#! /path/to/executable/eggdrop # ^- This should contain a fully qualified path to your Eggdrop executable. # # $Id: eggdrop.conf,v 1.47 2007-06-21 05:51:36 # # This is a sample Eggdrop configuration file which includes all possible # settings that can be used to configure your bot. # # The pound signs (#) that you see at the beginning of some lines mean that # the remainder of that line is a comment, or just for your information. By # adding or deleting pound signs, you can comment or uncomment a setting, # respectively. # # Arguments for a command or setting may be inclosed in <>'s or []'s in the # example/description. Arguments in <>'s are required, while [] means optional. # # More detailed descriptions of all these settings can be found in # doc/settings/. ##### BASIC SETTINGS ##### # This setting defines the username the bot uses on IRC. This setting has # no effect if an ident daemon is running on your bot's machine. set username "d00fy" # This setting defines which contact person should be shown in .status, # /msg help, and other places. You really should include this information. set admin " # This setting makes the bot enforce channel modes. It will always add # the + and remove the - modes. # # idle-kick 0 # This setting will make the bot check every minute for idle # users. Set this to 0 to disable idle check. # # stopnethack-mode 0 # This setting will make the bot de-op anyone who enters the channel # with serverops. There are seven different modes for this settings: # 0 turn off, # 1 isoptest (allow serverop if registered op) # 2 wasoptest (allow serverop if op before split) # 3 allow serverop if isop or wasop # 4 allow serverop if isop and wasop. # 5 If the channel is -bitch, see stopnethack-mode 3 # If the channel is +bitch, see stopnethack-mode 1 # 6 If the channel is -bitch, see stopnethack-mode 2 # If the channel is +bitch, see stopnethack-mode 4 # # revenge-mode 0 # This settings defines how the bot should punish bad users when # revenging. There are four possible settings: # 0 Deop the user. # 1 Deop the user and give them the +d flag for the channel. # 2 Deop the user, give them the +d flag for the channel, and kick them. # 3 Deop the user, give them the +d flag for the channel, kick, and ban them. # # ban-time 120 # Set here how long temporary bans will last (in minutes). If you # set this setting to 0, the bot will never remove them. # # exempt-time 60 # Set here how long temporary exempts will last (in minutes). If you # set this setting to 0, the bot will never remove them. The bot will # check the exempts every X minutes, but will not remove the exempt if # a ban is set on the channel that matches that exempt. Once the ban is # removed, then the exempt will be removed the next time the bot checks. # Please note that this is an IRCnet feature. # # invite-time 60 # Set here how long temporary invites will last (in minutes). If you # set this setting to 0, the bot will never remove them. The bot will # check the invites every X minutes, but will not remove the invite if # a channel is set to +i. Once the channel is -i then the invite will be # removed the next time the bot checks. Please note that this is an IRCnet # feature. # # aop-delay (minimum:maximum) # This is used for autoop, autohalfop, autovoice. If an op or voice joins a # channel while another op or voice is pending, the bot will attempt to put # both modes on one line. # aop-delay 0 No delay is used. # aop-delay X An X second delay is used. # aop-delay X:Y A random delay between X and Y is used. # # need-op { putserv "PRIVMSG #lamest :op me cos i'm lame!" } # This setting will make the bot run the script enclosed in brackets # if it does not have ops. This must be shorter than 120 characters. # If you use scripts like getops.tcl or botnetop.tcl, you don't need # to set this setting. # # need-invite { putserv "PRIVMSG #lamest :let me in!" } # This setting will make the bot run the script enclosed in brackets # if it needs an invite to the channel. This must be shorter than 120 # characters. If you use scripts like getops.tcl or botnetop.tcl, you # don't need to set this setting. # # need-key { putserv "PRIVMSG #lamest :let me in!" } # This setting will make the bot run the script enclosed in brackets # if it needs the key to the channel. This must be shorter than 120 # characters. If you use scripts like getops.tcl or botnetop.tcl, you # don't need to set this setting # # need-unban { putserv "PRIVMSG #lamest :let me in!" } # This setting will make the bot run the script enclosed in brackets # if it needs to be unbanned on the channel. This must be shorter than # 120 characters. If you use scripts like getops.tcl or botnetop.tcl, # you don't need to set this setting # # need-limit { putserv "PRIVMSG #lamest :let me in!" } # This setting will make the bot run the script enclosed in brackets # if it needs the limit to be raised on the channel. This must be # shorter than 120 characters. If you use scripts like getops.tcl or # botnetop.tcl, you don't need to set this setting # # flood-chan 10:60 # Set here how many channel messages in how many seconds from one # host constitutes a flood. Setting this to 0 or 0:0 disables # flood protection for the channel. # # flood-deop 3:10 # Set here how many deops in how many seconds from one host constitutes # a flood. Setting this to 0 or 0:0 disables deop flood protection for # the channel. # # flood-kick 3:10 # Set here how many kicks in how many seconds from one host constitutes # a flood. Setting this to 0 or 0:0 disables kick flood protection for # the channel. # # flood-join 5:60 # Set here how many joins in how many seconds from one host constitutes # a flood. Setting this to 0 or 0:0 disables join flood protection for # the channel. # # flood-ctcp 3:60 # Set here how many channel ctcps in how many seconds from one host # constitutes a flood. Setting this to 0 or 0:0 disables ctcp flood # protection for the channel. # # flood-nick 5:60 # Set here how many nick changes in how many seconds from one host # constitutes a flood. Setting this to 0 or 0:0 disables nick flood # protection for the channel. # # There are many different options for channels which you can # define. They can be enabled or disabled using the channel set command by a # plus or minus in front of them. # # channel set #lamest +enforcebans +dynamicbans +userbans +dynamicexempts # channel set #lamest +userexempts +dynamicinvites +userinvites +protectops # channel set #lamest +protectfriends +statuslog +revenge -protecthalfops # channel set #lamest +revengebot +dontkickops +autovoice -autoop -autohalfop # channel set #lamest -bitch -secret -shared +greet +cycle # # A complete list of all available channel settings: # # enforcebans # When a ban is set, kick people who are on the channel and match # the ban? # # dynamicbans # Only activate bans on the channel when necessary? This keeps # the channel's ban list from getting excessively long. The bot # still remembers every ban, but it only activates a ban on the # channel when it sees someone join who matches that ban. # # userbans # Allow bans to be made by users directly? If turned off, the bot # will require all bans to be made through the bot's console. # # dynamicexempts # Only activate exempts on the channel when necessary? This keeps # the channel's exempt list from getting excessively long. The bot # still remembers every exempt, but it only activates a exempt on # the channel when it sees a ban set that matches the exempt. The # exempt remains active on the channel for as long as the ban is # still active. # # userexempts # Allow exempts to be made by users directly? If turned off, the # bot will require all exempts to be made through the bot's console. # # dynamicinvites # Only activate invites on the channel when necessary? This keeps # the channel's invite list from getting excessively long. The bot # still remembers every invite, but the invites are only activated # when the channel is set to invite only and a user joins after # requesting an invite. Once set, the invite remains until the # channel goes to -i. # # userinvites # Allow invites to be made by users directly? If turned off, the # bot will require all invites to be made through the bot's console. # # autoop # Op users with the +o flag as soon as they join the channel? # This is insecure and not recommended. # # autohalfop # Halfop users with the +l flag as soon as they join the channel? # This is insecure and not recommended. # # bitch # Only let users with +o) flag be opped on the channel? # # greet # Say a user's info line when they join the channel? # # protectops # Re-op a user with the +o flag if they get deopped? # # protecthalfops # Re-halfop a user with the +l flag if they get dehalfopped? # # protectfriends # Re-op a user with the +f flag if they get deopped? # # statuslog # Log the channel status line every 5 minutes? This shows the bot's # status on the channel (op, voice, etc.), the channel's modes, and # the number of +m/+o/+v/+n/+b/+e/+I users on the channel. A sample # status line follows: # # [01:40] @#lamest (+istn) : [m/1 o/1 v/4 n/7 b/1 e/5 I/7] # # revenge # Remember people who deop/kick/ban the bot, valid ops, or friends # and punish them? Users with the +f flag are exempt from revenge. # # revengebot # This is similar to to the 'revenge' option, but it only triggers # if a bot gets deopped, kicked or banned. # # autovoice # Voice users with the +v flag when they join the channel? # # secret # Prevent this channel from being listed on the botnet? # # shared # Share channel-related user info for this channel? # # cycle # Cycle the channel when it has no ops? # # dontkickops # Do you want the bot not to be able to kick users who have the +o # flag, letting them kick-flood for instance to protect the channel # against clone attacks. # # inactive # This prevents the bot from joining the channel (or makes it leave # the channel if it is already there). It can be useful to make the # bot leave a channel without losing its settings, channel-specific # user flags, channel bans, and without affecting sharing. # # seen # Respond to seen requests in the channel? The seen module must be # loaded for this to work. # # nodesynch # Allow non-ops to perform channel modes? This can stop the bot from # fighting with services such as ChanServ, or from kicking IRCops when # setting channel modes without having ops. # # Here is a shorter example: # # channel add #botcentral { # chanmode "+mntisl 1" # idle-kick 1 # } # channel set #botcentral +bitch +enforcebans -greet +revenge #### SERVER MODULE #### # This module provides the core server support. You have to load this # if you want your bot to come on IRC. Not loading this is equivalent # to the old NO_IRC define. loadmodule server # What is your network? # 0 = EFnet # 1 = IRCnet # 2 = Undernet # 3 = DALnet # 4 = +e/+I/max-modes 20 Hybrid # 5 = Others set net-type 0 # Set the nick the bot uses on IRC, and on the botnet unless you specify a # separate botnet-nick, here. set nick "d00fy" # Set the alternative nick which the bot uses on IRC if the nick specified # by 'set nick' is unavailable. All '?' characters will be replaced by random # numbers. set altnick "d00fy-" # Set what should be displayed in the real-name field for the bot on IRC. # This can not be blank, it has to contain something. set realname "smell my finger" # This is a Tcl script to be run immediately after connecting to a server. bind evnt - init-server evnt:init_server proc evnt:init_server {type} { global botnick putquick "MODE $botnick +i-ws" } # Set the default port which should be used if none is specified with # '.jump' or in 'set servers'. set default-port 6667 # This is the bot's server list. The bot will start at the first server listed, # and cycle through them whenever it gets disconnected. You need to change these # servers to YOUR network's servers. # # The format is: # server[:port[:password]] # # Both the port and password fields are optional; however, if you want to set a # password you must also set a port. If a port isn't specified it will default to # your default-port setting. set servers { irc.lagged.org:6667 irc.vel.net:6667 efnet.demon.co.uk:6660-6669 efnet.xs4all.nl:6666-6669 irc.efnet.net:6660-6669 irc.shoutcast.com:6667-6668,7000,8080 irc.servercentral.net:6660-6669,7000,8080,31337 irc.efnet.nl:6660-6670 irc.dks.ca:6666 irc.vel.net:6665-6669,7000 irc.easynews.com:6660,6665-6667,7000 irc.efnet.net:6660-6669 irc.banetele.no:6667 irc.blessed.net:6661-6667 irc.limelight.us:6664-6669 #another.example.com:7000:password } # This setting makes the bot try to get his original nickname back if its # primary nickname is already in use. set keep-nick 1 # Set this to 0 if you want the bot to strip '~' characters from user@hosts # before matching them. set strict-host 0 # This setting makes the bot squelch the error message when rejecting a DCC # CHAT, SEND or message command. Normally, Eggdrop notifies the user that the # command has been rejected because they don't have access. Note that sometimes # IRC server operators detect bots that way. set quiet-reject 1 # If you want your bot to answer lower case ctcp requests (non rfc- # compliant), set this setting to 1. mIRC will do this, most other # clients will not. set lowercase-ctcp 0 # Set how many ctcps should be answered at once. set answer-ctcp 3 # Set here how many msgs in how many seconds from one host constitutes # a flood. If you set this to 0:0, msg flood protection will be disabled. set flood-msg 30:60 # Set here how many ctcps in how many seconds from one host constitutes # a flood. If you set this to 0:0, ctcp flood protection will be disabled. set flood-ctcp 5:60 # This settings makes the bot cycle forever through the server list until # it successfully connects to one. set never-give-up 1 # This setting defines how long Eggdrop should wait before moving from one # server to another on disconnect. If