OBJECT_FIELD_GUID = 0x0000, // 2 4 1 OBJECT_FIELD_TYPE = 0x0002, // 1 1 1 OBJECT_FIELD_ENTRY = 0x0003, // 1 1 1 OBJECT_FIELD_SCALE_X = 0x0004, // 1 3 1 OBJECT_FIELD_PADDING = 0x0005, // 1 1 0 OBJECT_END = 0x0006, UNIT_FIELD_CHARM = 0x0006, // 2 4 1 UNIT_FIELD_SUMMON = 0x0008, // 2 4 1 UNIT_FIELD_CHARMEDBY = 0x000A, // 2 4 1 UNIT_FIELD_SUMMONEDBY = 0x000C, // 2 4 1 UNIT_FIELD_CREATEDBY = 0x000E, // 2 4 1 UNIT_FIELD_TARGET = 0x0010, // 2 4 1 UNIT_FIELD_PERSUADED = 0x0012, // 2 4 1 UNIT_FIELD_CHANNEL_OBJECT = 0x0014, // 2 4 1 UNIT_FIELD_HEALTH = 0x0016, // 1 1 256 UNIT_FIELD_POWER1 = 0x0017, // 1 1 1 UNIT_FIELD_POWER2 = 0x0018, // 1 1 1 UNIT_FIELD_POWER3 = 0x0019, // 1 1 1 UNIT_FIELD_POWER4 = 0x001A, // 1 1 1 UNIT_FIELD_POWER5 = 0x001B, // 1 1 1 UNIT_FIELD_MAXHEALTH = 0x001C, // 1 1 256 UNIT_FIELD_MAXPOWER1 = 0x001D, // 1 1 1 UNIT_FIELD_MAXPOWER2 = 0x001E, // 1 1 1 UNIT_FIELD_MAXPOWER3 = 0x001F, // 1 1 1 UNIT_FIELD_MAXPOWER4 = 0x0020, // 1 1 1 UNIT_FIELD_MAXPOWER5 = 0x0021, // 1 1 1 UNIT_FIELD_LEVEL = 0x0022, // 1 1 1 UNIT_FIELD_FACTIONTEMPLATE = 0x0023, // 1 1 1 UNIT_FIELD_BYTES_0 = 0x0024, // 1 5 1 UNIT_VIRTUAL_ITEM_SLOT_DISPLAY = 0x0025, // 3 1 1 UNIT_VIRTUAL_ITEM_INFO = 0x0028, // 6 5 1 UNIT_FIELD_FLAGS = 0x002E, // 1 1 1 UNIT_FIELD_FLAGS_2 = 0x002F, // 1 1 1 UNIT_FIELD_AURA = 0x0030, // 56 1 1 UNIT_FIELD_AURAFLAGS = 0x0068, // 7 5 1 UNIT_FIELD_AURALEVELS = 0x006F, // 14 5 1 UNIT_FIELD_AURAAPPLICATIONS = 0x007D, // 14 5 1 UNIT_FIELD_AURASTATE = 0x008B, // 1 1 1 UNIT_FIELD_BASEATTACKTIME = 0x008C, // 2 1 1 UNIT_FIELD_OFFHANDATTACKTIME = UNIT_FIELD_BASEATTACKTIME + 1, // custom UNIT_FIELD_RANGEDATTACKTIME = 0x008E, // 1 1 2 UNIT_FIELD_BOUNDINGRADIUS = 0x008F, // 1 3 1 UNIT_FIELD_COMBATREACH = 0x0090, // 1 3 1 UNIT_FIELD_DISPLAYID = 0x0091, // 1 1 1 UNIT_FIELD_NATIVEDISPLAYID = 0x0092, // 1 1 1 UNIT_FIELD_MOUNTDISPLAYID = 0x0093, // 1 1 1 UNIT_FIELD_MINDAMAGE = 0x0094, // 1 3 38 UNIT_FIELD_MAXDAMAGE = 0x0095, // 1 3 38 UNIT_FIELD_MINOFFHANDDAMAGE = 0x0096, // 1 3 38 UNIT_FIELD_MAXOFFHANDDAMAGE = 0x0097, // 1 3 38 UNIT_FIELD_BYTES_1 = 0x0098, // 1 5 