SetPlayerPos(playerid,1117.3440,-2037.0118,78.7500); SetPlayerCameraPos(playerid,1119.9695,-2036.9099,78.2109); SetPlayerCameraLookAt(playerid,1117.3440,-2037.0118,78.7500); SetPlayerFacingAngle(playerid, 270.0000); SetPlayerInterior(playerid,0); GameTextForPlayer(playerid, "~r~WCK ~b~| ~w~Only for WCK-Member", 2000, 3); SendClientMessage(playerid,COLOR_VERWRED,"This Skin is Only for WCK Member"); SendClientMessage(playerid,COLOR_VERWRED,"Logged in,or you kick by Console"); } case 2: { SetPlayerPos(playerid,1117.3440,-2037.0118,78.7500); SetPlayerCameraPos(playerid,1119.9695,-2036.9099,78.2109); SetPlayerCameraLookAt(playerid,1117.3440,-2037.0118,78.7500); SetPlayerFacingAngle(playerid,270.0000); SetPlayerInterior(playerid,0); GameTextForPlayer(playerid, "~r~WCK ~b~| ~w~Only for WCK-Member", 2000, 3); SendClientMessage(playerid,COLOR_VERWRED,"This Skin is Only for WCK Member"); SendClientMessage(playerid,COLOR_VERWRED,"Logged in,or you kick by Console"); } case 3: { SetPlayerPos(playerid,1909.3927,-1386.7531,10.3594); SetPlayerCameraPos(playerid,1902.7147,-1396.2610,10.3594); SetPlayerCameraLookAt(playerid,1909.3927,-1386.7531,10.3594); SetPlayerFacingAngle(playerid,142.8741); SetPlayerInterior(playerid,0); GameTextForPlayer(playerid, "~r~Skater ~b~|~w~ Skate Park", 1600, 3); } case 4: { SetPlayerPos(playerid,1909.3927,-1386.7531,10.3594); SetPlayerCameraPos(playerid,1902.7147,-1396.2610,10.3594); SetPlayerCameraLookAt(playerid,1909.3927,-1386.7531,10.3594); SetPlayerFacingAngle(playerid,142.8741); SetPlayerInterior(playerid,0); GameTextForPlayer(playerid, "~r~Skater ~b~|~w~ Skate Park", 1600, 3); } case 5: { SetPlayerPos(playerid,1909.3927,-1386.7531,10.3594); SetPlayerCameraPos(playerid,1902.7147,-1396.2610,10.3594); SetPlayerCameraLookAt(playerid,1909.3927,-1386.7531,10.3594); SetPlayerFacingAngle(playerid,142.8741); SetPlayerInterior(playerid,0); GameTextForPlayer(playerid, "~r~Skater ~b~|~w~ Skate Park", 1600, 3); } case 6: { SetPlayerPos(playerid,2395.6709,-1927.0084,13.3828); SetPlayerCameraPos(playerid,2395.6741,-1917.7268,13.3828); SetPlayerCameraLookAt(playerid,2395.6709,-1927.0084,13.3828); SetPlayerFacingAngle(playerid,1.9119); SetPlayerInterior(playerid,0); GameTextForPlayer(playerid, "~r~Fast Food ~b~|~w~ Clucking Bell", 1600, 3); } case 7: { SetPlayerPos(playerid,803.4889,-1635.0751,13.5202); SetPlayerCameraPos(playerid,795.7239,-1635.1237,13.5547); SetPlayerCameraLookAt(playerid,803.4889,-1635.0751,13.5202); SetPlayerFacingAngle(playerid,90.3944); SetPlayerInterior(playerid,0); GameTextForPlayer(playerid, "~r~Fast Food ~b~|~w~ Burgershot", 1600, 3); } case 8: { SetPlayerPos(playerid,2092.3491,-1807.0817,13.5485); SetPlayerCameraPos(playerid,2080.4204,-1807.0015,13.3828); SetPlayerCameraLookAt(playerid,2092.3491,-1807.0817,13.5485); SetPlayerFacingAngle(playerid,89.6187); SetPlayerInterior(playerid,0); GameTextForPlayer(playerid, "~r~Fast Food ~b~|~w~ Stacket Pizza", 1600, 3); } case 9: { SetPlayerPos(playerid,1218.1493,-0.5585,1000.9219); SetPlayerCameraPos(playerid,1216.9365,-3.5234,1000.9293); SetPlayerCameraLookAt(playerid,1218.1493,-0.5585,1000.9219); SetPlayerFacingAngle(playerid,150.2146); SetPlayerInterior(playerid,2); GameTextForPlayer(playerid, "~r~Mafia ~b~|~w~ Stripper Bar", 1600, 3); } case 10: { SetPlayerPos(playerid,1218.1493,-0.5585,1000.9219); SetPlayerCameraPos(playerid,1216.9365,-3.5234,1000.9293); SetPlayerCameraLookAt(playerid,1218.1493,-0.5585,1000.9219); SetPlayerFacingAngle(playerid,150.2146); SetPlayerInterior(playerid,2); GameTextForPlayer(playerid, "~r~Mafia ~b~| ~w~Stripper Bar", 1600, 3); } case 11: { SetPlayerPos(playerid,1218.1493,-0.5585,1000.9219); SetPlayerCameraPos(playerid,1216.9365,-3.5234,1000.9293); SetPlayerCameraLookAt(playerid,1218.1493,-0.5585,1000.9219); SetPlayerFacingAngle(playerid,150.2146); SetPlayerInterior(playerid,2); GameTextForPlayer(playerid, "~r~Mafia ~b~|~w~ Stripper Bar", 1600, 3); } case 12: { SetPlayerPos(playerid,1218.1493,-0.5585,1000.9219); SetPlayerCameraPos(playerid,1216.9365,-3.5234,1000.9293); SetPlayerCameraLookAt(playerid,1218.1493,-0.5585,1000.9219); SetPlayerFacingAngle(playerid,150.2146); SetPlayerInterior(playerid,2); GameTextForPlayer(playerid, "~r~Mafia ~b~|~w~ Stripper Bar", 1600, 3); } case 13: { SetPlayerPos(playerid,1129.2081,-1489.7832,22.7690); SetPlayerCameraPos(playerid,1129.0609,-1483.7826,22.7690); SetPlayerCameraLookAt(playerid,1129.2081,-1489.7832,22.7690); SetPlayerFacingAngle(playerid,357.4435); SetPlayerInterior(playerid,0); GameTextForPlayer(playerid, "~r~Secruity ~b~|~w~ Shopingcenter LS", 1600, 3); } case 14: { SetPlayerPos(playerid,1129.2081,-1489.7832,22.7690); SetPlayerCameraPos(playerid,1129.0609,-1483.7826,22.7690); SetPlayerCameraLookAt(playerid,1129.2081,-1489.7832,22.7690); SetPlayerFacingAngle(playerid,357.4435); SetPlayerInterior(playerid,0); GameTextForPlayer(playerid, "~r~Secruity ~b~|~w~ Shopingcenter LS", 1600, 3); } case 15: { SetPlayerPos(playerid,1047.2637,-1035.7704,31.7870); SetPlayerCameraPos(playerid,1048.4521,-1037.7366,31.8586); SetPlayerCameraLookAt(playerid,1047.2637,-1035.7704,31.7870); SetPlayerFacingAngle(playerid,180.0000); SetPlayerInterior(playerid,0); GameTextForPlayer(playerid, "~r~Mechaniker ~b~|~w~ Tuning Werkstatt Ls", 1600, 3); } } return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnPlayerConnect(playerid) { GivePlayerMoney(playerid,1000000); return 1; } public OnPlayerDisconnect(playerid, reason) { return 1; } public OnPlayerSpawn(playerid) { SetPlayerInterior(playerid,0); if(gTeam[playerid] == TEAM_WCK) { SetPlayerColor(playerid,COLOR_VERWRED); // VERWRED } else if(gTeam[playerid] == TEAM_SKATER) { SetPlayerColor(playerid,COLOR_WHITE); // White } else if(gTeam[playerid] == TEAM_FASTFOOD) { SetPlayerColor(playerid,COLOR_ORANGE); // ORANGE } else if(gTeam[playerid] == TEAM_MAFIA) { SetPlayerColor(playerid,COLOR_BLUE); // BLUE } else if(gTeam[playerid] == TEAM_SECRUITY) { SetPlayerColor(playerid,COLOR_DUNKELGRUEN); // DUNKELGRÜN } else if(gTeam[playerid] == TEAM_MECHANIKER) { SetPlayerColor(playerid,COLOR_YELLOW); // YELLOW } return 1; } public OnPlayerDeath(playerid, killerid, reason) { new Float:X, Float:Y, Float:Z; GetPlayerPos(playerid, X, Y, Z); new weap[200]; new ammo; new temp; new s[256]; new PX; new PY; for(new i=0;i<15;i++){ format(s, 256 ,"%.0f", X); temp = strval(s); PX = random((temp+2)-(temp-2))+(temp-2); format(s, 256 ,"%.0f", Y); temp = strval(s); PY = random((temp+2)-(temp-2))+(temp-2); if(i<12){ GetPlayerWeaponData(playerid, i, weap[i], ammo); if(weapmod[weap[i]] == 1212){ new pickid = CreatePickup(1212, 3,PX, PY, Z); DropPick[pickid]=true; } else { DropPick[CreatePickup(weapmod[weap[i]], 3,PX, PY, Z)]=true; } } if(i==13)DropPick[CreatePickup(1240, 3,PX, PY, Z)]=true; if(i==14)if(GetPlayerArmourEx(playerid)>0.0)DropPick[CreatePickup(1242, 3,PX, PY, Z)]=true; else { new pickid = CreatePickup(1212, 3,PX, PY, Z); DropPick[pickid]=true; } if(i==15){ new pickid = CreatePickup(1212, 3,PX, PY, Z); DropPick[pickid]=true; } } if(killerid == INVALID_PLAYER_ID) { SendDeathMessage(INVALID_PLAYER_ID,playerid,reason); } else { if(gTeam[killerid] != gTeam[playerid]) { // Valid kill SendDeathMessage(killerid,playerid,reason); SetPlayerScore(killerid,GetPlayerScore(killerid)+1); GivePlayerMoney(killerid, 1000); } else { new warning[256]; format(warning, sizeof(warning), "Vorsicht!!Du hast einen aus deinen Team Gekillt."); SendClientMessage(killerid, 0xFFFF00AA, warning); SendDeathMessage(killerid,playerid,reason); GivePlayerMoney(killerid, -1000); SetPlayerScore(killerid, GetPlayerScore(killerid) - 1); format(tk_Message, sizeof(tk_Message), " %s hat einen Team Mitglieder Getötet!!", killerid); SendClientMessageToAll(COLOR_HELLBLAU,tk_Message); } } return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } public OnPlayerPrivmsg(playerid, recieverid, text[]) { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { new cmd[256]; new idx; cmd = strtok(cmdtext, idx); if (strcmp(cmdtext, "/lock", true)==0) { if(IsPlayerInAnyVehicle(playerid)) { new State=GetPlayerState(playerid); if(State!