// Changes from 1.3.1 -> 1.4 // Deagles : dmg +2, reload -8 // HK MP5 : dmg -3, reload +10, bink +14 // AK : dmg -10, fireinterval -1, moveacc +1, bink +23 // Steyr : moveacc +1, bink +11 // Spas : speed +1, fireinterval -2 // Ruger : dmg +2, reload -5 // M79 : speed -3, bink -5 // Barret : moveacc +1, bink +10 // Minimi : dmg -1, moveacc +2, bink +35 // Minigun : dmg +1, bink +4 // Socom : dmg -1 // Knife : -- // Chainsaw : fireinterval -2, speed +6, reload +60, ammo +100 // LAW : reload -60 // Changes from 1.4.1 -> 1.4.2 (mar77a) // Steyr : moveacc +1 // Spas : fireinterval +2 // Ruger : dmg -2 -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- [Info] Name=mar77a mod Version=1.4.2 [USSOCOM] Damage=171 FireInterval=12 Ammo=12 ReloadTime=65 Speed=180 BulletStyle=1 StartUpTime=0 Bink=0 MovementAcc=1 Recoil=0 [Desert Eagles] Damage=178 FireInterval=23 Ammo=7 ReloadTime=94 Speed=190 BulletStyle=1 StartUpTime=0 Bink=0 MovementAcc=1 Recoil=0 [HK MP5] Damage=102 FireInterval=6 Ammo=30 ReloadTime=105 Speed=189 BulletStyle=1 StartUpTime=0 Bink=-11 MovementAcc=1 Recoil=0 [Ak-74] Damage=103 FireInterval=10 Ammo=40 ReloadTime=150 Speed=240 BulletStyle=1 StartUpTime=0 Bink=-16 MovementAcc=2 Recoil=0 [Steyr AUG] Damage=73 FireInterval=7 Ammo=30 ReloadTime=115 Speed=260 BulletStyle=1 StartUpTime=0 Bink=-22 MovementAcc=3 Recoil=0 [Spas-12] Damage=122 Fireinterval=34 Ammo=7 ReloadTime=175 Speed=138 BulletStyle=3 StartUpTime=0 Bink=0 MovementAcc=1 Recoil=0 [Ruger 77] Damage=250 FireInterval=40 Ammo=4 ReloadTime=100 Speed=330 BulletStyle=1 StartUpTime=0 Bink=10 MovementAcc=3 Recoil=0 [M79] Damage=165000 FireInterval=6 Ammo=1 ReloadTime=180 Speed=107 BulletStyle=4 StartUpTime=0 Bink=40 MovementAcc=3 Recoil=0 [Barret M82A1] Damage=495 FireInterval=240 Ammo=10 ReloadTime=300 Speed=550 BulletStyle=1 StartUpTime=25 Bink=100 MovementAcc=7 Recoil=0 [FN Minimi] Damage=85 FireInterval=9 Ammo=50 ReloadTime=250 Speed=270 BulletStyle=1 StartUpTime=0 Bink=-12 MovementAcc=4 Recoil=0 [XM214 Minigun] Damage=50 FireInterval=4 Ammo=100 ReloadTime=366 Speed=290 BulletStyle=1 StartUpTime=50 Bink=-6 MovementAcc=1 Recoil=0 [Flamer] Damage=1900 FireInterval=6 Ammo=200 ReloadTime=5 Speed=105 BulletStyle=5 StartUpTime=0 Bink=0 MovementAcc=1 Recoil=0 [Rambo Bow] Damage=1200 FireInterval=10 Ammo=1 ReloadTime=25 Speed=210 BulletStyle=7 StartUpTime=0 Bink=0 MovementAcc=1 Recoil=0 [Flamed Arrows] Damage=800 FireInterval=10 Ammo=1 ReloadTime=39 Speed=180 BulletStyle=8 StartUpTime=0 Bink=0 MovementAcc=1 Recoil=0 [Combat Knife] Damage=225000 FireInterval=6 Ammo=1 ReloadTime=3 Speed=60 BulletStyle=11 StartUpTime=0 Bink=0 MovementAcc=1 Recoil=0 [Chainsaw] Damage=2100 FireInterval=2 Ammo=150 ReloadTime=90 Speed=76 BulletStyle=11 StartUpTime=0 Bink=0 MovementAcc=1 Recoil=0 [M72 LAW] Damage=150000 FireInterval=30 Ammo=1 ReloadTime=480 Speed=230 BulletStyle=12 StartUpTime=21 Bink=0 MovementAcc=1 Recoil=0 [Punch] Damage=33000 FireInterval=6 Ammo=1 ReloadTime=3 Speed=50 BulletStyle=6 StartUpTime=0 Bink=0 MovementAcc=1 Recoil=0 [Grenade] Damage=150000 FireInterval=80 Ammo=1 ReloadTime=20 Speed=50 BulletStyle=2 StartUpTime=0 Bink=0 MovementAcc=1 Recoil=0 [Stationary Gun] Damage=180 FireInterval=10 Ammo=100 ReloadTime=366 Speed=360 BulletStyle=14 StartUpTime=0 Bink=0 MovementAcc=1 Recoil=0