1 UNIT_FIELD_PETNUMBER = 0x0099, // 1 1 1 UNIT_FIELD_PET_NAME_TIMESTAMP = 0x009A, // 1 1 1 UNIT_FIELD_PETEXPERIENCE = 0x009B, // 1 1 4 UNIT_FIELD_PETNEXTLEVELEXP = 0x009C, // 1 1 4 UNIT_DYNAMIC_FLAGS = 0x009D, // 1 1 256 UNIT_CHANNEL_SPELL = 0x009E, // 1 1 1 UNIT_MOD_CAST_SPEED = 0x009F, // 1 3 1 UNIT_CREATED_BY_SPELL = 0x00A0, // 1 1 1 UNIT_NPC_FLAGS = 0x00A1, // 1 1 1 UNIT_NPC_EMOTESTATE = 0x00A2, // 1 1 1 UNIT_TRAINING_POINTS = 0x00A3, // 1 2 4 UNIT_FIELD_STAT0 = 0x00A4, // 1 1 6 UNIT_FIELD_STAT1 = 0x00A5, // 1 1 6 UNIT_FIELD_STAT2 = 0x00A6, // 1 1 6 UNIT_FIELD_STAT3 = 0x00A7, // 1 1 6 UNIT_FIELD_STAT4 = 0x00A8, // 1 1 6 UNIT_FIELD_POSSTAT0 = 0x00A9, // 1 1 6 UNIT_FIELD_POSSTAT1 = 0x00AA, // 1 1 6 UNIT_FIELD_POSSTAT2 = 0x00AB, // 1 1 6 UNIT_FIELD_POSSTAT3 = 0x00AC, // 1 1 6 UNIT_FIELD_POSSTAT4 = 0x00AD, // 1 1 6 UNIT_FIELD_NEGSTAT0 = 0x00AE, // 1 1 6 UNIT_FIELD_NEGSTAT1 = 0x00AF, // 1 1 6 UNIT_FIELD_NEGSTAT2 = 0x00B0, // 1 1 6 UNIT_FIELD_NEGSTAT3 = 0x00B1, // 1 1 6 UNIT_FIELD_NEGSTAT4 = 0x00B2, // 1 1 6 UNIT_FIELD_RESISTANCES = 0x00B3, // 7 1 38 UNIT_FIELD_RESISTANCEBUFFMODSPOSITIVE = 0x00BA, // 7 1 6 UNIT_FIELD_RESISTANCEBUFFMODSNEGATIVE = 0x00C1, // 7 1 6 UNIT_FIELD_BASE_MANA = 0x00C8, // 1 1 6 UNIT_FIELD_BASE_HEALTH = 0x00C9, // 1 1 6 UNIT_FIELD_BYTES_2 = 0x00CA, // 1 5 1 UNIT_FIELD_ATTACK_POWER = 0x00CB, // 1 1 6 UNIT_FIELD_ATTACK_POWER_MODS = 0x00CC, // 1 2 6 UNIT_FIELD_ATTACK_POWER_MULTIPLIER = 0x00CD, // 1 3 6 UNIT_FIELD_RANGED_ATTACK_POWER = 0x00CE, // 1 1 6 UNIT_FIELD_RANGED_ATTACK_POWER_MODS = 0x00CF, // 1 2 6 UNIT_FIELD_RANGED_ATTACK_POWER_MULTIPLIER = 0x00D0, // 1 3 6 UNIT_FIELD_MINRANGEDDAMAGE = 0x00D1, // 1 3 6 UNIT_FIELD_MAXRANGEDDAMAGE = 0x00D2, // 1 3 6 UNIT_FIELD_POWER_COST_MODIFIER = 0x00D3, // 7 1 6 UNIT_FIELD_POWER_COST_MULTIPLIER = 0x00DA, // 7 3 6 UNIT_FIELD_PADDING = 0x00E1, // 1 1 0 UNIT_END = 0x00E2, PLAYER_DUEL_ARBITER = 0x00E2, // 2 4 1 PLAYER_FLAGS = 0x00E4, // 1 1 1 PLAYER_GUILDID = 0x00E5, // 1 1 1 PLAYER_GUILDRANK = 0x00E6, // 1 1 1 PLAYER_BYTES = 0x00E7, // 1 5 1 PLAYER_BYTES_2 = 0x00E8, // 1 5 1 PLAYER_BYTES_3 = 0x00E9, // 1 5 1 PLAYER_DUEL_TEAM = 0x00EA, // 1 1 1 PLAYER_GUILD_TIMESTAMP = 0x00EB, // 1 1 1 PLAYER_QUEST_LOG_1_1 = 0x00EC, // 1 1 64 PLAYER_QUEST_LOG_1_2 = 0x00ED, // 2 1 2 PLAYER_QUEST_LOG_2_1 = 0x00EF, // 1 1 64 PLAYER_QUEST_LOG_2_2 = 0x00F0, // 2 1 2 PLAYER_QUEST_LOG_3_1 = 0x00F2, // 1 1 64 PLAYER_QUEST_LOG_3_2 = 0x00F3, // 2 1 2 PLAYER_QUEST_LOG_4_1 = 0x00F5, // 1 1 64 PLAYER_QUEST_LOG_4_2 = 0x00F6, // 2 1 2 PLAYER_QUEST_LOG_5_1 = 0x00F8, // 1 1 64 PLAYER_QUEST_LOG_5_2 = 0x00F9, // 2 1 2 PLAYER_QUEST_LOG_6_1 = 0x00FB, // 1 1 64 PLAYER_QUEST_LOG_6_2 = 0x00FC, // 2 1 2 PLAYER_QUEST_LOG_7_1 = 0x00FE, // 1 1 64 PLAYER_QUEST_LOG_7_2 = 0x00FF, // 2 1 2 PLAYER_QUEST_LOG_8_1 = 0x0101, // 1 1 64 PLAYER_QUEST_LOG_8_2 = 0x0102, // 2 1 2 PLAYER_QUEST_LOG_9_1 = 0x0104, // 1 1 64 PLAYER_QUEST_LOG_9_2 = 0x0105, // 2 1 2 PLAYER_QUEST_LOG_10_1 = 0x0107, // 1 1 64 PLAYER_QUEST_LOG_10_2 = 0x0108, // 2 1 2 PLAYER_QUEST_LOG_11_1 = 0x010A, // 1 1 64 PLAYER_QUEST_LOG_11_2 = 0x010B, // 2 1 2 PLAYER_QUEST_LOG_12_1 = 0x010D, // 1 1 64 PLAYER_QUEST_LOG_12_2 = 0x010E, // 2 1 2 PLAYER_QUEST_LOG_13_1 = 0x0110, // 1 1 64 PLAYER_QUEST_LOG_13_2 = 0x0111, // 2 1 2 PLAYER_QUEST_LOG_14_1 = 0x0113, // 1 1 64 PLAYER_QUEST_LOG_14_2 = 0x0114, // 2 1 2 PLAYER_QUEST_LOG_15_1 = 0x0116, // 1 1 64 PLAYER_QUEST_LOG_15_2 = 0x0117, // 2 1 2 PLAYER_QUEST_LOG_16_1 = 0x0119, // 1 1 64 PLAYER_QUEST_LOG_16_2 = 0x011A, // 2 1 2 PLAYER_QUEST_LOG_17_1 = 0x011C, // 1 1 64 PLAYER_QUEST_LOG_17_2 = 0x011D, // 2 1 2 PLAYER_QUEST_LOG_18_1 = 0x011F, // 1 1 64 PLAYER_QUEST_LOG_18_2 = 0x0120, // 2 1 2 PLAYER_QUEST_LOG_19_1 = 0x0122, // 1 1 64 PLAYER_QUEST_LOG_19_2 = 0x0123, // 2 1 2 PLAYER_QUEST_LOG_20_1 = 0x0125, // 1 1 64 PLAYER_QUEST_LOG_20_2 = 0x0126, // 2 1 2 PLAYER_QUEST_LOG_21_1 = 0x0128, // 1 1 64 PLAYER_QUEST_LOG_21_2 = 0x0129, // 2 1 2 PLAYER_QUEST_LOG_22_1 = 0x012B, // 1 1 64 PLAYER_QUEST_LOG_22_2 = 0x012C, // 2 1 2 PLAYER_QUEST_LOG_23_1 = 0x012E, // 1 1 64 PLAYER_QUEST_LOG_23_2 = 0x012F, // 2 1 2 PLAYER_QUEST_LOG_24_1 = 0x0131, // 1 1 64 PLAYER_QUEST_LOG_24_2 = 0x0132, // 2 1 2 PLAYER_QUEST_LOG_25_1 = 0x0134, // 1 1 64 PLAYER_QUEST_LOG_25_2 = 0x0135, // 2 1 2 PLAYER_VISIBLE_ITEM_1_CREATOR = 0x0137, // 2 4 1 PLAYER_VISIBLE_ITEM_1_0 = 0x0139, // 12 1 1 PLAYER_VISIBLE_ITEM_1_PROPERTIES = 0x0145, // 1 2 1 PLAYER_VISIBLE_ITEM_1_PAD = 0x0146, // 1 1 1 PLAYER_VISIBLE_ITEM_2_CREATOR = 0x0147, // 2 4 1 PLAYER_VISIBLE_ITEM_2_0 = 0x0149, // 12 1 1 PLAYER_VISIBLE_ITEM_2_PROPERTIES = 0x0155, // 1 2 1 PLAYER_VISIBLE_ITEM_2_PAD = 0x0156, // 1 1 1 PLAYER_VISIBLE_ITEM_3_CREATOR = 0x0157, // 2 4 1 PLAYER_VISIBLE_ITEM_3_0 = 0x0159, // 12 1 1 PLAYER_VISIBLE_ITEM_3_PROPERTIES = 0x0165, // 1 2 1 PLAYER_VISIBLE_ITEM_3_PAD = 0x0166, // 1 1 1 PLAYER_VISIBLE_ITEM_4_CREATOR = 0x0167, // 2 4 1 PLAYER_VISIBLE_ITEM_4_0 = 0x0169, // 12 1 1 PLAYER_VISIBLE_ITEM_4_PROPERTIES = 0x0175, // 1 2 1 PLAYER_VISIBLE_ITEM_4_PAD = 0x0176, // 1 1 1 PLAYER_VISIBLE_ITEM_5_CREATOR = 0x0177, // 2 4 1 PLAYER_VISIBLE_ITEM_5_0 = 0x0179, // 12 1 1 PLAYER_VISIBLE_ITEM_5_PROPERTIES = 0x0185, // 1 2 1 PLAYER_VISIBLE_ITEM_5_PAD = 0x0186, // 1 1 1 PLAYER_VISIBLE_ITEM_6_CREATOR = 0x0187, // 2 4 1 PLAYER_VISIBLE_ITEM_6_0 = 0x0189, // 12 1 1 PLAYER_VISIBLE_ITEM_6_PROPERTIES = 0x0195, // 1 2 1 PLAYER_VISIBLE_ITEM_6_PAD = 0x0196, // 1 1 1 PLAYER_VISIBLE_ITEM_7_CREATOR = 0x0197, // 2 4 1 PLAYER_VISIBLE_ITEM_7_0 = 0x0199, // 12 1 1 PLAYER_VISIBLE_ITEM_7_PROPERTIES = 0x01A5, // 1 2 1 PLAYER_VISIBLE_ITEM_7_PAD = 0x01A6, // 1 1 1 PLAYER_VISIBLE_ITEM_8_CREATOR = 0x01A7, // 2 4 1 PLAYER_VISIBLE_ITEM_8_0 = 0x01A9, // 12 1 1 PLAYER_VISIBLE_ITEM_8_PROPERTIES = 0x01B5, // 1 2 1 PLAYER_VISIBLE_ITEM_8_PAD = 0x01B6, // 1 1 1 PLAYER_VISIBLE_ITEM_9_CREATOR = 0x01B7, // 2 4 1 PLAYER_VISIBLE_ITEM_9_0 = 0x01B9, // 12 1 1 PLAYER_VISIBLE_ITEM_9_PROPERTIES = 0x01C5, // 1 2 1 PLAYER_VISIBLE_ITEM_9_PAD = 0x01C6, // 1 1 1 PLAYER_VISIBLE_ITEM_10_CREATOR = 0x01C7, // 2 4 1 PLAYER_VISIBLE_ITEM_10_0 = 0x01C9, // 12 1 1 PLAYER_VISIBLE_ITEM_10_PROPERTIES = 0x01D5, // 1 2 1 PLAYER_VISIBLE_ITEM_10_PAD = 0x01D6, // 1 1 1 PLAYER_VISIBLE_ITEM_11_CREATOR = 0x01D7, // 2 4 1 PLAYER_VISIBLE_ITEM_11_0 = 0x01D9, // 12 1 1 