=PLAYER_STATE_DRIVER) { SendClientMessage(playerid,COLOR_RED,"Du kannst nur als Fahrer abschließen!."); return 1; } new i; for(i=0;iShop-Menu<",2,200,100,150,100); SetMenuColumnHeader(shopmenu[playerid], 0, "~r~Shop Menu:"); SetMenuColumnHeader(shopmenu[playerid], 1, "~y~Ort:"); AddMenuItem(shopmenu[playerid], 0, "Auto Shop 1"); AddMenuItem(shopmenu[playerid], 1, "San Fierro"); AddMenuItem(shopmenu[playerid], 0, "Auto Shop 2"); AddMenuItem(shopmenu[playerid], 1, "Las venturas"); TogglePlayerControllable(playerid, 0); ShowMenuForPlayer(shopmenu[playerid], playerid); } if(strcmp(cmd, "/car-exit", true) == 0) { RemovePlayerFromVehicle(playerid); TogglePlayerControllable(playerid, 1); SendClientMessage(playerid,COLOR_RED,"Du hast dieses Auto nicht gekauft"); return 1; } if(strcmp(cmd, "/buy-car", true) == 0) { new vehicleid = GetPlayerVehicleID(playerid); if(vehicleid == Veicolo[playerid]){ GameTextForPlayer(playerid, "That's your car!", 2000, 3); } { }{ switch(vehicleid){ case 1: { if(GetPlayerMoney(playerid) >= 200000){ GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3); GivePlayerMoney(playerid, 200000); TogglePlayerControllable(playerid, 1); Veicolo[playerid] = vehicleid; }else{ GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3); } } case 2: { if(GetPlayerMoney(playerid) >= 100000){ GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3); GivePlayerMoney(playerid, -100000); TogglePlayerControllable(playerid, 1); Veicolo[playerid] = vehicleid; }else{ GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3); } } case 3: { if(GetPlayerMoney(playerid) >= 80000){ GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3); GivePlayerMoney(playerid, -80000); TogglePlayerControllable(playerid, 1); Veicolo[playerid] = vehicleid; }else{ GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3); } } case 4: { if(GetPlayerMoney(playerid) >= 120000){ GameTextForPlayer(playerid, "Gekauft!", 3000, 3); GivePlayerMoney(playerid, -120000); TogglePlayerControllable(playerid, 1); Veicolo[playerid] = vehicleid; }else{ GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3); } } case 5: { if(GetPlayerMoney(playerid) >= 270000){ GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3); GivePlayerMoney(playerid, -270000); TogglePlayerControllable(playerid, 1); Veicolo[playerid] = vehicleid; }else{ GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3); } } case 6: { if(GetPlayerMoney(playerid) >= 120000){ GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3); GivePlayerMoney(playerid, -120000); TogglePlayerControllable(playerid, 1); Veicolo[playerid] = vehicleid; }else{ GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3); } } case 7: { if(GetPlayerMoney(playerid) >= 300000){ GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3); GivePlayerMoney(playerid, -300000); TogglePlayerControllable(playerid, 1); Veicolo[playerid] = vehicleid; }else{ GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3); } } case 8: { if(GetPlayerMoney(playerid) >= 90000){ GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3); GivePlayerMoney(playerid, -90000); TogglePlayerControllable(playerid, 1); Veicolo[playerid] = vehicleid; }else{ GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3); } } case 9: { if(GetPlayerMoney(playerid) >= 800000){ GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3); GivePlayerMoney(playerid, -800000); TogglePlayerControllable(playerid, 1); Veicolo[playerid] = vehicleid; }else{ GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3); } } case 10: { if(GetPlayerMoney(playerid) >= 100000){ GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3); GivePlayerMoney(playerid, -100000); TogglePlayerControllable(playerid, 1); Veicolo[playerid] = vehicleid; }else{ GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3); } } case 11: { if(GetPlayerMoney(playerid) >= 850000){ GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3); GivePlayerMoney(playerid, -850000); TogglePlayerControllable(playerid, 1); Veicolo[playerid] = vehicleid; }else{ GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3); } } case 12: { if(GetPlayerMoney(playerid) >= 300000){ GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3); GivePlayerMoney(playerid, -300000); TogglePlayerControllable(playerid, 1); Veicolo[playerid] = vehicleid; }else{ GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3); } } case 13: { if(GetPlayerMoney(playerid) >= 140000){ GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3); GivePlayerMoney(playerid, -140000); TogglePlayerControllable(playerid, 1); Veicolo[playerid] = vehicleid; }else{ GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3); } } case 14: { if(GetPlayerMoney(playerid) >= 900000){ GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3); GivePlayerMoney(playerid, -900000); TogglePlayerControllable(playerid, 1); Veicolo[playerid] = vehicleid; }else{ GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3); } } case 15: { if(GetPlayerMoney(playerid) >= 100000){ GameTextForPlayer(playerid, "Gekauft!", 3000, 3); GivePlayerMoney(playerid, -100000); TogglePlayerControllable(playerid, 1); Veicolo[playerid] = vehicleid; }else{ GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3); } } case 16: { if(GetPlayerMoney(playerid) >= 100000){ GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3); GivePlayerMoney(playerid, -100000); TogglePlayerControllable(playerid, 1); Veicolo[playerid] = vehicleid; }else{ GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3); } } case 17: { if(GetPlayerMoney(playerid) >= 800000){ GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3); GivePlayerMoney(playerid, -800000); TogglePlayerControllable(playerid, 1); Veicolo[playerid] = vehicleid; }else{ GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3); } } case 18: { if(GetPlayerMoney(playerid) >= 300000){ GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3); GivePlayerMoney(playerid, -300000); TogglePlayerControllable(playerid, 1); Veicolo[playerid] = vehicleid; }else{ GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3); } } case 19: { if(GetPlayerMoney(playerid) >= 80000){ GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3); GivePlayerMoney(playerid, -80000); TogglePlayerControllable(playerid, 1); Veicolo[playerid] = vehicleid; }else{ GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3); } } case 20: { if(GetPlayerMoney(playerid) >= 110000){ GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3); GivePlayerMoney(playerid, -110000); TogglePlayerControllable(playerid, 1); Veicolo[playerid] = vehicleid; }else{ GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3); } } case 21: { if(GetPlayerMoney(playerid) >= 800000){ GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3); GivePlayerMoney(playerid, -800000); TogglePlayerControllable(playerid, 1); Veicolo[playerid] = vehicleid; }else{ GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3); } } case 22: { if(GetPlayerMoney(playerid) >= 200000){ GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3); GivePlayerMoney(playerid, -200000); TogglePlayerControllable(playerid, 1); Veicolo[playerid] = vehicleid; }else{ GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3); } } case 23: { if(GetPlayerMoney(playerid) >= 400000){ GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3); GivePlayerMoney(playerid, -400000); TogglePlayerControllable(playerid, 1); Veicolo[playerid] = vehicleid; }else{ GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3); } } case 24: { if(GetPlayerMoney(playerid) >= 70000){ GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3); GivePlayerMoney(playerid, -70000); TogglePlayerControllable(playerid, 1); Veicolo[playerid] = vehicleid; }else{ GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3); } } case 25: { if(GetPlayerMoney(playerid) >= 80000){ GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3); GivePlayerMoney(playerid, -80000); TogglePlayerControllable(playerid, 1); Veicolo[playerid] = vehicleid; }else{ GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3); } } case 26: { if(GetPlayerMoney(playerid) >= 100000){ GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3); GivePlayerMoney(playerid, -100000); TogglePlayerControllable(playerid, 