you set 0 here, Eggdrop will not wait # at all and will connect instantly. Setting this too low could result in # your bot being K:Lined. set server-cycle-wait 60 # Set here how long Eggdrop should wait for a response when connecting to a # server before giving up and moving on to next server. set server-timeout 60 # If the number of servers on the net gets below this number, the bot # will jump to a new server (it will assume it's on the losing end of # a netsplit). Set this to 0 to turn off. If your bot is running on # any major IRC network, this should probably be turned off. set servlimit 0 # Set this to 1 if Eggdrop should check for stoned servers? (where the # server connection has died, but Eggdrop hasn't been notified yet). set check-stoned 1 # If you want your bot to exit the server if it receives an ERROR message, # set this to 1. set serverror-quit 1 # Set here the maximum number of lines to queue to the server. If you're # going to dump large chunks of text to people over IRC, you will probably # want to raise this. 300 is fine for most people though. set max-queue-msg 300 # If you want Eggdrop to trigger binds for ignored users, set this to 1. set trigger-on-ignore 0 # This setting configures PUBM and MSGM binds to be exclusive of PUB and MSG # binds. This means if a MSGM bind with the mask "*help*" exists and is # triggered, any MSG bindings with "help" in their mask will not be # triggered. Don't enable this unless you know what you are doing! set exclusive-binds 0 # Allow identical messages in the mode queue? set double-mode 1 # Allow identical messages in the server queue? set double-server 1 # Allow identical messages in the help queue? set double-help 1 # This optimizes the kick queue. It also traces nick changes and parts in # the channel and changes the kick queue accordingly. There are three # different options for this setting: # 0 = Turn it off. # 1 = Optimize the kick queue by summarizing kicks. # 2 = Trace nick changes and parts on the channel and change the queue # accordingly. For example, bot will not try to kick users who have # already parted the channel. # ATTENTION: Setting 2 is very CPU intensive. set optimize-kicks 1 # If your network supports more recipients per command then 1, you can # change this behavior here. Set this to the number of recipients per # command, or set this to 0 for unlimited. set stack-limit 4 ### SERVER MODULE - OTHER NETWORKS (net-type 5) ### # This settings defines how umode +r is understood by Eggdrop. Some networks # use +r to indicate a restricted connection. If this is your case, and you # want your bot to leave restricted servers and jump to the next server on its # list, then set it to 1. #set check-mode-r 1 # This setting allows you to specify the maximum nick-length supported by your # network. The default setting is 9. The maximum supported length by Eggdrop # is 32. #set nick-len 9 #### CTCP MODULE #### # This module provides the normal ctcp replies that you'd expect. # Without it loaded, CTCP CHAT will not work. The server module # is required for this module to function. loadmodule ctcp # Set here how the ctcp module should answer ctcps. There are 3 possible # operating modes: # 0: Normal behavior is used. # 1: The bot ignores all ctcps, except for CHAT and PING requests # by users with the +o flag. # 2: Normal behavior is used, however the bot will not answer more # than X ctcps in Y seconds (defined by 'set flood-ctcp'). set ctcp-mode 0 # There are also several variables to help make your bot less noticeable. # They are: ctcp-version, ctcp-finger, and ctcp-userinfo. You can use set to set # them to values you'd like. #### IRC MODULE #### # This module provides basic IRC support for your bot. You have to # load this if you want your bot to come on IRC. The server and channels # modules must be loaded for this module to function. loadmodule irc # Set this to 1 if you want to bounce all server bans. set bounce-bans 1 # Set this to 1 if you want to bounce all server exemptions (+e modes). # This is disabled if use-exempts is disabled. set bounce-exempts 0 # Set this to 1 if you want to bounce all server invitations (+I modes). # This is disabled if use-invites is disabled. set bounce-invites 0 # Set this to 1 if you want to bounce all server modes. set bounce-modes 0 # Set here the maximum number of bans you want the bot to set on a channel. # Eggdrop will not place any more bans if this limit is reached. Undernet # currently allows 45 bans, IRCnet allows 30, EFnet allows 100, and DALnet # allows 100. set max-bans 100 # Set here the maximum number of exempts you want Eggdrop to set on a