> antrix.exe!AIInterface::_UpdateMovement(unsigned long p_time=110) Line 2514 + 0x2a C++ antrix.exe!AIInterface::Update(unsigned long p_time=110) Line 500 C++ antrix.exe!Unit::Update(unsigned long p_time=110) Line 284 C++ antrix.exe!Creature::Update(unsigned long p_time=110) Line 117 C++ antrix.exe!MapMgr::_PerformObjectDuties() Line 1154 C++ antrix.exe!MapMgr::Do() Line 1000 C++ antrix.exe!MapMgr::run() Line 961 + 0xb C++ antrix.exe!thread_func(void * args=0x0cb6a990) Line 38 C++ msvcr71.dll!7c349565() kernel32.dll!77e64829() dist 3.9636649e-029 float + this 0x21cb6cb0 {m_canMove=??? m_WayPointsShowing=??? m_WayPointsShowBackwards=??? ...} AIInterface * const p_time 110 unsigned long timediff STATE_FOLLOWING 4 int STATE_IDLE 0 int dist 3.9636649e-029 float + this 0x21cb6cb0 {m_canMove=??? m_WayPointsShowing=??? m_WayPointsShowBackwards=??? ...} AIInterface * const