1); Veicolo[playerid] = vehicleid; }else{ GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3); } } case 27: { if(GetPlayerMoney(playerid) >= 40000){ GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3); GivePlayerMoney(playerid, -40000); TogglePlayerControllable(playerid, 1); Veicolo[playerid] = vehicleid; }else{ GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3); } } case 28: { if(GetPlayerMoney(playerid) >= 80000){ GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3); GivePlayerMoney(playerid, -80000); TogglePlayerControllable(playerid, 1); Veicolo[playerid] = vehicleid; }else{ GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3); } } case 29: { if(GetPlayerMoney(playerid) >= 170000){ GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3); GivePlayerMoney(playerid, -170000); TogglePlayerControllable(playerid, 1); Veicolo[playerid] = vehicleid; }else{ GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3); } } case 30: { if(GetPlayerMoney(playerid) >= 300000){ GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3); GivePlayerMoney(playerid, -300000); TogglePlayerControllable(playerid, 1); Veicolo[playerid] = vehicleid; }else{ GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3); } } } } return 1; } return 0; } public OnPlayerInfoChange(playerid) { return 1; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { new veicoloid = GetPlayerVehicleID(playerid); if(newstate == PLAYER_STATE_DRIVER){ if(veicoloid == Veicolo[playerid]) { } else { TogglePlayerControllable(playerid,0); switch(veicoloid){ case 1: { GameTextForPlayer(playerid, "~r~Auto Kosten:200000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3); } case 2: { GameTextForPlayer(playerid, "~r~Auto Kosten:100000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3); } case 3: { GameTextForPlayer(playerid, "~r~Auto Kosten:80000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3); } case 4: { GameTextForPlayer(playerid, "~r~Auto Kosten:120000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3); } case 5: { GameTextForPlayer(playerid, "~r~Auto Kosten:270000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3); } case 6: { GameTextForPlayer(playerid, "~r~Auto Kosten:120000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3); } case 7: { GameTextForPlayer(playerid, "~r~Auto Kosten:300000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3); } case 8: { GameTextForPlayer(playerid, "~r~Auto Kosten:90000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3); } case 9: { GameTextForPlayer(playerid, "~r~Auto Kosten:800000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3); } case 10: { GameTextForPlayer(playerid, "~r~Auto Kosten:100000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3); } case 11: { GameTextForPlayer(playerid, "~r~Auto Kosten:850000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3); } case 12: { GameTextForPlayer(playerid, "~r~Auto Kosten:300000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3); } case 13: { GameTextForPlayer(playerid, "~r~Auto Kosten:140000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3); } case 14: { GameTextForPlayer(playerid, "~r~Auto Kosten:900000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3); } case 15: { GameTextForPlayer(playerid, "~r~Auto Kosten:100000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3); } case 16: { GameTextForPlayer(playerid, "~r~Auto Kosten:100000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3); } case 17: { GameTextForPlayer(playerid, "~r~Auto Kosten:800000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3); } case 18: { GameTextForPlayer(playerid, "~r~Auto Kosten300000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3); } case 19: { GameTextForPlayer(playerid, "~r~Auto Kosten:80000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3); } case 20: { GameTextForPlayer(playerid, "~r~Auto Kosten:110000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3); } case 21: { GameTextForPlayer(playerid, "~r~Auto Kosten:800000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3); } case 22: { GameTextForPlayer(playerid, "~r~Auto