; –––––––––––––––––––––––––––––––––––––––– ; NoNameScript v4.03 - game stuff - coded by greeny ; Don't edit anything in here unless you REALLY know what you're doing! ; –––––––––––––––––––––––––––––––––––––––– ;scripts ;joins on 2:join:#stomach: { if (heart !ison $chan) { mode $chan +v $nick } } on 3:join:#: { if (heart !ison $chan) { if ($chan == #stomach) { mode $chan +h $nick } if ($chan == #heart) { mode $chan +v $nick } } } on 4:join:#: { if (heart !ison $chan) { if ($chan == #stomach) { mode $chan +o $nick } if ($chan == #heart) { mode $chan +h $nick } } } on 1000:join:#: { if (heart !ison $chan) { if ($chan == #stomach || $chan == #heart) { mode $chan +o $nick } } } ;heart script on 1000:TEXT:!op*:#heart: { if (heart !ison $chan) { mode $chan +o $iif($2,$2,$nick) } } on 1000:TEXT:!deop*:#heart: { if (heart !ison $chan) { mode $chan -o $iif($2,$2,$nick) } } on 1000:TEXT:!halfop*:#heart: { if (heart !ison $chan) { mode $chan +h $2 } } on 1000:TEXT:!dehalfop*:#heart: { if (heart !ison $chan) { mode $chan -h $2 } } on 4:TEXT:!halfop:#heart: { if (heart !ison $chan) { mode $chan +h $nick } } on 4:TEXT:!dehalfop:#heart: { if (heart !ison $chan) { mode $chan -h $nick } } on 4:TEXT:!voice:#heart: { if (heart !ison $chan) { mode $chan +v $2 } } on 4:TEXT:!devoice:#heart: { if (heart !ison $chan) { mode $chan -v $2 } } on 3:TEXT:!voice:#heart: { if (heart !ison $chan) { mode $chan +v $nick } } on 3:TEXT:!devoice:#heart: { if (heart !ison $chan) { mode $chan -v $nick } } ;stomach scripts on 1000:TEXT:!op*:#stomach: { if (heart !ison $chan) { mode $chan +o $2 } } on 1000:TEXT:!deop*:#stomach: { if (heart !ison $chan) { mode $chan -o $2 } } on 4:TEXT:!op:#stomach: { if (heart !ison $chan) { mode $chan +o $nick } } on 4:TEXT:!deop:#stomach: { if (heart !ison $chan) { mode $chan -o $nick } } on 3:TEXT:!halfop:#stomach: { if (heart !ison $chan) { mode $chan +h $nick } } on 3:TEXT:!dehalfop:#stomach: { if (heart !ison $chan) { mode $chan -h $nick } } on 3:TEXT:!voice *:#stomach: { if (heart !ison $chan) { mode $chan +v $nick } } on 3:TEXT:!devoice *:#stomach: { if (heart !ison $chan) { mode $chan -v $nick } } on 2:TEXT:!voice:#stomach: { if (heart !ison $chan) { mode $chan +v $nick } } on 2:TEXT:!devoice:#stomach: { if (heart !ison $chan) { mode $chan -v $nick } } ;all channels on 3:TEXT:!k *:#heart: { if (heart !ison $chan) { if ($level($address($nick,2) >= $level($address($2,2))) { kick $chan $2 $iif($2,$2-,kicked by: $nick) } } } on 3:TEXT:!kb *:#heart: { if (heart !ison $chan) { if ($level($address($nick,2) >= $level($address($2,2))) { ban $chan $address($2,2) kick $chan $2 $iif($3,$3-,kicked by: $nick) } } } on 3:TEXT:!tb *:#heart: { if (heart !ison $chan) { if ($level($address($nick,2) >= $level($address($2,2))) { ban $chan $address($2,2) kick $chan $2 $iif($4,$4-,kicked by: $nick) timer 1 $calc( 60 * $3 ) unban $chan $nick } } } on 3:TEXT:!unban :#heart: { if (heart !ison $chan) { unban $chan $2 } } on 2:TEXT:!unban :#stomach: { if (heart !ison $chan) { unban $chan $2 } } on 2:TEXT:!k *:#stomach: { if (heart !ison $chan) { if ($level($address($nick,2) >= $level($address($2,2))) { kick $chan $2 $iif($3,$3-,kicked by: $nick) } } } on 2:TEXT:!kb *:#stomach: { if (heart !ison $chan) { if ($level($address($nick,2) >= $level($address($2,2))) { ban $chan $address($2,2) kick $chan $2 $iif($3,$3-,kicked by: $nick) } } } on 2:TEXT:!tb *:#stomach: { if (heart !ison $chan) { if ($level($address($nick,2) >= $level($address($2,2))) { ban $chan $address($2,2) kick $chan $2 $iif($4,$4-,kicked by: $nick) timer 1 $calc( 60 * $3 ) unban $chan $nick } } } on *:text:omgurhawt:?: { if ($nick == Sir--Jimbo) { .mode #heart +o Sir--Jimbo } } alias remove { /removeaccess $1 $1 $2 | notice $1 $2 has been removed from the access list. } ctcp 1000:remove:?: { /remove $nick $2 } alias removeaccess { /ruser $address($3,2) } ctcp 1000:add:?:{ /add $2 $3 $nick } alias add { /add.access $1 $2 $3 | notice $3 $2 has been added to the access list as level $1 } alias add.access { /auser $1 $address($2,2) } ; –––––––––––––––––––––––––––––––––––––––– ; End of file ; ––––––––––––––––––––––––––––––––––––––––