#include #include #include #include using namespace std; class Game { public: int menu(); int newGame(); int load(); int save(); int changePlace(); int town(); int save1(); int newGame1(); int house(); int training(); int save2(); int save3(); int choice, place; string name; int hp; int atk; int str; int def; }; int Game::menu() { system("cls"); choice = 0; place = 0; cout <<" WELCOME TO TEST GAME\n\n"; cout <<" 1 - NEW GAME\n"; cout <<" 2 - LOAD GAME\n"; cout <<"> "; cin >>choice; cin.ignore(); switch (choice) { case 1: newGame(); break; case 2: load(); break; default: menu(); } } int Game::newGame() { system("cls"); choice = 0; place = 1; cout <<"Are you sure you want to start a new game?\n\n"; cout <<" 1 - YES\n"; cout <<" 2 - NO\n"; cout <<"> "; cin >>choice; cin.ignore(); switch (choice) { case 1: newGame1(); break; case 2: menu(); break; default: newGame(); } } int Game::newGame1() { hp = 100; atk = 5; str = 5; def = 1; cout <<"You have started a new game. What is your name?\n"; cout <<"> "; cin >>name; cin.ignore(); ofstream data("save.txt"); data < "; cin >>choice; cin.ignore(); switch (choice) { case 1: save1(); break; case 2: changePlace(); break; default: save(); } } int Game::save1() { system("cls"); place = 1; // same ofstream data("save.txt"); data < "; cin >>choice; cin.ignore(); switch (choice) { case 1: save3(); break; case 2: changePlace(); break; default: save2(); } } int Game::save3() { system("cls"); place = 3; // same ofstream data("save.txt"); data < "; cin >>choice; cin.ignore(); switch (choice) { case 1: break; case 2: menu(); break; default: load(); } ifstream data("save.txt"); if (data.is_open()) { data >>hp; data >>atk; data >>str; data >>def; data >>name; data >>place; } else { cout <<"Error occured!\n"; cin.get(); menu(); } cout <<"Data loaded successfully!"; cin.get(); changePlace(); } int Game::changePlace() { switch (place) { case 1: town(); break; case 3: house(); break; default: changePlace(); break; } } int Game::town() { system("cls"); place = 2; choice = 0; cout <<"Welcome to the Town.\n"; cout <<"What would you like to do?\n\n"; cout <<" 1 - ENTER HOUSE\n"; cout <<" 2 - ENTER TRAINING\n"; cout <<" 3 - MENU\n"; cout <<"> "; cin >>choice; cin.ignore(); switch (choice) { case 1: house(); break; case 2: training(); break; case 3: menu(); break; default: town(); } } int Game::house() { system("cls"); choice = 0; cout <<"HP " < "; cin >>choice; cin.ignore(); switch (choice) { case 1: hp = 100; cout <<"\nYour heath is fully restored."; cin.get(); house(); break; case 2: save2(); break; case 3: town(); break; } } int Game::training() { system("cls"); choice = 0; place = 1; cout <<"HP " < "; cin >>choice; cin.ignore(); switch (choice) { case 1: cout <<"You lifted weights!\n"; cout <<"Your strength went from "<