#include #include new g_MaxPlayers; new num_t , num_ct; new last_id[ CsTeams:3 ]; new bool:one_player_alive[ CsTeams:3 ]; public plugin_init() { g_MaxPlayers = get_maxplayers(); } public gaben() { new CsTeams:team; for( new i = 1; i <= g_MaxPlayers; i++ ) { if( !is_user_alive(i) ) continue; team = cs_get_user_team(i); switch(team) { case CS_TEAM_T: { num_t++; last_id[ CS_TEAM_T ] = i; } case CS_TEAM_CT: { num_ct++; last_id[ CS_TEAM_CT ] = i; } } } if(num_t == 1) one_player_alive[ CS_TEAM_T ] = true; if(num_ct == 1) one_player_alive[ CS_TEAM_CT ] = true; }