public OnPlayerRequestClass(playerid, classid) { SetupPlayerForClassSelection(playerid); switch (classid) { case 0..2: { SetPlayerInterior(playerid,0); SetPlayerPos(playerid,1302.9504,2105.8630,39.0228); SetPlayerFacingAngle(playerid, 136.6660); SetPlayerCameraPos(playerid,1298.2582,2101.0593,42.7363); SetPlayerCameraLookAt(playerid,1302.9504,2105.8630,39.0228); GameTextForPlayer(playerid,"~r~[~w~S~r~i~w~N~r~]~n~~r~Strength ~w~In ~r~Numbers~n~~y~www.thesinclan.net",500,6); ApplyAnimation(playerid, "STRIP", "strip_A", 4.0, 1, 1, 1, 1, 1); } case 3..5: { SetPlayerInterior(playerid,0); SetPlayerPos(playerid,1302.9504,2105.8630,39.0228); SetPlayerFacingAngle(playerid, 136.6660); SetPlayerCameraPos(playerid,1298.2582,2101.0593,42.7363); SetPlayerCameraLookAt(playerid,1302.9504,2105.8630,39.0228); GameTextForPlayer(playerid,"~b~G~r~U~b~E~r~S~b~T~r~S",500,6); ApplyAnimation(playerid, "STRIP", "strip_A", 4.0, 1, 1, 1, 1, 1); } case 6..14: { SetPlayerInterior(playerid,0); SetPlayerPos(playerid,1302.9504,2105.8630,39.0228); SetPlayerFacingAngle(playerid, 136.6660); SetPlayerCameraPos(playerid,1298.2582,2101.0593,42.7363); SetPlayerCameraLookAt(playerid,1302.9504,2105.8630,39.0228); GameTextForPlayer(playerid,"~b~G~r~U~b~E~r~S~b~T~r~S",500,6); ApplyAnimation(playerid, "STRIP", "strip_A", 4.0, 1, 1, 1, 1, 1); } } return 1; }