#include #include #include #define CHECKPOINT_NONE 0 //No Checkpoint Status #define CP_LVRBDONUTS 1 //Las Venturas Rusty Brown's Donuts Location #define CP_RBDONUTSINTERIOR 3 //Rusty Brown's Interior new gPlayerClass[MAX_PLAYERS]; new gClassSelection[MAX_PLAYERS]; new gPlayerCheckpointStatus[MAX_PLAYERS]; new gSpawnMoneyDoOnce[MAX_PLAYERS]; new gPlayerColorArray[100] = {0xFF8C13FF, 0xC715FFFF, 0x20B2AAFF, 0xDC143CFF, 0x6495EDFF, 0xf0e68cFF, 0x778899FF, 0xFF1493FF, 0xF4A460FF, 0xEE82EEFF, 0xFFD720FF, 0x8b4513FF, 0x4949A0FF, 0x148b8bFF, 0x14ff7fFF, 0x556b2fFF, 0x0FD9FAFF, 0x10DC29FF, 0x534081FF, 0x0495CDFF, 0xEF6CE8FF, 0xBD34DAFF, 0x247C1BFF, 0x0C8E5DFF, 0x635B03FF, 0xCB7ED3FF, 0x65ADEBFF, 0x5C1ACCFF, 0xF2F853FF, 0x11F891FF, 0x7B39AAFF, 0x53EB10FF, 0x54137DFF, 0x275222FF, 0xF09F5BFF, 0x3D0A4FFF, 0x22F767FF, 0xD63034FF, 0x9A6980FF, 0xDFB935FF, 0x3793FAFF, 0x90239DFF, 0xE9AB2FFF, 0xAF2FF3FF, 0x057F94FF, 0xB98519FF, 0x388EEAFF, 0x028151FF, 0xA55043FF, 0x0DE018FF, 0x93AB1CFF, 0x95BAF0FF, 0x369976FF, 0x18F71FFF, 0x4B8987FF, 0x491B9EFF, 0x829DC7FF, 0xBCE635FF, 0xCEA6DFFF, 0x20D4ADFF, 0x2D74FDFF, 0x3C1C0DFF, 0x12D6D4FF, 0x48C000FF, 0x2A51E2FF, 0xE3AC12FF, 0xFC42A8FF, 0x2FC827FF, 0x1A30BFFF, 0xB740C2FF, 0x42ACF5FF, 0x2FD9DEFF, 0xFAFB71FF, 0x05D1CDFF, 0xC471BDFF, 0x94436EFF, 0xC1F7ECFF, 0xCE79EEFF, 0xBD1EF2FF, 0x93B7E4FF, 0x3214AAFF, 0x184D3BFF, 0xAE4B99FF, 0x7E49D7FF, 0x4C436EFF, 0xFA24CCFF, 0xCE76BEFF, 0xA04E0AFF, 0x9F945CFF, 0xDCDE3DFF, 0x10C9C5FF, 0x70524DFF, 0x0BE472FF, 0x8A2CD7FF, 0x6152C2FF, 0xCF72A9FF, 0xE59338FF, 0xEEDC2DFF, 0xD8C762FF, 0x3FE65CFF}; // This is a comment // uncomment the line below if you want to write a filterscript //#define FILTERSCRIPT #if defined FILTERSCRIPT public OnFilterScriptInit() { print("\n--------------------------------------"); print(" [LVRPG]LVPD Los Santos RPG Filterscript by TheShehanigan"); print("--------------------------------------\n"); return 1; } public OnFilterScriptExit() { return 1; } #else main() { print("\n----------------------------------"); print("[LVRPG]LVPD Los Santos RPG Gamemode by TheShehanigan"); print("----------------------------------\n"); } #endif public OnGameModeInit() { // Don't use these lines if it's a filterscript //-------------------------------------------------------- Basic Commands and Options ------------------------------------------------------- SetGameModeText("[LVRPG]LVPD's Los Santos RPG"); //This is the Gamemode name show on the Server Selection Screen EnableTirePopping(1); //Enables tires popping with gunfire EnableZoneNames(1); //Enables zones showing their names AllowInteriorWeapons(1); //Enables weapon use in interiors ShowPlayerMarkers(1); //Hides blips ShowNameTags(1); //Shows name tags over player's heads //----------------------------------------------------------------- Skin and Role List ----------------------------------------------------- AddPlayerClass(186, 2220.8135, -1139.1678, 1027.7969, 180.5835, 0, 0, 0, 0, 0, 0); // Brown Suit Man Civilian - Civilian Spawn Point AddPlayerClass(56, 2220.8135, -1139.1678, 1027.7969, 180.5835, 0, 0, 0, 0, 0, 0); // Green Shirt, Denim Skirt Girl Civilian - Civilian Spawn Point AddPlayerClass(45, 608.5903, -1879.2307, 4.1443, 172.8595, 0, 0, 0, 0, 0, 0); // Green Water Pants Beach Man - Beach Spawn Point //------------------------------------------------ Car Spawn List: 03 Total Models, 007 Total Spawns -------------------------------------- AddStaticVehicleEx(432, 277.6690, 1955.8132, 17.6485, 272.4355, -1, -1, 300); // Rhino #1 at Hangar #1, Area 69 AddStaticVehicleEx(432, 275.9400, 2023.4467, 17.6535, 270.5404, -1, -1, 300); // Rhino #2 at Hangar #3 Area 69 AddStaticVehicleEx(425, 208.2863, 1960.1870, 17.6587, 302.3892, -1, -1, 300); // Hunter #1 at Area 69 AddStaticVehicleEx(425, 204.1164, 2020.3153, 17.6535, 290.6042, -1, -1, 300); // Hunter #2 at Area 69 AddStaticVehicleEx(520, -1271.6094, 497.0687, 18.9641, 44.5926, -1, -1, 300); // Hydra #1 at Aircraft Carrier in Easter Basin, San Fierro AddStaticVehicleEx(520, -1294.5513, 493.0646, 18.9647, 49.8889, -1, -1, 300); // Hydra #2 at Aircraft Carrier in Easter Basin, San Fierro AddStaticVehicleEx(520, -1421.5414, 493.1858, 18.9621, 50.2000, -1, -1, 300); // Hydra #3 at Aircraft Carrier in Easter Basin, San Fierro return 1; } public OnGameModeExit() { return 1; } public OnPlayerRequestClass(playerid, classid) { PlayerClassMemoryAllocator(playerid, classid); SetPlayerFacingAngle(playerid, 50.1425); //This is the code which sets up the Player Request. **ROLE & TEAMS NEED TO BE ADDED* printf("OnPlayerRequestClass(%d, %d)", playerid, classid); SetPlayerPos(playerid, 1961.8290,1593.4952,75.7188); SetPlayerCameraPos(playerid, 1960.2369,1594.1226,76.8727); SetPlayerCameraLookAt(playerid, 1961.8290, 1593.4952, 75.7188); return 1; } public OnPlayerRequestSpawn(playerid) { if (gClassSelection[playerid] == 1) { SetPlayerInterior(playerid, 15); return 1; } else { return 1; } } public OnPlayerConnect(playerid) { GameTextForPlayer(playerid,"~w~[LVRPG]~b~LVPD's ~r~Los Santos RPG~n~ ~g~By TheShehanigan", 4000, 1); SetPlayerColor(playerid, gPlayerColorArray[playerid]); return 1; } public OnPlayerDisconnect(playerid, reason) { return 1; } public OnPlayerSpawn(playerid) { if(gSpawnMoneyDoOnce[playerid] == 0) //This is the script which sets Pocket Money for the Server { GivePlayerMoney(playerid, 2500); gSpawnMoneyDoOnce[playerid]= 1; return 1; } return 1; } public OnPlayerDeath(playerid, killerid, reason) { SendDeathMessage(killerid, playerid, reason); return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } public OnPlayerPrivmsg(playerid, recieverid, text[]) { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { new command[256], index; command = strtok(cmdtext, index); if (strcmp(command, "/kill", true) == 0) //Kill Command { SetPlayerHealth(playerid, 0); return 1; } if (strcmp(command, "/iamthearmy", true) == 0) //Army Teleporter { SetPlayerPos(playerid, 346.1250, 2025.1053, 22.6406); return 1; } if(strcmp(command, "/me", true) ==0) //Me Command { new tmp[256]; tmp = strrest(cmdtext, index); if(!strlen(tmp)) { SendClientMessage(playerid,0xAA3333AA,"Usage: /me ' ') && ((index - offset) < (sizeof(result) - 1))) { result[index - offset] = string[index]; index++; } result[index - offset] = EOS; return result; } strrest(const string[], index) { new length = strlen(string); new offset = index; new result[256]; while ((index < length) && ((index - offset) < (sizeof(result) - 1)) && (string[index] > '\r')) { result[index - offset] = string[index]; index++; } result[index - offset] = EOS; return result; }