Kosten:200000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3); } case 23: { GameTextForPlayer(playerid, "~r~Auto Kosten:400000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3); } case 24: { GameTextForPlayer(playerid, "~r~Auto Kosten:700000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3); } case 25: { GameTextForPlayer(playerid, "~r~Auto Kosten:800000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3); } case 26: { GameTextForPlayer(playerid, "~r~Auto Kosten:100000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3); } case 27: { GameTextForPlayer(playerid, "~r~Auto Kosten40000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3); } case 28: { GameTextForPlayer(playerid, "~r~Auto Kosten:80000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3); } case 29: { GameTextForPlayer(playerid, "~r~Auto Kosten:170000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3); } case 30: { GameTextForPlayer(playerid, "~r~Auto Kosten:300000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3); } } } } return 1; } public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { if(PickUpMoney[pickupid])GivePlayerMoney(playerid, 500); // Will give you 500$ when you pickup money if(DropPick[pickupid])SetTimerEx("PickDestroy", 500, 0, "d", pickupid); // Destroying pickups return 1; } public OnPlayerSelectedMenuRow(playerid, row) { new Menu:Current = GetPlayerMenu(playerid); if (Current == shopmenu[playerid]) { switch(row) { case 0:{ SetPlayerPos(playerid,-1969.7117,293.8432,35.1719); SendClientMessage(playerid,COLOR_MESSAGEGREEN,"Du hast dich zum Auto Shop nach Sf Geportet!"); TogglePlayerControllable(playerid, 1) ;} case 1: { SetPlayerPos(playerid,1715.8263,1305.7410,10.8279); SendClientMessage(playerid,COLOR_MESSAGEGREEN,"Du hast dich zum Auto Shop nach Lv Geportet!"); TogglePlayerControllable(playerid, 1) ;} } } } public OnPlayerExitedMenu(playerid) { return 1; } //------------------------------------------------------------------------------ stock PlayerName(playerid) { new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, MAX_PLAYER_NAME); return name; } //------------------------------------------------------------------------------ public PickDestroy(o)DestroyObject(o); //------------------------------------------------------------------------------ SetPlayerClass(playerid, classid) { if(classid == 0 || classid == 1 || classid == 2) { gTeam[playerid] = TEAM_WCK; } else if(classid == 3 || classid == 4 || classid == 5) { gTeam[playerid] = TEAM_SKATER; } else if(classid == 6 || classid == 7 || classid == 8) { gTeam[playerid] = TEAM_FASTFOOD; } else if(classid == 9 || classid == 10 || classid == 11 || classid == 12) { gTeam[playerid] = TEAM_MAFIA; } else if(classid == 13 || classid == 14) { gTeam[playerid] = TEAM_SECRUITY; } else if(classid == 15) { gTeam[playerid] = TEAM_MECHANIKER; } } //------------------------------------------------------------------------------ public UpdateSpeed(){ new Float:x,Float:y,Float:z; new Float:distance,value,string[256]; new PlayerInZone; for(new i=0; i 1){ value = floatround(value / UpdateSeconds); } if(SpeedMode){ format(string,sizeof(string),"~r~%d MPH ~r~ %s Ort",floatround(value/1600),zones[PlayerInZone][zone_name]); GameTextForPlayer(i, string, 1100, 5); } else{ format(string,sizeof(string),"~n~~n~~n~~n~~n~~n~~n~~r~%d ~w~KM/H~n~~n~Ort:~r~%s",floatround(value/1000),zones[PlayerInZone][zone_name]); GameTextForPlayer(i, string, 1000, 5); } SavePlayerPos[i][LastX] = x; SavePlayerPos[i][LastY] = y; SavePlayerPos[i][LastZ] = z; } } } IsPlayerInZone(playerid, zoneid) { if(zoneid == -1) return 0; if(X250[playerid] >= zones[zoneid][zone_minx] && X250[playerid] < zones[zoneid][zone_maxx] && Y250[playerid] >= zones[zoneid][zone_miny] && Y250[playerid] < zones[zoneid][zone_maxy] && Z250[playerid] >= zones[zoneid][zone_minz] && Z250[playerid] < zones[zoneid][zone_maxz]) return 1; return 0; } //------------------------------------------------------------------------------ public SecondRoutine(){ new player_zone_before; for (new playerid=0;playerid