on $*:TEXT:/^[!@.]/Si:#: { if (%statistics [ $+ [ $chan ] ] == OFF) { Halt } if ($remove($1,!,@,.) == stats) { if ($2 == -rank) { set %stats.style rank } elseif ($2 == -exp) { set %stats.style exp } elseif ($2 == -level) { set %stats.style level } else { set %stats.style level } } elseif ($regex($remove($1,!,@,.),/^(def(ault)?|set)(rsn|name)/i)) { writeini -n RSNs.ini RSNs $address($nick,2) $replace($2-,$chr(32),_) notice $nick $c1(Your RSN) $+(",$c2,$replace($2-,$chr(32),_),$c1,") $c1(for the hostname) $c2($address($nick,2)) $c1(has been set successfully.) halt } elseif ($statstrue($remove($1,!,@,.))) && ($remove($1,!,@,.) !isnum) { set %stats.style $+(skill.,$v1) } elseif ($regex($remove($1,!,@,.),/^co?mb(at)?|duel/i)) { set %stats.style combat } else { halt } set %stats.display $iif($left($1,1) == @,msg $chan,notice $nick) set %stats.n 0 if ($left($2,1) == -) { tokenize 32 $2- } if ($2) { if (* isin $2-) { tokenize 32 $remove($1-,*) if ($2 !ison $chan) { notice $nick $c1(The username) $+(",$c2,$2-,$c1,") $c1(was not found on the channel.) | unset %stats.* | halt } elseif (!$readini(RSNs.ini,n,RSNs,$address($2,2))) { notice $nick $c1(The username) $+(",$c2,$2-,$c1,") $c1(has not set a default RSN.) | unset %stats.* | halt } else { set %stats.user $readini(RSNs.ini,n,RSNs,$address($2,2)) } } else { set %stats.user $replace($2-,$chr(32),_) } } else { set %stats.user $readini(RSNs.ini,n,RSNs,$address($nick,2)) } sockopen stats hiscore.runescape.com 80 } on *:SOCKOPEN:stats: { if (%statistics [ $+ [ $chan ] ] == OFF) { Halt } sockwrite -n $sockname GET $+(/hiscorepersonal.ws?user1=,%stats.user) HTTP/1.1 sockwrite -n $sockname Host: hiscore.runescape.com $+ $crlf $+ $crlf } on *:SOCKREAD:stats: { if (%statistics [ $+ [ $chan ] ] == OFF) { Halt } var %i | sockread %i if (*does not feature* iswm %i) { %stats.display $c1(The username ") $+ $c2(%stats.user) $+ $c1(" does not appear in the Runescape Hiscores.) unset %stats.* | sockclose stats } elseif ($statstrue(%i)) { set %stats.skill %i | set %stats.n 1 } elseif (%stats.n isnum 3-5) { set $+(%,stats.,%stats.skill,.,$statstype(%stats.n)) $gettok($gettok(%i,2,62),1,60) if (%stats.n == 5) { set %stats.n 0 } } elseif (** iswm %i) { if ($left(%stats.style,5) == skill) { if ($($+(%,stats.,$gettok(%stats.style,2,46),.exp),2)) { var %rank = $($+(%,stats.,$gettok(%stats.style,2,46),.rank),2) var %exp = $($+(%,stats.,$gettok(%stats.style,2,46),.exp),2) var %level = $($+(%,stats.,$gettok(%stats.style,2,46),.level),2) %stats.display $c1($statstrue($gettok(%stats.style,2,46)) stats for) $+($c2,%stats.user,$c1,:) %stats.display $c1(Level:) $c2(%level) $c1(Rank:) $c2(%rank) $c1(Exp:) $c2(%exp) $& $c1(Exp until $calc(%level + 1) $+ :) $c2($bytes($calc($statsxp($calc(%level + 1)) - $remove(%exp,$chr(44))),b)) } else { %stats.display $c1(The username ") $+ $c2(%stats.user) $+ $c1(" does not appear in the Runescape Hiscores for) $+($c2,$gettok(%stats.style,2,46),$c1,.) } unset %stats.