Sound_ChkValue: ; XREF: sub_71B4C moveq #0,d7 move.b 9(a6),d7 beq.w Sound_E4 bpl.s locret_71F8C move.b #$80,9(a6) ; reset music flag cmpi.b #$E5,d7 bge.s Sound_E5toFF_jmp cmpi.b #$9F,d7 bls.w Sound_81to9F ; music $81-$9F cmpi.b #$A0,d7 bcs.w locret_71F8C cmpi.b #$CF,d7 bls.w Sound_A0toCF ; sound $A0-$CF cmpi.b #$D0,d7 bcs.w locret_71F8C cmpi.b #$D1,d7 bcs.w Sound_D0toDF ; sound $D0-$DF cmp.b #$DF,d7 ble Sound_D1toDF cmpi.b #$E4,d7 bls.s Sound_E0toE4 ; sound $E0-$E4 locret_71F8C: rts