ntdll.dll!7c81bd02() ntdll.dll!7c82a124() ntdll.dll!7c82a0b8() > antrix.exe!ByteBuffer::append(const unsigned char * src=0x0000009f, unsigned int cnt=0x0000000e) Line 281 + 0x62 C++ antrix.exe!Object::_BuildValuesUpdate(ByteBuffer * data=0x0000002e, UpdateMask * updateMask=0x0000002e, Player * target=0x0000002e) Line 533 + 0xc C++ 3d09c7d0() antrix.exe!Player::PushUpdateData(ByteBuffer * data=0x2beafdb4, unsigned long updatecount=0x00000001) Line 6109 C++ antrix.exe!MapMgr::_UpdateObjects() Line 703 C++ antrix.exe!MapMgr::_PerformObjectDuties() Line 1231 C++ antrix.exe!MapMgr::Do() Line 1001 C++ antrix.exe!MapMgr::run() Line 961 + 0xb C++ antrix.exe!thread_func(void * args=0x23f91ed0) Line 38 C++ msvcr71.dll!7c349565() kernel32.dll!77e64829() + this 0x0000002a {DEFAULT_SIZE=??? _rpos=??? _wpos=??? ...} ByteBuffer * const + src 0x0000009f const unsigned char * cnt 0x0000000e unsigned int ------- ntdll.dll!7c81bd02() ntdll.dll!7c82a124() ntdll.dll!7c82a0b8() > antrix.exe!LocationVector::DistanceSq(const LocationVector & comp={...}) Line 38 + 0x69 C++ antrix.exe!AIInterface::FindFriends(float dist=16.000000) Line 1367 + 0x4c C++ antrix.exe!AIInterface::_UpdateTargets() Line 627 C++ 0000002e() antrix.exe!std::vector >::reserve(unsigned int _Count=0x0000002e) Line 433 + 0x9 C++ antrix.exe!Aura::SendPeriodicAuraLog(const unsigned __int64 & CasterGuid=, Unit * Target=0x40aa9020, unsigned long SpellID=0x0000696c, unsigned long School=0x00000006, unsigned long Amount=0x00000042, unsigned long Flags=0x00000002) Line 589 + 0x2e C++ antrix.exe!Aura::EventPeriodicDamage(unsigned long amount=0x00000096) Line 1046 C++ antrix.exe!CallbackP1::execute() Line 59 + 0x1a C++ antrix.exe!EventableObjectHolder::Update(unsigned long time_difference=0x0000006d) Line 265 C++ antrix.exe!MapMgr::_PerformObjectDuties() Line 1163 C++ antrix.exe!MapMgr::Do() Line 1001 C++ antrix.exe!MapMgr::run() Line 961 + 0xb C++ antrix.exe!thread_func(void * args=0x0cd614f0) Line 38 C++ msvcr71.dll!7c349565() kernel32.dll!77e64829() + this 0x43b8182c {x=??? y=??? z=??? ...} LocationVector * const + comp {x=??? y=??? z=??? ...} const LocationVector & delta_x 4.0434293e-007 float delta_z 3.1354433e-017 float delta_y 3.2157341e-021 float ------ ntdll.dll!7c81bd02() ntdll.dll!7c82a124() ntdll.dll!7c82a0b8() > antrix.exe!LocationVector::Distance2DSq(const LocationVector & comp={...}) Line 73 + 0x3d C++ antrix.exe!MapMgr::UpdateInRangeSet(Object * obj=0x3fd0fe38, Player * plObj=0x3fd0fe38, MapCell * cell=0x224d3f68, ByteBuffer * * buf=0x109bfc7c) Line 550 + 0x47 C++ antrix.exe!MapMgr::ChangeObjectLocation(Object * obj=0x3fd0fe38) Line 520 C++ antrix.exe!Object::SetPosition(float newX=2785.5840, float newY=5750.3999, float newZ=8.821e-042#DEN, float newOrientation=8.839e-042#DEN, bool allowPorting=true) Line 701 C++ antrix.exe!Player::EventTaxiInterpolate() Line 5589 C++ + this 0x25334d04 {x=??? y=??? z=??? ...} LocationVector * const + comp {x=??? y=??? z=??? ...} const LocationVector & delta_x 65.694092 float delta_y 42.850098 float ---- > antrix.exe!std::_Uninit_copy(unsigned char * _First=0x00444eb5, unsigned char * _Last=0x3bd52890, unsigned char * _Dest=0x00000000, std::allocator & __formal={...