using System; using System.Collections; using System.Collections.Generic; using System.Text; using System.Windows.Forms; using System.Threading; namespace blaporg { class Program { static string[] classes = { "Warrior", "Rouge", "Druid", "Paladin", "Hunter", "Priest", "Mage", "Warlock" }; static Hashtable specs = new Hashtable(); [STAThread] static void Main(string[] args) { specs.Add("warrior", new string[] { "Arms", "Fury", "Prot" }); specs.Add("rouge", new string[] { "Meucheln", "Kampf", "Täuschung" }); specs.Add("druid", new string[] { "Feral", "Resto", "Balance" }); specs.Add("paladin", new string[] { "Holy", "Prot", "Vengence" }); specs.Add("hunter", new string[] { "BM", "MM", "SV" }); specs.Add("priest", new string[] { "Holy", "Disc", "Shadow" }); specs.Add("mage", new string[] { "Arkan", "Fire", "Frost" }); specs.Add("warlock", new string[] { "Affli", "Dämo", "Destro" }); string output = ""; foreach (string classa in classes) { foreach (string classb in classes) { output += classa + " und " + classb + ":\n\n"; string[] speca = specs[classa.ToLower()] as string[]; foreach (string spec in speca) { output += classa + " " + spec + " gespecct:\n"; } output += "\n"; string[] specb = specs[classb.ToLower()] as string[]; foreach (string spec in specb) { output += classb + " " + spec + " gespecct:\n"; } output += "\n"; Console.WriteLine("Added to output string:" + classa + " & " + classb); } } Clipboard.SetDataObject(output, true); Console.WriteLine("Set to Clipboard."); Console.ReadKey(); } } }