PLAYER_VISIBLE_ITEM_11_PROPERTIES = 0x01E5, // 1 2 1 PLAYER_VISIBLE_ITEM_11_PAD = 0x01E6, // 1 1 1 PLAYER_VISIBLE_ITEM_12_CREATOR = 0x01E7, // 2 4 1 PLAYER_VISIBLE_ITEM_12_0 = 0x01E9, // 12 1 1 PLAYER_VISIBLE_ITEM_12_PROPERTIES = 0x01F5, // 1 2 1 PLAYER_VISIBLE_ITEM_12_PAD = 0x01F6, // 1 1 1 PLAYER_VISIBLE_ITEM_13_CREATOR = 0x01F7, // 2 4 1 PLAYER_VISIBLE_ITEM_13_0 = 0x01F9, // 12 1 1 PLAYER_VISIBLE_ITEM_13_PROPERTIES = 0x0205, // 1 2 1 PLAYER_VISIBLE_ITEM_13_PAD = 0x0206, // 1 1 1 PLAYER_VISIBLE_ITEM_14_CREATOR = 0x0207, // 2 4 1 PLAYER_VISIBLE_ITEM_14_0 = 0x0209, // 12 1 1 PLAYER_VISIBLE_ITEM_14_PROPERTIES = 0x0215, // 1 2 1 PLAYER_VISIBLE_ITEM_14_PAD = 0x0216, // 1 1 1 PLAYER_VISIBLE_ITEM_15_CREATOR = 0x0217, // 2 4 1 PLAYER_VISIBLE_ITEM_15_0 = 0x0219, // 12 1 1 PLAYER_VISIBLE_ITEM_15_PROPERTIES = 0x0225, // 1 2 1 PLAYER_VISIBLE_ITEM_15_PAD = 0x0226, // 1 1 1 PLAYER_VISIBLE_ITEM_16_CREATOR = 0x0227, // 2 4 1 PLAYER_VISIBLE_ITEM_16_0 = 0x0229, // 12 1 1 PLAYER_VISIBLE_ITEM_16_PROPERTIES = 0x0235, // 1 2 1 PLAYER_VISIBLE_ITEM_16_PAD = 0x0236, // 1 1 1 PLAYER_VISIBLE_ITEM_17_CREATOR = 0x0237, // 2 4 1 PLAYER_VISIBLE_ITEM_17_0 = 0x0239, // 12 1 1 PLAYER_VISIBLE_ITEM_17_PROPERTIES = 0x0245, // 1 2 1 PLAYER_VISIBLE_ITEM_17_PAD = 0x0246, // 1 1 1 PLAYER_VISIBLE_ITEM_18_CREATOR = 0x0247, // 2 4 1 PLAYER_VISIBLE_ITEM_18_0 = 0x0249, // 12 1 1 PLAYER_VISIBLE_ITEM_18_PROPERTIES = 0x0255, // 1 2 1 PLAYER_VISIBLE_ITEM_18_PAD = 0x0256, // 1 1 1 PLAYER_VISIBLE_ITEM_19_CREATOR = 0x0257, // 2 4 1 PLAYER_VISIBLE_ITEM_19_0 = 0x0259, // 12 1 1 PLAYER_VISIBLE_ITEM_19_PROPERTIES = 0x0265, // 1 2 1 PLAYER_VISIBLE_ITEM_19_PAD = 0x0266, // 1 1 1 PLAYER_CHOSEN_TITLE = 0x0267, // 1 1 1 PLAYER_FIELD_INV_SLOT_HEAD = 0x0268, // 46 4 2 PLAYER_FIELD_PACK_SLOT_1 = 0x0296, // 32 4 2 PLAYER_FIELD_BANK_SLOT_1 = 0x02B6, // 56 4 2 PLAYER_FIELD_BANKBAG_SLOT_1 = 0x02EE, // 14 4 2 PLAYER_FIELD_VENDORBUYBACK_SLOT_1 = 0x02FC, // 24 4 2 PLAYER_FIELD_KEYRING_SLOT_1 = 0x0314, // 64 4 2 PLAYER_FARSIGHT = 0x0354, // 2 4 2 PLAYER__FIELD_KNOWN_TITLES = 0x0356, // 2 4 2 PLAYER_XP = 0x0358, // 1 1 2 