Name: XII Race: Human Attributes [40] ST 8 [-20] DX 11 [20] IQ 12 [40] HT 10 HP 8 Will 12 Per 12 FP 10 Basic Lift 13 Damage 1d-3/1d-2 Basic Speed 5.25 Basic Move 5 Ground Move 5 Water Move 1 Social Background TL: 8 [0] Cultural Familiarities: Languages: Advantages [148] Affliction (Telekinetic Assault) (1) (Link (Powers must be used together); Malediction (Recieves -1/yard range); Low Signature; Psychokinetic; Attribute Penalty: HT (+1); Requires IQ Roll) [21] Burning Attack (4) (Melee Attack: Reach C; Cannot Parry; Costs Fatigue (+1); Incendiary; No Wounding) [4] Crushing Attack (Crush) (2) (Malediction (Recieves -1/yard range); No Signature; Psychokinetic; Requires IQ Roll) [20] Damage Resistance (4) (Force Field; Semi-Ablative; Limited Defense: Common (Metal)) [12] Fatigue Attack (Telekinetic Assault) (1) (Malediction (Recieves -1/yard range); Link (Powers must be used together); Psychokinetic; Must Roll IQ; Partial Dice (Does only 1 pt); Low Signature) [6] Modular Abilities (Super-Memorization) (Weapon Affinity (+12); Accessibility (Only while item is held.) (+1); Reduced Time (+4); Psionic; Weapon Skills Only) [50] PK Talent (1) [5] Telekinesis (20) (Visible; No Physical Attack; Psychokinetic) [20] Unusual Background (M12 Subject Escapee) [10] Disadvantages [-50] Low Self-Image [-10] Phantom Voices (Disturbing) [-10] Phobia (Autophobia: Being Alone) (12 or less) [-15] Post-Combat Shakes (12 or less) [-5] Social Stigma (Minority Group) [-10] Quirks [-5] Likes to tap feet when bored. [-1] Loves cold temperatures more than warm. [-1] Often touches people to get their attention. [-1] Readily submits to superiors [-1] While not obsessive, is very interested with fire. [-1] Skills [17] Brawling DX/E - DX+0 11 [1] Detect Lies Per/H - Per-1 11 [2] Fast-Draw (Pistol) DX/E - DX+1 12 [2] Fast-Draw (Submachine Guns) DX/E - DX+1 12 [2] Filch DX/A - DX+1 12 [4] First Aid/TL8 (Human) IQ/E - IQ+1 13 [2] Stealth DX/A - DX+1 12 [4] Stats [40] Ads [148] Disads [-50] Quirks [-5] Skills [17] = Total [150] Hand Weapons 1 Small Knife LC:4 $30 Wgt:.5 swing Dam:1d-5 cut Reach:C,1 Parry:-1 ST:5 Skill:Sword!, Knife, DX-4, Force Sword-3, Maine-Gauche-3, Shortsword-3 thrust Dam:1d-4 imp Reach:C Parry:-1 ST:5 Skill:Sword!, Knife, DX-4, Force Sword-3, Maine-Gauche-3, Shortsword-3 Notes:[1] Ranged Weapons 1 Small Knife LC:4 Dam:1d-4 imp Acc:0 Range:4 / 8 RoF:1 Shots:T(1) ST:5 Bulk:-1 Rcl: $30 Wgt:.5 Armor & Possessions 1 Blanket $20 Wgt:4 Location: 1 Ordinary Clothes $0 Wgt:2 Location: