ntdll.dll!7c81a379() > antrix.exe!Mutex::Acquire() Line 10 + 0x11 C++ antrix.exe!EventableObjectHolder::AddEvent(TimedEvent * ev=0x11e3cd60) Line 341 C++ antrix.exe!EventableObject::event_AddEvent(TimedEvent * ptr=0x11e3cd60) Line 59 C++ antrix.exe!EventMgr::AddEvent() Line 265 C++ antrix.exe!Aura::SpellAuraPeriodicEnergize(bool apply=true) Line 2425 C++ antrix.exe!Aura::ApplyModifiers(bool apply=true) Line 491 C++ antrix.exe!Unit::AddAura(Aura * aur=0x2c628310) Line 1886 C++ antrix.exe!Aura::EventUpdateAA(float r=400.00000) Line 685 C++ antrix.exe!CallbackP1::execute() Line 59 + 0x1a C++ antrix.exe!EventableObjectHolder::Update(unsigned long time_difference=0x0000006e) Line 265 C++ antrix.exe!MapMgr::_PerformObjectDuties() Line 1162 C++ antrix.exe!MapMgr::Do() Line 1000 C++ antrix.exe!MapMgr::run() Line 961 + 0xb C++ antrix.exe!thread_func(void * args=0x18d2b530) Line 38 C++ msvcr71.dll!7c349565() kernel32.dll!77e64829() - this 0x00000004 {cs={DebugInfo=??? LockCount=??? RecursionCount=??? ...} } Mutex * const + cs {DebugInfo=??? LockCount=??? RecursionCount=??? ...} _RTL_CRITICAL_SECTION -------------- > antrix.exe!std::_Tree,std::allocator,0> >::insert(Object * const & _Val=0x7c828270) Line 496 + 0x1a C++ antrix.exe!Mutex::Release() Line 11 + 0x11 C++ antrix.exe!operator new(unsigned int size=0x00000138) Line 12 + 0x6 C++ antrix.exe!Unit::HandleProc(unsigned long flag=0x00100200, Unit * victim=0x1fc50ac0, SpellEntry * CastingSpell=0x00000000, unsigned long dmg=0x00000080) Line 760 + 0xa C++ antrix.exe!Unit::Strike(Unit * pVictim=0x18809080, unsigned long damage_type=0x00000000, SpellEntry * ability=0x00000000, long add_damage=0x00000000, long pct_dmg_mod=0x00000000, unsigned long exclusive_damage=0x00000000, bool disable_proc=false) Line 1473 C++ antrix.exe!AIInterface::_UpdateCombat(unsigned long p_time=0x0000006e) Line 839 C++ antrix.exe!AIInterface::Update(unsigned long p_time=0x0000006e) Line 498 C++ antrix.exe!Unit::Update(unsigned long p_time=0x0000006e) Line 284 C++ antrix.exe!Creature::Update(unsigned long p_time=0x0000006e) Line 117 C++ antrix.exe!MapMgr::_PerformObjectDuties() Line 1154 C++ antrix.exe!MapMgr::Do() Line 1000 C++ antrix.exe!MapMgr::run() Line 961 + 0xb C++ antrix.exe!thread_func(void * args=0x0cac0338) Line 38 C++ msvcr71.dll!7c349565() kernel32.dll!77e64829() - _Where {...} std::_Tree,std::allocator,0> >::iterator + std::_Tree,std::allocator,0> >::const_iterator {_Ptr=0x003e0000 {_Left=??? _Parent=??? _Right=??? ...} } std::_Tree,std::allocator,0> >::const_iterator + this 0x0cbcd918 {_Myhead=??? _Mysize=??? } std::_Tree,std::allocator,0> > * const - _Val 0x7c828270 Object * const & + 0x7c828270 {m_walkSpeed=5.8618826e+011 m_runSpeed=4.2572142e-038 m_backWalkSpeed=4.6199683e-036 ...} Object * const + _Trynode 0x00000000 {_Left=??? _Parent=??? _Right=??? ...} std::_Tree_nod,std::allocator,0> >::_Node * + _Wherenode 0x00000000 {_Left=??? _Parent=??? _Right=??? ...