threshold: changes pressure with which the ink pressed onto wood (0, 200, 500 -> 100) higher -> more ink in the cuts -> more black lower -> less ink -> less black no recalculation needed when changing threshold toolwidth: changes width of tool (10) the cuts are visible toollength: changes length of tool (100) edges -> was impossible to cut because tool too long cutdistance: changes distance of cut (20) cuts have long distance between each other cutamplitude: changes the distortion of the cuts (hardness of the wood) (50 -> 10) this would be very hard wood in reality cutbumpiness: changes the number of cuts per cutline (20 ->10) toolshape: changes the shape of the knife width -> 20 shape -> wedge start of each cut -> how knife insertet in wood shape -> angular toogle heightmap -> on this heightmap the threshold is applied prev, next: previous, next frame of scene play: play scene, unfortunately very slow create avi: creates png's, 180 frames, convertet to avi with shell script, lasts ~30min