THIS IS IN GAMEMODEINIT MainMenu = CreateMenu("Main Menu:",1,125,150,300); if(IsValidMenu(MainMenu)){ AddMenuItem(MainMenu,0,"Teleports"); AddMenuItem(MainMenu,0,"Weapon and Fighting Areas"); AddMenuItem(MainMenu,0,"Missions"); AddMenuItem(MainMenu,0,"Helpful Commands"); AddMenuItem(MainMenu,0,"Actions"); AddMenuItem(MainMenu,0,"Rules"); AddMenuItem(MainMenu,0,"Racerules"); AddMenuItem(MainMenu,0,"Exit"); } Teleports = CreateMenu("Teleports",1,125,150,300); if(IsValidMenu(Teleports)){ AddMenuItem(Teleports,0,"Chilliad"); AddMenuItem(Teleports,0,"Capital"); AddMenuItem(Teleports,0,"RaceTrack"); AddMenuItem(Teleports,0,"StuntPark"); AddMenuItem(Teleports,0,"DirtRace"); AddMenuItem(Teleports,0,"BloodBowl"); AddMenuItem(Teleports,0,"SkyDive"); AddMenuItem(Teleports,0,"Station"); AddMenuItem(Teleports,0,"Race"); AddMenuItem(Teleports,0,"Plane"); AddMenuItem(Teleports,0,"Car Slide"); AddMenuItem(Teleports,0,"Teleports 2..."); } THIS IS IN ONPLAYERSELECTEDMENUROW if (Current == MainMenu) { switch(row) { case 0: {ShowMenuForPlayer(Teleports,playerid);} case 1: {ShowMenuForPlayer(Duels,playerid);} case 2: {ShowMenuForPlayer(Missions,playerid);} case 3: {ShowMenuForPlayer(Helpful,playerid);} case 4: {ShowMenuForPlayer(Actions,playerid);} case 5: {dcmd_rules(playerid,""); TogglePlayerControllable(playerid,true); } case 6: {dcmd_racerules(playerid,""); TogglePlayerControllable(playerid,true); } case 7: {TogglePlayerControllable(playerid,true); } } if (Current == Teleports) { switch(row) { case 0: {dcmd_chilliad(playerid,""); TogglePlayerControllable(playerid,true); } case 1: {dcmd_capital(playerid,""); TogglePlayerControllable(playerid,true); } case 2: {dcmd_racetrack(playerid,""); TogglePlayerControllable(playerid,true); } case 3: {dcmd_stuntpark(playerid,""); TogglePlayerControllable(playerid,true); } case 4: {dcmd_dirtrace(playerid,""); TogglePlayerControllable(playerid,true); } case 5: {dcmd_bloodbowl(playerid,""); TogglePlayerControllable(playerid,true); } case 6: {dcmd_skydive(playerid,""); TogglePlayerControllable(playerid,true); } case 7: {dcmd_station(playerid,""); TogglePlayerControllable(playerid,true); } case 8: {dcmd_race(playerid,""); TogglePlayerControllable(playerid,true); } case 9: {dcmd_plane(playerid,""); TogglePlayerControllable(playerid,true); } case 10: {dcmd_slide(playerid,""); TogglePlayerControllable(playerid,true); } case 11: {ShowMenuForPlayer(Teleports2,playerid);} }