channel. # Eggdrop will not place any more exempts if this limit is reached. set max-exempts 20 # Set here the maximum number of invites you want Eggdrop to set on a channel. # Eggdrop will not place any more invites if this limit is reached. set max-invites 20 # There is a global limit for +b/+e/+I modes. This limit should be set to # the same value as max-bans for networks that do not support +e/+I. set max-modes 100 # The following settings should be left commented unless the default values # are being overridden. By default, exempts and invites are on for EFnet and # IRCnet, but off for all other large networks. This behavior can be modified # with the following 2 flags. If your network doesn't support +e/+I modes then # you will be unable to use these features. # # Do you want to enable exempts (+e modes)? #set use-exempts 0 # Do you want to enable invites (+I modes)? #set use-invites 0 # Set this to 1 if you want the bot to kick for control character/ctcp # avalanches to a channel. Remember that if it does, it won't ban them. # This can start kick floods. set kick-fun 0 # Set this to 1 if you want the bot to ban for control character/ctcp # avalanches to a channel. This can prevent kick floods, but it also can # fill the banlist. set ban-fun 0 # If you want people to be able to add themselves to the bot's userlist # with the default userflags (defined above in the config file) via the # 'hello' msg command, set this to 1. set learn-users 0 # Set here the time (in seconds) to wait for someone to return from a netsplit # (i.e. wasop will expire afterwards). Set this to 1500 on IRCnet since its # nick delay stops after 30 minutes. set wait-split 600 # Set here the time (in seconds) that someone must have been off-channel # before re-displaying their info line. set wait-info 180 # Set this to the maximum number of bytes to send in the arguments # of modes sent to the server. Most servers default this to 200. set mode-buf-length 200 # Many IRCops find bots by seeing if they reply to 'hello' in a msg. # You can change this to another word by un-commenting the following # two lines and changing "myword" to the word wish to use instead of # 'hello'. It must be a single word. unbind msg - hello *msg:hello bind msg - whatup *msg:hello # Many takeover attempts occur due to lame users blindly /msg ident'ing to # the bot and attempting to guess passwords. We now unbind this command by # default to discourage them. You can enable these commands by commenting the # following two lines. unbind msg - ident *msg:ident bind msg - identify *msg:ident unbind msg - addhost *msg:addhost bind msg - plushost *msg:addhost # Some IRC servers are using some non-standard op-like channel prefixes/modes. # Define them here so the bot can recognize them. Just "@" should be fine for # most networks. Un-comment the second line for some UnrealIRCds. set opchars "@" #set opchars "@&~" # If you are so lame you want the bot to display peoples info lines, even # when you are too lazy to add their chanrecs to a channel, set this to 1. # *NOTE* This means *every* user with an info line will have their info # line displayed on EVERY channel they join (provided they have been gone # longer than wait-info). set no-chanrec-info 0 ### IRC MODULE - IRCnet SPECIFIC FEATURES (net-type 1) ### # Attention: Use these settings *only* if you set 'net-type' to 1! # At the moment, the current IRCnet IRCd version (2.10) doesn't support the # mixing of b, o and v modes with e and I modes. This might be changed in the # future, so use 1 at the moment for this setting. set prevent-mixing 1 ### IRC MODULE - OTHER NETWORKS (net-type 5) ### # Attention: Use these settings *only* if you set 'net-type' to 5! # If your network supports more users per kick command then 1, you can # change this behavior here. Set this to the number of users to kick at # once, or set this to 0 for all at once. #set kick-method 1 # Some networks allow you to stack lots of channel modes into one line. # They're all guaranteed to support at least 3, so that's the default. # If you know your network supports more, you may want to adjust this. # This setting is limited to 6, although if you want to use a higher value, # you can modify this by changing the value of MODES_PER_LINE_MAX in # src/chan.h and recompiling the bot. #set modes-per-line 3 # Some networks don't include the +l limit and +k or -k key modes # in the modes-per-line (see above) limitation. Set include-lk to 0 for # these networks. #set include-lk 1 # Set this to 1 if your network uses IRCu2.10.01 specific /who requests. # Eggdrop can, therefore, ask only for exactly what's needed. #set use-354 0 # If your network doesn't use rfc 1459 compliant string matching routines, # set this to 0. #set rfc-compliant 1 #### TRANSFER MODULE #### # The transfer module provides DCC SEND/GET support and userfile transfer # support for userfile sharing. Un-comment the next line to load it if you # need this functionality. loadmodule transfer # Set here the maximum number of simultaneous downloads to allow for # each user. set max-dloads 3 # Set here the block size for dcc transfers. ircII uses 512 bytes, # but admits that it may be too small. 