}, std::allocator & __formal={...}) Line 108 + 0x12 C++ antrix.exe!operator new(unsigned int size=0x0000002e) Line 12 + 0x6 C++ antrix.exe!Player::ProcessPendingUpdates() Line 6138 + 0x9 C++ antrix.exe!MapMgr::_UpdateObjects() Line 722 C++ antrix.exe!MapMgr::_PerformObjectDuties() Line 1231 C++ antrix.exe!MapMgr::Do() Line 1001 C++ antrix.exe!MapMgr::run() Line 961 + 0xb C++ antrix.exe!thread_func(void * args=0x22521480) Line 38 C++ + _First 0x00444eb5 "ƒÄ‹EàE苍ÿÿÿ‰A ‹UàU ‹…ÿÿÿ‰P‹ÿÿÿ‹Uà‰Qé=" unsigned char * + _Last 0x3bd52890 unsigned char * + _Dest 0x00000000 unsigned char * + __formal {...} std::allocator & __formal {...} std::_Scalar_ptr_iterator_tag _Count 0x7c37a3a8 unsigned int ----- > antrix.exe!std::vector >::resize(unsigned int _Newsize=0x3b79d720, unsigned char _Val='l') Line 510 C++ antrix.exe!ByteBuffer::append(const unsigned char * src=0x00000000, unsigned int cnt=0x00528511) Line 281 + 0x62 C++ 5252838f() antrix.exe!operator new(unsigned int size=0x0000002a) Line 12 + 0x6 C++ antrix.exe!Player::ProcessPendingUpdates() Line 6138 + 0x9 C++ antrix.exe!MapMgr::_UpdateObjects() Line 722 C++ antrix.exe!MapMgr::_PerformObjectDuties() Line 1231 C++ antrix.exe!MapMgr::Do() Line 1001 C++ antrix.exe!MapMgr::run() Line 961 + 0xb C++ antrix.exe!thread_func(void * args=0x1d2821c0) Line 38 C++ msvcr71.dll!7c349565() kernel32.dll!77e64829() + this 0x00000008 {first=??? last=???} std::vector > * const _Newsize 0x3b79d720 unsigned int _Val 0x6c 'l' unsigned char ---- > antrix.exe!operator new(unsigned int size=0x0000002a) Line 12 + 0x6 C++ antrix.exe!std::vector >::_Insert_n(std::vector >::iterator _Where={...}, unsigned int _Count=0x00000004, const unsigned char & _Val=0x00) Line 823 + 0x9 C++ antrix.exe!std::vector >::resize(unsigned int _Newsize=0x0000001d, unsigned char _Val=0x00) Line 510 C++ antrix.exe!ByteBuffer::append(const unsigned char * src=0x2f16ef70, unsigned int cnt=0x00000004) Line 281 C++ antrix.exe!ChatHandler::FillMessageData(unsigned long type=0x00000006, unsigned long language=0x00000000, const char * message=0x1f343e08, unsigned __int64 guid=0x0000000000013ead, unsigned char flag='') Line 694 C++ antrix.exe!WorldSession::HandleMessagechatOpcode(WorldPacket & recv_data={...}) Line 71 + 0x6a C++ antrix.exe!WorldSession::Update(unsigned long InstanceID=0x00005dac) Line 137 C++ antrix.exe!MapMgr::_PerformObjectDuties() Line 1217 + 0x14 C++ antrix.exe!MapMgr::Do() Line 1001 C++ antrix.exe!MapMgr::run() Line 961 + 0xb C++ antrix.exe!thread_func(void * args=0x16adf2e0) Line 38 C++ msvcr71.dll!7c349565() kernel32.dll!77e64829() size 0x0000002a unsigned int ----- > antrix.exe!MovementInfo::init(WorldPacket & data={...}) Line 96 + 0xf C++ antrix.exe!WorldSession::HandleMovementOpcodes(WorldPacket & recv_data={...}) Line 211 + 0x5 C++ antrix.exe!__stricmp() + 0xb6ad C++ antrix.exe!_strrchr() + 0x5 Unknown antrix.exe!string "Preload: Map%u"() + 0x10 C++ msvcr71.dll!7c34240d() kernel32.dll!77e64829() + this 0x33132e30 {time=??? unk6=??? unk8=??? ...} MovementInfo * const - data {m_opcode=0x0000 } WorldPacket & + ByteBuffer {DEFAULT_SIZE=??? _rpos=0x00000000 _wpos=0x00000000 } ByteBuffer m_opcode 0x0000 unsigned short ----- > antrix.exe!Spell::GenerateTargets(SpellCastTargets * store_buff=0x00000000) Line 511 + 0xf C++ antrix.exe!std::vector >::vector >() Line 301 C++ 0000002e() msvcr71.dll!7c34218f() antrix.exe!WorldSocket::OutPacket(unsigned short opcode=0x5d78, unsigned short len=0x0234, const void * data=0x00000001) Line 99 C++ antrix.exe!std::_Tree,std::allocator,0> >::insert(Player * const & _Val=) Line 501 + 0x1c C++ j 0x00000000 unsigned long i 0x41200001 unsigned long - this 0x00444f3e {m_spellInfo=0xc70cc483 {Id=??? School=??? Category=??? ...} pSpellId=0x0002fc45 m_targets={m_targetMask=0x0000 m_unitTarget=0x558b084d2b08488b m_itemTarget=0xffff4c9589d12b0c ...} ...} Spell * const + m_spellInfo 0xc70cc483 {Id=??? School=??? Category=??? ...} SpellEntry * pSpellId 0x0002fc45 unsigned long + m_targets {m_targetMask=0x0000 m_unitTarget=0x558b084d2b08488b m_itemTarget=0xffff4c9589d12b0c ...} SpellCastTargets + g_caster 0xffffff54 {loot={items={first=??? last=???} gold=??? looters={size=???} } m_quests=??? m_ritualmembers=??? ...} GameObject * + u_caster 0x8901ea83 {InvisibilityDetectBonus=0x8901eb73 m_addDmgOnce=??? m_TotemSlots=0x8901eb8b ...} Unit * + i_caster 0xffff5495 {loot=??? locked=??? m_isDirty=??? ...} Item * + p_caster 0x50858bff {ok_to_remove=??? m_afk_reason={???} m_wratings={size=???} ...} Player * + m_caster 0x83ffffff {m_walkSpeed=??? m_runSpeed=??? m_backWalkSpeed=??? ...} Object * + UniqueTargets {first=??? last=???} std::vector > + MissedTargets {first=??? last=???} std::vector > chaindamage 0xff46858a unsigned long damage 0x8588ffff long + m_triggeredByAura 0xffffff47 {m_spellProto=??? mod=??? targets={size=???} ...} Aura * m_triggeredSpell true bool m_AreaAura false bool TriggerSpellId 0x294ad1e8 unsigned long TriggerSpellTarget 0xfffffffffc45c700 unsigned __int64 m_requiresCP true bool m_castPositionX 7.5161919e+010 float m_castPositionY 1.6409835e-031 float m_castPositionZ -2.0805296e+038 float damageToHit 0x5089ffff long castedItemId 0x1c8d8b08 unsigned long judgement true bool m_usesMana true bool failed true bool m_spellState 0x552b0851 unsigned long m_castTime 0x4095890c long m_timer 0x8bffffff long m_delayed true bool + unitTarget 0xffffff3c {InvisibilityDetectBonus=0x0000002c m_addDmgOnce=??? m_TotemSlots=0x00000044 ...} Unit * + itemTarget 0x8d8b0feb {loot=??? locked=??? m_isDirty=??? ...} Item * + gameObjTarget 0xffffff3c {loot={items={first=??? last=???} gold=??? looters={size=???} } m_quests=??? m_ritualmembers=??? ...} GameObject * + playerTarget 0x8901c183 {ok_to_remove=??? m_afk_reason={???} m_wratings={size=???} ...} Player * + corpseTarget 0xffff3c8d {loot={items={first=??? last=???} gold=??? looters={size=???} } m_state=??? _fields=0xffff3da1 ...} Corpse * add_damage 0x3c958bff unsigned long cancastresult 0xff 'ÿ' char Dur 0xffff4095 unsigned long bDurSet true bool + Rad 0x00445036 float [3] + bRadSet 0x00445042 bool [3] + m_targetUnits 0x00445046 {first=??? last=???