} std::_Tree_nod,std::allocator,0> >::_Node * _Addleft true bool -------------------- > antrix.exe!Socket::WriteCallback() Line 32 + 0x21 C++ antrix.exe!CellHandler::GetPosY(float y=) Line 171 C++ r 0x00000134 int + buf {len=0x00000000 buf=0x4399da75 } _WSABUF + ov 0x1be44f50 {m_overlap={Internal=??? InternalHigh=??? Offset=??? ...} m_event=??? } OverlappedStruct * flags 0x00000000 unsigned long w_length 0x0a840000 unsigned long + this 0x1baa75a8 {m_deleted=??? m_connected=??? m_readBuffer=??? ...} Socket * const --------------- > antrix.exe!Mutex::Release() Line 11 + 0x11 C++ antrix.exe!EventableObject::event_ModifyTimeLeft(unsigned long EventType=0x40c65eba, unsigned long TimeLeft=0x16cc92d8, bool unconditioned=true) Line 142 C++ 40b36abd() antrix.exe!AIInterface::Update(unsigned long p_time=0x41a205fc) Line 500 C++ InstanceScripts.dll!ARCHIMONDEAI::AIUpdate() Line 131 + 0x11 C++ antrix.exe!Creature::CallScriptUpdate() Line 613 C++ antrix.exe!CallbackP0::execute() Line 37 + 0x13 C++ antrix.exe!EventableObjectHolder::Update(unsigned long time_difference=0x0000006e) Line 265 C++ antrix.exe!MapMgr::_PerformObjectDuties() Line 1162 C++ antrix.exe!MapMgr::Do() Line 1000 C++ antrix.exe!MapMgr::run() Line 961 + 0xb C++ antrix.exe!thread_func(void * args=0x168f5db0) Line 38 C++ msvcr71.dll!7c349565() kernel32.dll!77e64829() - this 0x150d9968 {cs={DebugInfo=??? LockCount=??? RecursionCount=??? ...} } Mutex * const + cs {DebugInfo=??? LockCount=??? RecursionCount=??? ...} _RTL_CRITICAL_SECTION --------------- > antrix.exe!AIInterface::_CalcCombatRange(Unit * target=0x0000002e, bool ranged=true) Line 1573 + 0x1a C++ antrix.exe!AIInterface::FindTarget() Line 1165 + 0x18 C++ 1b39f454() msvcr71.dll!7c3416b3() antrix.exe!Player::HasSpell(unsigned long spell=0x00000138) Line 2821 + 0x28 C++ antrix.exe!operator new(unsigned int size=0x00000138) Line 12 + 0x6 C++ antrix.exe!WorldSession::HandleCastSpellOpcode(WorldPacket & recvPacket={...}) Line 221 + 0xa C++ antrix.exe!WorldSession::Update(unsigned long InstanceID=0x00004830) Line 135 C++ antrix.exe!MapMgr::_PerformObjectDuties() Line 1216 + 0x14 C++ antrix.exe!MapMgr::Do() Line 1000 C++ antrix.exe!MapMgr::run() Line 961 + 0xb C++ antrix.exe!thread_func(void * args=0x179e1478) Line 38 C++ msvcr71.dll!7c349565() kernel32.dll!77e64829() + this 0x1b39f8b0 {m_canMove=true m_WayPointsShowing=true m_WayPointsShowBackwards=true ...} AIInterface * const + target 0x0000002e {InvisibilityDetectBonus=0x0000011e m_addDmgOnce=??? m_TotemSlots=0x00000136 ...} Unit * ranged true bool targetradius 3.8071233e+036 float selfscale 8.954e-043#DEN float range 9.5161154e-030 float rang 0.00000000 float selfreach 1.5383696e-022 float selfradius 1.004e-038#DEN float targetscale -1.#QNAN00 float ---------- > antrix.exe!AIInterface::FindTarget() Line 1230 + 0xf C++ msvcr71.dll!7c3416b3() antrix.exe!Player::HasSpell(unsigned long spell=0x00000138) Line 2821 + 0x28 C++ antrix.exe!operator new(unsigned int size=0x00000138) Line 12 + 0x6 C++ antrix.exe!WorldSession::HandleCastSpellOpcode(WorldPacket & recvPacket={...