1024 is standard these days. # 0 is turbo-dcc (recommended). set dcc-block 0 # Enable this setting if you want to copy files into the /tmp directory # before sending them. This is useful on most systems for file stability, # but if your directories are NFS mounted, it's a pain, and you'll want # to set this to 0. If you are low on disk space, you may also want to # set this to 0. set copy-to-tmp 1 # Set here the time (in seconds) to wait before an inactive transfer times out. set xfer-timeout 30 #### SHARE MODULE #### # This module provides userfile sharing support between two directly # linked bots. The transfer and channels modules are required for this # module to correctly function. Un-comment the following line to load # the share module. loadmodule share # Settings in this section must be un-commented before setting. # When two bots get disconnected, this setting allows them to create a # resync buffer which saves all changes done to the userfile during # the disconnect. When they reconnect, they will not have to transfer # the complete user file, but, instead, just send the resync buffer. # # NOTE: This has been known to cause loss of channel flags and other # problems. Using this setting is not recommended. #set allow-resync 0 # This setting specifies how long to hold another bots resync data # before flushing it. #set resync-time 900 # When sharing user lists, DON'T ACCEPT global flag changes from other bots? # NOTE: The bot will still send changes made on the bot, it just won't accept # any global flag changes from other bots. This overrides the private-globals # setting (below). #set private-global 0 # When sharing user lists, if private-global isn't set, which global flag # changes from other bots should be ignored? #set private-globals "mnot" # When sharing user lists, don't accept ANY userfile changes from other # bots? Paranoid people should use this feature on their hub bot. This # will force all userlist changes to be made via the hub. #set private-user 0 # This setting makes the bot discard its own bot records in favor of # the ones sent by the hub. # NOTE: No passwords or botflags are shared, only ports and # address are added to sharing procedure. This only works with hubs that # are v1.5.1 or higher. #set override-bots 0 #### COMPRESS MODULE #### # This module provides provides support for file compression. This allows the # bot to transfer compressed user files and therefore save a significant amount # of bandwidth. The share module must be loaded to load this module. Un-comment # the following line to the compress module. #loadmodule compress # Allow compressed sending of user files? The user files are compressed with # the compression level defined in `compress-level'. set share-compressed 1 # This is the default compression level used. These levels are the same as # those used by GNU gzip. #set compress-level 9 #### FILESYSTEM MODULE #### # This module provides an area within the bot where users can store and # manage files. With this module, the bot is usable as a file server. The # transfer module is required for this module to function. Un-comment # the following line to load the filesys module. #loadmodule filesys # Set here the 'root' directory for the file system. set files-path "filesys/" # If you want to allow uploads, set this to the directory uploads # should be put into. Set this to "" if you don't want people to # upload files to your bot. set incoming-path "filesys/incoming/" # If you don't want to have a central incoming directory, but instead # want uploads to go to the current directory that a user is in, set # this setting to 1. set upload-to-pwd 0 # Eggdrop creates a '.filedb' file in each subdirectory of your file area # to keep track of its own file system information. If you can't do that (for # example, if the dcc path isn't owned by you, or you just don't want it to do # that) specify a path here where you'd like all of the database files to be # stored instead. set filedb-path "" # Set here the maximum number of people that can be in the file area at once. # Setting this to 0 makes it