on $*:TEXT:/^[!@]((def|)?(name|rsn)|(est|)|stats?|overall?|totaa?l|co?mb|att|def|str|h(p|it)|rang|pray|mag[ie]|cook|w(c|ood)|flet|fish|f(m|iremak)|craft|smith|min|herb|agi|th(ie|ei)|slay|farm|r(c|une)|hunt|c(s|on))/Si:*:{ if ($regex($1,/^[!@](def|set)?(name|rsn)/Si)) { if (!$2) notice $nick $+($c1,[,$c2,You didn't specify a name! Please type,$c1 $1 ­name­]) else { writeini defname.ini Defname $address($nick,3) $hr($2-) notice $nick $+($c1,[,$c2,The nick $c1,$2- $c2,is now set for your host,$c1,]) } } else { inc %sc | sockopen $+(stats.,%sc) o-ss.net 80 if ($regex($1,/^[!@]p(est|c)/Si)) sockmark $+(stats.,%sc) $iif($regex($1,/^@/Si),msg $chan,notice $nick) $iif($regex($left($3,1),/^[#-]/Si),$iif($4,$hr($4-),$iif($readini(defname.ini,defname,$address($nick,3)),$v1,$nick)),$iif($3,$hr($3-),$iif($readini(defname.ini,defname,$address($nick,3)),$v1,$nick))) $+(p.,$StatsID($2)) $iif($regex($left($3,1),/^[#-]/Si),$remove($3,$chr(35),-)) else sockmark $+(stats.,%sc) $iif($regex($1,/^@/Si),msg $chan,notice $nick) $iif($regex($left($2,1),/^[#-]/Si),$iif($3,$hr($3-),$iif($readini(defname.ini,defname,$address($nick,3)),$v1,$nick)),$iif($2,$hr($2-),$iif($readini(defname.ini,defname,$address($nick,3)),$v1,$nick))) $StatsID($1) $iif($regex($left($2,1),/^[#-]/Si),$remove($2,$chr(35),-)) } } on *:SOCKOPEN:stats.*:{ sockwrite -nt $sockname GET /parsers/stats.php?user= $+ $gettok($sock($sockname).mark,3,32) HTTP/1.1 sockwrite -nt $sockname Host: o-ss.net sockwrite -nt $sockname $crlf } on *:SOCKREAD:stats.*:{ var %rs | sockread %rs if ((*does not feature* iswm %rs) && ($sockname)) { $gettok($sock($sockname).mark,1-2,32) $+($c1,[,$sr($gettok($sock($sockname).mark,3,32)) $c2,does not feature in the highscores for $c1,any skill]) sockclose $sockname } elseif ((*overall* iswm %rs) && ($gettok($sock($sockname).mark,4,32) == overall) && ($sockname)) { var %z = %rs, %c = 1 while (%c <= 23) { sockread %rs | tokenize 32 %rs | if ($3 != ranked) var %z = %z $+($gettok(%rs,1,32),: $c1,$gettok(%rs,3,32),$c2) | if (%c isnum 1-7) var %k = %k $iif($3 == ranked,$iif($1 == hitpoints,10,1),$3) | inc %c } | tokenize 32 %z $gettok($sock($sockname).mark,1-2,32) $+($c1,[,$c2,Overall for $sr($gettok($sock($sockname).mark,3,32)),$c1,] [,$c2,Combat:,$c1 $cmb(%k $sockname) |,$c2 Total: $c1,$3 |,$c2 Rank: $c1,$2 |,$c2 Exp: $c1,$4,]) $gettok($sock($sockname).mark,1-2,32) $+($c1,[,$c2,$left($gettok(%z,5-,32),-3),$c1,]) sockclose $sockname } elseif ((!$regex($gettok($sock($sockname).mark,4,32),/(overall|combat)/Si)) && ($+(*,$gettok($sock($sockname).mark,4,32),*) iswm %rs) && ($sockname)) { if ($gettok(%rs,2,32) == not) $gettok($sock($sockname).mark,1-2,32) $+($c1,[,$sr($gettok($sock($sockname).mark,3,32)) $c2,does not feature in the highscores for $c1,$gettok($sock($sockname).mark,4,32),]) else $gettok($sock($sockname).mark,1-2,32) $+($c1,[,$c2,$gettok($sock($sockname).mark,4,32) for $c1,$sr($gettok($sock($sockname).mark,3,32)),] [,$c2,Level: $c1,$gettok(%rs,3,32) |,$c2 Rank: $c1,$gettok(%rs,2,32) |,$c2 Exp: $c1,$gettok(%rs,4,32),$iif($gettok(%rs,3,32) != 99,$+($chr(32),|,$c2 Exp till level $c1,$iif($gettok($sock($sockname).mark,5,32),$v1,$calc($gettok(%rs,3,32) + 1)),$c2,:,$c1 $bytes($calc($exp($iif($gettok($sock($sockname).mark,5,32),$v1,$calc($gettok(%rs,3,32) + 