GLSL Supported ARB_fragment_program is supported. ALU instructions: 4096 texture instructions: 4096 texture indirections: 4096 local parameters: 1024 env parameters: 128 temp registers: 32 attributes: 16 ARB_vertex_program is supported. ALU instructions: 0 texture instructions: 0 texture indirections: 0 local parameters: 1024 env parameters: 256 temp registers: 65535 attributes: 32 GLSL GHash init GLSL deactivated. GLSL Light created. GLSL Light created. GLSL Light created. GLSL Material created. GLSL MaterialTree created. GLSL Program created. GLSL Shader code writing... GLSL Program removed. GLSL MaterialTree removed. GLSL Material removed. GLSL GHash init GLSL Light removed. GLSL Light removed. GLSL Light removed. GLSL deactivated. GLSL GHash init GLSL activated. GLSL Material created. GLSL MaterialTree created. GLSL Program created. GLSL Shader code writing... GLSL Program removed. GLSL MaterialTree removed. GLSL Material removed. GLSL GHash init GLSL deactivated. GLSL Light created. GLSL Light created. GLSL Light created. GLSL Material created. GLSL MaterialTree created. GLSL Program created. GLSL Shader code writing... GLSL Program removed. GLSL MaterialTree removed. GLSL Material removed. GLSL GHash init GLSL Light removed. GLSL Light removed. GLSL Light removed. GLSL deactivated. GLSL GHash init GLSL activated.