#include forward CheckWeapons(); new NotAllowedWeapons[] = { 24, 38 }; public OnFilterScriptInit() { print("Weapon Hack Detection."); SetTimer("CheckWeapons", 1000, true); return 1; } public CheckWeapons() { for(new i, j = GetMaxPlayers(); i < j; i++) { if(IsPlayerConnected(i)) { new weapon = GetPlayerWeapon(i); for(new k; k < sizeof(NotAllowedWeapons); k++) { if(weapon == NotAllowedWeapons[k]) { // Do something here. // I shall choose to ban them :). BanEx(k, "Weapon Cheats."); } } } } }