1))) - $remove($gettok(%rs,4,32),$chr(44))),bd))),]) sockclose $sockname } elseif ((*attack* iswm %rs) && ($gettok($sock($sockname).mark,4,32) == combat) && ($sockname)) { var %c = $iif($gettok(%rs,3,32) != ranked,$v1,1), %z = 1 while (%z <= 6) { sockread %rs | var %c = %c $iif($gettok(%rs,3,32) != ranked,$v1,$iif($gettok(%rs,1,32) == hitpoints,10,1)) | inc %z } | tokenize 32 %c $gettok($sock($sockname).mark,1-2,32) $+($c1,[,$c2,Combat for $c1,$sr($gettok($sock($sockname).mark,3,32)),] [,$c2,Combat: $c1,$cmb(%c $sockname),] [,$c2,Att:,$c1 $1 |,$c2 Str:,$c1 $3 |,$c2 Def:,$c1 $2 |,$c2 Hp:,$c1 $4 |,$c2 Ranged:,$c1 $5 |,$c2 Pray:,$c1 $6 |,$c2 Magic:,$c1 $7,]) $gettok($sock($sockname).mark,1-2,32) $+($c1,[,$c2,Stats till combat $c1,$iif($gettok($sock($sockname).mark,5,32),$v1,$calc($gettok($cmb(%c $sockname),1,46) + 1)),] [,$c2,$iif($gettok($cmb(%c $sockname),2,32) == melee,$+(Att/Str: $c1,$cc1($cmb(%c $sockname) $iif($gettok($sock($sockname).mark,5,32),$calc($v1 - 1),$cmb(%c $sockname))))),$iif($gettok($cmb(%c $sockname),2,32) == ranged,$+(Ranged: $c1,$cc3($cmb(%c $sockname) $iif($gettok($sock($sockname).mark,5,32),$calc($v1 - 1),$cmb(%c $sockname))))),$& $iif($gettok($cmb(%c $sockname),2,32) == magic,$+(Magic: $c1,$cc3($cmb(%c $sockname) $iif($gettok($sock($sockname).mark,5,32),$calc($v1 - 1),$cmb(%c $sockname))))),$chr(32),|,$c2 Hp/Def: $c1,$cc2($cmb(%c $sockname) $iif($gettok($sock($sockname).mark,5,32),$calc($v1 - 1),$cmb(%c $sockname))) |,$c2 Pray: $c1,$cc4($cmb(%c $sockname) $iif($gettok($sock($sockname).mark,5,32),$calc($v1 - 1),$cmb(%c $sockname))),]) sockclose $sockname } elseif ((*overall* iswm %rs) && ($gettok($sock($sockname).mark,4,32) == combatp) && ($sockname)) { var %o = $iif($gettok(%rs,4,32),$remove($v1,$chr(44)),0), %z = 1 while (%z <= 7) { sockread %rs | var %c = $calc(%c + $iif($gettok(%rs,4,32),$remove($v1,$chr(44)),0)) | inc %z } $gettok($sock($sockname).mark,1-2,32) $+($c1,[,$c2,Combat percentage of $c1,$sr($gettok($sock($sockname).mark,3,32)),] [,$c2,Total Exp:,$c1 $bytes(%o,bd) |,$c2 Combat Exp:,$c1 $bytes(%c,bd) |,$c2 Combat Percentage:,$c1 $round($calc((%c / %o) * 100),2),$chr(37),]) sockclose $sockname } elseif ((p.* iswm $gettok($sock($sockname).mark,4,32)) && ($+(*,$remove($gettok($sock($sockname).mark,4,32),p.),*) iswm %rs) && ($sockname)) { if ($gettok(%rs,2,32) == not) $gettok($sock($sockname).mark,1-2,32) $+($c1,[,$sr($gettok($sock($sockname).mark,3,32)) $c2,does not feature in the highscores for $c1,$remove($gettok($sock($sockname).mark,4,32),p.),]) elseif ($gettok(%rs,3,32) == 99) $gettok($sock($sockname).mark,1-2,32) $+($c1,[,$c2,$remove($gettok($sock($sockname).mark,4,32),p.) for $c1,$sr($gettok($sock($sockname).mark,3,32)) $c2,is already 99,$c1,]) else { var %m = $calc($gettok($calc(($exp($iif($gettok($sock($sockname).mark,5,32),$v1,$calc($gettok(%rs,3,32) + 1))) - $remove($gettok(%rs,4,32),$chr(44))) / ($gettok($calc(($gettok(%rs,3,32) * $gettok(%rs,3,32)) / $iif($remove($gettok($sock($sockname).mark,4,32),p.) == prayer,12,6)),1,46) + 1)),1,46) + 1) $gettok($sock($sockname).mark,1-2,32) $+($c1,[,$c2,$remove($gettok($sock($sockname).mark,4,32),p.) for $c1,$sr($gettok($sock($sockname).mark,3,32)),] [,$c2,Level: $c1,$gettok(%rs,3,32) |,$c2 Rank: $c1,$gettok(%rs,2,32) |,$c2 Exp: $c1,$gettok(%rs,4,32),]) $gettok($sock($sockname).mark,1-2,32) $+($c1,[,$c2,Exp till level $c1,$iif($gettok($sock($sockname).mark,5,32),$v1,$calc($gettok(%rs,3,32) + 1)),$c2,:,$c1 $bytes($calc($exp($iif($gettok($sock($sockname).mark,5,32),$v1,$calc($gettok(%rs,3,32) + 1))) - $remove($gettok(%rs,4,32),$chr(44))),bd),] [,$c2,PC Tickets (1):,$c1 $bytes(%m,bd) |,$c2 PC Tickets (100):,$c1 $bytes($gettok($calc(((%m / 10) * 9) + 1),1,46),bd),]) sockclose $sockname } } } alias -l c1 return $+($chr(3),14) alias -l c2 return $+($chr(3),07) alias -l hr { return $replace($1-,$chr(32),+,$chr(45),+,$chr(95),+) } alias -l sr { return $replace($1-,+,$chr(32)) } alias -l StatsID { if ($regex($1,/^([!@])?(stats?|overall?|totaa?l)/Si)) return Overall elseif ($regex($1,/^([!@])?co?mb%/Si)) return Combatp elseif ($regex($1,/^([!@])?co?mb/Si)) return Combat elseif ($regex($1,/^([!@])?att/Si)) return Attack elseif ($regex($1,/^([!@])?def/Si)) return Defence elseif ($regex($1,/^([!@])?str/Si)) return Strength elseif ($regex($1,/^([!@])?h(p|it)/Si)) return Hitpoints elseif ($regex($1,/^([!@])?rang/Si)) return Ranged elseif ($regex($1,/^([!@])?pray/Si)) return Prayer elseif ($regex($1,/^([!@])?mag[ei]/Si)) return Magic elseif ($regex($1,/^([!@])?cook/Si)) return Cooking elseif ($regex($1,/^([!@])?w(c|oodcut)/Si)) return Woodcutting elseif ($regex($1,/^([!@])?flet/Si)) return Fletching elseif ($regex($1,/^([!@])?fish/Si)) return Fishing elseif ($regex($1,/^([!@])?f(m|iremak)/Si)) return Firemaking elseif ($regex($1,/^([!@])?craft/Si)) return Crafting elseif ($regex($1,/^([!@])?smith/Si)) return Smithing elseif ($regex($1,/^([!@])?min/Si)) return Mining elseif ($regex($1,/^([!@])?herb/Si)) return Herblore elseif ($regex($1,/^([!@])?agi/Si)) return Agility elseif ($regex($1,/^([!@])?th(ie|ei)/Si)) return Thieving elseif ($regex($1,/^([!@])?slay/Si)) return Slayer elseif ($regex($1,/^([!@])?farm/Si)) return Farming elseif ($regex($1,/^([!@])?r(c|une)/Si)) return Runecraft elseif ($regex($1,/^([!@])?hunt/Si)) return Hunter elseif ($regex($1,/^([!@])?c(s|on)/Si)) return Construction } alias -l cmb { tokenize 32 $1- var %rsc1 [ $+ [ $8 ] ] $calc((($1 * 130) + ($3 * 130)) / 400) var %rsc2 [ $+ [ $8 ] ] $calc($iif($and($5,1) == 0,$calc($5 * 195),$calc((($5 - 1) + ($5 * 2)) * 65)) / 400) var %rsc3 [ $+ [ $8 ] ] $calc($iif($and($7,1) == 0,$calc($7 * 195),$calc((($7 - 1) + ($7 * 2)) * 65)) / 400) if ((%rsc1 [ $+ [ $8 ] ] >= %rsc2 [ $+ [ $8 ] ]) && (%rsc1 [ $+ [ $8 ] ] >= %rsc3 [ $+ [ $8 ] ])) return $calc(%rsc1 [ $+ [ $8 ] ] + ((($2 * 100) + ($4 * 100) + ($iif($and($6,1) == 0,$6,$calc($6 - 1)) * 50)) / 400)) Melee Based elseif ((%rsc2 [ $+ [ $8 ] ] >= %rsc3 [ $+ [ $8 ] ]) && (%rsc2 [ $+ [ $8 ] ] >= %rsc1 [ $+ [ $8 ] ])) return $calc(%rsc2 [ $+ [ $8 ] ] + ((($2 * 100) + ($4 * 100) + $iif($and($6,1) == 0,$6,$calc($6 - 1)) * 50) / 400)) Ranged Based elseif ((%rsc3 [ $+ [ $8 ] ] >= %rsc1 [ $+ [ $8 ] ]) && (%rsc3 [ $+ [ $8 ] ] >= %rsc2 [ $+ [ $8 ] ])) return $calc(%rsc3 [ $+ [ $8 ] ] + ((($2 * 100) + ($4 * 100) + $iif($and($6,1) == 0,$6,$calc($6 - 1)) * 50) / 400)) Magic Based } alias -l exp { return $gettok(0 83 174 276 388 512 650 801 969 1154 1358 1584 1833 2107 2411 2746 3115 3523 3973 4470 5018 5624 6291 7028 7842 8740 9730 10824 12031 13363 14833 16456 18247 20224 22406 24815 