static void screenbsLockScreen (CompWindow *w, const WindowPaintAttrib *attrib, const CompTransform *transform, Region region, unsigned int mask) { Bool status; SCREENBS_SCREEN (w->screen); WindowPaintAttrib wAttrib = *attrib; wAttrib.saturation = COLOR * 50 / 100; wAttrib.brightness = BRIGHT * 20 / 100; UNWRAP (hs, w->screen, paintWindow); status = (*w->screen->paintWindow) (w, &wAttrib, transform, region, mask); WRAP (hs, w->screen, paintWindow, screenbsLockScreen); return status; }