Cinematic videos/intro.roq not found Com_PrecacheCharacterModels: Could not register model aliens/hovernet/head01 Com_PrecacheCharacterModels: Could not register model aliens/hovernet/head01 Com_PrecacheCharacterModels: Could not register model soldiers/ugv_triax/triax ...precaching 72 menus ...using language: C ...using language: fr_FR.UTF-8 ...using language: en_GB.UTF-8 ...using language: en_GB.UTF-8 ====== UFO Initialized ====== Loading savegame ...version: 2 ...game version: 2.2-dev Com_GetItemByID: Item "craft_weapon_particle_beam" not found. Global data loaded - size 4535696 bytes ...techs: 150 ...buildings: 19 ...ranks: 16 ...nations: 8 Load 'slot0' ...subsystem 'size' - loaded 85 bytes ...subsystem 'base' - loaded 9531 bytes (gdb) bt full #0 0xfec394b0 in countbytes () from /lib/libc.so.1 No symbol table info available. #1 0xfec79b75 in _ndoprnt () from /lib/libc.so.1 No symbol table info available. #2 0xfec7bfa0 in vsnprintf () from /lib/libc.so.1 No symbol table info available. #3 0x081070d1 in Q_vsnprintf (str=0x117e5d60 "New research proposal: Alien Origins\n", size=65536, format=0x8125762 "New research proposal: %s\n", ap=0x804692c "") at src/game/q_shared.c:2077 len = -17162240 #4 0x08106c8e in Com_sprintf (dest=0x124e6040 "New research proposal: Alien Origins\n", size=1024, fmt=0x8125762 "New research proposal: %s\n") at src/game/q_shared.c:1891 len = 1 argptr = 0x804692c "" bigbuffer = "New research proposal: Alien Origins\n\000 Laser Operation\n\000v.ufo\000fo\000o\000\000.ufo\000a\000ga\000e_clip.jpg\000g\000g\000anm", '\0' #5 0x080c5364 in RS_MarkOneResearchable (tech=0x118784e0) at src/client/cl_research.c:101 No locals. #6 0x080c5d18 in RS_MarkResearchable (init=qfalse) at src/client/cl_research.c:395 i = 13 tech = (technology_t *) 0x118784e0 #7 0x080c7157 in RS_UpdateData () at src/client/cl_research.c:1059 name = "ø\224ó\036\000\000\000\000èi\004\bÊÕ\016\by\000\000\000\000\000\000\000\210q\004\b¼j\020\b &u\021,ª\030\b@\000\000\000\200k\004\b\000\000\000\000\004\000\000\000¨j\004\bá«\b\b" i = 1 j = 295361460 available = {0, 1986491743, -17162240, 134506920, -20604733, -19961912, 134508936, 292885600} tech = (technology_t *) 0x0 #8 0x0808ac37 in CP_Load (sb=0x8046b80, data=0x8046ad0) at src/client/cl_campaign.c:1738 mis = (actMis_t *) 0x8046ab4 state = (stageState_t *) 0x1 set = (setState_t *) 0x8 dummy = {def = 0x20, stage = 0x20, active = 1 '\001', start = {day = 687021, sec = 32}, event = {day = 294267232, sec = 297490544}, num = 295109200, done = 292890144} name = 0x11752620 "main" i = 2 j = 0 num = 295364804 misType = 134766141 val = "<\004\021\b¨Ü\000\000Hj\004\béX\017\b\000\000\000\000\220kN\022@\000\000\000\200k\004\b" base = (base_t *) 0x8072b2f selectedMission = 134507080 #9 0x080ca0a0 in SAV_GameLoad (filename=0x1d744b54 "slot0", error=0x8046c84) at src/client/cl_save.c:173