27473 30408 33648 37224 41171 45529 50339 55649 61512 67983 75127 83014 91721 101333 111945 123660 136594 150872 166636 184040 203254 224466 247886 273742 302288 333804 368599 407015 449428 496254 547953 605032 668051 737627 814445 899257 992895 1096278 1210421 1336443 1475581 1629200 1798808 1986068 2192818 2421087 2673114 2951373 3258594 3597792 3972294 4385776 4842295 5346332 5902831 6517253 7195629 7944614 8771558 9684577 10692629 11805606 13034431,$1,32) } alias -l cc1 { tokenize 32 $1 | return $gettok($calc(((($gettok($4,1,46) + 1) - $1) / 0.325) + 1),1,46) } alias -l cc2 { tokenize 32 $1 | return $gettok($calc(((($gettok($4,1,46) + 1) - $1) / 0.25) + 1),1,46) } alias -l cc3 { tokenize 32 $1 | return $gettok($calc(((($gettok($4,1,46) + 1) - $1) / 0.4875) + 1),1,46) } alias -l cc4 { tokenize 32 $1 | return $gettok($calc(((($gettok($4,1,46) + 1) - $1) / 0.125) + 1),1,46) } alias c1 { return $+($chr(3),12,$1-) } alias c2 { return $+($chr(3),04,$1-) } alias priceconfig { echo -a * ********************************* echo -a * To set price options use the following commands: echo -a * /priceall  - Allows the use of the "all" trigger. (.price -a rune set returns rune (g) set, rune (t) set, and rune set.) Default is off due to flooding issues. echo -a * /pricecolor  - Sets colors of the output text. Default is ­14 07 15­ (looks like: 14Santa Hat:07 25,000,000gp |15 zybez.net) echo -a * ********************************* } alias priceall { if ($1 == on) { set %priceall on | echo -a * Price All is now set to "on" | return Price All = On } elseif ($1 == off) { set %priceall off | echo -a * Price All is now set to "off" | return Price All = Off } else { echo -a * Invalid Syntax. Either /priceall on or /priceall off. | return Invalid Syntax } } alias pricecolor { if ($len($1) == 2) && ($len($2) == 2) && ($len($3) == 2) && ($1 isnum) && ($2 isnum) && ($3 isnum) && ($1 <= 5) && ($2 <= 4) && ($3 <= 5) { set %c1 $1 | set %c2 $2 | set %c3 $3 echo -a * Colors Set. Output will now look like below: echo -a *  $+ %c1 Santa Hat: $+ %c2 25,000,000gp $chr(124) $+  $+ %c3 zybez.net } else { echo -a * Invalid color selection. Please use two digit color codes from 01 to 15. } } ;Do not change priceappend. Zybez will break the script again if you do. Feel free to shorten it, but give credit to zybez ALWAYS. ;if it breaks again because of this, I wont release a new update. alias priceappend { return $+(,%c3,­,http://zybez.net) } on *:TEXT:!rsplayers:*: { if ($sock(RSplay)) { .sockclose RSplay } sockopen RSplay runescape.com 80 set %chan $chan } on *:SOCKOPEN:RSplay: { sockwrite -n $sockname GET /lang/en/aff/runescape/title.ws sockwrite -n $sockname Host: runescape.com sockwrite $sockname $crlf } on *:SOCKREAD:RSplay: { if ($sockerr) { msg %chan There was an error while the socket was being read. ( $+ $sockerr $+ ) halt } else { var %sockreader sockread %sockreader tokenize 32 $nohtml(%sockreader) if (There are currently * people playing!* iswm $1-) { msg %chan 7There are currently $4 people playing RuneScape. unset %chan sockclose RSplay } } } alias nohtml { var %x,%y = $regsub($1-,/(<[^>]+>)/g,$null,%x) | return %x } | return %x } alias -l htmlfree { var %x = "", %i = $regsub($1-,/(^[^<]*>|<[^>]*>|<[^>]*$)/g,$null,%x), %x = $remove(%x, ) return %x }