;alias /equipment echo weapon: %weapon , armor: %armor , shield: %shield /weapon { /set %weapon $1- | /echo your weapon is now %weapon } /shield { /set %shield $1- | /echo your shield is now %shield } /armor { /set %armor $1- | /echo your armor is now %armor } /attack describe $chan attacks $1- with his %weapon /defend describe $chan blocks with his %shield /armorhit describe $chan blocks the hit with his %armor /inventory echo inventory: %inv1 , %inv2 , %inv3 , %inv4 , %inv5 /inv1 { /set %inv1 $1- | /echo inventory slot 1 now holds %inv1 } /inv2 { /set %inv2 $1- | /echo inventory slot 2 now holds %inv2 } /inv3 { /set %inv3 $1- | /echo inventory slot 3 now holds %inv3 } /inv4 { /set %inv4 $1- | /echo inventory slot 4 now holds %inv4 } /inv5 { /set %inv5 $1- | /echo inventory slot 5 now holds %inv5 } /setclass { /set %class $1- | /echo you are now a %class } /class /echo you are a %class /cast describe $chan casts $1- /heal { /inc %hp $1- | describe $chan heals for $1- health points } /hp /echo you have %hp health points /gp /echo you have %gp coins /decgp { /dec %gp $1- | /echo you have lost $1- coins } /incgp { /inc %gp $1- | /echo you have obtained $1- coins } ;remotes alias hit { /dec %hp $1- | if ( %hp <= 0 ) /describe $chan is hit with the attack for $1- damage and runs out of health and dies | if %hp > 0 /describe $chan is hit with the attack for $1- damage } ;variables %weapon longsword of shinyness %armor red tunic %shield round shield %inv1 book of spells %inv2 cake %inv3 nothing %inv4 nothing %inv5 nothing %class adventurer %hp 0 %gp 100