} std::vector > [3] + store_buff 0x00000000 {m_targetMask=??? m_unitTarget=??? m_itemTarget=??? ...} SpellCastTargets * range -1.#QNAN00 float cur 0x1ab4fdbc unsigned long ------ ntdll.dll!7c81bd02() ntdll.dll!7c82a124() ntdll.dll!7c82a0b8() > antrix.exe!AIInterface::FindFriends(float dist=16.000000) Line 1367 + 0x4c C++ antrix.exe!AIInterface::_UpdateTargets() Line 627 C++ 0000002e() antrix.exe!std::vector >::reserve(unsigned int _Count=0x0000002e) Line 433 + 0x9 C++ antrix.exe!Aura::SendPeriodicAuraLog(const unsigned __int64 & CasterGuid=, Unit * Target=0x21e2c850, unsigned long SpellID=0x000003f6, unsigned long School=0x00000005, unsigned long Amount=0x00000010, unsigned long Flags=0x00000002) Line 589 + 0x2e C++ antrix.exe!Aura::EventPeriodicDamage(unsigned long amount=0x00000010) Line 1046 C++ antrix.exe!CallbackP1::execute() Line 59 + 0x1a C++ antrix.exe!EventableObjectHolder::Update(unsigned long time_difference=0x0000006e) Line 265 C++ antrix.exe!MapMgr::_PerformObjectDuties() Line 1163 C++ antrix.exe!MapMgr::Do() Line 1001 C++ antrix.exe!MapMgr::run() Line 961 + 0xb C++ antrix.exe!thread_func(void * args=0x0d0a1d40) Line 38 C++ msvcr71.dll!7c349565() kernel32.dll!77e64829() + this 0x0000012c {m_canMove=??? m_WayPointsShowing=??? m_WayPointsShowBackwards=??? ...} AIInterface * const dist 16.000000 float - pUnit 0x1c7d8008 {InvisibilityDetectBonus=0x1c7d80f8 m_addDmgOnce=??? m_TotemSlots=0x1c7d8110 ...} Unit * + Object {m_walkSpeed=??? m_runSpeed=??? m_backWalkSpeed=??? ...} Object + InvisibilityDetectBonus 0x1c7d80f8 unsigned short [10] m_addDmgOnce CXX0030: Error: expression cannot be evaluated unsigned long + m_TotemSlots 0x1c7d8110 Creature * [4] + m_ObjectSlots 0x1c7d8120 unsigned long [4] m_triggerSpell CXX0030: Error: expression cannot be evaluated unsigned long m_triggerDamage CXX0030: Error: expression cannot be evaluated unsigned long m_canMove CXX0030: Error: expression cannot be evaluated unsigned long m_silenced CXX0030: Error: expression cannot be evaluated unsigned short + m_damageShields {size=???} std::list > + m_reflectSpellSchool {size=???} std::list > + m_procSpells {size=???} std::list > + m_chargeSpells {size=???} std::map,std::allocator > > spellcritperc CXX0030: Error: expression cannot be evaluated float + loot {items={first=??? last=???} gold=??? looters={size=???} } Loot + SchoolCastPrevent 0x1c7d8194 unsigned long [7] + DamageTakenMod 0x1c7d81b0 long [7] + DamageTakenPctMod 0x1c7d81cc float [7] DamageTakenPctModOnHP CXX0030: Error: expression cannot be evaluated float RangedDamageTaken CXX0030: Error: expression cannot be evaluated long + BaseDamage 0x1c7d81f0 float [2] + BaseOffhandDamage 0x1c7d81f8 float [2] + BaseRangedDamage 0x1c7d8200 float [2] + VampEmbCaster {size=???} std::set,std::allocator > VampTchCaster CXX0030: Error: expression cannot be evaluated unsigned __int64 + Absorbs 0x1c7d8220 {size=???