}) Line 221 + 0xa C++ antrix.exe!WorldSession::Update(unsigned long InstanceID=0x000047d1) Line 135 C++ antrix.exe!MapMgr::_PerformObjectDuties() Line 1216 + 0x14 C++ antrix.exe!MapMgr::Do() Line 1000 C++ antrix.exe!MapMgr::run() Line 961 + 0xb C++ antrix.exe!thread_func(void * args=0x122fca18) Line 38 C++ msvcr71.dll!7c349565() kernel32.dll!77e64829() + this 0xffffffff {m_canMove=??? m_WayPointsShowing=??? m_WayPointsShowBackwards=??? ...} AIInterface * const + pUnit 0x40a64b82 {InvisibilityDetectBonus=0x40a64c72 m_addDmgOnce=??? m_TotemSlots=0x40a64c8a ...} Unit * + pObj 0x00000000 {m_walkSpeed=??? m_runSpeed=??? m_backWalkSpeed=??? ...} Object * z_diff 7.6306725e-022 float + target 0x1766fb18 {InvisibilityDetectBonus=0x1766fc08 m_addDmgOnce=??? m_TotemSlots=0x1766fc20 ...} Unit * dist 4.484e-043#DEN float + critterTarget 0x1a00fa7c {InvisibilityDetectBonus=0x1a00fb6c m_addDmgOnce=??? m_TotemSlots=0x1a00fb84 ...} Unit * crange 5.694e-039#DEN float distance 2.6877122e-023 float + it2 {...} std::_Tree,std::allocator,0> >::iterator + itr {...} std::_Tree,std::allocator,0> >::iterator ------------ > antrix.exe!Socket::WriteCallback() Line 32 + 0x21 C++ antrix.exe!Socket::WriteCallback() Line 32 + 0x21 C++ antrix.exe!Mutex::Release() Line 11 + 0x11 C++ antrix.exe!Socket::WriteCallback() Line 48 C++ 1576a030() antrix.exe!WorldSocket::OutPacket(unsigned short opcode=0x0103, unsigned short len=0x000c, const void * data=0x2025bcb0) Line 110 C++ antrix.exe!WorldSocket::SendPacket(WorldPacket * packet=0x004a90bf) Line 35 + 0xc7 C++ 109aef74() antrix.exe!std::vector >::resize(unsigned int _Newsize=0x2025bcb4, unsigned char _Val='œ') Line 510 C++ antrix.exe!ByteBuffer::append(const unsigned char * src=0x00000014, unsigned int cnt=0x1578e940) Line 281 + 0x62 C++ 4c4c0ce5() antrix.exe!std::vector >::resize(unsigned int _Newsize=0x6fa21853, unsigned char _Val='') Line 510 C++ antrix.exe!EventableObject::event_ModifyTimeLeft(unsigned long EventType=, unsigned long TimeLeft=, bool unconditioned=) Line 142 C++ r 0x00000000 int + buf {len=0x13cf6e40 buf=0x13cf6e40 } _WSABUF + ov 0x0001201f {m_overlap={Internal=??? InternalHigh=??? Offset=??? ...} m_event=??? } OverlappedStruct * flags 0x109aeb64 unsigned long w_length 0x00000010 unsigned long + this 0x71b225d5 {m_deleted=true m_connected=false m_readBuffer=0x0000ced5 ...} Socket * const -------------- > antrix.exe!Object::SendMessageToSet(WorldPacket * data=0x00000007, bool bToSelf=true, bool myteam_only=false) Line 792 + 0x17 C++ antrix.exe!Aura::SendPeriodicAuraLog(const unsigned __int64 & CasterGuid=0x45c694458904c483, Unit * Target=0x00000138, unsigned long SpellID=0x00005376, unsigned long School=0x18786030, unsigned long Amount=0x13b82c08, unsigned long Flags=0x00000020) Line 596 + 0x16 C++ 02425570() winmm.dll!76aa4f8c() antrix.exe!Unit::setAttackTimer(long time=0x13b81370, bool offhand=true) Line 588 + 0xd C++ InstanceScripts.dll!CABALRITUALISTAI::SpellCast(float val=35.136578) Line 833 + 0x11 C++ InstanceScripts.dll!CABALRITUALISTAI::AIUpdate() Line 811 + 0x11 C++ antrix.exe!Creature::CallScriptUpdate() Line 