[Info] Name=LRS mode Version=1.0 [USSOCOM] Damage=150 FireInterval=12 Ammo=12 ReloadTime=78 Speed=180 BulletStyle=1 StartUpTime=0 Bink=0 MovementAcc=2 Recoil=39 // damage 172->146, reload 65->78, recoil 40->44, move acc 1->2, recoil 44->39, damage 146->150 [Desert Eagles] Damage=174 FireInterval=26 Ammo=7 ReloadTime=106 Speed=190 BulletStyle=1 StartUpTime=0 Bink=0 MovementAcc=2 Recoil=60 // damage 176->173, fire interval 23->26, moveacc 1->2, reload 103->106 //recoil 70->65, recoil 65->60, damage 173->174 [HK MP5] Damage=101 FireInterval=6 Ammo=30 ReloadTime=110 Speed=189 BulletStyle=1 StartUpTime=0 Bink=-25 MovementAcc=1 Recoil=11 //Damage 104->99, reload time 95->110, recoil 10->12, recoil 12->11 [Ak-74] Damage=110 FireInterval=11 Ammo=40 ReloadTime=158 Speed=240 BulletStyle=1 StartUpTime=0 Bink=-40 MovementAcc=2 Recoil=11 //damage 113->107, recoil 10-->12, reload 150->158, moveacc 1->2, recoil 12->11, damage 107->108 [Steyr AUG] Damage=71 FireInterval=7 Ammo=30 ReloadTime=126 Speed=260 BulletStyle=1 StartUpTime=0 Bink=-33 MovementAcc=1 Recoil=8 //recoil 10 --> 9, damage 73->70, reload 115->126, recoil 9->8 [Spas-12] Damage=118 FireInterval=34 Ammo=7 ReloadTime=175 Speed=130 BulletStyle=3 StartUpTime=0 Bink=0 MovementAcc=1 Recoil=54 //damage 122->118, recoil 70->60, recoil 60->54, speed 137->130, speed 130->135, speed 135->136 [Ruger 77] Damage=225 FireInterval=46 Ammo=4 ReloadTime=100 Speed=330 BulletStyle=1 StartUpTime=0 Bink=10 MovementAcc=3 Recoil=54 //Damage 250->220, fire interval 40->42, recoil 60->54, fire interval 42->45 [M79] Damage=160000 FireInterval=6 Ammo=1 ReloadTime=190 Speed=170 BulletStyle=4 StartUpTime=12 Bink=45 MovementAcc=3 Recoil=420 //reload 180->173, speed 110->114, damage 165000->160000, recoil 450->420 [Barret M82A1] Damage=495 FireInterval=100 Ammo=10 ReloadTime=270 Speed=550 BulletStyle=1 StartUpTime=0 Bink=80 MovementAcc=999 Recoil=20 //startuptime 25->14, fireinterval 240->200, move acc 6->8, reload 300->270 //bink 90->80, startuptime 14->16 [FN Minimi] Damage=82 FireInterval=9 Ammo=50 ReloadTime=256 Speed=270 BulletStyle=1 StartUpTime=0 Bink=-49 MovementAcc=2 Recoil=10 //recoil 10->11, damage 86->81, reload 250->256, recoil 11->10, damage 81->82 [XM214 Minigun] Damage=81 FireInterval=12 Ammo=100 ReloadTime=320 Speed=293 BulletStyle=1 StartUpTime=0 Bink=-10 MovementAcc=1 Recoil=8 //startup 50->33, reload 366->320, damage 48->43, recoil 5->4 [Flamer] Damage=1200 FireInterval=6 Ammo=200 ReloadTime=5 Speed=125 BulletStyle=5 StartUpTime=0 Bink=0 MovementAcc=1 Recoil=10 //speed 105->125 [Rambo Bow] Damage=1200 FireInterval=10 Ammo=1 ReloadTime=25 Speed=210 BulletStyle=7 StartUpTime=0 Bink=0 MovementAcc=1 Recoil=10 [Flamed Arrows] Damage=800 FireInterval=10 Ammo=1 ReloadTime=39 Speed=180 BulletStyle=8 StartUpTime=0 Bink=0 MovementAcc=1 Recoil=10 [Combat Knife] Damage=225000 FireInterval=6 Ammo=1 ReloadTime=3 Speed=60 BulletStyle=11 StartUpTime=0 Bink=0 MovementAcc=1 Recoil=10 [Chainsaw] Damage=2100 FireInterval=2 Ammo=150 ReloadTime=120 Speed=76 BulletStyle=11 StartUpTime=0 Bink=0 MovementAcc=1 Recoil=2 //speed 70->76, ammo 50->150, interval 4->2, reload time 60->120, recoil 10->2, [M72 LAW] Damage=150000 FireInterval=30 Ammo=1 ReloadTime=495 Speed=230 BulletStyle=12 StartUpTime=15 Bink=0 MovementAcc=1 Recoil=9 // reload 540->495 (8.25s), startup time 21->15, recoil 10->9 [Punch] Damage=33000 FireInterval=6 Ammo=1 ReloadTime=3 Speed=50 BulletStyle=6 StartUpTime=0 Bink=0 MovementAcc=1 Recoil=10 [Grenade] Damage=150000 FireInterval=80 Ammo=1 ReloadTime=20 Speed=50 BulletStyle=2 StartUpTime=0 Bink=0 MovementAcc=1 Recoil=10 [Stationary Gun] Damage=155 FireInterval=14 Ammo=100 ReloadTime=366 Speed=360 BulletStyle=14 StartUpTime=21 Bink=0 MovementAcc=1 Recoil=10