} std::list > [7] RAPvModifier CXX0030: Error: expression cannot be evaluated long APvModifier CXX0030: Error: expression cannot be evaluated long stalkedby CXX0030: Error: expression cannot be evaluated unsigned __int64 + dispels 0x1c7d8288 unsigned long [10] trackStealth CXX0030: Error: expression cannot be evaluated bool + MechanicsDispels 0x1c7d82b4 unsigned long [27] + MechanicsResistancesPCT 0x1c7d8320 float [27] modAttackTimeIncreasePCT CXX0030: Error: expression cannot be evaluated long RangedDamageTakenPct CXX0030: Error: expression cannot be evaluated long + SM_CriticalChance CXX0030: Error: expression cannot be evaluated long * + SM_FDur CXX0030: Error: expression cannot be evaluated long * + SM_PDur CXX0030: Error: expression cannot be evaluated long * + SM_PRadius CXX0030: Error: expression cannot be evaluated long * + SM_FRadius CXX0030: Error: expression cannot be evaluated long * + SM_PRange CXX0030: Error: expression cannot be evaluated long * + SM_FRange CXX0030: Error: expression cannot be evaluated long * + SM_PCastTime CXX0030: Error: expression cannot be evaluated long * + SM_FCastTime CXX0030: Error: expression cannot be evaluated long * + SM_PCriticalDamage CXX0030: Error: expression cannot be evaluated long * + SM_PDOT CXX0030: Error: expression cannot be evaluated long * + SM_FDOT CXX0030: Error: expression cannot be evaluated long * + SM_FEffectBonus CXX0030: Error: expression cannot be evaluated long * + SM_PEffectBonus CXX0030: Error: expression cannot be evaluated long * + SM_FDamageBonus CXX0030: Error: expression cannot be evaluated long * + SM_PDamageBonus CXX0030: Error: expression cannot be evaluated long * + SM_PDummy CXX0030: Error: expression cannot be evaluated long * + SM_FDummy CXX0030: Error: expression cannot be evaluated long * + SM_FResist CXX0030: Error: expression cannot be evaluated long * + SM_PAPBonus CXX0030: Error: expression cannot be evaluated long * + SM_PCost CXX0030: Error: expression cannot be evaluated long * + SM_FCost CXX0030: Error: expression cannot be evaluated long * + SM_PNonInterrupt CXX0030: Error: expression cannot be evaluated long * + SM_PJumpReduce CXX0030: Error: expression cannot be evaluated long * + SM_FSpeedMod CXX0030: Error: expression cannot be evaluated long * + SM_FAdditionalTargets CXX0030: Error: expression cannot be evaluated long * + SM_FPenalty CXX0030: Error: expression cannot be evaluated long * + SM_PPenalty CXX0030: Error: expression cannot be evaluated long * + SM_PCooldownTime CXX0030: Error: expression cannot be evaluated long * + SM_FCooldownTime CXX0030: Error: expression cannot be evaluated long * + SM_FChanceOfSuccess CXX0030: Error: expression cannot be evaluated long * m_CombatUpdateTimer CXX0030: Error: expression cannot be evaluated unsigned long + tmpAura {size=???} std::map,std::allocator > > + BaseResistance 0x1c7d8420 unsigned long [7] + BaseStats 0x1c7d843c unsigned long [5] + HealDoneMod 0x1c7d8450 long [7] + HealDonePctMod 0x1c7d846c long [7] + HealTakenMod 0x1c7d8488 long [7] + HealTakenPctMod 0x1c7d84a4 float [7] + SchoolImmunityList 0x1c7d84c0 unsigned long [7] + SpellCritChanceSchool 0x1c7d84dc float [7] + PowerCostMod 0x1c7d84f8 long [7] + PowerCostPctMod 0x1c7d8514 float [7] + AttackerSpellCritChanceMod 0x1c7d8530 long [7] + SpellDelayResist 0x1c7d854c unsigned long [7] + CreatureAttackPowerMod 0x1c7d8568 long [12] + CreatureRangedAttackPowerMod 0x1c7d8598 long [12] PctRegenModifier CXX0030: Error: expression cannot be evaluated float + PctPowerRegenModifier 0x1c7d85cc float [4] m_pacified CXX0030: Error: expression cannot be evaluated long m_interruptRegen CXX0030: Error: expression cannot be evaluated long m_resistChance CXX0030: Error: expression cannot be evaluated long m_powerRegenPCT CXX0030: Error: expression cannot be evaluated long m_stunned CXX0030: Error: expression cannot be evaluated long m_invisible CXX0030: Error: expression cannot be evaluated bool m_extraattacks CXX0030: Error: expression cannot be evaluated long m_noInterrupt CXX0030: Error: expression cannot be evaluated long m_sleep CXX0030: Error: expression cannot be evaluated unsigned long m_rooted CXX0030: Error: expression cannot be evaluated unsigned long disarmed CXX0030: Error: expression cannot be evaluated bool + m_detectRangeGUID 0x1c7d8608 unsigned __int64 [5] + m_detectRangeMOD 0x1c7d8630 long [5] m_speedModifier CXX0030: Error: expression cannot be evaluated long m_slowdown CXX0030: Error: expression cannot be evaluated long + speedReductionMap {size=???} std::map,std::less,std::allocator > > > m_mountedspeedModifier CXX0030: Error: expression cannot be evaluated long m_flyspeedModifier CXX0030: Error: expression cannot be evaluated long m_isPet CXX0030: Error: expression cannot be evaluated bool m_stealth CXX0030: Error: expression cannot be evaluated unsigned long + m_auras 0x1c7d8668 Aura * [248] m_modlanguage CXX0030: Error: expression cannot be evaluated long + critterPet CXX0017: Error: symbol "" not found Creature * + summonPet CXX0030: Error: expression cannot be evaluated Creature * + m_SpellList {size=???} std::set,std::allocator > + m_diminishCount 0x1c7d8a60 unsigned short [16] + m_diminishAuraCount 0x1c7d8a80 unsigned char [16] + m_diminishTimer 0x1c7d8a90 unsigned short [16] m_diminishActive CXX0030: Error: expression cannot be evaluated bool + dynObj CXX0017: Error: symbol "" not found DynamicObject * + m_auraStackCount 0x1c7d8ab8 unsigned char [56] + pLastSpell CXX0030: Error: expression cannot be evaluated SpellEntry * bProcInUse CXX0030: Error: expression cannot be evaluated bool bInvincible CXX0030: Error: expression cannot be evaluated bool + m_redirectSpellPackets CXX0017: Error: symbol "" not found Player * polySpell CXX0030: Error: expression cannot be evaluated unsigned long m_meleespell CXX0030: Error: expression cannot be evaluated unsigned long m_H_regenTimer CXX0030: Error: expression cannot be evaluated unsigned long m_P_regenTimer CXX0030: Error: expression cannot be evaluated unsigned long m_state CXX0030: Error: expression cannot be evaluated unsigned long m_attackTimer CXX0030: Error: expression cannot be evaluated unsigned long m_attackTimer_1 CXX0030: Error: expression cannot be evaluated unsigned long m_duelWield CXX0030: Error: expression cannot be evaluated bool m_deathState CXX0030: Error: expression cannot be evaluated DeathState m_stealthLevel CXX0030: Error: expression cannot be evaluated unsigned long m_stealthDetectBonus CXX0030: Error: expression cannot be evaluated unsigned long + m_currentSpell CXX0017: Error: symbol "" not found Spell * + m_aiInterface CXX0030: Error: expression cannot be evaluated AIInterface * m_useAI CXX0030: Error: expression cannot be evaluated bool can_parry CXX0030: Error: expression cannot be evaluated bool m_threatModifyer CXX0030: Error: expression cannot be evaluated long m_generatedThreatModifyer CXX0030: Error: expression cannot be evaluated long m_manashieldamt CXX0030: Error: expression cannot be evaluated long m_manaShieldId CXX0030: Error: expression cannot be evaluated unsigned long m_emoteState CXX0030: Error: expression cannot be evaluated unsigned char m_oldEmote CXX0030: Error: expression cannot be evaluated unsigned long m_charmtemp CXX0030: Error: expression cannot be evaluated unsigned long + m_attackers {size=???} std::set,std::allocator > m_attackTarget CXX0030: Error: expression cannot be evaluated unsigned __int64 result false bool - it {...} std::list,std::allocator > >::iterator + std::list,std::allocator > >::const_iterator {_Ptr=0x00000000 {_Next=??? _Prev=??? _Myval={first=??? second=???} } } std::list,std::allocator > >::const_iterator - itr {...} std::_Tree,std::allocator,0> >::iterator + std::_Tree,std::allocator,0> >::const_iterator {_Ptr=0x2836bed8 {_Left=??? _Parent=??? _Right=??? ...} } std::_Tree,std::allocator,0> >::const_iterator ---- > antrix.exe!Spell::SpellEffectDummy(unsigned long i=0x00000000) Line 950 + 0xc C++ antrix.exe!Spell::HandleEffects(unsigned __int64 guid=0x0000000100001c4f, unsigned long i=0x00000000) Line 2464 C++ antrix.exe!Spell::cast(bool check=false) Line 1666 + 0x19 C++ antrix.exe!Spell::prepare(SpellCastTargets * targets=0x1059fc90) Line 1290 C++ antrix.exe!WorldSession::HandleCastSpellOpcode(WorldPacket & recvPacket={...}) Line 225 C++ antrix.exe!WorldSession::Update(unsigned long InstanceID=0x00005d1c) Line 137 C++ antrix.exe!MapMgr::_PerformObjectDuties() Line 1217 + 0x14 C++ antrix.exe!MapMgr::Do() Line 1001 C++ antrix.exe!MapMgr::run() Line 961 + 0xb C++ antrix.exe!thread_func(void * args=0x0ad5a2f0) Line 38 C++ msvcr71.dll!7c349565() kernel32.dll!77e64829() + inf 0x00000000 {Id=??? School=??? Category=??? ...} SpellEntry * + spe 0x0b9e9760 {m_spellInfo=??? pSpellId=??? m_targets={m_targetMask=??? m_unitTarget=??? m_itemTarget=??? ...} ...} Spell * - tgt {m_targetMask=0x0000 m_unitTarget=0x0000000000000000 m_itemTarget=0x0000000000000000 ...} SpellCastTargets m_targetMask 0x0000 unsigned short m_unitTarget 0x0000000000000000 unsigned __int64 m_itemTarget 0x0000000000000000 unsigned __int64 m_srcX 0.00000000 float m_srcY 0.00000000 float m_srcZ 0.00000000 float m_destX 0.00000000 float m_destY 0.00000000 float m_destZ 0.00000000 float + m_strTarget {""} std::basic_string,std::allocator > sp 0x00006539 unsigned long + this 0x30ddf7c0 {m_spellInfo=??? pSpellId=??? m_targets={m_targetMask=??? m_unitTarget=??? m_itemTarget=??? ...} ...} Spell * const i 0x00000000 unsigned long spellId 0x000051c1 unsigned long