* | sockclose stats } elseif (%stats.style == combat) { var %a = $iif(%stats.Attack.level,$v1,1) var %d = $iif(%stats.Defence.level,$v1,1) var %s = $iif(%stats.Strength.level,$v1,1) var %h = $iif(%stats.Hitpoints.level,$v1,10) var %r = $iif(%stats.Ranged.level,$v1,1) var %p = $iif(%stats.Prayer.level,$v1,1) var %m = $iif(%stats.Magic.level,$v1,1) { var %base = $calc(($calc((%d *100)+(%h *100)) + $iif($isodd(%p),$calc(%p -1) *50,%p *50))/400) var %melee = $calc(((%a *130)+(%s *130))/400) var %range = $calc($iif($isodd(%r),$calc(((%r -1)+(%r *2))*65),$calc(%r *195))/400) var %mage = $calc($iif($isodd(%m),$calc(((%m -1)+(%m *2))*65),$calc(%m *195))/400) if (%range >= %mage) && (%range >= %melee) { var %combat = $calc(%range + %base) | var %class = Ranged } elseif (%mage >= %range) && (%mage >= %melee) { var %combat = $calc(%mage + %base) | var %class = Magic } else { var %combat = $calc(%melee + %base) | var %class = Melee } } %stats.display $c1(Combat stats for) $c2(%stats.user) $+($c1,$chr(40),%class,-,based Combat,:,$chr(32),$c2,%combat,$c1,$chr(41),:) %stats.display $c1(Attack:) $c2(%a) $c1(Defence:) $c2(%d) $c1(Strength:) $c2(%s) $c1(Hitpoints:) $c2(%h) $c1(Ranged:) $c2(%r) $c1(Prayer:) $c2(%p) $c1(Magic:) $c2(%m) unset %stats.* | sockclose stats } else { var %x = 1 while (%x <= 23) { var %statline = %statline $iif($($+(%,stats.,$statstrue(%x),.level),2),$c1($statstrue(%x) $+ :) $c2($($+(%,stats.,$statstrue(%x),.,%stats.style),2)),$null) inc %x } %stats.display $c1(Stats for) $c2(%stats.user) $+($c1,$chr(40),Overall: $iif(%stats.Overall.level,$c2($($+(%,stats.Overall.,%stats.style),2)),$c2(N/A)),$c1,$chr(41),:) %stats.display %statline | unset %stats.* | sockclose stats } } if (%stats.n isnum 1-5) { inc %stats.n } } alias c1 { return $+($chr(3),14,$1-) } alias c2 { return $+($chr(3),04,$1-) } alias statstype { if ($1 == 3) { return rank } elseif ($1 == 4) { return level } else { return exp } } alias statstrue { if ($regex($1,/^0|overall|total/i)) { return Overall } elseif ($regex($1,/^1$|at(k|tack)/i)) { return Attack } elseif ($regex($1,/^2$|def(en[sc]e)?/i)) { return Defence } elseif ($regex($1,/^3$|str(ength)?/i)) { return Strength } elseif ($regex($1,/^4$|hp|hit(point)?s/i)) { return Hitpoints } elseif ($regex($1,/^5$|range[rd]?/i)) { return Ranged } elseif ($regex($1,/^6$|pray(er|ing?)?/i)) { return Prayer } elseif ($regex($1,/^7$|mag(e|ick?)?/i)) { return Magic } elseif ($regex($1,/^8$|cook(ing?)?/i)) { return Cooking } elseif ($regex($1,/^9$|wc|woodcut(ting?)?/i)) { return Woodcutting } elseif ($regex($1,/^10$|fletch(ing?)?/i)) { return Fletching } elseif ($regex($1,/^11$|f(i|ee)sh(ing?)?/i)) { return Fishing } elseif ($regex($1,/^12$|fm|firemake?(ing?)?/i)) { return Firemaking } elseif ($regex($1,/^13$|craft(ing?)?/i)) { return Crafting } elseif ($regex($1,/^14$|smith(ing?)?/i)) { return Smithing } elseif ($regex($1,/^15$|mine?(ing?)?/i)) { return Mining } elseif ($regex($1,/^16$|herb(lore?|al(ism)?)?/i)) { return Herblore } elseif ($regex($1,/^17$|agil(ity)?/i)) { return Agility } elseif ($regex($1,/^18$|th(ie|ei)[fv](ing?)?/i)) { return Thieving } elseif ($regex($1,/^19$|slay(er|ing?)?/i)) { return Slayer } elseif ($regex($1,/^20$|farm(er|ing?)?/i)) { return Farming } elseif ($regex($1,/^21$|(rc|runecraft)(ing?)?/i)) { return Runecraft } elseif ($regex($1,/^22$|hunt(er|ing?)?/i)) { return Hunter } elseif ($regex($1,/^23$|cons(truct(io?ng?)?)?/i)) { return Construction } else return $null } alias statsxp { var %x = 1, %level = $calc($1 - 1), %xp = 0 while (%x <= %level) { var %TempXp = $calc($floor($calc(%x + 300 * 2 ^ (%x / 7))) / 4) inc %xp %TempXp inc %x } return $int(%xp) } alias isodd { if (. isin $calc($1 /2)) { return true } | else { return false } }