onClipEvent (load) { moveSpeed = 15; } onClipEvent (enterFrame) { if (Key.isDown(Key.RIGHT)) { this._x += moveSpeed; } else if (Key.isDown(Key.UP)) { this._y -= moveSpeed; } else if (Key.isDown(Key.DOWN)) { this._y += moveSpeed; } else if (Key.isDown(Key.LEFT)) { this._x -= moveSpeed; } if (hitTest(_root.left_wall) == true) { this._x += moveSpeed; } if (hitTest(_root.right_wall) == true) { this._x -= moveSpeed; } if (hitTest(_root.top_wall) == true) { this._y += moveSpeed; } if (hitTest(_root.bottom_wall) == true) { this._y -= moveSpeed; } }