effectively infinite. set max-file-users 20 # Set here the maximum allowable file size that will be received (in KB). # Setting this to 0 makes it effectively infinite. set max-filesize 1024 #### NOTES MODULE #### # This module provides support for storing of notes for users from each other. # Note sending between currently online users is supported in the core, this is # only for storing the notes for later retrieval. loadmodule notes # Set here the filename where private notes between users are stored. set notefile "LamestBot.notes" # Set here the maximum number of notes to allow to be stored for each user # (to prevent flooding). set max-notes 50 # Set here how long (in days) to store notes before expiring them. set note-life 60 # Set this to 1 if you want to allow users to specify a forwarding address # for forwarding notes to another account on another bot. set allow-fwd 0 # Set this to 1 if you want the bot to let people know hourly if they have # any notes. set notify-users 1 # Set this to 1 if you want the bot to let people know on join if they have # any notes. set notify-onjoin 1 # Comment out this next line. Otherwise, your bot won't start. #die "You didn't edit your config file completely like you were told, did you?" #### CONSOLE MODULE #### # This module provides storage of console settings when you exit the # bot or type .store on the partyline. loadmodule console # Save users console settings automatically? Otherwise, they have # to use the .store command. set console-autosave 1 # If a user doesn't have any console settings saved, which channel # do you want them automatically put on? set force-channel 0 # Enable this setting if a user's global info line should be displayed # when they join a botnet channel. set info-party 0 #### WOOBIE MODULE #### # This is for demonstrative purposes only. If you are looking for starting # point in writing modules, woobie is the right thing. #loadmodule woobie #### SEEN MODULE #### # This module provides very basic seen commands via msg, on channel or via dcc. # This module works only for users in the bot's userlist. If you are looking for # a better and more advanced seen module, try the gseen module by G'Quann. You # can find it at http://www.visions-of-fantasy.de/gseen.mod/. loadmodule seen #### BLOWFISH MODULE #### # IF YOU DON'T READ THIS YOU MAY RENDER YOUR USERFILE USELESS LATER # Eggdrop encrypts its userfile, so users can have secure passwords. # Please note that when you change your encryption method later (i.e. # using other modules like a md5 module), you can't use your current # userfile anymore. Eggdrop will not start without an encryption module. loadmodule blowfish #### ASSOC MODULE #### # This module provides assoc support, i.e. naming channels on the botnet. # You can load it by un-commenting the following line. loadmodule assoc #### WIRE MODULE #### # This module provides all the standard .wire commands via dcc. It is an # encrypted partyline communication tool, compatible with wire.tcl. An # encryption module must be loaded to use this module. Un-comment the # following line to load the wire module. loadmodule wire #### UPTIME MODULE #### # This module reports uptime statistics to http://uptime.eggheads.org. # Go look and see what your uptime is! It takes about 9 hours to show up, # so if your bot isn't listed, try again later. The server module must be # loaded for this module to function. # # Information sent to the server includes the bot's uptime, botnet-nick, # server, version, and IP address. This information is stored in a temporary # logfile for debugging purposes only. The only publicly available information # will be the bot's botnet-nick, version and uptime. If you do not wish for this # information to be sent, comment out the following line. loadmodule uptime ##### SCRIPTS ##### # This is a good place to load scripts to use with your bot. # This line loads script.tcl from the scripts directory inside your Eggdrop's # directory. All scripts should be put there, although you can place them where # you like as long as you can supply a fully qualified path to them. # # source scripts/script.tcl source scripts/alltools.tcl #source scripts/moretools1.1.4.tcl source scripts/action.fix.tcl # Use this script for Tcl and Eggdrop backwards compatibility. # NOTE: This can also cause problems with some newer scripts. #source scripts/compat.tcl # This script provides many useful informational functions, like setting # users' URLs, e-mail address, ICQ numbers, etc. You can modify it to add # extra entries. source scripts/userinfo.tcl loadhelp userinfo.help #source netbots/netbots.tcl #sample.conf by pdq :)