613 C++ antrix.exe!CallbackP0::execute() Line 37 + 0x13 C++ antrix.exe!EventableObjectHolder::Update(unsigned long time_difference=0x000000ea) Line 265 C++ antrix.exe!MapMgr::_PerformObjectDuties() Line 1162 C++ antrix.exe!MapMgr::Do() Line 1000 C++ antrix.exe!MapMgr::run() Line 961 + 0xb C++ antrix.exe!thread_func(void * args=0x184bff48) Line 38 C++ msvcr71.dll!7c349565() kernel32.dll!77e64829() + this 0x0000002e {m_walkSpeed=??? m_runSpeed=??? m_backWalkSpeed=??? ...} Object * const + data 0x00000007 {m_opcode=??? } WorldPacket * bToSelf true bool myteam_only false bool gminvis false bool + it_end {...} std::_Tree,std::allocator,0> >::iterator + itr {...} std::_Tree,std::allocator,0> >::iterator ----------- > antrix.exe!Player::CalcDamage() Line 7661 C++ msvcr71.dll!7c3416db() msvcr71.dll!7c3416f8() antrix.exe!operator new(unsigned int size=0x00000138) Line 12 + 0x6 C++ antrix.exe!Player::_ApplyItemMods(Item * item=0x1b5b9d10, char slot='', bool apply=true, bool justdrokedown=false) Line 3259 + 0xa C++ antrix.exe!Player::AddItemsToWorld() Line 5921 C++ antrix.exe!Player::OnPushToWorld() Line 2952 C++ antrix.exe!Object::PushToWorld(MapMgr * mgr=0x132ff908) Line 878 C++ antrix.exe!MapMgr::Do() Line 991 C++ antrix.exe!MapMgr::run() Line 961 + 0xb C++ antrix.exe!thread_func(void * args=0x132ff938) Line 38 C++ msvcr71.dll!7c349565() kernel32.dll!77e64829() + this 0x1a11f830 {ok_to_remove=??? m_afk_reason={???} m_wratings={size=???} ...} Player * const ss 0x00000138 int delta 5.1491822e-038 float r 1.149e-043#DEN float ap_bonus 0.00000000 float tmp 3.0185794e-023 float speed 0x1a11f214 unsigned long bonus 3.0190048e-023 float + i {...} std::_Tree,std::allocator >,0> >::iterator cr 0x7c37a2a8 unsigned long + it 0xffffffff {loot=??? locked=??? m_isDirty=??? ...} Item * ------- > antrix.exe!AIInterface::_CalcCombatRange(Unit * target=0x0000002e, bool ranged=true) Line 1573 + 0x1a C++ antrix.exe!AIInterface::FindTarget() Line 1165 + 0x18 C++ 2b69f454() msvcr71.dll!7c3416b3() antrix.exe!Player::HasSpell(unsigned long spell=0x00000138) Line 2821 + 0x28 C++ antrix.exe!operator new(unsigned int size=0x00000138) Line 12 + 0x6 C++ antrix.exe!WorldSession::HandleCastSpellOpcode(WorldPacket & recvPacket={...}) Line 221 + 0xa C++ antrix.exe!WorldSession::Update(unsigned long InstanceID=0x00004833) Line 135 C++ antrix.exe!MapMgr::_PerformObjectDuties() Line 1216 + 0x14 C++ antrix.exe!MapMgr::Do() Line 1000 C++ antrix.exe!MapMgr::run() Line 961 + 0xb C++ antrix.exe!thread_func(void * args=0x13144118) Line 38 C++ msvcr71.dll!7c349565() kernel32.dll!77e64829() + this 0x2b69f8b0 {m_canMove=true m_WayPointsShowing=true m_WayPointsShowBackwards=true ...} AIInterface * const + target 0x0000002e {InvisibilityDetectBonus=0x0000011e m_addDmgOnce=??? m_TotemSlots=0x00000136 ...} Unit * ranged true bool targetradius 3.8071233e+036 float selfscale 8.954e-043#DEN float range 1.0960647e-023 float rang 0.00000000 float selfreach 8.3125499e-013 float selfradius 1.004e-038#DEN float targetscale -1.#QNAN00 float ---------