/* Copyright (C) 2006,2007 ScriptDev2 * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "../sc_defines.h" #include "../../../../shared/Database/DBCStores.h" bool ItemUse_item_fly_mount(Player *player, Item* _Item) { // Swift Purple Windrider /*if ( player->HasAura(32297, SPELL_EFFECT_APPLY_AURA) ) { player->RemoveAura(32297, 0); } else {*/ SpellEntry const *spellInfo =(GetSpellStore()->LookupEntry(32297)); if(spellInfo) { for(uint32 i = 0;i<3;i++) { uint8 eff = spellInfo->Effect[i]; if (eff>=TOTAL_SPELL_EFFECTS) continue; if (eff == SPELL_EFFECT_APPLY_AURA || eff == SPELL_EFFECT_APPLY_AREA_AURA || eff == SPELL_EFFECT_PERSISTENT_AREA_AURA) { Aura *Aur = new Aura(spellInfo, i, player); player->AddAura(Aur); } } } //} return true; } void AddSC_item_fly_mount() { Script *newscript; newscript = new Script; newscript->Name="item_fly_mount"; newscript->pItemUse = ItemUse_item_fly_mount; m_scripts[nrscripts++] = newscript; }