PLAYER_NEXT_LEVEL_XP = 0x0359, // 1 1 2 PLAYER_SKILL_INFO_1_1 = 0x035A, // 384 2 2 PLAYER_CHARACTER_POINTS1 = 0x04DA, // 1 1 2 PLAYER_CHARACTER_POINTS2 = 0x04DB, // 1 1 2 PLAYER_TRACK_CREATURES = 0x04DC, // 1 1 2 PLAYER_TRACK_RESOURCES = 0x04DD, // 1 1 2 PLAYER_BLOCK_PERCENTAGE = 0x04DE, // 1 3 2 PLAYER_DODGE_PERCENTAGE = 0x04DF, // 1 3 2 PLAYER_PARRY_PERCENTAGE = 0x04E0, // 1 3 2 PLAYER_CRIT_PERCENTAGE = 0x04E1, // 1 3 2 PLAYER_RANGED_CRIT_PERCENTAGE = 0x04E2, // 1 3 2 PLAYER_OFFHAND_CRIT_PERCENTAGE = 0x04E3, // 1 3 2 PLAYER_SPELL_CRIT_PERCENTAGE1 = 0x04E4, // 7 3 2 PLAYER_HOLY_SPELL_CRIT_PERCENTAGE = PLAYER_SPELL_CRIT_PERCENTAGE1+1, PLAYER_FIRE_SPELL_CRIT_PERCENTAGE = PLAYER_SPELL_CRIT_PERCENTAGE1+2, PLAYER_NATURE_SPELL_CRIT_PERCENTAGE = PLAYER_SPELL_CRIT_PERCENTAGE1+3, PLAYER_FROST_SPELL_CRIT_PERCENTAGE = PLAYER_SPELL_CRIT_PERCENTAGE1+4, PLAYER_SHADOW_SPELL_CRIT_PERCENTAGE = PLAYER_SPELL_CRIT_PERCENTAGE1+5, PLAYER_ARCANE_SPELL_CRIT_PERCENTAGE = PLAYER_SPELL_CRIT_PERCENTAGE1+6, PLAYER_EXPLORED_ZONES_1 = 0x04EB, // 64 5 2 PLAYER_REST_STATE_EXPERIENCE = 0x052B, // 1 1 2 PLAYER_FIELD_COINAGE = 0x052C, // 1 1 2 PLAYER_FIELD_MOD_DAMAGE_DONE_POS = 0x052D, // 7 1 2 PLAYER_FIELD_MOD_DAMAGE_DONE_NEG = 0x0534, // 7 1 2 PLAYER_FIELD_MOD_DAMAGE_DONE_PCT = 0x053B, // 7 1 2 PLAYER_FIELD_MOD_HEALING_DONE_POS = 0x0542, // 1 1 2 PLAYER_FIELD_MOD_TARGET_RESISTANCE = 0x0543, // 1 1 2 PLAYER_FIELD_BYTES = 0x0544, // 1 5 2 PLAYER_AMMO_ID = 0x0545, // 1 1 2 PLAYER_SELF_RES_SPELL = 0x0546, // 1 1 2 PLAYER_FIELD_PVP_MEDALS = 0x0547, // 1 1 2 PLAYER_FIELD_BUYBACK_PRICE_1 = 0x0548, // 12 1 2 PLAYER_FIELD_BUYBACK_TIMESTAMP_1 = 0x0554, // 12 1 2 PLAYER_FIELD_KILLS = 0x0560, // 1 2 2 PLAYER_FIELD_TODAY_CONTRIBUTION = 0x0561, // 1 1 2 PLAYER_FIELD_YESTERDAY_CONTRIBUTION = 0x0562, // 1 1 2 PLAYER_FIELD_LIFETIME_HONORBALE_KILLS = 0x0563, // 1 1 2 PLAYER_FIELD_BYTES2 = 0x0564, // 1 5 2 PLAYER_FIELD_WATCHED_FACTION_INDEX = 0x0565, // 1 1 2 PLAYER_FIELD_COMBAT_RATING_1 = 0x0566, // 23 1 2 PLAYER_FIELD_ALL_WEAPONS_SKILL_RATING = PLAYER_FIELD_COMBAT_RATING_1, PLAYER_FIELD_DEFENCE_RATING = PLAYER_FIELD_COMBAT_RATING_1+1, PLAYER_FIELD_DODGE_RATING = PLAYER_FIELD_COMBAT_RATING_1+2, PLAYER_FIELD_PARRY_RATING = PLAYER_FIELD_COMBAT_RATING_1+3, PLAYER_FIELD_BLOCK_RATING = PLAYER_FIELD_COMBAT_RATING_1+4, PLAYER_FIELD_MELEE_HIT_RATING = PLAYER_FIELD_COMBAT_RATING_1+5, PLAYER_FIELD_RANGED_HIT_RATING = PLAYER_FIELD_COMBAT_RATING_1+6, PLAYER_FIELD_SPELL_HIT_RATING = PLAYER_FIELD_COMBAT_RATING_1+7, PLAYER_FIELD_MELEE_CRIT_RATING = PLAYER_FIELD_COMBAT_RATING_1+8, PLAYER_FIELD_RANGED_CRIT_RATING = PLAYER_FIELD_COMBAT_RATING_1+9, PLAYER_FIELD_SPELL_CRIT_RATING = PLAYER_FIELD_COMBAT_RATING_1+10, PLAYER_FIELD_HIT_RATING = PLAYER_FIELD_COMBAT_RATING_1+11, // unsure, was PLAYER_FIELD_UNK1_RATING PLAYER_FIELD_CRIT_RATING = PLAYER_FIELD_COMBAT_RATING_1+12, // unsure, was PLAYER_FIELD_UNK2_RATING PLAYER_FIELD_UNK3_RATING = PLAYER_FIELD_COMBAT_RATING_1+13, PLAYER_FIELD_UNK4_RATING = PLAYER_FIELD_COMBAT_RATING_1+14, PLAYER_FIELD_UNK5_RATING = PLAYER_FIELD_COMBAT_RATING_1+15, PLAYER_FIELD_RESILIENCE_RATING = PLAYER_FIELD_COMBAT_RATING_1+16, PLAYER_FIELD_MELEE_HASTE_RATING = PLAYER_FIELD_COMBAT_RATING_1+17, PLAYER_FIELD_RANGED_HASTE_RATING = PLAYER_FIELD_COMBAT_RATING_1+19, PLAYER_FIELD_SPELL_HASTE_RATING = PLAYER_FIELD_COMBAT_RATING_1+20, PLAYER_FIELD_MELEE_WEAPON_SKILL_RATING = PLAYER_FIELD_COMBAT_RATING_1+21, PLAYER_FIELD_OFFHAND_WEAPON_SKILL_RATING = PLAYER_FIELD_COMBAT_RATING_1+22, PLAYER_FIELD_RANGED_WEAPON_SKILL_RATING = PLAYER_FIELD_COMBAT_RATING_1+23, PLAYER_FIELD_ARENA_TEAM_INFO_1_1 = 0x057D, // 15 1 2 PLAYER_FIELD_ARENA_TEAM_ID_2v2 = PLAYER_FIELD_ARENA_TEAM_INFO_1_1, PLAYER_FIELD_ARENA_TEAM_ID_3v3 = PLAYER_FIELD_ARENA_TEAM_INFO_1_1+5, PLAYER_FIELD_ARENA_TEAM_ID_5v5 = PLAYER_FIELD_ARENA_TEAM_INFO_1_1+10, PLAYER_FIELD_HONOR_CURRENCY = 0x058C, // 1 1 2 PLAYER_FIELD_ARENA_CURRENCY = 0x058D, // 1 1 2 PLAYER_FIELD_MOD_MANA_REGEN = 0x058E, // 1 3 2 PLAYER_FIELD_MOD_MANA_REGEN_INTERRUPT = 0x058F, // 1 3 2 PLAYER_FIELD_MAX_LEVEL = 0x0590, // 1 1 2 PLAYER_FIELD_DAILY_QUESTS_1 = 0x0591, // 10 1 2 PLAYER_FIELD_PADDING = 0x059B, // 1 1 0 PLAYER_END = 0x059C